Chapter 1: The Thrill of the Game
Chapter Text
Rose, Ranger of Patch Island and Hero of the Land, ventures on the open road on the way to the capital city of the land. Winter’s first snow falls across the open plains, and it crunches beneath her boots. The human girl has eyes as silver as this world’s sun, and the bleached-gray moon shines down upon her. As she walks forward, she stops as she perceptively notices a collection of creatures approaching- Dire Wolves, horse-sized hunters with dark coats and red eyes.
With a smirk on her face, she waits patiently for the creature to approach. As the wolves lunge for her, even their pack tactics are no match for her ability to dodge, vanishing into rose petals and reappearing high in the sky…as she descends, her special weapon, Crescent Rose, emerges from its mechanism and fires energy downward before swinging downward to take on the Dire Wolves!
Wolf after wolf, Rose uses a combination of magic and battle prowess to eviscerate the wolves! She may not emerge unscathed, but she emerges victorious. Her cloak billows behind her, and her silver eyes glisten with a grin of victory. Her black hair, highlighted by red, is tied into a wolf tail behind her head, and her fine leather armor is well-used but sturdy.
~=~
“WOOHOO!” Ruby stands up and cheers. “Take that, Dire Wolves!”
Taiyang laughs goodheartedly as he sees his daughter’s celebration at her latest victory in their home game. Tai always loved the game, but for a while now, it was only him and Ruby. Ruby was a smart girl, just a little different…a lot like her Mother, really. 17 years old, and she’s already skipped two grades ahead, taking classes with her sister. Ruby’s got a brilliant mind for math and creative writing…which, of course, also makes her a stupendous Dungeons & Dragons player. Ruby gets sucked into the world, seeking to carve a story out for her characters, whether they make it to glory or die in tragedy.
“Looks like Rose the Ranger is doing great!” Tai smiles. “I’m starting to run out of ideas, honestly.”
“Aw, come on, dad, there’s gotta be more!” Ruby pouts. “We barely play anymore!”
That much is true. Tai’s a teacher, and unfortunately, he’s transferring to teach at a new school- still in the same town, so moving isn’t a danger- but it’s left him working hard, and even as summer break approaches, he’s gonna have almost no free time. For the most part, that’s fine! Ruby and Yang have always been very self-sufficient girls, he knows they can take care of themselves. But alas, Ruby is truly in love with the game, even without…
Without…hm. There’s an idea.
“Well, you know Ruby, I may know someone who could run a game for you. An old friend of ours.” Tai strokes his chin and smiles.
“Old friend…?” Ruby’s eyes widen. “Ooh! Is this the game where you met Mom?”
Yes, as utterly nerdy as it sounds, Tai met Summer playing Dungeons & Dragons. The story of how they met was one that’s been practiced and told a million times: the two met as part of an adventuring party, their characters had great chemistry, fell in love, and quickly realized that such affections weren’t limited to their characters.
“The very same. He’s still got a game shop in town, though I don’t visit him much.” Tai explains. “I think Qrow keeps in contact with him, though. Between you and me, I think he still plays in his world from time to time.”
“He always runs the same world, right? I’d be playing STRQ: The Sequel?” Ruby grins.
“That’d be the idea.” Tai chuckles, then gets serious. “But I gotta tell you, Ruby, his games…they’re no joke. They’re a heck of a commitment, and they’ll draw you into the game like you wouldn’t believe. This game could eat away at your Summer and more in no time-”
“Yeah, yeah, you’ve already sold me, stop with the sales pitch!” Ruby hops up and down, unable to contain her excitement.
“Yeah, that’s par for the course,” Tai smiles fondly. “You have your Mother’s excitement.”
“I am going to spend all summer playing!” Ruby excitedly gets her things together: a character sheet, dice, and her notebook. “Oooh, I need to know everything about the world!”
“Well, I don’t know about everything…” Tai chuckles. “But I could make a call to my friend, and tell you a few stories.”
“Yes, yes, yes!” Ruby cheers.
~=~
It took Ruby three days to get her things ready, and she hardly slept in her excitement. Maybe some people thought she took this game a bit too seriously, but there was just something special about it!
Not to mention that Dad told her to “bring a friend or two” to the game shop! Naturally, Ruby sent a message to her friends Weiss and Jaune, and Yang!
“I can’t believe you talked me into this.” Weiss frowns, giving Ruby a ride to the game store in a chauffeured car.
“Well, of course I did! We’re best friends!” Ruby hugs Weiss, who gets red in the face and pushes her away.
“We are classmates who happen to work well together.” Weiss retorts. “I’m only doing this because you insist this strange game helps you use your brain. Just be warned, the moment I determine it’s the reason you’re such a dolt, I’m out.”
“You say that now, but you’ll love it!” Ruby grins. “I think you’d be a good spellcasting class. You’d like how complicated they are.” She says, and Weiss narrows her eyes, yet doesn’t retort.
“So long as this keeps me out of the house this summer, I don’t care.” Weiss frowns. “But do we really need to play with Jaune?”
“What’s wrong with Jaune?” Ruby asks.
“I’m personally not looking forward to him giving his “macho suave” personality to an entire character.” Weiss huffs.
“Come on, it’s all just pretend! Besides, I’m sure he’s gotten better at reeling it in.” Ruby expresses. “And hey, these characters aren’t us unless we want them to be…you could throw him a bone by letting your character be a little interested~”
“Not a chance in hell,” Weiss says coldly. “What about you? Why don’t you throw him a bone?”
“You know, I would,” Ruby grins mischievously, “but I’m afraid Rose the Ranger is as raging a lesbian as I am.”
“We have arrived, Miss Schnee.” the driver says, stopping in front of the shop.
“YES!” Ruby barrels out of the car, and Weiss sighs.
“You can go,” Weiss dismisses the driver, “I can get a ride from someone.”
“As you say, Miss Schnee.” the driver drives away, and Weiss looks out to observe the game shop.
It looks…strange. Somehow, it stands out in the middle of town, yet she’d never actually noticed it before now. The sign overlooking the shop reads “Seifer’s Emporium,” and is emblazoned on the left side with a large purple eye, with an iris like a reptile or cat, she can’t tell which. It’s a dark wood building, and just looking through the window, the rows of games and books have what Weiss can only presume to be accessories for the game. She can’t see anyone at the front desk, though…
“Hi, guys!” Ruby’s voice snaps her out of her scrutinizing gaze, and she sees that Yang’s motorcycle has pulled up, as well as…Pyrhha’s car?
“Hey, Ruby!” Jaune gets out of Pyrhha’s car, explaining why it’s here: Pyrhha gave him a ride. That does not explain the two people in the back seat, or the woman riding with Yang.
Yang’s passenger pulls off her helmet, and she looks around, at a beautiful woman with black hair.
“Guys, this is Blake!” Yang smiles. “She’s my partner in crime.”
“There are better ways to put it,” Blake mutters.
“Oh, is this the girl you met in a bar fight?” Ruby asks with an innocent smile.
“I’m sorry, what?” Weiss asks.
“Relax, I wasn’t drinking, just kicking ass,” Yang smirks.
“Which you needed me to pull you out of,” Blake smirks.
“Oh, you wish.” Yang chuckles.
“Hey, guys!” Nora Valkyrie, is recognizable as being a bubbly (and crazy) girl alongside her quiet boyfriend(?) Lie Ren, both step out from the back of Pyrrha’s car, and Pyrrha walks next to Jaune.
“Hello, everyone!” Pyrrha smiles. “I hope you don’t mind, but Jaune invited us to play.”
“Yang did the same with me,” Blake says. “Is this okay? From the podcasts I’ve listened to, this seems like a lot of people for one game.”
“I mean, sure, this is like…twice as many people as Mom and Dad’s party had,” Ruby says, bringing some quiet nervousness, but she smiles. “But I’m sure it’s fine! Dad always talked highly about this guy, I’m sure he can handle it!”
“Well, only one way to find out.” Yang shrugs.
“Right! Let’s go play!” Ruby rushes in.
“...how many of us have actually played?” Weiss asks. Yang and Pyrhha are the only ones who raise their hands.
“I’ve heard podcasts and like fantasy books,” Blake says, and Ren hums, as though agreeing that he shares Blake’s experience.
“Great. This’ll be a disaster.” Weiss sighs.
“Oh, don’t be such a spoilsport!” Yang walks past her. “Come on, give it a try for Ruby!”
“I am not doing this for Ruby.” Weiss walks in.
“Keep telling yourself that, ice queen.” Nora snickers.
Inside the game shop, Weiss narrows her eyes as she notices that all of a sudden, a man is standing behind the front desk. She didn’t see him from the window.
“Welcome, all of you!” the man smiles. “You two must be Ruby and Yang. You’re the spitting image of your parents.”
“That’s right, Mister Seifer!” Ruby smiles.
“Just “Seifer” is fine,” the man smiles. “Have to say though, I’m surprised to see so many people.”
“Yeah, it kinda got out of hand…” Ruby chuckles nervously. “It’s okay, right?”
“Of course it is. I’ve done more with…well, more.” Seifer chuckles. “It’s heartwarming to see so many people with interest in the game. We’re going to tell a beautiful story together, I can already tell.”
“So, how does this work?” Pyrhha asks. “Most of us aren’t sure how to play.”
“Oh, I already have everything set up in the game room! Come with me,” Seifer says and guides them into a back room. “For simplicity’s sake, we’re going to start you all at level 1.”
“Aw, what?” Ruby frowns. “But I’m proud of my character…”
“Consider it a reboot for a new setting!” Seifer smiles. “You want to ease your friends in, right?”
“Yeah, I guess.” Ruby sighs.
The back room is a dimly lit room with a large table set with enough chairs for everyone, including the end with the DM screen in front of it. There’s a map on the table with several markers of different colors on it, and there are shelves with many different game pieces and monster miniatures.
“Did you know there’d be eight of us…?” Weiss mutters, observing the number of chairs.
“I just like to be prepared!” Seifer shrugs and smiles. He sits down at the head of the table. “Now…Ruby, since I’m pretty sure you have Rose figured out, why don’t you pass these around, whip up a level one version, and help your friends with their characters? After we come up with the basics, you can all come up with backstories over the next week and we’ll meet back here to play.”
“Okay, sure!” Ruby smiles and takes the papers. “Any special creation rules?”
“Use the Standard Array of stats so you all stay on par with each other,” Seifer instructs, “and then I’ll help you each design a custom item for yourselves, plus you guys each get a bonus feature based on your background.”
Ruby squeals in excitement as she passes out the character sheets. “Oh, that means I can get my Crescent Rose!”
“So, Seifer, why don’t you give us the rundown of this world?” Yang asks as she takes a character sheet. “Ruby and I have heard a bit from Dad, but knowing more could help.”
“Yes, of course…” Seifer smiles and clicks a button on his desk, making the lightning more ominous. “Welcome, children, to Terran. Almost two decades after the adventures of Team STRQ, a new story begins. And Terran is a world of stories! In the ancient past, Terran was a place of magic and gods. Where demigods roamed the land as heroes, all working to join their divine parents…but alas, that was a lifetime ago. Before the Godwar…a deadly conflict that threatened to tear Terran itself apart. And at the last moment, where it seemed all was lost…the gods left. They abandoned this world, leaving it godless for one hundred years, allowing a Kingdom of Darkness to rise…until the prayers of the people were answered by Aetherius! This new god now rules from beyond the veil, and his following, the Elysian Chamber, keeps the peace. The species of Terran made their lands, but they are all so very different…it led to conflict. It led to the War of Division. In the year we’re playing in, this war ended one hundred years ago. It ended when the species of this world ceased fire with the help of the Elysian Chamber. Humans, Elves, Dwarves, Taurens, and Gnomes each have their lands, where their rulers carry the Divine Right to Rule! Which is, appropriately enough, the name of this campaign.”
“Whoa…” Jaune blinks, in total awe.
“Is this a game about political intrigue?” Blake asks curiously.
“It can be,” Seifer smiles. “Events will transpire, but what exactly happens to you depends on the choices you make! Though, I will warn you. The Elysian Chamber is like our modern church at its darkest…Divine Magic is only allowed if it’s connected to Aetherius, and anything else is labeled Witchcraft, and so is all Nature and Arcane magic. Practitioners get Purified.”
“Please tell me ‘purified’ is like a slap on the wrist…” Jaune mutters.
“I’m afraid not,” Seifer says. “There’s a bunch of religious stuff I can get into, if needed. You’re allowed to make characters like this, I just want you to remember that you need to keep your powers secret unless you’re a Court Witch of your people. There are only ever two: a Master and an Apprentice.”
“Hm…” Weiss skims the Player’s Handbook. “Wizard does seem interesting…maybe I can be one of these Court Witches.”
“Well, not me!” Ruby stands up dramatically. “Rose the Ranger is her own woman! She uses Nature magic to fight the good fight, and if you don’t like it, you’ll have to catch her first! Nothing’s gonna stop her from being a Knight of Arcadia!”
“I see Taiyang told you about Arcadia…” Seifer chuckles. “I can tell this is going to be interesting. So, let’s spend the day figuring out what everyone wants to do.”
“But a backstory?” Weiss huffs. “That’s so troublesome…”
“Just be yourself!” Ruby smiles. “That’s what I did! Rose the Ranger is basically just me!”
“Yeah, mine’s probably just gonna be “Rose the Ranger’s sister,”” Yang smiles. “I’ll be a Barbarian! Ruby could use the muscle. What do you think, Blake?”
“I have some ideas…” Blake mutters, swiftly writing in her character’s basic info on her character sheet. “I’m going to be a Rogue.”
“I’ll be a Barbarian! No, Sorcerer! No…” Nora rants.
“We’ll have to take a look at it and get back to you,” Ren says.
“It’s silly, but I’ve always been partial to Fighters.” Pyrrha smiles. “They’re simple, but fun!”
“Really? I’ll do that, too!” Jaune smiles. “I’m gonna need some help with this.”
“Doubling up on classes? Perfectly fine.” Seifer smiles and nods in approval. “Once you have your character in mind, just tell me a little of their fighting style, and I can whip up an item for you. And Ruby, send me the stats of Crescent Rose, and I’ll refine them a little to make sure it fits for this level.”
“Can wizards use swords?” Weiss asks. “I think if I’m the Court Witch, I’d be taught how to fence.”
“I think I have an idea for that,” Seifer smiles.
“Told you you’d get into it,” Ruby nudges Weiss, and she blushes.
“I’m just making sure I’m doing it right!” Weiss hisses.
“Of course, this is only the start!” Seifer smiles. “We have work to do.”
~=~
If Ruby thought the last week took forever, this time was even worse! This whole time since meeting Seifer, Ruby has been fine-tuning Rose the Ranger, making sure that she’s absolutely perfect for the game! Meeting everyone back at the game shop, she’s practically vibrating in her seat.
“I’m looking forward to this!” Seifer smiles. “You all wrote such interesting stories.”
“Aw I dunno, I was probably pretty simple…” Jaune chuckles.
“I just did what Ruby said,” Weiss shrugs.
“I want everyone to introduce their characters,” Seifer smiles, “so, Ruby, why don’t you go first?”
“Yes!” Ruby grins. “I’m Rose the Ranger! The canonical daughter of the legendary Team STRQ. I grew up on an island off the coast of Solace, Arcadia’s capital, and I’ve spent all my life in the Human Kingdom! I wanna help the people and be a Knight of Arcadia, but I also love magic! I practice it in secret, and I’m always looking for more. I hope one day, I won’t have to hide anymore.”
“Ranger, hm?” Ren hums. “I suppose that means you’re the Guide background.”
“Nope! Artisan!” Ruby grins.
“...huh?” Blake tilts her head.
“Rose loves weapons!” Ruby says. “She made Crescent Rose herself! It’s a marvel of blacksmithing and revolutionary clockwork technology! Part scythe, part crossbow, all killing machine!”
Seifer places a homemade character card down on the table for everyone to observe.
Rose Stark (F, Human Ranger)
STR: 14 / DEX: 17 / CON: 12 / INT: 10 / WIS: 12 / CHA: 8
Background Feat: Crafter
Skills: Athletics, Investigation, Perception, Persuasion, Survival
Tools: Leatherworker Tools, Smith Tools, Tinker Tools, Woodcarver Tools
Languages: Babel, Dwarvish, Goblin
“She made all her own equipment.” Ruby beams proudly and turns to Weiss. “You next, Weiss! I’m excited! I can’t wait for our friends to be besties!”
Weiss sighs. “Well, my character actually obeys the law. Princess Blanche Frost carries the elven Divine Right to Rule.”
“Wow, Weiss playing an actual Princess. Who’d’a thought?” Yang rolls her eyes teasingly, and Weiss huffs.
“She’s the Court Witch Apprentice under her elder sister,” Weiss explains. “She’s traveling because she’s trying to make a name for herself. Her weapon is Myrtenaster, a fencing rapier that has special properties based on the spells she casts.”
Seifer places the next card down.
Princess Blanche Frost (F, Elf Wizard)
STR: 8 / DEX: 13 / CON: 10 / INT: 16 / WIS: 12 / CHA: 16
Background Feat: Skilled
Skills: Acrobatics, Arcana, History, Insight, Nature, Performance, Persuasion, Religion
Tools: Chess Set
Languages: Babel, Elvish, Draconic
“Blake, how about you, next?” Seifer asks.
“Hmm…I’ve got Belladonna. She’s a rogue, but she doens’t really rob people. She just kinda sneaks around.” Blake says simply. “Her weapon is this crossbow sword whip thing…” Seifer begins to put the next card down.
“Wait, that’s it?” Yang asks. “Gotta admit, I was expecting… more.”
Blake shrugs, and Seifer puts down the next card.
Belladonna (F, Human Rogue)
STR: 8 / DEX: 17 / CON: 12 / INT: 14 / WIS: 10 / CHA: 14
Skills: Acrobatics, Deception (Expert), Intimidation, Investigation, Sleight of Hand, Stealth (Expert)
Tools: Disguise Kit, Lockpicking Kit
Languages: Babel, Elvish, Orcish, Infernal, Sylvan, Thieves Cant
“How do you know so many languages?!” Weiss exclaims, and Blake shrugs.
“Hmm, interesting combination of languages…” Ruby hums.
“Well, I guess I’ll go next,” Yang says. “I’m playing Ying, perfect name I know, sister of the Ranger! I’m a Barbarian who works as a Bounty Hunter! I get into bar fights, hunt monsters, and charm the folks who see me in action.” she flexes with a grin. “My little sister made me my weapons, this cool pair of gauntlets!”
“Unarmed fighting isn’t usually a Barbarian staple, but Ying’s Tavern Brawler feat and these gauntlets make it a viable strategy,” Seifer explains as he puts down the next character card.
Ying Stark (F, Fireborn Barbarian)
STR: 16 / DEX: 13 / CON: 16 / INT: 8 / WIS: 10 / CHA: 12
Background Feat: Tavern Brawler
Skills: Athletics, Insight, Intimidation, Persuasion
Tools: Playing Cards, Lockpicking Kit
Languages: Common, Elemental
“Fireborn…?” Jaune asks.
“Oh! Right!” Yang chuckles. “Almost forgot. I’m a creature called a Fireborn! I was born during a magical event, and now I’m infused with the power of Elemental Fire! I can’t really harness it in public, though, or the Elysian Chamber’s gonna come after me.”
“Yeah! We both think the Chamber’s rules are trash!” Ruby cheers, and she and Yang high five.
“Uh…I can probably go next…” Jaune says as he writes something on his character sheet.
“You aren’t done yet?” Nora asks.
“I thought he was…did we forget something, Jaune?” Pyrrha asks.
“Yeah, uh…we forgot to name my character,” Jaune says sheepishly, and Pyrrha blushes, embarrassed.
“Oops…sorry…” Pyrrha says.
“Can my name be a title? Like “The Rusted Knight” or something?” Jaune asks.
“That could work if you wanna try being an anonymous character,” Seifer nods. “But you probably aren’t an actual knight.”
“I don’t think he looks like one, either. I was thinking his armor is all rusted, and they’re all hand-me-downs.” Jaune explains.
“Hmm, Crocea Mors is a pretty simple item…that could certainly work.” Seifer smiles. “I’ll even make it seem like you’re wearing full Plate Mail, but because it’s all rusted and used, it uses the stats of Chain Mail.”
“Oh! Cool. I wasn’t sure how that’d work.” Jaune smiles. “Um…I’ve got a merchant background, cause Pyrrha said I could have humble beginnings. My strength is kinda average, I wanted a guy who could tank a hit so my constitution is higher…I’m not sure what else to say.” he sheepishly admits, and Seifer puts down the next card after writing down the name.
The Rusted Knight (M, Human Fighter)
STR: 14 / DEX: 8 / CON: 17 / INT: 10 / WIS: 12 / CHA: 14
Background Feats: Lucky (Background), Tough (Human Bonus)
Skills: Animal Handling, Athletics, Perception, Persuasion, Survival
Tools: Navigation Tools
Languages: Babel, Sign Language, Elvish
“Oh, can I go next? My story is kind of connected with Jaune’s.” Pyrrha requests.
“By all means,” Seifer says.
“My character is a Half Giant named Sellicha. She’s a promising and powerful warrior, and she has some unique abilities she’s able to harness! She’s also allowed to use them as the Court Witch Apprentice of her homeland, Olympia, though she’s not a mage in any capacity.” Pyrrha explains. “Her weapon is actually a sword and shield combination, like Crocea Mors, called Milo and Akuo. Sellicha has traveled to Arcadia to gain renown. She wants to become at least an honorary Knight, and in the process she met Jaune’s character! She’s been a mentor for him ever since, and she’s come to really like him. Um, they’re good friends, I mean.” Pyrrha chuckles.
“Hey, Ren and my backstories are connected, too!” Nora says.
“Then you two can go next,” Seifer says as he puts down the next card.
Sellicha (F, Half Giant Fighter)
STR: 17 / DEX: 14 / CON: 14 / INT: 10 / WIS: 12 / CHA: 8
Background Feat: Savage Attacker
Skills: Athletics, Intimidation, Perception, Survival
Tools: Chess Set
Languages: Babel, Giant, Tauren
“Ren and I are from Verdaan!” Nora grins. “It’s the continent next to Ingentes!”
“There’s another continent?!” Ruby and Yang exclaim.
“Dad never mentioned that…” Ruby mutters.
“He might not know,” Seifer shrugs. “Contact with Verdaan is almost nonexistent. In Verdaan, the people revere magic, so the Elysian Chamber deems them a nation of savages.”
“It’s also in the middle of an intense Feudal Era of constant warfare,” Ren remarks.
“Ren and I escaped Verdaan to find refuge here! It took me a while, but I settled on Paladin.” Nora says. “They hit hard, and the oath I plan on taking is awesome! My weapon, Magnhild, is also really cool! I can hit hard and do lightning damage!”
“What’s your character’s name?” Blake asks.
“Thora!” Nora grins shamelessly. Yang laughs, and most others groan.
“I’m not any better,” Ren shrugs, “I just kept the name “Ren.” It’s already basically a nickname anyway.”
“Yeah! Ren’s this badass ninja with these sickle things! We’re here to find a new life in Ingentes, all while keeping ourselves hidden from the Elysian Chamber.” Nora says dramatically.
“They have a very promising shared backstory,” Seifer says and puts down their character cards.
Thora (F, Dwarf Paladin)
STR: 15 / DEX: 13 / CON: 14 / INT: 10 / WIS: 8 / CHA: 15
Background Feat: Lucky
Skills: Athletics, Insight, Intimidation, Stealth
Tools: Lockpick Kit
Languages: Babel, Dwarvish, Draconic
Ren (M, Draconian Monk)
STR: 10 / DEX: 15 / CON: 14 / INT: 12 / WIS: 16 / CHA: 8
Background Feat: Healer
Skills: Acrobatics, Medicine, Religion, Stealth
Tools: Painting Supplies, Herbalist Kit
Languages: Common, Sign Language, Draconic
“Well, that’s everyone!” Seifer smiles. “I think it might be time to get started.” he starts to pull out some dice. “I’m going to start with all of you separated, in three groups. You’ll steadily be able to find yourselves and join up into a larger group. I hope you’re all ready…”
“Uh, can I borrow some dice?” Jaune asks.
“Oh, you’ll all get your own dice.” Seifer smiles as he takes out a small box that fits in his palm.
“What’s that?” Yang asks.
“Your Dad probably told you that my game and world is unlike anything else…” Seifer opens the box, revealing an amethyst die with a strange eye in place of the “20.” “Did he ever tell you how?”
Everyone’s eyes widen as purple light fills the room…
~=~
Rose the Ranger is laying against a tree, taking a quick rest on her journey. She groans as the light hits her through the canopy of trees.
“What…where…?” she blinks, letting her silver eyes adjust to the light. She slowly sits up. “Where’d everyone go? Where am I…?” she looks down at herself. “What am I wear…wait…” Rose looks around and rushes toward a recent puddle on the ground, and her eyes widen.
Her hair is tied back into a wolf tail, her leather armor is lined with metal, and she wears a red cloak, hiding the shape of her dormant Crescent Rose on her back.
“I’m…I’m Rose?!” She clutches her face, realizing precisely what her Dad and Uncle Qrow always meant about these games. “This…this is…” her eyes light up in wonder. “So awesome!”
Chapter Text
Arcadia is the Kingdom of Humans. It’s a land of rolling hills, beautiful forests, and safe valleys. The Humans were mercenaries for most of the War of Division, but it was their First King, the one gifted the Divine Right to Rule at the end of the war, who started to take them in a brighter direction. Their second King streamlined the codes of honor his father had created, and officially created the Arcadian Knighthood. The concept of a Knight has become the true goal of any Arcadian warrior, and none know this better than Rose Stark, daughter of a band of Retired Knights. Team STRQ is said to have vanished into the Arcadian wilds years ago after their last adventure, and their fates remain unknown…
“Ooh, there’s narration, too!” Rose giggles as she walks through the woods. “Hmm, but I need to find the others…I’m level one now, so I can’t do all the stuff I’m used to,” she sighs and brings her left hand to her forehead. “Think, Rose, think…” she narrows her eyes and notices something on her left wrist. On her wrist is some kind of black tattoo, resembling a d20. “Hm, that’s weird…this isn’t part of my design for me…” Rose’s right hand rests against her arm, and she runs her thumb over the marking…
Suddenly, energy comes from the tattoo and becomes a glowing blue screen before her, like a hologram! It displays her character sheet and abilities.
“Whoa!” Rose grins. “Alright, this is pretty useful.”
This scroll function allows you to easily access your abilities so you always know what you’re capable of. People not of Earth won’t be able to see the scroll function.
“So you are talking to me…” Rose mutters. “You can probably hear me, too. Alright, then let’s do this right! I want to try and find any sign of people! I’m gonna climb the highest tree I can find, and then look out!” Rose runs through the forest and starts climbing a random tree.
Beyond her view, dice react to her actions.
Athletics to climb: 14 + 4 = 18 (Success)
Perception to find people: 16 + 4 = 20 (Success)
With all the grace Ruby sees in Rose, the ranger scales a tree to a tall branch and starts to look out across the forest. Looking out, she soon sees a main road, and on it, strange and beautiful palanquins with elves on horseback.
I’m going to have you roll some History, just to see how much you know.
History for information: 11 + 0 = 11 (Average)
“The design’s elven…” Rose mutters as the information enters her mind. “But palanquins? It’s definitely fancy!” she grins. “Oh! Can I ask for direct skill checks?”
If they’re appropriate.
“Then, I wanna roll insight!” Rose requests. “I want to know if this procession looks royal.”
Insight: 17 + 2 = 19 (Success)
There are some fine guards with this procession, but strangely enough, it’s missing anyone from the Elysian Chamber. Which means…
“The guards make it a Royal Procession, but the Chamber wouldn’t care enough to guard a Witch.” Rose giggles excitedly. “Oh, yes, it’s her! Oh. But I should play it cool. Our characters haven’t met, so I need to do this right…I’m gonna try and approach quietly.”
Stealth: 7 + 3 = 10
Rose starts to leap through the treetops, unaware yet of just how not stealthy her approach is.
~=~
Weiss Schnee is not having a good day. “Play D&D,” Ruby said, “it’ll be fun!” Ruby said. Now they’ve been sucked into a fantasy world with seemingly no way out, and Weiss is stuck in the body of an Elven Princess on some procession!
Princess Blanche Frost wears a long and beautiful white dress, and her crown is actually two crowns combined: the uncomfortably tight iron circlet of the Court Witch Apprentice and the beautiful ivory circlet of a Princess. She’s scrolling through her character sheet, reading the details of her spells.
Princess Blanche, far away from home, is on her way to the village of Elkross. This is both a move on her own part to get distance from her family, as well as a piece in some unknown machinations her family has with the Arcadian Royal Family, the Pendragons. Alas, it is a way to get far from that Palace, so a win is a win.
Oh, and then there’s Seifer’s voice narrating everything! Blanche grits her teeth and clenches her fists. She doesn’t want to risk talking to him, lest these apparent servants hear. If she hadn’t been quick to keep some kind of cool, she may have caused undue chaos immediately. Luckily, this palanquin is private, so she can silently panic all she wants. Myrtenaster is in a case to her right, and she occasionally opens it up to look at the weapon. When she touches it, there’s a sense of familiarity, an instinct that she knows how to use it…this makes Blanche quickly close the case again. Whatever all of this is, it’s merged her with her character. She needs to know more before doing anything else, especially if she’s stuck here for a while. First thing’s first: she needs to find anyone.
“Halt! Who goes there?” one of Blanche’s guards shouts, and Weiss perks up. She walks forward and peeks out of the palanquin.
The warriors of Alfemir, the Elven Kingdom, come in two forms. They are the archers, a modern practice of poise and precision, or the marauders, warriors who practice ancient arts of harnessing nature’s wrath without magic. Your procession is widely made up of archers, and many of them point toward the treeline. Suddenly, a red shape bursts from the treeline to land in front of the procession dramatically…
Athletics: 14 + 4 = 18 (Success)
As the figure lands, Blanche immediately recognizes the figure to be Rose Stark, Ruby’s character that she is always talking about.
“Greetings, elves, and welcome to Arcadia!” Rose grins. “I am Rose, ranger of the lands, and I seek to help all travelers I find on my journey! Do you need any help navigating the woods of my fair homeland?”
Persuasion: 14 + 1 = 15 (Success)
The elves look around and lower their weapons. “Stay where you are, human.”
One elf comes to Blanche’s palanquin, and she quickly ducks back in. The curtain opens.
“Pardon me, Princess,” the guard requests, “a human has come offering to be our guide. She appears to be genuine.”
Blanche clears her throat, trying to act natural.
“Bring her to me,” Blanche orders.
The elf nods, and in a few moments, the palanquin is lowered and Rose walks in.
“Greetings, Princess Blanche Frost, Court Witch Apprentice…” Rose bows. “Hm…any other names I should know?”
History: 11 + 0 = 11
“Man, I do not know much about elves.” Rose deadpans, but her smile never leaves her face.
“Leave us,” Blanche orders her guard, “I will determine in my own way whether this human is being genuine.”
Intimidation-
“Wait, I’m not trying to be intimidating!” Blanche whisper-scolds.
You made it sound like you were going to use your magic, and Witchcraft is something even many elves are afraid of. They’re taught to fear even their own natural magic, so the indication you might be using it as a form of interrogation is enough to scare people.
“Urgh…fine.” Blanche huffs.
Intimidation: 4 + 3 = 7 (Failure)
…of course, with a failure like that, I suppose your tone could allow Persuasion.
Persuasion: 6 + 5 = 11 (Success)
“As you wish, Princess.” the guard calmly says and leaves the two of them be.
Blanche takes a deep breath, and then stares at Rose with a worried expression. “What the hell happened to us?!” she whisper-yells.
“Well, I’m pretty sure we’re in Ingentes. Isn’t this cool?!” Rose laughs. “Oh, I feel so powerful! So strong, so fast, the Nature around me! I can feel the breath of the wind and the creaking of trees…” Rose raises her hands, and ethereal rose petals begin to appear.
“Stop!” Blanche grabs her wrists. “You remember what he said. Anyone not wearing one of these when using magic,” she points at her circlet (the part marking her a Court Witch) “Gets purified!”
“Do we even know what that means?” Rose asks.
History or Religion, either works.
Rose’s History Check: 15 + 0 = 15 (Success)
Blanche’s History Check: 5 + 5 = 10 (Success, barely)
Both Rose and Blanche’s faces pale.
“Hm…yeah, I don’t want that to happen to me. Fair point.” Rose nods. “But it’s not like we can actually die here! It’s a game!”
“Do you know that?” Blanche asks.
“Well…I guess not,” Rose shrugs, “but my parents played with him constantly! Look, I know everything about this game, I can show you how it works!”
Blanche sighs and facepalms. “Well…I suppose having you as a guide would help keep us together, for now.”
“Yeah, exactly!” Rose puts her arm around Blanche. “Just stick with me, Blanche! I may be a bit of a mess back home, but here? I’m the most badass ranger around.”
“You’re also still just a kid, here.” Blanche huffs. “Even in this world, you’re seventeen.”
“Yeah, I guess it’s for the sake of us being our true selves or something? I dunno.” Rose shrugs. “How old are you, anyway? Don’t elf ages work differently?”
“I’m…” Blanche trails off. “How old am I?”
Blanche Frost is 50 years old.
“Fifty-?!” Blanche coughs in surprise. “How?!”
“Oh, elves live for a bonkers long time,” Rose explains. “You age normally until you’re 20, and then you only age like…one year for every decade that goes by. You’re not socially considered an adult until you’re 100, though. So you’re gonna be a kid longer than me!” Rose sticks out her tongue.
“Oh, this is just perfect.” Blanche sighs. “Why couldn’t I be an adult?”
Because Blanche’s elder sister is turning 100 this year. It’s a big milestone, she shares her birthday with the anniversary of the War of Division’s end.
“I suppose that makes sense…” Blanche strokes her chin. “Are there any rules I should know about etiquette?”
You’ll notice your outfit is quite concealing. You have sleeve-length clothes, a concealing dress, and even a hood you can choose to wear or not. This is known as “Modesty Garb” and is required for all elves below adulthood to wear outside of Alfemir. Aside from that, your own knowledge of etiquette will suffice.
“Alright!” Rose smiles. “Time to get out there and have some fun! Rose and Blanche, against the world!”
“When it’s just us, you can call me Blanche, Rose…” Blanche pauses. “Blanche. Rose. Blanche. Rose. BLANCHE. ROSE.” she becomes increasingly frustrated.
“Oh, yeah, I figured that out while thinking out loud on the way here,” Rose says, “we can’t use our real names.”
“What?!” Blanche exclaims.
“It’s for immersion, maybe?” Rose shrugs. “I can still talk about rubies regarding treasure, but whenever I try to say my name, all that comes out is Rose Stark.”
Blanche sighs, realizing in this moment that neither of them have been able to say Seifer’s name, either. “Well…at least it means we can’t slip up.”
“Yeah! Silver lining.” Rose smiles. “Now come on, let’s go address your people!”
Blanche takes a deep breath and steps outside. This might not be so bad, especially with Ruby, or Rose, or whoever she is at her side. Weiss Schnee had longed for a way to escape home, and now she has something. Dangerous as this might be, it will be fine so long as she has someone looking out for her.
“This is Rose Stark,” Blanche announces to her guards and servants, “she will be our guide through the forest and beyond. A local guide will serve us well, so despite her age, treat her with respect.”
The servants and guards bow, and Blanche narrows her eyes. Some memories begin to shine through…there aren’t even a dozen guards or servants here. Typically, there should be more, a lot more. Just another way to hinder her wants to break free of her Father…
Blanche shakes her head, Weiss shakes her head. She can’t get distracted thinking about “Blanche’s” story. It’s more or less a facsimile of Weiss’s actual life, a life she needs to get back to.
“Get to guiding,” Blanche tells Rose and heads back into her palanquin.
“Alright! Talk to you later, Princess!” Rose says and heads to the front of the procession. “Hm, so how good am I at actually guiding?”
Survival for navigation: Natural 20 (Critical Success)
“Oh, heck yes! I know a shortcut!” Rose cheers.
~=~
Arcadia is full of forests, and many of them have twisting paths and hidden ways, long-overgrown paths from a bygone age. Only those who know their presence still use them…and that includes Rose Stark, who knows of a perfect shortcut that’s also intact enough for a group of this size.
Rose leads the way for the elves. She enjoys the narration praising her! It helps prove that she’s the hero she’s played for years now. And she’s so excited to reach the point she’s been at before! At level 5, she’s so powerful…but for now, she needs to help bring her friends with her. Once she and Blanche get to the next village, they’ll start looking for their friends!
“Hm…come to think of it, why is Blanche here? Like, what’s the reason in-universe?” Rose asks aloud.
You never got that information.
“Hm…I’ll have to ask her later.” Rose shrugs.
Of course, journeys are rarely peaceful.
“...wait, wha-”
“Help! Please, help!” a voice calls through the woods, and Rose perks up. Racing out of the tree line is a young human man, running through the woods aimlessly, just fleeing something.
“All of you, stand back!” Rose says, and then rushes to the man. “Hey! Are you okay?” she asks, and the young man jumps in fright.
“You…help! Please!” he begs. “You, you can fight, right? You-you have armor, a weapon!”
“Calm down!” Rose says, putting her hands on the man’s shoulders. “What’s going on?”
Persuasion to calm: 14 + 1 = 15 (Success)
The young man shudders, but starts to breathe. “Monsters…there were monsters…” he looks around conspiratorially.
“Try to make some sense,” Rose encourages, “there are a lot of monsters around here. What happened to you?”
“S-some Knights passed by my farm a few days ago,” the man says. “They hired me to care for their horses on the road for a bit. They were following rumors of dangerous creatures in the area, and…and then we were attacked! I ran away, and they fought.”
“How far away?” Rose asks.
“Just back that way!” the man directs back the way he came.
“What’s going on?” Blanche approaches. “I heard a commotion.”
“Monsters,” Rose says. “Stay here, I’m going to go and investigate! It’s directly the way we’re going.”
“Rose, I have guards, let them come with!” Blanche protests.
“No time,” Rose frowns. “I want to make a stealthy approach, and besides…I work better without a crowd.”
Blanche curses under her breath. “Fine. But I’m coming with you. I can’t have you go off and get yourself killed. Bring me Myrtenaster!” she orders a servant, who bows and rushes off.
“Princess, please,” one guard says, “you can’t go on without any guards! We are here to protect you.”
“I am more than capable of protecting myself,” Blanche says as her blade is brought to her, and she removes it from the box. “I intend to unleash my power, and I need as little collateral as possible. You are to stay here and wait for us. If we do not return in thirty minutes, you may make your way to us and aid.”
Hm… authoritative, but not domineering. I’ll allow Persuasion.
Persuasion: 18 + 5 = 23 (Success!)
The guard bows. “Yes, of course. As you wish, Princess.”
“Good,” Blanche sighs. “Lead the way, Rose.”
Rose smiles and leads her friend through the woods. Time to be stealthy!
Rose’s Stealth: 13 + 3 = 16 (Success!)
Blanche’s Stealth: 13 + 1 = 14 (Success!)
You creep through the brush, keeping outside of the path, and you soon see a clearing ahead. You blend in the shadows for now, but what you see in the clearing disturbs you…
Well, he’s not wrong. The clearing they’ve come across only half a mile ahead of the procession has a crashed cart and the corpses of three Knights, their armor marred with blood. Four strange creatures are crawling over the corpses. They have pitch-black flesh and appear to be some kind of mixture of wolf and humanoid, but they’re walking on all fours and have bizarre bone-like masks with red eyes and markings. They growl and simply prowl, clearly the culprits behind the deaths, but they’re not doing anything else. They’re not even eating the bodies.
“What are those things…?” Rose wonders softly.
Nature: Natural 1 (Critical Fail)
“Well, that’s not great…” Rose sighs.
“Whatever they are, they’re disgusting.” Blanche shudders, watching as strange smoke peels off of them.
One of the creatures tilts their head and prowls toward the duo.
“Stay quiet…” Rose encourages.
The beast sniffs the air, looking around and growling as it wanders around.
“Did it hear us?” Blanche asks.
“I don’t think so…” Rose narrows her eyes. “It’s sensing something, though…maybe if I insight it, I can get a better idea…”
??? Stealth: 13 + 7 = 20 (Success)
??? Stealth: Natural 1 (Critical Failure)
“Hey, uglies!” a voice cries out as someone leaps onto the battlefield. “Come at me!” a blonde woman grins. She appears to be human, but her blonde hair looks very bright in the light, and she has runic lines across her body that burn like a campfire.
“Ying!” Rose gasps.
Time for Initiative! This determines in what order attacks are made.
Initiative Order: Ying (20), Belladonna (16), Beowolves (14), Rose (7), Blanche (6)
“It’s Ying!” Rose gasps.
“Time to see if these things work,” Ying declares, and a pair of bracers on her arms extend and become full gauntlets! The gauntlets are made of iron painted yellow, and they have a furnace-like design on the knuckles, which constantly let out sparks and heat.
Ying Stark wields Ember Celica, a pair of gauntlets enchanted with enough arcane fire in them to act as individual furnaces. They amplify her unarmed attacks, shoot fire at her foes, and propel herself across the battlefield.
“Commentary on a fight, huh? That’s new.” Ying smirks. “But I kinda like it! Time to Ignite!” Ying blasts backward, propelling herself toward one of the Beowolves and swinging her fist toward it!
Ying’s Attack: 17 + 6 = 23 to hit, hits! Inflicts 6 (2+4) bludgeoning damage and 3 fire damage, plus an additional 2 (1+1) bludgeoning damage from being propelled!
Beowolf A Hit Points: 22 -> 11
Ying’s first hit slams into the Beowolf, and her Tavern Brawler ability activates, forcing it away from her!
The creature skids on the ground, and the four wolves snarl as they turn onto the Fireborn!
“Oh, I’m not done with you fools, yet!” Ying points her two gauntlets forward and unleashes the second property of Ember Celica! She hops into the air and unleashes a jet of fire that engulfs the four Beowolves and allows her to launch herself backward back out of the fray!
With the burning energy, the four monsters must each make a Dexterity Saving Throw. If they get at least a 15, they’ll take half damage, but Yang gets to roll an extra die of damage since she used Ignite this turn.
“I Burn” Damage: 14 (1+6+4+3) fire damage
Beowolf Saving Throws (From A to D): Nat 20, 4, 13, 11
The monster Ying just hit, seeming a bit more intelligent than its comrades, and dives behind the nearby crashed cart to avoid the fire while the other three are engulfed!
Beowolf B Hit Points: 22 -> 8
Beowolf C Hit Points: 22 -> 8
Beowolf D Hit Points: 22 -> 8
“You’re up, Belladonna!” Ying declares, and a shape emerges from the treeline!
Belladonna is a hooded human woman wearing shades of purple and black, as well as a black bandana over the lower half of her face. As she leaps into the fray, she draws out Gambol Shroud and dual wields with both the sheath and the sword, unleashing a flurry of attacks upon the monsters, starting with the one that dodged the fire!
Because Belladonna is leaving stealth, her first attack has an advantage to hit. And yes, she can attack more than once! Thanks to the lightweight nature of her weapons and the sword have a special property, she can attack a total of three times if she spends her entire turn attacking!
“Which I will be more than happy to do,” Belladonna smirks and flourishes her blades!
Belladonna’s First Attack: Natural 20, critical hit!
Belladonna’s Damage: 8 (4+4) slashing damage plus 5 slashing damage via Sneak Attack, multiplied by 2 to total 26 damage!
Beowolf A Hit Points: 11 -> 0
As Belladonna cuts down the first Wolf, she charges for the next one, going for the larger group!
Belladonna’s Second Attack: 10 + 6 = 16, hits!
Belladonna’s Damage: 7 (3+4) slashing damage!
Beowolf B Hit Points: 8 -> 1
Belladonna’s Third Attack: 8 + 6 = 14, hits!
Damage roll not required.
Beowolf B Hit Points: 1 -> 0
After cutting into the second one, Belladonna uses the sheath to bash the creature’s head in! However, she arches her eyebrow when she sees the two corpses begin to fade into smoke.
“What the…?” Belladonna ponders.
Unfortunately, Belladonna won’t have the chance to uncover the mystery of the vanishing bodies, for now the Beowolves attack! They have an ability called “Pack Tactics,” which gives them an advantage whenever an ally is within range of a target, made deadlier by their Multiattack!
“Wait, what?!” Belladonna turns to see the Beowolves charging at her!
Beowolf C Attack 1: 8 + 3 = 11, miss!
Beowolf C Attack 2: Nat 20, crit!
“GRK!” Belladonna gasps for air as the claw digs into her stomach!
Beowolf Claw Damage: 5 (4 + 1) slashing damage, multiplied by 2 to equal 10.
Belladonna Hit Points: 9 -> 0
Belladonna falls to the ground, gasping for air and barely conscious. The other Beowolf charges, but halts. It sniffs the air and looks around, almost as if it’s confused.
“What’s it doing…?” Rose wonders, but the creature turns away from Belladonna and charges at Ying! “Why’d it abandon Belladonna? It won’t have an advantage against Ying…”
Beowolf D Attack 1: 19 + 3 = 22, hits!
Beowolf Claw Damage: 4 (3 + 1) slashing damage!
Ying Hit Points: 15 -? 11
Beowolf D Attack 2: 3 + 3 = 6, miss!
The Beowolf claws Ying once, but she blocks the other attack with her gauntlets!
Rose can feel a sense of invigoration and adrenaline course through her body.
“Oh…must be my turn!” Rose bursts from the brush. “Come on, we gotta help!” she tells Blanche as she aims at the Beowolf over Belladonna, keeping Crescent Rose in crossbow form for now! “And since I was hidden, I’ve got an advantage, right?”
Right you are.
“Perfect.” Rose grins and pulls the trigger, launching a bolt at the Beowolf!
Rose’s Attack: 19 + 6 = 25, hit!
Rose’s Damage: 8 (4 + 4) piercing damage!
Beowolf C Hit Points: 8 -> 0
Rose’s bolt pierces the monster’s head, and it falls, fading into mist!
Blanche hops out of the brush next and raises Myrtenaster, using it to send a bolt of fire at the last monster!
At an advantage!
Blanche’s Fire Bolt: 9 + 6 = 15, hit!
Fire Bolt Damage: 10 fire damage!
Beowolf D Hit Points: 8 -> 0
The bolt of fire surges forward and impacts the Beowolf, causing it to fall and dissolve like all the others.
“Whoo! Teamwork!” Ying cheers, then rushes over to Belladonna. “Alright, we don’t have any healing, so…lemme see here…”
Ying’s Medicine: 19 + 0 = 19, success!
“Alright,” Ying staunches the wound, stabilizing her companion. “I think that’ll work…can any of you help more?”
“Lemme take a look…” Rose comes over to help sit Belladonna up, tending to her.
???: 4 + 1 = 5
Belladonna’s Hit Points: 0 -> 5
“Urgh…” Belladonna blinks back to consciousness. “Well…it certainly hurts to get hurt.”
“Ok, good, you’re alright!” Rose helps her up and grins. “Isn’t this awesome?!”
“I guess this is what Dad always meant when he said that he does it unlike anyone else.” Ying pauses. “I can’t even say his name, I just say he?!”
“Oh, good, that’s not ominous.” Blanche scoffs. “We should get back to my procession. We can talk more when we make camp.”
“Fine by me!” Ying says. “This is all kinda weird, huh? Do you think they were some kinda Werewolf Ghosts?”
“No idea. And I don’t think they can see, not like most creatures.” Rose says. “I wonder how they sense things…” she mutters, then her eyes widen as she feels the ground rumble. “Hold on…we’re not alone.”
Suddenly, bursting through the treeline, another creature emerges! It is immense, and it chitters, a massive scorpion that nonetheless shares similarities with the monsters the group just fought!
You had a round of respite. Initiative resumes. Welcome to the boss fight~
Initiative Order: Ying (20), Belladonna (16), Rose (7), Blanche (6), Deathstalker (4)
Notes:
So, to go over things, as you’ve noticed, this is not simply “Remnant but D&D.” There will be Remnant characters and themes aplenty, but it’s altered details from a Homebrew Campaign of mine. Unlike the real thing, this story’s campaign has RWBY characters and the Creatures of Grimm. I hope you all enjoy it, nonetheless!
Of course, if you're a fan of d&d, I'll also be using those notes to share some homebrew with you most of the time!
Here's a d&d version of Ember Celica to start, since it's the weapon that features primarily this chapter: https://www.dndbeyond.com/magic-items/9918402-ember-celica
Chapter 3: Night of the Deathstalker
Chapter Text
The day has been long-traveled. The sun was setting when our heroes stumbled upon this carnage, and now the deep black of the night sky looms overhead as a new monster emerges from the darkness. It is wildly different than the other creatures you fought, and yet, the similarities are unmistakable: the creatures are connected somehow.
“Who cares? This thing’s going down, too!” Ying declares. “You wanna throw a boss at us? Sure thing! Let’s do this!” Ying slams her fists together and activates her Rage!
Ah, the Barbarian Rage! A powerful ability that boosts her damage and resistance.
Ying rushes forward to slam her fist into the creature!
Ying’s Attack: 12 + 6 = 18, hits!
Ember Celica damage: 7 (3+4) bludgeoning damage plus 1 fire damage, +2 damage from Rage, totaling 10 damage!
Deathstalker Hit Points: 52 -> 42
“Oh…” Rose stares up at the healthbar above the Deathstalker that doesn’t move much. “That’s terrifying.”
“I’m going to try and get some distance!” Belladonna backs up and shifts Gambol Shroud into a hand crossbow form before firing!
Belladonna’s Attack: 3 + 6 = 9, misses!
The Deathstalker raises a claw, and the bolt ricochets harmlessly off of it!
“I’m coming, sis!” Rose rushes forward, and hitting a button on Crescent Rose, the crossbow folds and transforms into an immense scythe! “Take this, you rotten scorpion!” she shouts and swings on the monster!
Rose’s Attack: 8 + 6 = 14, miss!
The scythe scratches the chitinous armor on the Deathstalker, but otherwise leaves it unharmed!
“What’s this thing made of?!” Rose exclaims.
“I think I have an idea!” Blanche declares and weaves spellcraft with Myrtenaster, then digs the blade into the ground to conjure an ice sheet beneath the Deathstalker! The creature begins to slip!
Deathstalker’s Dexterity Save against Grease: 19 + 1 = 20
The Deathstalker digs its legs into the ground, past the ice, and continues to loom ominously!
“Oh, come on!” Blanche complains.
“We gotta brace ourselves!” Rose exclaims as the Deathstalker looms.
The Deathstalker thrusts both claws forward…both at Ying?!”
Deathstalker Attack 1: 15 + 5 = 20, hits!
Deathstalker Attack 2: 12 + 5 = 17, hits!
Claw 1 Damage: 5 + 3 = 8 bludgeoning damage, halved to 4 from Rage! Ying is Grappled by the claw!
Claw 2 Damage: 5 + 3 = 8 bludgeoning damage, halved to 4 from Rage!
Ying Hit Points: 11 -> 7 -> 3
“Agh, dammit!” Ying growls. “I know I’m tryna be the tank, but this is ridic-” She’s cut off by the stinger jabbing into her chest!
Ying’s Constitution Save against the Stinger: 5 + 5 = 10, fail!
Stinger Damage: 8 + 7 = 15 poison damage!
Ying Hit Points: 3 -> 0
Ying is Poisoned, and Paralyzed for the duration of the poison.
Ying seizes up and fades into unconsciousness.
“Ying, no!” Rose cries out. “Alright, gotta make a plan, gotta…gotta pull her out of its grasp…”
The Deathstalker, out of nowhere, drops the unconscious Ying as she begins to bleed, and then turns toward Rose and chitters, as though it’s forgotten about Ying entirely!
When we enter a person’s turn while they’re unconscious, they make a death saving throw.
Six empty dots appear over Ying’s body.
Three red dots mean death, and three green dots means they stabilize.
Ying’s Death Save: 6
The first red dot appears.
“No, come on, no!” Rose growls. “Belladonna, help her!”
“On it!” Belladonna rushes over to try and help Ying like she did for her.
Belladonna’s Medicine: 7, failure
“Crap…I’m not making it worse, am I?!” Belladonna exclaims.
Calm down. Failure on this won’t affect her unless it’s critical.
“I gotta help Yang…” Rose weaves spellcraft around herself. “Zephyr Strike!” she declares dramatically. Rose petals surround her form, and she races away, too fast for the Deathstalker to react! The high-speed Ranger makes it next to Ying’s unconscious body, and she makes her own attempt to help her!
“Can’t you do what you did for me?” Belladonna asks.
“I…I don’t even know what I did!” Rose clutches her head. “Was it even me? I feel like I’m forgetting something…”
Aspects of your character they wouldn’t know are forgotten while you’re playing.
“Oh, come on! I wrote like three plot twists into my backstory, and now I can’t remember any of them?!” Rose complains.
“Rose, focus!” Blanche hisses.
“Right, right!” Rose gets to work.
Rose’s Medicine: Natural 20
Well, I suppose I’ll reward a critical success.
Ying’s Hit Points: 0 -> 1
Ying groans. “Thanks, sis…”
“We’re not outta the woods yet,” Rose says.
“I’ll try to slow it down!” Blanche flourishes her rapier and sends a Ray of Frost at the Deathstalker!
Blanche’s Ray of Frost: 14 + 6 = 20, hits!
Ray of Frost Damage: 5 cold damage, the target’s speed is reduced!
Deathstalker HP: 42 -> 37
The Deathstalker’s legs freeze a bit, and as it tries moving, it has to try and save against against Blanche’s Ice Sheet!
Deathstalker Dex Save: 16 + 1 = 17, success!
The Deathstalker drags itself off of the ice, even with some of its legs frozen…and this time, it beelines for Rose!
“Ugh! I can’t figure these things out!” Ying growls. “How the hell do they work?!” she shouts in frustration, and the Deathstalker hesitates. This time, it sends one claw at each sister!
Deathstalker Attack 1 (Target: Ying): 4 + 5 = 9, miss!
Ying grabs the claw before it can close around her, keeping it at bay!
“Urgh…what, can it understand us?!” Ying exclaims.
Let’s have some fun with this.
Rose Insight: Natural 20, critical success!
Blanche Insight: 10 + 3 = 13 (Failure)
Belladonna Insight: 7 + 0 = 7 (Failure)
Ying Insight: Natural 1, critical failure!
Hm. That’s actually quite appropriate.
“It’s not us…” Rose realizes. “It came right for me not just after you went down, but you going down made me angry! Those wolves came toward Blanche and me when Blanche was disgusted! It was drawn to you while you were raging! These things…they’re drawn to negativity!”
The Deathstalker’s other claw comes right at Rose!
Deathstalker Attack 2 (Target: Rose): 13 + 5 = 18, hit!
It clenches around Rose…but hits only rose petals.
Ah, the infamous power of Crescent Rose! To reposition yourself elsewhere on the battlefield. Where will you go…?
Thirty feet above the ground, directly above the Ice Sheet, the shape of Rose Stark silhouettes in the moonlight.
“She went up?!” Blanche and Belladonna exclaim.
Well. That’s a new one. You know you’re going to fall when your turn starts?
“Counting on it,” Rose grins. “Ying, Rage can’t protect you when you’re this weak! Focus on getting this guy back on ice!”
“On it!” Ying uses Ignite to launch herself at the Deathstalker!
Ying Attack: 18 + 6 = 24, hits!
Ember Celica Damage: 8 (4+4) bludgeoning damage plus 4 fire damage, plus 5 (2+3) bludgeoning damage! Totals 17 damage!
Deathstalker Hit Points: 37 -> 20
Ying hits the Deathstalker with all her strength and launches it backward! It’s partially back on the ice sheet, but…
“One more hit should do it!” Ying rushes at the Deathstalker and swings her fist!
Ying Attack: 4 + 6 = 10, miss!
Ying’s fist impacts the chitin, but it remains unmoved!
“No…!” Ying’s eyes widen.
“Belladonna!” Rose calls.
“On it!” Belladonna rushes forward! In ranged form, the whip function is activate, so she throws it and uses the enchanted whip to wrap itself around the Deathstalker!
Belladonna’s Attack: 4 + 6 = 10, miss!
The ribbon wraps around the tail, but the Deathstalker swings, shaking off Belladonna immediately!
“Well, this is just perfect…” Blanche groans.
“Plans can go awry…that’s why you gotta improvise.” Rose takes a deep breath as she starts to fall, and she positions herself properly. “My scythe has reach, so I can still hit it…and Zephyr Strike has another effect.”
That’s right. Zephyr Strike doesn’t just let you move without provoking attack, it also lets you give yourself an advantage for a single attack, letting it also deal some extra damage. Your speed also increases the turn you use that ability.
“I’m going to land on this thing, cut it apart, and let the momentum of my fall dig into it!” Rose declares.
Interesting idea… a fall can indeed damage both the faller and anyone they land on. Let’s see if you can pull it off.
Rose plummets toward the Deathstalker and swings, letting rose petals flow around the scythe itself!
Rose’s Attack: 14 + 6 = 20, hits!
Crescent Rose Damage: 9 + 4 = 13 slashing damage, plus 8 force damage from Zephyr Strike!
Rose’s Athletics: 18 + 4 = 22, success!
Descent Strike Damage: 11 (3+6+2) additional slashing damage.
Total Damage: 32
Rose hooks onto the Deathstalker’s tail and uses it as an anchor to swing around and slash, cutting the Deathstalker directly in two, revealing nothing but smoky red innards!
Deathstalker Hit Points: 20 -> 0
Rose lands safely on the ground, and the Deathstalker slowly dissolves into darkness.
“Are we good now?!” Blanche exclaims.
Initiative has ended.
“Oh, thank god…” Ying sighs. “So, uh…good to see you guys!” she says, and Rose hugs her!
“We need to rest…” Rose says.
“We can get back to my procession. I’ll have my servants set up camp.” Blanche declares.
“You have servants?” Ying questions.
“I am a Princess.” Blanche huffs.
~=~
It took a few hours, but the group eventually has some privacy. The guards were hesitant to accept two more strange faces, but now they all sit together.
“So…this is really freaky,” Belladonna says.
“Ugh, thank you!” Blanche groans. “This one has been enjoying herself!”
“But this is so cool!” Rose exclaims. “You agree, right sis?!”
“Sure, it’s cool,” Ying says, “but I’m probably a good few minutes away from a mental breakdown. This is all just…unbelievable.”
“But it’s happening to us.” Blanche frowns. “We’re in a fantasy world. I’m an elf, an actual Princess! We’re the characters we made, and now we’re on an adventure.”
“Which reminds me, we should try to figure out what those monsters were!” Rose says excitedly. “I mean, that was weird, right?! They must be something homebrew! Monsters that take different shapes, but are attracted to negativity? They don’t stick around after dying, either, and the inside of that Deathstalker thing didn’t have any organs! These things, do they even need to hunt? Why did they attack? Ah! So many questions!” Rose squeals excitedly.
“Hey, are we able to ask you questions?” Belladonna asks the disembodied voice.
I reserve the right to refuse to answer.
“Okay, well, Belladonna and I came pretty close to biting it back there. If we die here, do we die for real?” Ying asks.
Y o u r e a r s f i l l w i t h s t a t i c
“Agh!” they all cover their ears.
Does that answer your question?
“What the hell?! No?!” Ying exclaims.
Ah, I should explain. I’ve answered your question, but because it’s not something for your characters to know, you can’t remember it. We can talk about it more later, I’m sure.
“Ugh…” Belladonna huffs. “Maybe we should focus on what’s in front of us. That was a pretty tough first fight, but we made it through. I think if we start working together, things will get simpler.”
“Right! That reminds me!” Rose claps her hands together. “We’re on our way to the next village, but I don’t know what brings Blanche here! So, Princess, what diplomatic mission brings you to Arcadia?”
Blanche sighs. “I barely know, myself.” she lays on the ground, exasperated. “I don’t know how much of my family is like…well…my family, but I can only imagine it’s similar. I can practically imagine it now, but I can’t imagine the exact reasons. I only know that it has to do with Arcadia’s Court With Apprentice. My sister wants me to meet her and help her with…something.”
“You don’t even know the details?” Ying asks.
“Nope.” Blanche sighs. “Though, that’s pretty much like how Winter is…she means well, I know she does, but it’s just… argh.” she covers her face with her hands. “I feel tired.”
“We’ve had a pretty long day.” Rose lays on the ground, too. “We should probably rest soon.”
“...do you guys think we’re stuck here?” Ying asks. “Until we finish our adventure, like Dad did?”
“Well…” Belladonna looks up at the sky. “It’s not such a bad place to be stuck, is it?”
The four of them look up at the beautiful, star-filled sky, devoid of light pollution.
“Sure, there are monsters, but…we have the power to fight them,” Belladonna says.
“Yeah…maybe you’re right.” Ying nods a little.
“I do love all of this,” Rose says, “but I understand your worries. How about for now, we take it one day at a time?”
“I can live with that,” Blanche nods. “...how do you think the others are doing?”
“They’re probably doing great!” Ying smiles. “Trust me, Pyrrha spent a lot of time on her character, so she’s a beast. Whatever, they have to go through, they’ll ace it.”
~=~
“Interesting theory…” Seifer smiles to himself. “Perhaps it’s about time I checked up on them.”
Chapter Text
It is a dark night. Terran’s bleached-gray moon hangs high in the sky, and here across the plains of Arcadia, we are close to the Olympian Border. The stars twinkle high above, bringing with it a tranquil calm-
“WE’RE GONNA DIE HERE!”
…to your otherwise panic-stricken situation.
The hero formerly known as Jaune Arc wears rusty plate armor and a helmet, with a glittering (albeit basic) enchantment on his sword and shield, which are rusty yet still remain fairly intact.
“Try to calm down, my friend…” Sellicha purses her lips. “We need to figure out what your character’s name is, I can’t just keep being forced to call you vague things.” The half-giant is a towering amazon of a woman with stonelike skin, eyes glittering like gemstones, and hair the color of rubies. She wears beautiful brass armor, matching perfectly the design she envisioned for her character: like a hero from Greek mythology. Or well, Olympian mythology in this world. Would it be mythology or history?
Regardless, she has a friend to comfort.
“How aren’t you panicking, Sellicha?!” The Rusted Knight exclaims. “We’ve been trapped in a fantasy world! What if we never find our way home?!”
“We’ll never find a way home if we panic.” Sellicha sighs. “This is more than any of us expected, but if this is the game world, it still has rules.”
“What do you mean?” The Rusted Knight asks.
“I mean there’s something we can do. Ask for help.” Sellicha smiles. “The Dungeon Master is never an adversary, he’s the storyteller, and we’re the protagonists in the story.”
“But he put us here!” The Rusted Knight exclaims.
“Maybe so,” Sellicha sighs, “but it’s our best bet. Dungeon Master!” she calls to the voice. “We’re telling a story, right? Why are we out on this road?”
A fine question, Sellicha. Tonight is an important night: the night of a Full Moon. Further down the road is an Arcadian ruin known locally as “The Witch Stones.” The Elysian Chamber has never been able to destroy this structure, and local legend suggests that ancient magic can be harnessed here on nights of the Full Moon.
“Perfect!” Sellicha smiles. “We might find Rose there. She wants to find ancient magic, remember?”
“Hmm…yeah, maybe.” The Rusted Knight nervously nods. “We definitely need to find her. She knows what she’s doing.”
“Agreed,” Sellicha smiles, “so in the meantime, shall we get to walking?”
“Please,” The Rusted Knight sighs, “I need to try and take my mind off… all of this.”
~=~
The Witch Stones are a circle of enchanted standing stones located away from the main route. An archway leads into a spacious yard illuminated by radiant runes on the stones, which shimmer with mystical sigils. In the middle, among the stones, lies a solitary stone dais adorned with luminous lunar symbols.
And as the Rusted Knight and Sellicha approach, they find that they’re not alone. Ahead of them, a stout dwarven woman with bright orange hair is standing beside a tall and thin draconian, a dragon-like creature with a tail and green scales, and Ren is hornless.
“Ren! Thora!” The Rusted Knight calls, and facepalms. “Ugh, why didn’t we all keep our actual names? It’s gonna be awkward calling you that…”
“You mean funny!” Thora grins. “Hey, guys! Isn’t this cool?”
“I’m glad to see you two are taking this better than I did…” The Rusted Knight sighs.
“Eh, Ren’s freaking out in his own way,” Thora says, looking back at the silent and vigil monk, “and yeah, this is all freaky, but come on! It is kinda cool, you gotta admit!”
The Rusted Knight stares at her, and hangs his head with a sigh. “Yeah, okay, it’s a little cool…” he mutters.
“Yeah!” Thora cheers. “So, what do you guys think the deal with this place is?”
“Supposedly, ancient magic is at work here,” Sellicha walks to the dais at the center of the stones. “Hm…I’m not magic yet, but I still have the build planned…” Her fingers trail to her tight iron circlet, which has had bronze incorporated into it. “Maybe I can try something.”
Sellicha places her hand on the dais and begins to focus.
Sellicha’s Arcana: 16 + 0 = 16 (Success!)
You can feel magnetic pieces of the runework deep in the earth…slowly turning your hand clockwise, you feel something begin to happen.
Sellicha focuses and turns her hand, and the ground rumbles. She stands up and takes a step back as the dais sinks into the ground and opens up, revealing a spiral staircase going downward.
“All right, go Sellicha!” Thora cheers.
“Whoa. How’d you do that?” Rusted Knight asks.
“I suppose it was…magic.” Sellicha smiles softly. That felt… strange, using magic, but not a bad strange.
“Well…shall we?” Sellicha asks.
“You and I should lead the way,” Rusted Knight suggests. “We’re supposed to be, uh, “Tanks,” right? Leading the charge?”
“That’s right, friend!” Sellicha smiles. “I’ll lead the way. This may be a new experience, but I know the things to watch out for.”
The stairs descend into a wide rotunda with black stone floors and walls carved with elaborate runes. The interior is empty, save for a single pedestal at the room’s center. Atop the pedestal, an ornate key balances on its tip with a castle design on one end. On the opposite side of the room, there’s a keyhole in the wall…and as the four of them step off of the stairs, the staircase spirals into the ceiling, sealing them in!
“It seems as though we’ve come across a puzzle.” Ren remarks.
“Pft, some puzzle! All we gotta do is take the-” Thora walks forward and is halted immediately as she walks into an invisible wall.
“An invisible wall? This could be challenging…” Sellicha says, touching the unseen surface. “I don’t think any of us have ways to dispel or teleport.”
“...what if it’s not a wall?” The Rusted Knight places his hand on the wall, runs across it…and finds a bend. “It’s not an invisible wall…it’s an invisible maze!”
“How bizarre…” Ren strokes his chin. “It may take us hours to navigate it.”
“Aw, man! I wanted to see cool stuff, not boring mazes!” Thora groans.
“Hm…” The Rusted Knight thinks.
“Is something the matter?” Sellicha asks.
“No, I think I’ve thought of something,” the Rusted Knight says. “While we were making my character, I skimmed all the basic species.” he turns to look at Thora. “Can’t dwarves sense anything touching the ground?”
“Huh…? Oh!” Thora touches the mark on her wrist to pull up her character sheet. “Where is it…here it is! Twice a day, I can give myself “Tremorsense” for 10 minutes!”
“We planned to weaponize that against invisible creatures,” Ren says, “but perhaps objects could work, too.”
“Only one way to find out!” Thora places her hand on the ground and focuses, taking a deep breath. She closes her eyes, and she soon smiles. “I can feel it! The walls of the maze…it’s like I can see the whole thing from above.” she stands up. “Everyone, follow me!”
In a single-file line, the four of them make their way through the invisible maze. With complete ease, they make their way to the center of the maze, and Thora snatches up the key.
“I’m Queen of the Castle~” Thora sing-songs with the key. “Come on, this way’s the way out!”
They exit the maze to reach the other wall. Thora approaches the keyhole.
“Everyone, draw your weapons,” Pyrrha instructs, drawing her sword. “There’s no telling the danger that lies ahead…”
They draw their weapons out, and Nora uses the key to unlock the lock. The entire complex shakes…and then the roof opens, and a new spiral staircase descends.
“...kinda expected the wall to move,” Thora mutters.
“We’re not that far from the Witch Stones…we didn’t see anything else, did we?” Ren questions.
“Let’s head up,” the Rusted Knight instructs. “But keep your guards up.”
They slowly go up, but find themselves back at the Witch Stones, out of the same hole they descended in.
“Well, I guess that’s magic,” Thora says.
“But…what was the point of everything?” Ren asks.
“Maybe we missed…something…” The Rusted Knight turns back toward the hole, only to find the dais has inexplicably returned, and there’s something resting on it: a scroll.
“Spooky.” Nora says, and the Rusted Knight walks forward to pick it up.
The scroll is tied shut with a symbol of an all-seeing eye on it. The Rusted Knight unties the ribbon and unfurls the scroll, looking at the strange runic designs and constellation-like patterns on it.
“What is this…?” The Rusted Knight wonders.
Rusted Knight Arcana: 3 + 0 = 3 (Failure)
Sellicha Arcana: 8 + 0 = 8 (Failure)
Thora Arcana: Natural 1 (Failure)
Ren Arcana: 6 + 1 = 7 (Failure)
Well. That’s unfortunate.
“Not a clue!” Thora declares.
The Rusted Knight rolls it back up, re-fastens the ribbon, and sighs. “Well, it seems like it might be important. We should keep it, just in case.”
“You should hold onto it,” Sellicha smiles. “We couldn’t have done it without your leadership.”
“Leadership?” The Rusted Knight blinks.
“Yeah! I didn’t remember I had that ability.” Thora smiles.
“Well…it was a little simple…” The Rusted Knight says sheepishly.
“Call it a reward for a job well done.” Sellicha smiles. “We should rest soon.”
“Is that really it for here, though?” Ren ponders.
This game is more than battles and mayhem. Especially at your level, some encounters aren’t for combat…of course, that doesn’t stop you from going above and beyond.
“First thing in the morning, we’ll head north until we reach a village.” Rusted Knight says. “Maybe we can ask around about finding the others.”
“Good idea!” Thora grins.
“I go camping with my family, sometimes. I’m not sure how much my knowledge of our world translates here, but it’ll hopefully help.” Ren explains.
~=~
“Such a wonderful eight heroes I’ve found…” Seifer smiles. “And more powerful than I thought. The Deathstalker was supposed to be something to run away from before finding their allies and taking it on…clearly, I’ve underestimated them. And the other four have the Keystone Scroll, but have no idea what it is or does…such is the beauty of the game.” He pulls out some papers. “Hmm…I think I have time for one more encounter. Let’s make a splash.”
Notes:
I have two questions that require feedback from you, my dear readers.
1) Some RWBY characters will take the place of planned NPCs. I have an NPC we'll meet in a few chapters that would take the place of Ozpin, or to be more accurately, Ozpin would *decently* take this character's place. It would essentially be Ozpin but as a MUCH different character. It's up to you guys if you guys wanna see this "Other Ozpin," or if you'd prefer I stuck to my original character and just kinda write Ozpin out, since this character would best take his place anyway.
2) A good campaign isn't just dependent on the players, but the npcs around them. Do you guys want to see things happen from the POV of Terran's local people, or would you prefer we stick with the players? (I'll repeat this question further down the line when we are more likely to see that happen)
Chapter Text
Eight new heroes have traveled across this beautiful world. Their goals are as varied as they are, but the threads of fate have bound them onto similar paths. It is in the dark of the night that rain begins…and lightning FLASHES, awakening you with a stark!
Rose gasps as she opens her eyes and sits up. Her entire party stirs alongside her. They’re not where they were before…they’re in the middle of some kind of forest. And they’re not alone. Four more shapes stir into consciousness. It must be…
“Guys!” Rose leaps forward and tackles the Rusted Knight in a hug!
“Rose!” The Rusted Knight exclaims, and everyone gets up quickly.
“You guys!” Thora cheers.
“We found you! Or, well, I suppose we found each other.” Sellicha chuckles.
“Well, at least we can stand united now.” Blanche sighs.
“Yeah! The party is formed!” Rose pumps her fist in glee.
“Wow…you’re really enjoying this, huh?” The Rusted Knight asks. “‘Is this coping, or…?”
“No, she’s just actually this much into it.” Blanche sighs. “It’s exhausting.”
“I’m starting to see the appeal,” Belladonna admits. “I think we can make the most of this.”
“Speaking of making the most of this, where are we?” Ying looks around. “Was this where you guys fell asleep? It’s not where we fell asleep.”
“No, we fell asleep in a field…” Rusted Knight looks around.
As you look around…
“Ah, here we go…” Ying mutters.
You see a structure beyond the treeline. It seems to be a crumbling building of marble, with immense columns along the entryway. It’s falling apart, and a tree is growing through the roof. A single, empty doorframe leads inside.
“Is that…?” Sellicha walks forward and steps beyond the trees. “It’s a Parthenon.”
“Like the thing in Olympia?” Rose pauses when she joins Sellicha. “Hm. Guess we can’t say locations from home, either…”
“Olympia was based on that place,” Sellicha says, “so it stands to reason there’d be a Parthenon. Hm…let’s see if I know anything about it.”
Sellicha’s History: 7 + 0 = 7
You’re getting better at prompting, Pyrrha, but I must respect the results.
“Huh. Well, we learned that he can say our names!” Rose says.
“Even with a fail, I remember some things…” Sellicha explains. “I know that there’s a Parthenon in Olympia that acts as the main headquarters for the Elysian Chamber…but that’s all I know.”
“Probably not this one, then.” Blanche says. “It looks abandoned.”
“Hold on…” Rose says. “We’re all mysteriously together, in the middle of nowhere, at a strange abandoned location that shouldn’t be in Arcadia?” Rose squeals excitedly. “We’re in a dream sequence!”
“...which means we haven’t actually reunited.” Ren surmises, and the party (sans Rose) sighs.
“Alright, we’re heading to a village called Elkross!” Blanche states. “Meet us there, we’ll wait for you.”
“Elkross. Got it.” The Rusted Knight nods.
“And in the meantime…” Rose inches closer to the Parthenon.
“Rose.” Ying stares at her.
“What? I’m just following the plot threads!” Rose protests.
Ying sighs. “Come on, guys. We might as well face this together.”
The group steps into the Parthenon and soon comes into the main hall. It’s filled with statues, all depicting different larger-than-life figures. In the center of the room, gold has been inlaid to the ground to depict a five-pointed star with a circle around it, and between the spokes outside the circle are five more statues: an Oriental Dragon, a Fairy, a woman with a forest as her dress and a waterfall as her hair, a man with a cloudy beard, and a Sphinx wearing a blindfold with an all-seeing eye emblazoned on it.
“Oh, hey!” Thora runs over to the statue of the man. “This one’s mine!”
“What do you mean?” Belladonna asks.
“This is the god I follow, since I’m a Paladin! Rokar, God of Natural Disasters and Strength.” Thora explains. “I feel like he’d get me, you know?”
“Yeah, sounds about right.” Ying chuckles.
“Wait…these are all gods? The ones that abandoned the world?” Sellicha asks and looks around. “There are…so many of them.”
“Oh, right!” Thora snaps her fingers. “In Verdaan, no one says the Gods abandoned the world!”
“What?” Rose questions, curious.
“Yeah, uh, they’re gone for sure! But they’re still worshipped. No one knows what happened to them, though.” Thora explains. “Can’t be too far gone, though! I mean, Rokar’s been giving me power!”
“Hm…” The Rusted Knight reaches into his pouch and pulls out the scroll, then holds it up to compare the seal on the ribbon to the sphinx’s veil. “It’s the same symbol. Thora, Ren, if you worship the Old Gods, do you know who this is?”
Thora’s Religion: 6 + 0 = 6 (Failure)
Ren’s Religion: 14 + 3 = 17 (Success!)
“That is Iris,” Ren says, “Goddess of Knowledge and Fate. Legend says that even losing her eyes didn’t diminish her omnipotent sight. She, and the other four Gods in the middle here, are known as the Five Heroes. They were Terran’s First Gods.”
“I guess that’s why they’re in the center,” Belladonna surmises.
“What’s that you’ve got?” Rose asks the Rusted Knight.
“It’s a scroll. We found it before falling asleep, and I’ve got no idea what it does…” the Rusted Knight says, but as he talks, the gold on the floor begins to glow brighter, and fills the room with light!
Everyone pulls up their arms to shield their eyes, and when they lower their arms, they see that the locale has changed. They’re in the same building, but it is somehow both more decrepit and fixed up. The statues of the Old Gods have been worn away by the test of time, with only a pillar remaining of each of them that you would never be able to tell it was once a statue. The floors have been cleaned, the holes in the walls and ceilings fixed, and the place looks lived-in. Completing the renovated look is a new statue, this one in the center of the star. Unlike the others, this one is made of glistening white marble! It depicts a figure wearing great armor, his long hair spills out from beneath his helm, and while the lower half of his face is visible, it’s impossible to tell due to the helm whether this creature is a Human or Elf. He wields no weapon, only a grandiose shield that depicts a divine symbol: a broadsword pointing downward with a shield on its crossguard, and the hilt pointing upward resembles the head of a scepter.
There is no Religion check needed for most of you to understand who this depicts.
“Aetherius…” Sellicha mutters.
In addition, you are no longer alone in this chamber.
Bowing on their hands and knees before the statue, head down, is a figure wreathed in black silk and armor, hood over their head. This individual is muttering something, and an ominous presence practically radiates off of him.
Everyone draws their weapons…but the figure doesn’t budge. They all hear footsteps, and look up. On a higher level, yet behind the statue, is another figure: a woman. She’s wreathed in shadow, and all they can make out is her glowing orange-yellow eyes and glowing runes on her red dress. The figure then lifts themself up, and they speak louder!
Blanche, Thora, and Red all widen their eyes. They can understand the man, for the language he speaks is Draconic: to Blanche, it is a language of ancient magic, but to Thora and Ren, it is their native tongue.
<“Ignorance is a layman’s bliss, Knowledge is a King’s burden,”> he chants and repeats, over and over again.
“AUGH THAT’S FREAKY,” Thora readies her hammer. “Do I hit him?!”
“Uh, maybe we could try talking…?” Rose begins, but suddenly, a hairline crack appears on the statue of Aetherius.
“...is this good? Is this bad? Do we like Aetherius or not?” Ying asks.
“I don’t know!” Rose exclaims. “This is framed like it might be a bad thing!”
“Sir, whoever you are, please stop!” Sellicha walks and grabs his shoulder to turn him around.
As he turns, they see a plain white porcelain mask over his face, and sulphuric yellow reptilian eyes looking back through. Sellicha steps back in fear, and he says something else.
<“Is one’s nature their soul or their body?”>
The woman above raises her hand, and the cracks across the statue grow bigger and crawl across faster. She sends out a burst of fire, and when it impacts the statue, it bursts!
“Take cover!” Rose cries out, and as the statue is destroyed, a geyser of pitch-black liquid flowers out of it to flood the Parthenon and engulf the party!
Rose tries to swim, they all try to swim, and with the tidal wave knocking the wind from their lungs, they fear for their lives as flowing black fills their vision. As Rose reaches upward, her arm breaks the surface…and she, along with her friends, fall upward, onto the…ground? The party, all around them, see paved cobblestone streets, city walls, and a rising plateau in the center of the city.
Arcadians, make History checks…Ren and Thora can too, since they would have passed through here during their “immigration.”
Rose’s History: 3 + 0 = 3 (Failure)
Ying’s History: 3 - 1 = 2 (Failure)
Rusted Knight’s History: 17 + 0 = 17 (Success)
Thora’s History: 19 + 0 = 19 (Success)
Ren’s History: 12 + 1 = 13 (Success)
It’s not too surprising, the girls tend to keep to the wilderness and townsteads. You probably only come here when there’s a party. But this place is the capital of Arcaida, the place Thora and Ren would have stepped off the boat into when they arrived in Ingentes. This is Solace. And it is on fire.
The sky is lit in orange, and a shape bigger than the castle atop Camelot Plateau looms in the sky. Its scales are black as night and alight in molten flame! The dragon’s quadrupedal with an immense pair of wings, breathes devastation down onto the city of Solace!
“A Dragon?!” Ying exclaims.
“We-we’re only level one, we’re not ready for-” Rose is cut off as another gout of flames wash over the city, engulfing the party!
…and you wake with a start.
~=~
“The bonds forged in battle will last for an eternity. There are mysteries afoot…strange monsters attacking without reason, a scroll with an unknown purpose, and a vision linking eight people together, complete with a promise to meet in Elkross. Was that vision the future? Who’s to say, as visions can be strange…but one thing’s for certain. Your adventure has only just begun.” Seifer snaps his book closed and smiles.
Around him, sitting at the table, his eight players blink as they realize they’re back on Earth.
“What the…?” Blake mutters.
“Aw, it’s over already?” Ruby pouts.
“Already?!” Weiss exclaims. “Ruby, we’ve been gone for who knows how long?! Hours, certainly! What time is it?!” she snaps at Seifer.
Seifer checks his watch. “About 4:30 PM.”
“Wait…” Yang blinks. “We started playing at 12:30. It’s only been four hours?!”
“Time is relative to me, and we can even shift that around a bit based on what you want or need.” Seifer smiles. “You’re hardly prisoners in my world. I run for those who wish to play, and give a truly unique experience to the heroes. But it’s not for everyone. So, if you still wanna play, when do you wanna continue?”
“Tomorrow!” Ruby slams her hands on the table excitedly.
“Ruby!” Yang frowns.
“What?!” Ruby exclaims. “That was amazing! That’s the best I’ve ever felt! It was amazing!”
“Perhaps I can give you all a week to think it over,” Seifer smiles, “you might want the time. I’m letting you all level up to Level 2.”
“Before we agree to anything,” Ren says, “we have questions.”
“I can’t guarantee all the answers you’re looking for,” Seifer says, “but you at least deserve that. Ask away.”
“Then let’s start with the big one,” Yang says. “I understand we won’t be able to remember this answer in character…but we need it now. What happens when a character dies?”
Seifer answers.
Notes:
Next chapter's gonna be an intermission before we continue!
Chapter 6: Home Life
Chapter Text
Taiyang Xiao Long has ordered pizza for tonight. He wants to hear all about his daughters’ first adventure in Terran, and he’s eager to hear how much has changed since Team STRQ had their adventures! He smiles fondly down at a framed picture of the four of them celebrating their official victory and end to the campaign…all of them posing dramatically in front of the game shop.
That was over two decades ago, now… Tai thinks to himself and sighs again. He tucks the photograph back into his pocket. No time to think about that, now. The girls won’t be playing with people who were strangers before the game, they’re playing with people they’re friends with! It’s not gonna end the same way.
The door to the home bursts open, and Yang comes in dragging Ruby.
“I don’t wanna wait a week!” Ruby whines.
“I still can’t believe how well you took all that craziness!” Yang sighs, and her glare turns to her Dad. “You! You’ve got a lotta explaining to do, Dad!”
“Yeah!” Ruby throws her arms up. “You knew about a way to make D&D real, and you never told us?!”
“Not what I meant, Ruby!” Yang sighs.
“I take it you girls had fun?” Tai asks with an amused smirk.
“Yes!” Ruby grins.
“It…” Yang sighs. “It was cool, yeah, but Seifer’s cryptic as hell! All I got were answers about the game, not how it works. He won’t even tell us where the heck he got that weird die that sent us there!”
“Your Uncle and I have our theories,” Tai says, “but he’s always been like that. You’re not gonna get answers out of him, just a game.”
“And you just let us go there without any big warning?” Yang asks.
“I didn’t get a warning!” Tai chuckles, “I know it’s a lot. It takes a lot of getting used to…but it’s worth it in the end, isn’t it?”
“Yes!” Ruby immediately says.
Yang sighs. “We’re going back next week to play again…everyone agreed.”
“Oh, yeah? How many people showed up?” Tai asks curiously and takes a sip of his soda.
“Eight!” Ruby smiles, and Tai coughs.
“Eight?!” Tai exclaims. “That, uh…that’s more than I expected.”
“There’s so much cool stuff in this game!” Ruby says. “We saw weird monsters attracted to negativity and statues of gods, and a vision of the future we’ve gotta avert!”
Yang sighs again, but can’t help but smile at her sister’s enthusiasm. “I gotta admit, fighting is a heck of an adrenaline rush…”
“I understand it’ll take a lot of getting used to,” Tai says, “but how about we start with the basics? I can tell you about Team STRQ’s adventures, the real adventures, just how I remember them, and you girls can tell me all about yours.”
Yang sits down on the couch. “Alright…I guess that works.”
“Good. There’s pizza in the kitchen, when you’re ready.” Tai says.
“Ooh, pizza!” Ruby rushes into the kitchen.
“She’s taken to it all so naturally…” Yang says. “All the stuff she describes her character doing on the fly, she can do that with just as much ease in that world.” she purses her lips. “Dad…is that world real? Is this really some magic taking us somewhere else, or is this some drug or virtual reality trick?”
“Well, he didn’t drug you,” Tai chuckles and pauses. “It’s real, Yang. Trust me on that. I believe Seifer is the creator of this world, Author or otherwise, and he uses the dice to let people in. It’s like…the players are a second opinion. We’re wild cards, affecting the world in ways he can’t foresee.”
“How can you be sure it’s all real? It just seems like the game with extra steps, to me.” Yang says.
“Don’t approach it like that,” Tai answers quickly. “Just…trust me. Those people, the stakes, they’re all real, Yang. That world and everyone in it is real.”
“...did the game have anything to do with Mom leaving?” Yang asks quietly, and Tai flinches.
“She…” Tai trails off, and Ruby suddenly comes back in with a plate full of pizza and cookies she raided from the pantry. “Wha- Ruby!”
“I can’t hear you! I’m planning my level up!” Ruby snickers, and Yang can’t help but smile as her Dad chases her down.
Tai hopes that Yang really will take it in stride. Seifer offers almost no answers, but it’s hard to be skeptical when you live through it so personally…his girls will make it through this. They’ll be better heroes.
Rose Stark has reached Level 2!
- Rose has gained the “Great Weapon Fighting” Fighting Style!
- Rose has learned the Primordial and Elvish languages!
- Rose’s Perception has reached Expert level!
Ying Stark has reached Level 2!
- Ying has gained Danger Sense!
- Ying has gained Reckless Attack!
~=~
The Schnee Family lives in a manor on the edge of town. Weiss’s Father is a Tycoon in an unfortunate number of ways, but right now the daily family drama is only secondary. Weiss has been shown an entirely new world…a world she, unfortunately, put her own family into as an elven facsimile of themselves. Things are undoubtedly going to be very different from reality, but despite how unbelievable and terrifying it is…it’s also freeing.
That world could become an escape and a fantasy for her. Not just an escape from her real family, but by playing someone with the power and drive to leave them behind, she can live through all her wildest fantasies of running away from home. They’re ridiculous fantasies…she’s the heiress to her Father’s fortune, after all, ever since Winter joined the military.
For years, Weiss has used any time to herself to escape from reality, be it art or writing. Weiss pulls up a document on her laptop, the one containing Blanche’s story. Seifer has access to it, and before they began, he’s assured her that he’ll try to work in any additions if she makes a good case for it. Her family is none the wiser of what she’s gone through, so for now, she decides to work on leveling up Blanche and writing some things down.
Addition 1: Expectations
Even before the War of Division, the clan that would become the Elven Royal Family was known for its magical prowess. They wielded weapons and magic together, as begun by Blanche’s Grandfather, an Elven Hero named Klaus. He was a scholar, a soldier, and a leader. It was this combination of traits that led to him accepting the peace talks that ended the War of Division, and he swore off all magic when the war ended for the sake of peace. Blanche’s Mother, Wallow, certainly has magical potential, though she never sought to be the Court Witch. Instead that duty fell to Winter, Blanche’s elder sister when she was noticed by the Court Witch Master…
“Can I really not think of a better name than Winter’s actual name?” Weiss shakes her head. “Ugh, beyond that, I need more information about Alfemir…I don’t even know who the Court Witch before Winter was,” she mutters to herself. “If I’m going to play Princess, I need to know everything.”
Regardless of who the Court Witch Master at the time was, Winter is the Master now, and took on Blanche as her apprentice. Now, Blanche struggles with the aspect of magic her family is best known for: Conjuration. The ability to summon creatures to fight for them makes the witches of their line true leaders, and they have cast more scrutiny from the Chamber over them for being “demon summoners.” Blanche considers her inability to summon both a blessing and a curse: the Elysian Chamber will not view her with as much scrutiny, but it also means she cannot do something her sister can do…so she ventures outward to Arcadia. Maybe there, she can become stronger…
Weiss sighs and leans back on her bed. “I should ask for info about all the royals…and the other Court Witches. A Princess would know those things,” she mutters to herself and closes her eyes. There’s yelling downstairs, and she huffs. The only reason she’s going along with all of this is because it’s a perfect escape from this house.
Princess Blanche Frost has reached Level 2!
- Blanche’s Arcana has reached Expert level!
~=~
Blake walks through the streets as night falls. She dips into an alleyway and makes sure no one’s following her…and then she scales the wall of an abandoned apartment complex, slipping through a window into what she calls her home. There’s a sleeping bag, a handful of battery-powered implements to help her survive, and she always has her wallet on her, which has in it her parents’ credit card, somehow still working after all this time…even if she rarely uses it. Blake pulls out a copy of her character’s backstory, which is multiple pages long. Despite her facade of a simple character, she made someone complex and deep to fit into this beautiful world. She stopped by the game shop every day to ask Seifer questions about the world and the person her character could be. She wanted it to be similar to her own life, for some kind of therapy, but…
“I’m okay,” Blake sighs in relief as she skims the story. “There’s just my parents and a bad situation, but there’s no ex, no charismatic man, there’s no… him in that world.” Blake sighs in relief. “I’m not going to see him there…” she chuckles grimly. “I’m safe from him when I’m there…”
Blake tucks into her sleeping bag, and the alternate copy of her character sheet sticks out of her bag.
NAME: Beauty, Scion of the Shadow Clan
SPECIES: Stygian
“Belladonna” has reached Level 2!
- Belladonna has gained Cunning Action!
~=~
Jaune’s a pretty proud guy, he’s not afraid to admit that Pyrrha might just be the best thing to ever happen to him. She’s helped him study for a while now to make sure he doesn’t have to drop out, and now they have plans to go on to college together! She’s his best friend, and they’ve always been very close. That now leads them to their discussion about what happened today.
“An entire world…it’s incredible, isn’t it?” Pyrrha asks.
“Yeah…it makes me feel a little guilty, though, how simple the Rusted Knight is.” Jaune frowns. “He doesn’t even have a name…”
“Well, we can at least fix that tonight.” Pyrrha thinks. “You didn’t like how the names changed, right?”
“I mean, I can live with it, it’s just an adjustment period.” Jaune frowns. “What if I choose a real name but forget it in the moment? Should I really just use my name?”
“How about…Jean? J-E-A-N? It’s pronounced the same as your name, but different enough on paper to be properly different.” Pyrrha smiles.
“Hm…yeah, that sounds good to me.” Jaune shrugs and chuckles. “I think it fits. I am looking forward to seeing your character in action, though! That magic stuff you did was pretty cool.”
“Oh, that’s just the tip of the iceberg,” Pyrrha laughs bashfully. “I can’t wait to see what you can do! You’re taking to it well.”
“Thanks!” Jaune chuckles. “So, uh, help me figure out how exactly this works…what’s the difference between an action and an attack?”
Pyrrha chuckles. “Well, it’s like this…”
The two talk into the night about their characters and what they plan to do next session…
Jean, the Rusted Knight has reached Level 2!
- Jean has gained Tactical Mind!
- Jean has gained Action Surge!
Sellicha has reached Level 2!
- Sellicha has gained Tactical Mind!
- Sellicha has gained Action Surge!
~=~
Ren has managed to convince Nora not to tell his parents about what they have come across, and the two of them sit in Ren’s room leveling up their characters.
“This is gonna be awesome!” Nora grins. “It’s still pretty freaky, but I’m excited! Seifer approved this homebrewed thing before we left, since I don’t think all the holy stuff fits me…I think this is gonna be really fun, though!”
Ren smiles quietly. Seeing Nora this happy, and having some of their questions answered by Seifer back in the game shop…well, he’s inclined to agree. This is going to be quite the game.
Thora has reached Level 2!
- Thora has gained the “Great Weapon Fighting” Fighting Style!
- Thora has gained Paladin’s Smite!
- Homebrew Ability gained: “Rokar’s Wrath” (All radiant damage Thora inflicts with the spell “Divine Smite” is converted into lightning damage)
Ren has reached Level 2!
- Ren has gained Monk’s Focus!
- Ren has gained Unarmored Movement!
- Ren has gained Uncanny Metabolism!
~=~
In the week that passes, Seifer prepares the next steps for this party of eight. Will they stick together or split off more? Only time will tell. Regardless of their plans, he has plans as well. The entire group returns when the next week comes, and he smiles when he sees them sit down.
“It seems like everyone’s still interested!” Seifer says jovially.
“Yeah!” Ruby grins. “We’re all leveled up and ready!”
“Then it’s time to get started,” Seifer opens up the dice box, and light fills the room. “Our adventure resumes when you all find your way to the Arcadian village of Elkross…”
Author’s Note: From here on out, segments on “Earth” will be intermissions between levels until stated otherwise. We’ll be going straight on in the campaign from here, and it’s safe to assume that these adventures happen over multiple sessions, even if the start and end of sessions aren’t always shown.
Chapter Text
Elkross. It is by far the smallest settlement in Arcadia, and yet, it is also the most vital. Only a few days' journey away from Solace, this humble town has roving farmlands for miles around! Elkross supplies Arcadia with almost 90% of its total crop yield, often ensuring it is rich and well-protected.
The Elven Royal Procession enters the village, and the human population gazes at the elves with curiosity, and their curiosity is only increased by the bizarre few that join them. Rose, Ying, we established last time that you two have rarely, if ever, been to Solace, so let’s see what you know about Elkross. A high result will mean that you’ve been here before.
Rose’s History: 11 + 0 = 11
Ying’s History: 4 - 1 = 3
“I like to think Ying and I have only really passed through here on the way to Solace for big festivals, and so we don’t really know anything about these places,” Rose says. “We just go to party!”
Hm…yes, that works with those results. You, Rose, at least know some basic information on Elkross.
Aside from that, you see that there’s a welcoming committee of sorts! A well-dressed and heavyset human man sits alongside a number of guards, at attention. They are clearly an attempt to show off more than any need for defense. Several buildings stand out to you in Elkross as you travel through: aside from the farmlands, you can see a General Store, a Blacksmith’s Forge, a Town Hall, a Noble Estate, and looming over the village is an ancient keep with ivy growing up the walls.
“A noble estate and a keep?” Belladonna mutters.
“Welcome, Princess Blanche Frost of Alfemir!” the heavy human bows. “I am Baron Kendell, the humble ruler of our fair village!”
“Greetings, Baron Kendell.” Blanche steps regally out of her palanquin. “I was told that we’d be meeting the Court Witch here.”
“Yes, erm…our country Court Witch was here recently! She’s just…not here right now.” the Baron says sheepishly.
“Where is she?” Blanche scrunches up her nose in annoyance.
“The Court Witch tends to pay well for monster parts from adventuring sorts, but she also likes to go out and do it herself.” the Baron explains.
“The Arcadian Court Witch is a monster hunter? That’s so cool!” Rose’s silver eyes glitter in wonder.
“And inconvenient…” Blanche huffs. “When will she return?”
“We don’t know,” Kendell says. “She keeps to herself and her experiments. She doesn’t tell anyone anything…b-but! While we await her return, you are welcome here as our honored guest!”
“Very well,” Blanche sighs. “Where shall my procession and I be staying?”
“We’ll supply you with the finest room in the Dripstone Inn, Princess!” Kendell explains.
“What about that keep?” Ying points a thumb toward the keep, positioned behind them. “It looks like there’s plenty of room there.”
“Oh, um…that is Thornveil Keep. It belongs to an Order of Knights, though they don’t use it anymore. They own the land and building, given to them by the late Queen. The only ones who still live there are their leader and his steward.” Kendell explains. “I don’t believe they’re a very, erm, political bunch.”
“I’m sure an inn will suit us just fine!” Rose smiles. “Right, Princess?”
“Fine, then.” Blanche sighs. “You’ve done well as my guide, Rose Stark. I expect you to continue to do so, and I assure you that you will be well compensated.”
“She is really doing better at staying in character already,” Belladonna mutters.
“Eh, for her, it’s not really a “character,”” Ying quips, and Blanche holds back a scoff.
“As for you all,” Blanche turns back toward her servants, “You may unload my belongings, then you are excused.”
“Um…pardon me, ma’am?” one of them asks.
“I will be remaining in Arcadia for an extended period of time. I shall continue to use the status and wealth befitting my position, but in the meantime, these three have proved to be more than capable when it comes to protecting me. Therefore, you are excused.” Blanche explains.
Blanche’s Persuasion: 10 + 5 = 15 (Success!)
“Understood, Princess.” a guard bows. “We will simply resupply and begin our journey back to Alfemir in the morning.”
“Very well. Run along, now.” Blanche says, and when they clear out, Rose smiles.
“Wow, Blanche! I didn’t think you were the type to just get rid of servants.” she teases.
Blanche frowns and yanks on Rose’s ear. “I am doing this so we can speak plainly without prying ears and so no one’s at risk of seeing your magic, you dolt.”
“Ow…” Rose pouts and rubs her ear. “Yeah, that makes sense…”
“But hey, we got an inn to check out!” Ying grins. “Inns and taverns are where adventures are born! Let’s wait there, the others’ll find their way there too.”
Blanche sighs. “Fine, then.”
The four walk into the Dripstone Inn and find it to be quaint. There are a handful of people around gawking at the strange group of people that has entered, and a motherly human woman behind the bar smiles jovially at them.
“Ah, hello there!” she greets. “You must be the Princess,” she looks at Blanche, “you’ll be glad to know that you’re getting our finest room!”
“Excellent,” Blanche smiles haughtily. “I’ll need rooms for my companions, as well. You can bill it all to my name.”
“But of course, Princess!” the woman bows her head.
“Good,” Blanche nods, and Rose meanderingly leads her team to a corner booth.
“Alright! So, while we wait for the others,” Rose says, “what’s our plan?”
“Well, I presumed the Court Witch was going to have something to do with our quest…I guess not.” Blanche huffs.
“What’s the deal with this Court Witch, anyway?” Ying asks.
Well, Blanche could roll a History check-
“No!” Blanche interrupts. “I’m not going to risk not knowing something. I’ll be getting information about all the nobility after the session, I can wait.”
“Right.” Ying sighs. “In the meantime, Rose and I can give it a shot. Though, with our track record…”
Ying’s History: 6 - 1 = 5 (Failure)
“Yeah, that tracks…”
Rose’s History: Natural 20!
“Oh!” Rose’s eyes gleam a little. “I’ve met her before! Her name’s Aloysia Nivix. She makes all these cool potions, and experiments with the monster parts she buys from people! She’s very scary.” Rose pauses. “And a little hot, to be honest, seeing what she looks like in my head. But like, the scary kinda hot.” she taps her chin. “Is it safe to say I’ve worked for her before?”
With a Natural 20, she’s most certainly called on you before to hunt down a rare plant or monster. Your reputation precedes you.
“Well, cool, we’ve got an in!” Ying smiles.
“I’m supposed to meet her! That’s already an in!” Blanche protests.
“A non-business in,” Ying clarifies.
“She’s also kinda cranky,” Rose says. “There’s not really another way to put it. I dunno why, though, she was the youngest person to ever be named Court Witch!” She smiles. “It’s so weird to have new info in my head like this…cool weird! It’s like I’m actually just remembering something!”
“What a novel sensation I’ll never experience at this rate,” Ying chuckles.
“You are really enjoying all this, aren’t you?” Belladonna asks Rose.
“It’s just so cool!” Rose grins.
“She’s been talking about this all week,” Ying sighs.
“When the others get here, we gotta talk to everyone in town!” Rose encourages. “We gotta find quests!”
“You have to admit, her positivity is infectious.” Belladonna smiles a little.
“Yeah…” Ying chuckles.
Suddenly, the door to the inn is kicked open, and a boisterous loud voice rings out “BRING ME FOOD AND ALE!”
“Well, Thora’s arrived.” Ying chuckles.
The rest of Thora’s party comes in, with Sellicha profusely apologizing for the scene being caused.
“Hey! Over here!” Rose waves them down, and the other four smile when they see the group and pull up a table to join them.
“Alright, we’re all together!” Thora grins.
“It’s good to see you all in person, this time.” Sellicha remarks. “You all look even more impressive in the proper light, and not on a dark and rainy night.”
“Same to all of you!” Rose smiles. “Oh, we should start by catching each other up…”
Notes:
Next chapter's gonna be pretty long!
Chapter Text
After conversing about recent events, the party decided to split up to explore Elkross in an attempt to find quests! First, let’s take a look at Ren and Thora, presently looking around the farms that make up most of Elkross’s land. The people look at them in wonder, most of them have never even heard of a creature as bizarre as a Draconian before!
“So, what’s the deal?” Thora asks, gladly showing off her muscles. “Are there monsters in the woods? Bandits on the road? Something devouring crops like a plague?!”
“Oh, nothing like that!” a farmer remarks. “There are always rumors of monsters around…but the Knights take care of it, like Sir Beckett! She’s a local hero.”
“So…you don’t have any work for adventurers?” Thora asks.
“Um…no.” the farmer answers honestly, and Thora grumbles as she walks away with Ren.
“So much for that,” Thora huffs. “So, what’s the plan now? Head back to the inn and wait? That’s the fifth farmer with nothing…”
“Perhaps we should take this opportunity to talk amongst ourselves,” Ren says. Even in this world, he’s quiet, though speaks more often when he’s alone with Nora.
“About what?” Thora asks.
Ren stops walking. They’re standing under a tree on the border between the town and the farms. “Do you…remember when Ying asked him about death?”
“Kinda?” Thora frowns and stops walking. “Don’t remember his answer.”
“Neither do I. I also don’t remember how we reacted to the answer.” Ren says worriedly.
“Ren, I know where you’re going with this. Don’t worry! We wouldn’t be here if we were in any real danger!” Thora insists.
“How can we be sure of that?” Ren asks, and Thora hesitates. “Our links to each other…they’re like a chain reaction. If there was a threat, Rose might remain anyway. You’ve seen how she thrives and adores this world. Belladonna and Blanche also seem to be using this place as some kind of escapism…and that’s where the chains begin. Ying will always be there for Rose, if Jean or Sellicha chose to join her for the same reason, the other would go with…”
“And so would we.” Thora frowns, realizing his point. “This could all boil down to us protecting each other, and we wouldn’t even remember it.”
“We need to play things safe,” Ren insists. “I sincerely hope we never learn the answer to our worries…”
“Then we’ll work to keep everyone alive.” Thora smiles. “We’ll do simple quests! Only doing what we know we can handle.”
Ren smiles. “Agreed.”
The two walk back to Elkross, resolved in their pact.
~=~
Our next duo makes their way to the Shrine of the Cornucopia. Elkross does not have a dedicated church building, it is simply a shrine to Aetherius attended to by some acolytes and a single priest. The shrine features a silver shield emblazoned with Aetherius’s crest, which doubles as the coat of arms for the Elysian Chamber. Offerings cover the altar, made with the hope of a good harvest. Jean and Sellicha approach the shrine, seeing some acolytes currently tending to and cleaning the shrine.
“Ugh…I need new armor.” Jean pulls off his helmet, “I’m just glad I can take this thing off now…”
Sellicha giggles. “You know, you, Rose, and Belladonna both look just like yourselves.”
“Well, excuse us for deigning to be human!” Jean laughs as they reach the shrine. One of the acolytes looks up and walks forward, bowing. The acolyte is a hooded human in white robes with a golden trim.
“Greetings, travelers, and welcome to the Shrine of the Cornucopia. Have you come to make an offering?” the acolyte asks.
“I’d like to insight to see if he recognizes my circlet…” Sellicha mutters soft enough that only Seifer can hear.
Sellicha’s Insight: 18 + 1 = 19 (Success)
You don’t believe he does. His eyes trailed to it for a moment, but the fact that you’ve painted it bronze seems to give it some camouflage. Circlets are expected to be made of silver or iron, after all.
Jean smiles. Well, if this guy doesn’t know, it won’t hurt him to stay in ignorance.
“My friend and I are part of a group of adventurers. Freelancers. Mercenaries?” Jean gets a bit nervous, unsure of what the correct terminology is. “A-anyway, we’re asking around town to see if anyone has work for us!”
“Not at the moment,” the acolyte answers, “and even then, Sir Beckett takes care of those things. Even if her judgment may be flawed as of late in her old age…”
“Did something happen?” Sellicha asks.
The acolyte sighs. “The woman’s kindness has been misplaced, that’s all. Three years ago, she brought a monster into our village and has been attempting to raise it as her squire.”
Jean and Sellicha look toward each other.
“That sounds concerning…” Sellicha says. “What kind of monster?”
“One of the hell-touched,” the Acolyte sneers, “a stygian.”
“A what?” Jean asks, finding the word concerning.
“Hang on, I remember this…” Sellicha mutters. “That’s this world’s word for tieflings, isn’t it?”
You may each roll Nature, Religion, or History to determine what you know of stygians. What you roll will determine the information you get.
“Well, they’re all the same for both of us, and we want facts, so…” Jean mutters.
Jean’s Nature: 16 + 0 = 16
Sellicha’s Nature: 15 + 0 = 15
Stygians are strange creatures. They are born one of three ways: first, born as the child of a stygian, whose lineage acts as a magically-enhanced dominant gene, manifesting as a stygian no matter how much cross-breeding occurs; second, as the result of a true fiend and a mortal, for the same reason; or finally, by a faustian bargain in which you promise a fiend the soul of your firstborn, transforming them into a stygian before they are born. Stygians are naturally resistant to some dark forces and can wield such forces as their own power, which has led many to consider them inherently evil. However, they are “allowed” to exist in polite society so long as they keep their power in check, just like any species with innate magical ability.
“...thank you for the information,” Sellicha says, and the two turn and leave.
“Well, that was uncomfortable,” Jean frowns.
“I can’t stand blind hate like that,” Sellicha says venemously. “I thought such words would be isolated to magic…”
“I think we’re just in a time period where the world kinda sucks,” Jean shrugs. “But hey, at least we’re decent people, right?”
Sellicha laughs. “Yes, I suppose we are. And this Sir Beckett, too. We should meet her at some point, I’d like to give some words of encouragement to her squire.”
“Hey, that’s a great idea!” Jean smiles. “Won’t be hard to spot them, right? Just look for the old lady and someone with horns.”
Sellicha giggles. “I suppose so!”
“We should probably head back to the inn to meet the others first, though,” Jean says.
~=~
It was hardly early in the day when the party began their search. In fact, the brunt of the search commences at sundown. As orange washes over the sky, Ying and Belladonna decide to search a place like where Yang and Blake first met: the seediest bar they could find. Which, in a place as nice as Elkross, still makes is rather nice…even if this place, the Just Right Tavern, attracts the scum of Terran. The people who come to drink here are mercenaries, bounty hunters, and off-duty bandits here to rest in a quiet, well-defended town. As Ying and Belladonna enter the bar, they notice the bartender is a hulking Ursin, a kind of bear-folk! They’re more commonly seen in the wilds, acting as bandits alongside goblins. He’s speaking gruffly to a redheaded human in a white coat, who walks away after their brief conversation.
“Dive bar! Just the place you wanna go for some adventuring.” Ying grins. “I’m gonna see what the big guy knows, you do your rogue thing and see if you can overhear anything juicy, yeah?”
Belladonna wordlessly nods and walks to blend with the shadows.
Belladonna’s Stealth: Natural 20
“...and she’s gone. Wow, she’s good at that.” Ying notes and walks to the bar. “Hey, what are the chances I know something about this guy? It’s established my sister and I have passed through this town sometimes…maybe I don’t know much 'cause I go to places like this?”
Ying’s History: Natural 20
Well, this is getting ridiculous now. Alas, the dice tell a story. Ying, you’ve heard of this fellow alright! I’m going to keep what we’ve established of you not tending to mingle around these places often, so you haven’t met this guy despite the crit, since that would go against what we know. Instead, you know him by reputation alone. This is Junior, formerly a member of a notorious Ursin bandit clan, he now runs this place in safety by supplying the town guard with some hush money. He makes his wealth not just from this tavern, but by acting as an information broker between those on both sides of the law. He knows everything about everyone outside of Solace, and a few in Solace! The man doesn’t have the influence to make a move on the capital, though…not yet.
Ying grins and approaches the black-furred Ursin. “I’ll take whatever’s fruitiest.”
Junior looks over her scrutinizingly. “Aren’t you just a couple years too young to be drinking at my bar, blondie?”
“Aren’t you just a couple years too old to have a name like ‘Junior?’” Ying retorts.
“So, you know who I am. You got a name, sweetheart?” Junior asks.
“Yes, Junior, I’ve got several. But instead of ‘sweetheart,’ you can just call me sir.” Ying grabs the taller creature by the collar and yanks him down to her level, and he gasps! Ember Celica, even deactivated, thrums with burning magic, and smoke rises from Junior’s collar as the cloth is singed.
“They say you know everyone and everything,” Ying says, “my pals and I are looking for some work. If you know about anyone that needs something done, or any big scores going down anytime soon, I’m gonna wanna know about it. Spill the beans, and I’ll let you go before I ruin this lovely shirt of yours.”
Goodness, you can make the Intimidation at an advantage!
Ying’s Intimidation: 15 + 3 = 18
“L-look, hold on!” Junior says. “Easy on the shirt, it’s custom made, you know how hard it is to get clothes tailor-made for a guy my size?”
“Then unless you wanna get a new outfit, start talking.” Ying orders.
“Alright, alright!” Junior says. “There’s these guys, they’re freaky. They’re going to all the nearby bandit camps, gathering people for some big score. One of them was here, you just missed him!”
“What’s the score?” Ying asks.
“I don’t know!” Junior says. “He just came for some extra muscle! I don’t know why.”
“Gimme a name, Junior!” Ying orders.
“Ah! Torchwick! Roman Torchwick!” Junior says, and Ying’s eyes widen. She lets go of Junior and takes a step back.
“That can’t be…” Ying curses. “Oh, dammit, Rose…she didn’t…”
She did~
“Alright, we gotta get outta here and regroup…” Ying says, heading for the door, but stops when she sees a pair of thugs guarding it. She glares backward toward Junior, and two half-elven women (one in white and one in red) step forward to join him as he vaults over the bar. Ying finds herself surrounded.
“What makes you think you’re getting out of here in one piece?” Junior cracks his knuckles.
Ying looks around with a scowl, then smiles a little with her back to Junior. She turns around and sports a false smile.
“Aw, come on Junior, you’re not really taking this personally, are you? Come on, let’s kiss and make up.” Ying goads.
Ying’s Deception: 12 + 1 = 13 (Success!)
Junior is quite gullible, you only need a 10 or higher to lie to him.
Junior arches an eyebrow, but approaches the 19-year-old cautiously. Ying perks up and waits patiently, for just the right moment…
I see what you’re going to do, and with this string of successes, I’m absolutely allowing it.
Ying grins, and when he’s close enough…
Ying’s Attack: 12 + 6 = 18, hit!
Ember Celica damage: 8 (4+4) bludgeoning damage, plus 2 fire damage!
Junior Hit Points: 33 -> 23
Junior is knocked back! Taking advantage of her surprise turn, Ying’s eyes flare red and her hair burns as she enters into her Rage!
“Let’s do this!” Ying smirks.
~=~
As strange as it may seem, we will now shift to what Rose and Blanche are doing. The Stone Hand is Elkross’s resident blacksmithing shop! Which is to say, it’s one of the smallest buildings in the village. All Blacksmithing in the village appears to be done for decorate purposes or in constructing metal farming implements: no weapons are for sale, and you’d wager the weapons the guards use are imported from Solace.
“Aw, man…” Rose pouts.
“Well, it is a farming community,” Blanche remarks.
“Yeah, but I wanted to compare notes on making weapons!” Rose whines.
“We can do that another time,” Blanche scoffs, “for now, we want information.”
Blanche and Rose enter the smith’s shop and see an older fellow working on some kind of horseshoe. It looks small, too small for any horse. Regardless, the human looks over to them and arches an eyebrow.
“Ah, hello there. Can I help you?” he asks.
“Hello, sir,” Blanche greets him, “my associate and I were wondering if there was any work you needed done, or if something strange has happened recently. Perhaps trouble with a shipment?”
“Hmm…no, everything’s done well thus far.” the man answers, pausing his work. “Well, there is one strange thing. It’s…more just something I’m putting off doing.”
“What is it?” Rose asks.
“The Court Witch asked me to build her a cage.” the man shudders.
“A cage?” Rose and Blanche question.
“Big ol’ thing. The specs she gave me would make it big enough to hold a person…maybe something a little bigger than a person,” he explains. “Gave me enough silver to make it entirely out of the stuff. I’m not sure I’m too comfortable helping her make something so concerning out of a sacred metal…”
“What’s the cage for?” Rose asks.
“She said she found “something new” she wanted to study. Some new beastie, I’d wager, which is all too concerning in and of itself.” the blacksmith explains.
“What kind of creature?” Rose questions.
“I didn’t ask,” the blacksmith shrugs.
“You think it could be those things we saw?” Blanche asks Rose.
“She is a monster hunter,” Rose says, “and you can’t exactly perform of autopsy on those creatures…capturing one alive would be her best bet to study one.”
“But if she’s as ‘cranky’ as you say she is…” Blanche frowns. “If she’s out looking for them, they might be attracted to her.”
“We need to find her.” Rose resolves. “Thank you for the help, sir!” she tells the blacksmith.
“Um…you’re welcome?” the blacksmith blinks, unsure of how he helped.
~=~
Initiative: Junior (17), Ying (15), Melanie & Miltia (9), Belladonna (6), Bandits (5)
Now, don’t be ashamed if you have to end up running…you are surrounded by essentially three minibosses and six bandits.
“Let’s play it by ear,” Ying smirks.
Junior rushes back to his bar and pulls out an immense spiked club, but that’s all for this turn!
Ying cracks her knuckles as Ember Celica crawls across her arms, and she takes a few steps forward! Then, she turns around and blasts fire outward, engulfing four Bandits with burning fire and letting her land on the bar behind Junior!
Bandit A Dex Save: 5 + 1 = 6 (Failure)
Bandit B Dex Save: 18 + 1 = 19 (Success)
Bandit C Dex Save: Nat 1 (Critical Fail; Homebrew Rule: When a Natural 1 is rolled against a damage-dealing saving throw, damage to said target is doubled. Conversely, a Natural 20 will avoid all damage.)
Bandit D Dex Save: 13 + 1 = 14 (Failure)
“I Burn” Damage: 11 (2+6+3) fire damage (20 to the critical failure)!
Bandit A Hit Points: 11 -> 0
Bandit B Hit Points: 11 -> 6
Bandit C Hit Points: 11 -> 0
Bandit D Hit Points: 11 -> 0
Ying then blasts herself toward one of the closer Bandits, an undamaged one, to rocket and punch him!
Ying Attack: Natural 1 (Crit Fail!)
Here’s a bit of homebrew: when someone gets a Natural 1 against a target, that target can make an opportunity attack with their reaction. The bandit tries to counter with his cutlass!
Bandit Attack: 2 + 3 = 5, miss!
Ying and the Bandit are locked in combat, and the two elves move to guard Junior, preparing themselves for battle without making a move yet.
Suddenly, Belladonna lunges from the shadows, blade and scabbard drawn, to take on the other undamaged Bandit!
Belladonna’s Attack: 17 + 6 = 23, hits!
Gambol Shroud Damage: 6 (2+4) slashing damage plus 5 sneak attack damage, totaling 11!
Bandit F Hit Points: 11 -> 0
Belladonna rushes forward to take on the foe Ying is locked in combat with!
Belladonna’s Attack: 18 + 6 = 24, hits!
Gambol Shroud Damage: 10 (6+4) slashing damage!
Bandit E Hit Points: 11 -> 1
She swings one more time, using the scabbard this time!
Belladonna’s Attack: 8 + 6 = 14, hits!
Gambol Shroud Damage: 7 (3+4) bludgeoning damage!
Bandit E Hit Points: 1 -> 0
As the bandits fall, they are knocked out. Belladonna has told me ahead of time, none of her attacks against Humanoids are lethal unless she specifies they are.
“Oh, shit…should I be doing that, too?” Ying asks. “Are those guys I burned screwed?”
They are…at the very least going to wake up with very severe burns. You didn’t realize it was an option, I won’t punish you for that, and I’d wager Rose would have made the fire not directly lethal.
“Yeah, it’s a whole character thing, where our family are monster hunters but we don’t actually kill people-”
“Ying, we are in a fight.” Belladonna interrupts.
“Shit, right!” Ying readies herself, and the last Bandit rushes forward with his cutlass to attack Ying!
Bandit B Attack: 11 + 3 = 14, hit!
Scimitar Damage: 4 (3+1) slashing damage, halved to 2 from Ying’s Rage!
Ying Hit Points: 25 -> 23
Despite Ying’s ability to shrug off damage, Ying isn’t given any respite! Junior rushes forward, and the two ladies use their held actions to join him! The three attack united against Ying!
Junior’s Attack: 14 + 4 = 18, hits!
Spiked Club Damage: 14 (6+6+2) bludgeoning damage, halved to 7!
Melanie’s Attack: 3 + 4 = 7, miss!
Miltia’s Attack: 12 + 4 = 16, hits!
Bladed Bracers Damage: 3 (1+2) piercing damage halved to 1, plus 7 (1+6) poison damage that isn’t reduced!
Ying Hit Points: 23 -> 16 -> 8
“Shit-!” Ying growls as she manages to block Melanie’s bladed leg bracers, but Miltia and Junior both get a good hit on her! The poison doesn’t seem to do any lasting damage, but the damage already done is knocking her lower.
“Now, come here!” Junior goes to grab her!
Contesting Grapple!
Junior’s Athletics: Natural 1, crit fail!
Ying’s Athletics: 18 + 5 = 23
Ying wins, resists the grapple!
Ying resists being grabbed, but Junior yanks out some of her hair! Ying’s eyes flare, and she looks back. She’s basically surrounded…so she has a plan. But it’s risky.
“Belladonna…can you take a hit?” Ying asks.
“What?” Belladonna asks.
“I have a plan, but it’ll require some friendly fire! Do you trust me?” Ying asks.
“...yeah. I trust you.” Belladonna says hesitantly.
“Cool. Time to take a page from Rose’s book.” Ying takes a deep breath and uses “I Burn” again, blasting herself into the air and creating a wave of fire that impacts everyone below her while she rises toward the ceiling!
Junior’s Dex Save: 15 + 2 = 17, success!
Melanie’s Dex Save: 12 + 2 = 14, failure!
Miltia’s Dex Save: 4 + 2 = 6, failure!
Bandit B’s Dex Save: 15 + 1 = 16, success!
Belladonna’s Dex Save: Natural 20, critical success!
At just the right moment, Belladonna uses her reflexes to kick up a nearby table and position it in front of herself to shield her from the fire, taking no damage!!
“I Burn” Damage: 13 (6+2+5) fire damage, halved to 6 against those who succeed!
Junior Hit Points: 23 -> 17
Melanie’s Hit Points: 27 -> 14
Miltia’s Hit Points: 27 -> 14
Bandit B Hit Points: 6 -> 0
Yang activates Ignite again, bringing the attack down on Junior, and she activates Reckless to give herself an advantage and give him the full force of gravity!
Of course, since you’re only ten feet in the air, that’s only an extra d6…
Ying Attack: Natural 20 (Critical Hit!)
Dear god.
Ember Celica Damage: 6 (2+4) bludgeoning damage, plus 4 fire damage, plus 6 (4+2) bludgeoning damage from Ignite, plus 7 (4+3) fire damage because Ignite was used after I Burn, plus 6 from gravity, plus 2 damage from Rage. Multiplied by 2 because of the crit.
Total Damage: 62 damage (34 bludgeoning damage & 22 fire damage)
Let me do some math real quick…
17 + 14 + 14 is only 45…
Sure, let’s give you a cool moment.
As the full force of burning gravity slams into the ground of the tavern, it creates a shockwave that blasts out all of the windows and blasts Ying’s three remaining opponents in all directions! Melanie and Miltia are blasted into the wall, knocked unconscious instantly, and Junior is shot out of the door, knocking it off of its hinges!
~=~
At the Dripstone Inn, everyone except Ying and Belladonna are out front, having already gathered as night falls.
“You don’t think something happened to them, do you?” Jean asks. “They should be back by now, right?”
“I’ll go look for them,” Blanche sighs. “You all stay here in case they come back.”
“Hmm…actually, I’m gonna check out the General Store before it closes,” Rose says. “I’ll see if there’s any useful gear for sale!”
“Fine,” Blanche sighs and sets off.
~=~
Blanche approaches the “Just Right Tavern,” and just as she does, the door is blasted off of its hinges as an Ursin lands, unconscious! Ying and Belladonna then walk out of the tavern together.
“Well…that was a thing,” Ying says.
“Reminds me of the time we met.” Belladonna chuckles.
“I’m just kickass at bar fights no matter the reality,” Ying poses, “ain’t that right, Bella?”
“Bella?” Belladonna questions.
“Well, I’m not just gonna call you “Belladonna” forever, it’s a bit of a mouthful. So…yeah. Bella.” Ying smiles. “Is that okay?”
“...yeah.” Bella’s bandana hides a smile. “Yeah, that’s alright.” she tucks some hair behind her ear.
“You’ve been getting into bar fights?!” Blanche exclaims, and the girls freeze up.
“Oh, hey, Blanche!” Ying chuckles nervously. “I swear, it’s not what it looks like! I got us info! Useful info!”
“I can’t believe you two are so reckless!” Blanche hisses. “We had a near-death experience the last time we fought, and you go on and fight more people?! With just you two?! Of all the reckless, irresponsible, idiotic-”
“Witch!” someone calls out from deeper in the village. “I saw a witch! At the General Store!”
“...oh, god dammit-”
~=~
Rose hums to herself as she looks over the things at the decently packed General Store.
“Do I need a Grappling Hook? Probably not, right…?” Rose mutters to herself.
“Hand over the map…”
Rose’s Perception: 2 + 6 = 8 (Failure)
Well, that’s unfortunate.
“Hm? You say something?” Rose asks the bodiless voice.
Nothing. Continue.
“Hrm…” Rose hums and looks over more things. “No potions? I guess making potions would be considered Witchcraft, huh? Hey, is Alchemy in this setting? How does that relate to everything-?”
“HEY!” a gruff voice says, and Rose turns around to see a ruffian with his blade drawn. “I said, hands in the air!”
“Are you… robbing me?” Rose asks incredulously.
“Yes!” the bandit says, exasperated.
“Oh…” Rose hums and smirks.
Initiative: Rose (22), Roman (15), Bandits (12)
Rose’s Attack: 8 + 6 = 14, hits!
Crescent Rose Damage: 9 (5+4) piercing damage!
Rose unveils Crescent Rose and blasts a bolt into his chest, knocking him back!
Bandit A Hit Points: 11 -> 2
Ruby swiftly casts Zephyr Strike and rushes upon rose petals out the window, readying herself in a more open space so she isn’t cornered, and unveiling Crescent Rose in all her glory!
“Okay…” the figure in charge starts to step out, still shrouded in shadow. “Get her!” he orders, exasperated.
The four Bandits, including the injure one, rush out with their swords to try and strike at Rose!
Bandit A Attack: 2 + 3 = 5, miss!
Bandit B Attack: 5 + 3 = 8, miss!
Bandit C Attack: 18 + 3 = 21, hit!
Bandit D Attack: 7 + 3 = 10, miss!
Ruby flips and dodges the attacks, and uses Crescent Rose to teleport in a flurry of rose petals away from the one that would hit! She then swings on the one that almost hit her, channeling Zephyr Strike into ti!
Rose’s Attack: 13 + 6 = 19, hits!
Crescent Rose Damage: 9 (5+4) slashing damage, plus 3 force damage!
Bandit C Hit Points: 11 -> 0
Rose knocks out the bandit and weaves her magic again, creating a flurry of rose petals and leaving a Hunter’s Mark on another bandit!
The remaining Bandits try to slash at her!
Bandit A Attack: 5 + 3 = 8, misses!
Bandit B Attack: 17 + 3 = 20, hits!
Bandit D Attack: 14 + 3 = 17, hits!
Rose uses Crescent Rose again to teleport away from the second attack, but the third attack impacts her!
Bandit D’s Scimitar Damage: 2 (1+1) slashing damage.
Rose’s Hit Points: 18 -> 16
Rose’s Concentration Saving Throw: 11 + 1 = 12 (Success)
Rose swings Crescent Rose upon the marked Bandit, Bandit A!
Rose’s Attack: 2 + 6 = 8, miss!
When Crescent Rose misses a target, its Graze property inflicts 4 slashing damage to the target anyway.
Bandit A Hit Points: 2 -> 0
Rose takes down another Bandit and moves the mark down the line.
The Bandits keep trying to attack her!
Bandit B Attack: Natural 1, critical failure!
Bandit D Attack: 13 + 3 = 16, hit!
Rose uses her reaction to counter Bandit B instead of fleeing Bandit D, since Bandit B is the marked one!
Rose’s Attack: 6 + 6 = 12, hit!
Crescent Rose Damage: 8 (4+4) slashing damage plus 5 force damage from Hunter’s Mark!
Bandit B Hit Points: 11 -> 0
Bandit B is countered and taken down, but Bandit D strikes her!
Bandit D Scimitar Damage: 2 (1+1) slashing damage!
Rose’s Hit Points: 16 -> 14
Rose swings herself around using her scythe, moving Hunter’s Mark to the final Bandit before swinging!
Rose’s Attack: 13 + 6 = 19, hits!
Crescent Rose Damage: 8 (4+4) slashing damage plus 6 force damage from Hunter’s Mark!
Bandit D Hit Points: 11 -> 0
Rose takes down the final Bandit, leaving all four out cold.
“You were worth every coin, truly you were.” the criminal in charge remarks behind her. She whips around, ready to take him on, but her eyes widen.
Bowler hat…red hair…white coat…and a cane.
“Well, hello again, red!” Roman chuckles. “Been a while. Still getting in my way, huh?”
Roman Torchwick. A character Ruby Rose thought up to be Rose’s adversary in their home game: her direct opposite in every way. A liar, a cheater, a thief. A man of cities, without magic, armed only with a magic cane. Unfortunately, she did too good a job. Back when Ruby’s dad ran the game, neither Ruby nor Yang could ever beat him- not that he ever beat them, either, he just always outpaced them and got away.
“As much as I’d like to catch up,” Roman raises Melodic Cudgel, and the rune on the bottom of the cane glows, “I’m afraid this is where we part ways.” Roman sends a Meteor Shot from the bottom of his cane, something it’s able to do six times every day.
Rose’s Dexterity Saving Throw: 8 + 5 = 13, success!
Meteor Shot Damage: 7 (5+2) fire damage, halved to 3 from success!
Rose Hit Points: 14 -> 11
Concentration Save: 10 + 1 = 11, success!
…and, unfortunately, twice per turn.
Rose’s Dexterity Saving Throw: 16 + 5 = 21, success!
Meteor Shot Damage: 8 (6+2) fire damage, halved to 4 from success!
Rose Hit Points: 11 -> 7
Concentration Save: 8 + 1 = 9, failure! Hunter’s Mark ends.
Roman points the cane toward a nearby roof and fires the hook like a grappling hook, pulling himself up to a roof to start his escape!
“Agh!” Rose coughs as the rose petals around her singe. “Why did I give that cane so much versatility?! Urgh…” Rose growls. “New campaign. You’re not getting away from me this time.”
Rose petals surge around Rose’s legs, and she leaps, amplified by the Jump spell! Rose petals swirl around her momentarily during the jump, and disperse when she lands on the roof!
“Hey!” she calls after the fleeing Torchwick, and he scoffs.
“Persistent…” he mutters.
Suddenly, Rose hears something on the edge of her hearing…
“Witch!” “I saw a witch!” “I didn’t see her face…” “There are roses everywhere!”
“Oh…shit,” Rose mutters. “I forgot…”
“Not so easy to fight me amid civilization, huh?” Roman mocks. “Well, hey, some new friends of mine agree with you!”
Fire begins to swirl around Roman, and someone apparates from the ashes that gather: shrouded in shadow, a woman in a red dress with glowing eyes.
“The woman from the vision…!” Rose’s eyes widen.
“End of the line, Red!” Roman points his cane at Rose and fires twice again!
“Crap…I might not be able to withstand that-!” Rose’s eyes widen, and suddenly, in a flash of light, something blocks the bursts!
Standing resolute is a blonde woman wearing a short cape and wielding a riding crop. As she waves it in the air, the crop transmutes, becoming a wand! The witch pushes her glasses up her nose, and launches a barrage of Magic Missiles at the duo! The shadowed woman counters them with a simple Shield, and in a burst of fire, the two criminals are gone without a trace, leaving only ashes in their wake.
“Whoa…” Rose’s eyes widen. “You…that was magic! Real magic, powerful magic! That was amazing!”
“And you were reckless,” the woman looks back at Rose scrutinizingly. “I normally wouldn’t interfere, no matter what…but someone wishes to speak with you.”
A sigil sequence appears on the ground below them, and as it glows, Rose gasps as they change locations!
Looking around, Rose sees stone walls, the same night sky, and a towering keep within courtyard walls that looks familiar…
“Thornveil Keep.” Rose realizes. “You’re the steward.”
“Indeed,” the woman says, “my name is Glynda. The Master of the Keep wishes to speak with you.”
The doors open with a foreboding creak, and Glyda leads a nervous Rose in.
“I-I should probably get back to my…friends…” Rose says meekly as they enter a fine dining room. There is a feast upon it, and a strange figure sits at one end.
The figure wears black leather armor, and not a piece of his flesh is exposed to the light. Silver hair spills out from his hood, and he wears an ivory mask that seems eerily similar to the “masks” those monsters wore.
“Miss Rose, Daughter of STRQ…” the man says. “You have Silver Eyes.”
Notes:
(told you it'd be a long one)
Hey, fun fact, I actually roll dice for their dice rolls. I’m not actually giving RWBYJNPR plot armor (well I am, but not to this extent), they are legitimately rolling this many Nat 20s. Part of the joke IS about them constantly punching above their average and winning, but even I’m not expecting them to do it this easily. That’s Team RWBY for you, though, isn’t it?
Anyway, here’s Crescent Rose: https://www.dndbeyond.com/magic-items/9918262-crescent-rose
Side note: I keep when the sessions end open ended outside of level ups, but I like the idea that this chapter was the end of a session, cause it would lead to this discussion:
Weiss, to Ruby: WHERE ARE YOU
Ruby, tearing up: I DON'T KNOW QvQ
Chapter 9: The Mysterious Oz
Chapter Text
“Miss Rose, Daughter of STRQ…” the stranger says. “You have Silver Eyes. Just like your Mother.”
“Um…” Rose blinks, at a loss for words. “My Mother…?”
“So,” the stranger continues, “I’m told you used a combination of weaponry and witchcraft. Where did you learn how to fight so expertly?”
“Um…I’m self-taught?” Rose says. She’s pretty sure she can at least trust this guy with knowledge of her power, since Glynda uses magic, too.
“You taught yourself how to use one of the most dangerous weapons ever designed, and used it in tandem with the forces of nature?” he asks.
“Well, I taught myself how to use the magic and how to combine it with my scythe skills,” Rose says, “I guess, logically…it was my Uncle who taught me how to use my scythe. He also uses one.” she smiles. “Yeah…that’s what happened. He took me under his wing, and taught me how to use my scythe.”
“Ah yes, Quirrel the Crow…” the man hums. “You sounded unsure of yourself just now. As though this was a fact you only just determined.”
Rose hesitates. No other NPC had been able to catch onto that before…then again, she hasn’t spoken like that in front of NPCs often…
“In any case, I have a question,” he continues, “What is an adorable girl like yourself putting yourself on the line for, training how to use dangerous weapons and illegal magic?”
“Well,” Rose says, “I want to be an adventurer.”
“You want to fight monsters?” the stranger asks.
“Well, more than that!” Rose insists. “I want to do the right thing! I want to save people, to show them this magic isn’t something to be afraid of. I want to save people, end corruption, and explore this world! It’s just so awesome, I can practically hear it calling to me, you know?!”
The stranger hums in approval. “Do you know who I am?” he asks.
“I think so, but…” Rose mutters.
Rose’s History: 15 + 0 = 15 (Success)
“You’re Oz,” Rose says, “you were Team STRQ’s patron and ally.”
Oz smiles. “Hello.”
“Nice to meet you,” Rose nods to him, but purses her lips. Uncle Qrow had always been vague about Oz’s appearance and gender, but Ruby’s Dad always made Oz sound like a short woman based on their stories. Maybe she’s misremembering.
“You wish to follow in Team STRQ’s footsteps?” Oz asks her.
“More than anything,” Rose says sincerely.
Oz smiles. “Well, okay.”
~=~
Within the Dripstone Inn, seven adventurers are in the midst of panicking.
“We need to find her!” Thora exclaims.
“We need to hurry until she’s caught!” Ying panics. “I’m not letting my sister get purified!”
“Alright, everyone, calm down!” Jean says. “No one could say anything specific about the “witch” other than that they saw flower petals.”
“I spread some whispers across the people from the shadows,” Belladonna says, “talking them down from Rose Petals to Flower Petals.”
“Weaponizing rumors by making your own. Well done.” Ren nods.
“Not to mention Roman Torchwick must be involved…” Ying huffs. “I can’t believe Rose wrote him into her backstory.”
“She did say she wanted to build up like her home game did. That probably includes this guy.” Belladonna reasons.
“But we’ve never beaten him!” Ying exclaims.
“We must first focus on finding Rose,” Sellicha says.
“She’s right,” Jean says. “There’s no point arguing about it while she’s lost. We can split up and scour the village. It’s night, so we probably won’t have many around to see us. We won’t rest until we find her!”
Suddenly, Rose bursts into the inn! “Guys!” she says excitedly.
“Rose!” most of them exclaim, and Ying rushes forward to hug her!
“Where have you been?!” Ying exclaims. “You can’t just run off and get in trouble! Do you know how worried I was?! You need to be more careful!”
“Weren’t you in a bar fight tonight?” Blanche critiques, and Ying blushes.
“S-semantics!” Ying claims, not letting go of her sister.
“Agh…I know, I know! I’m sorry.” Rose says. “But! Good news! And bad news.”
“Oh, great…” Blanche facepalms.
“What’s the bad news…?” Jean asks nervously.
“I found Roman Torchwick!” Rose says. “He’s a guy I made up to-”
“Yeah, Yang filled us in,” Jean says, “but hey! Even if you found him, there’s more of us now!”
“Oh…me finding Torchwick wasn’t the bad news,” Rose says. “The bad news is he’s working with that red dress glowy lady from our vision.”
“Oh, that’s…concerning.” Sellicha frowns. “I didn’t think we’d be seeing anything from the vision so soon…”
“We should probably discuss that at some point…” Ren advises.
“Yeah, yeah, there’s a lot to talk about!” Rose pulls herself out of Ying’s hug. “But listen! The good news! I found Oz!”
“What?” Ying exclaims, and Belladonna arches an eyebrow.
“Who’s Oz?” Jean asks.
“He’s basically Team STRQ’s boss,” Rose says.
“He…?” Ying questions.
“Yeah, I’m a little confused about that, too. But it’s for sure him!” Rose explains. “The Order of Knights that owns Thornveil Keep is Team STRQ! Apparently, Elkross knows them as the “Brotherhood of Stark.””
“Huh. I guess we can stay there for some privacy then!” Ying smiles, then frowns. “You’d think Dad’d mention we have a family keep.”
“Come on! I told him a little bit about what we’ve seen, we should talk to him more! He knows something about the monsters we saw!” Rose explains. “He was the one that sent Team STRQ on their quests, I’ll bet he can do the same for us!”
“Well, I do think we need somewhere more private to plan…” Blanche sighs. “Fine. Let’s go, then.”
~=~
“There are eight of you?” Glynda questions when the entire team stands in their dining hall. “This is unprecedented, Oz…”
“These are unprecedented times we live in,” Oz shrugs. “It is a pleasure to meet you all.”
“Um…right.” Jean frowns. “Do you have to wear the mask? It’s a little offputting.”
“I’m afraid I must insist on anonymity, for the time being,” Oz says and holds out a very old book. It looks centuries old, yet kept in decent condition. “But regardless of any trust you have in me, this may serve you well.”
Rose takes the book and flips through it. Her eyes widen. “This is…!”
“A book detailing the monsters you faced, and many more of their species. They are known as the Creatures of Grimm.” Oz explains. “Manifestations of darkness that hunt without need and kill without purpose. They are perhaps the only creatures in this world that could be defined as Pure Evil.”
“Beowolves and Deathstalkers…those are the creatures we faced before,” Rose mutters and flips through the book, finding artistic depictions of these creatures, their methods, their natures…their weaknesses.
“This journal was written by an ancient hero who sought to defeat the Grimm,” Oz explains.
Rose observes the figures drawn in the book time and time again, the three heroes that originally fought against the Grimm, all of them human. A dark-skinned and dark-haired man with a sword, a similar-looking younger man with a shield, and a lighter-skinned woman with a scepter.
“It says here they’re from Floura. Isn’t that a village to the north of here?” Rose asks.
“Floura is a village in a forest valley with many natural defenses, yes,” Oz nods. “It is the oldest human village in existence. The people there used to name their children after flowers, and some continue that tradition to this day.”
“That’s where my Mother was born…” Rose mutters, and blinks. She surprised herself with that one…she supposes the story and memory thing goes both ways, she would be affected by whatever backstory her Mother made.
“That’s right,” Oz nods. “And that tradition has continued with you.”
Rose smiles warmly. “What happened to the heroes?” she flips toward the end of the book.
“The final passages prove that this trio succeeded in their quest,” Oz says.
“We have found the Brothers Grimm, or as my dear brother calls them, the Pools of Annihilation.” Rose reads. “We can bring an end to this threat once and for all. We will bring light to the darkness and save this world.”
“Kinda open-ended. That sounds to me like they failed,” Ying critiques.
“And yet, there have been no Grimm for over four centuries.” Oz retorts.
“Then…what happened? What changed?” Jean asks.
“I don’t know,” Oz answers honestly. “This is an ill omen, indeed. In an era as hateful as this, the Grimm will find ample prey. They are attracted to negativity, and will feast endlessly if given the chance.”
“We need to do something.” Rose snaps the book shut. “The Creatures of Grimm aren’t like normal monsters. These things…they aren’t natural at all.”
“Then it appears that we’ve found our adversary in our adventures,” Sellicha says, “but what does this have to do with our vision?”
“Yes, Miss Rose informed us of this vision,” Glynda says. “I believe her observation that one of the figures you saw is the one who escaped with Roman Torchwick is correct.”
“Visions can mean many things,” Oz says, “but the dragon Miss Rose described…you’re certain you saw it right?”
“Pretty sure,” Rose nods. “It wasn’t Grimm or anything, it was just a black-scaled dragon.”
“That dragon matches the description of the Ashbringer,” Oz says solemnly. “He was a dragon that emerged thirty years ago and terrorized Terran for eight subsequent years, until Team STRQ brought a violent end to his tyranny.”
“Oh, shit,” Ying says. “That was the dragon they fought?!”
“It was their final adventure together…” Oz says solemnly.
“Then…we saw the past?” Jean asks, but Oz shakes his head.
“Ashbringer never attacked Solace.” Oz answers. “And his body is buried under several tons of magma and rock. His lair collapsed upon his death.”
“Mysteries upon mysteries…” Belladonna mutters.
“So…to recap…” Blanche says, “We have the Creatures of Grimm, a pair of bizarre Aetherius-hating Witches, and a Dragon… and we have no idea how any of them are connected to each other.”
“That about sums it up,” Belladonna says.
“Oh, don’t forget what the Court Witch is doing,” Rose says.
“Oh, of course! How could I forget?!” Blanche huffs. “She’s trying to capture one of those things!”
“Yeah, the book makes it clear that’s a bad idea…” Rose mutters.
“Your first and foremost mission should be to locate and help Court Witch Aloysia before she does something she regrets,” Oz stands up. “In the meantime, though, the Keep is yours to explore and use at your leisure. Rooms have already been prepared for you. There is a war room on the second floor with maps you can use for planning. For now, I must rest. Good evening.”
“Uh, good night!” Rose calls, and when Oz and Glynda leave, she sighs. “Wow…this is a lot.”
“We somehow have both more and less information than when we started.” Blanche scoffs.
“Well, may as well have some food!” Thora sits down and starts eating some of the food at the dining hall’s table.
“What do we do?” Jean asks. “I mean, we obviously need to help Aloysia, but after that?”
“We need to go to Solace!” Blanche says like it’s obvious. “I can get us an audience with the King. We’ll tell him of our vision, and-”
“He won’t take us seriously.” Belladonna interrupts.
“Of course, he will! I’m a Princess of an allied nation!” Blanche declares.
“You’re also a Witch,” Belladonna remarks. “Even if you’re allowed to exist, anything you say will be taken with several grains of salt.”
“And none of us are oracles,” Sellicha says, “they’d have no reason to believe any of us had a vision of the future. We’re witches and nobodies.”
“Worse than nobodies…” Jean frowns. “I’m a dropout from the Knight’s Academy in Solace. No one in the castle would trust anything from me.”
“You okay, Rose?” Ying asks, seeing that her sister is flipping through the book again.
“There are so many…” Rose mutters. “Nevermores, Boarbatusks, Ursa…something called a King Taijitu.” she purses her lips. “This is unlike anything I’ve seen before. And being so attuned to nature, seeing all of these facsimiles of animals makes me sick.” she sighs. “These creatures are going to be an immense threat, if Oz is right. We need to train and make sure we can face them…” Rose pauses and closes the book. “Hmm…training. That’s it!” she smiles. “I know how we can get the King to listen to us!”
“How?” Ying asks.
“We need to become the kind of people they’d believe!” Rose explains, and everyone stares at her blankly. “No, seriously! Team STRQ was knighted when they did enough heroic deeds and caught the Queen’s eye! If we become knights…”
“Then we might have enough respect to be taken seriously!” Jean realizes.
“So, what, we just go around helping people?” Blanche asks.
“Yes!” Rose grins. “We’ll find and help Aloysia first! Then, we’ll take on every job we can until our reputation reaches the King’s ears! He can’t ignore us if all of Arcadia is singing our praises!”
The group looks at each other and shares a smile.
“Sounds like a plan to me,” Ying smiles.
“Perfect!” Rose puts the book into her bag. “Get a good night’s rest, everyone! In the morning, we have a Court Witch to find!”
Chapter 10: The Arcadian Witch
Notes:
(See the end of the chapter for notes.)
Chapter Text
On a bright new day, our eight heroes gather in Thornveil Keep’s War Room. A map of Arcadia is on the table, and many scrolls line the walls of other maps throughout the ages.
“You know, speaking of scrolls, do you think we should ask Oz about the scroll we found?” Thora asks.
“We already have enough on our plate,” Jean says, looking the map over. “We should worry about the scroll when we have some respite.”
“I agree with Jean,” Rose starts to look over older maps to compare to the current map. “For now, we should focus on finding Aloysia.”
“Right…uh, I kinda wanna try something,” Jean says and pulls out his character’s abilities. “I have Navigator’s Tools that I can use to plot a course…can I use that to try and figure out where Aloysia might be? Like, a good place for observing monsters like Grimm or experiment? What are her experiments?”
“Hmm…mostly potions,” Rose says. “I get the feeling she has a mad scientist kinda vibe. And I’d like to help, if possible! I know Arcadia pretty well.”
Absolutely. You two can work together on a Wisdom-based Navigator’s Tools check, giving Jean an advantage.
Jean & Rose’s Teamup Navigation Check: 15 + 3 = 18 (Success)
Rose flips through the book Oz gave them. “Locations like these fields would be the safest places to observe moving Grimm…”
“And there are old buildings from ruined villages. Like here!” Jean circles a spot on the map. “Just a few miles north of here, there’s a ruined farmstead…”
“Which includes a windmill!” Rose realizes. “That’s the perfect defensible position!”
“So…we’ve got a location?” Ying asks.
“Yep!” Rose grins. “We can head north immediately!”
~=~
The group set off north on foot, but on their journey, they do not travel in silence.
“So…do we trust Oz?” Jean asks.
“Huh? Why wouldn’t we?” Rose asks.
“Doesn’t all of this seem kind of convenient?” Jean asks.
“I have to agree with Jean,” Blanche says, and Jean smiles, but she rolls her eyes. “He knows all about these “Creatures of Grimm,” has a book all about them, and yet he also dresses like one?”
“Maybe he’s an elf!” Rose suggests. “And that’s just how he does his Modesty Clothing?”
“I think Dad mentioned Oz was a vet from the War of Division, so if he’s an elf, he wouldn’t need Modesty Clothing,” Ying explains.
“Maybe he’s deformed under the mask!” Thora suggests. “And he chose a Grimm Mask because it’s less ugly than what he’s hiding! Oh! Or maybe he’s a Grimm under the mask!”
“Grimm aren’t capable of higher thought,” Rose says, reading from the book as they walk. “They exclusively attack Humanoids, too. They completely ignore other monsters and creatures unless they’re attacked first, like in territory skirmishes…”
“Maybe he’s just not who he says he is…” Belladonna says coldly. “It’s a bold claim that he knows your parents, right?”
“I mean…it all adds up, doesn’t it?” Rose shrugs. “Maybe Oz is genderfluid or something, or…oh! Or maybe he’s a Changeling! Some kinda shapeshifter like that.”
“Why would a shapeshifter wear a mask?” Blanche asks.
“I dunno, you guys are the ones trying to see something bad in Oz!” Rose pouts. “Glynda saved me from being caught by villagers, and she seems to trust him, so I trust him too.”
“I suppose he isn’t telling anyone about your magic…” Blanche sighs. “That’s one reason to trust him. Unless he’s planning to blackmail us later…”
“I don’t think he’d go that far,” Belladonna notes, “but I still think he’s lying about who he is.”
“He’s still helping us!” Sellicha says. “I want to give him a chance. If he’s right that the Creatures of Grimm are embodiments of evil, we may need all the help we can get.”
“Well, he is letting us stay at his keep for free,” Ying says. “Sure, it may kinda belong to us since it’s our family, but the whole village probably considers it his keep.”
“The village…that’s it!” Rose smiles. “We’ll get a second opinion!”
“You want to ask the village what they think of him?” Jean asks.
“Yeah, why not?” Rose says. “They’ve had to live with him in their village for years, probably!”
“Well, there is this Knight I’ve been hoping to talk to…” Sellicha nods. “I think that’s a good idea, Rose. We need more information.”
“Yeah, and then you’ll all see I’m right!” Rose says cockily, and Ying rolls her eyes.
“So, Blanche, you got info on royal stuff, right? What’s your take on Aloysia?” Ying asks.
“I only know her by reputation,” Blanche recites. “She never attends parties or leaves the country. She’s a complete and utter introvert.”
“So…you only know other nobles via rumor and meeting them at parties?” Belladonna asks.
“I’m a Princess, Belladonna, how else am I going to know about other nobles?” Blanche scoffs.
“Well, it’s official. I regret making this my name.” Belladonna frowns.
“Yeah, Blanche, when you say her name like that, you sound like you’re just being a bitch about it.” Ying admits.
“What?!” Blanche exclaims. “I call Rose by her name, and it’s also a surname! None of you have problems there!”
“You don’t use the same tone of voice when you talk to Rose,” Thora says.
“Yeah, 'cause we’re besties!” Rose grins and hugs Blanche.
“How are you possibly the most extroverted and introverted person I know?” Blanche huffs.
“People are hard, friends are great!” Rose responds like that explains anything.
“We’ve nearly arrived,” Sellicha remarks from atop a hill, looking forward. “And we need to hurry.”
“Why?” Jean asks.
“Aloysia seems to have successfully caught the attention of Grimm,” Sellicha reports.
~=~
An abandoned farmstead stands to the north of Elkross, past the Elk Forest. Any remnant that would mark who the original inhabitants were is long gone, save for an ancient and decrepit windmill. Travelers have used this windmill for years as shelter…and now, it just be used by the Court Witch of Arcadia. Around the windmill, you see signs of an immense battle! The dissolving carcasses of Beowolves litter the ground, and the land is scarred by fire, acid, and frost. In front of the windmill, two immense Grimm attack it! A Deathstalker tries to break through the bottom while a Nevermore assaults the peak, twenty feet above the ground.
“They’re huge!” Thora exclaims.
“And they’ve seen us,” Ren says as the Nevermore turns toward them and shrieks out!
“If they’re attacking, that means Aloysia must be alive!” Rose says.
“And based on this damage, she must be out of magic…” Blanche realizes.
“Look alive! It’s time to fight!” Sellicha declares.
Initiative: Ren (22), Rose (21), Thora (20), Sellicha (17), Jean (13), Nevermore (12), Belladonna (9), Ying (8), Blanche (7), Deathstalker (6)
Ren rushes forward and draws out Stormflower, a pair of sickles. The sickles glow with runes, and he swings them through the air, sending streaks of blades at the Nevermore in the air!
Ren’s Attack: 11 + 5=16, hits!
Stormflower Damage: 8 (5+3) slashing damage!
Nevermore Hit Points: 68 -> 60
Rose pulls out Crescent Rose and shifts it to crossbow form! “I doubt I’ve confided my abilities in Aloysia, so…time to keep it simple. I can’t risk my magic without a plan.” She aims at the Nevermore.
Rose’s Attack: 2 + 6 = 8, misses!
The bolt goes long, and the Nevermore caws as it prepares to soar upon them! The Deathstalker fully turns around and chitters, ready to face them!
“This is probably gonna be bad…” Jean says.
“Don’t worry, Magnhild’s got a little trick up its sleeve!” Thora grins, and burning red runes appear on the great hammer’s head. “Fire in the hole!” Thora swings her hammer, and a cannonball-sized bead of fire impacts the Deathstalker and then explodes into a forty-foot diameter Fireball!
Deathstalker Dex Save: 10 + 1 = 11 (Failure)
Fireball Damage: 19 Fire damage
Deathstalker Hit Points: 52 -> 33
“Aw, such crappy damage…” Thora huffs.
“Crappy?!” Jean huffs. “How much damage is that supposed to do?!”
“Well, an average amount of damage is like…28 fire damage?” Thora says. “I can only do it once a day, though, and it’s only a 13 to resist.”
“I think this might be the advantage we need!” Sellicha rushes forward and shifts her sword into a javelin! She goes to stab the Javelin directly into the Deathstalker’s eye!
Sellicha’s Attack: Natural 1, Critical Fail!
Just as the javelin is about to connect, the Deathstalker’s claw comes forward to clamp around Sellicha!
Deathstalker’s Attack of Opportunity: 15 + 5 = 20, hits!
Deathstalker Pincer Damage: 4 (2+2) bludgeoning damage, and Sellicha is grappled!
Just as the claw connects, Sellicha hardens her stone to be hard as rock!
Stone’s Endurance: Sellicha reduces up to 11 (9+2) damage, reducing it to 0!
Sellicha is lifted up by the grappling claw of the Deathstalker, though she remains undamaged!
“Sellicha!” Jean rushes forward and stows his shield. He leaps up to wedge his sword into the claw and tries to pry it open!
Jean’s Athletics: 11 + 4 = 15 (Success)
Jean pries it open, and Sellicha lands next to him!
“Thank you, Jean.” Sellicha smiles and gravitates Milo and Akuo into her hands. “Let’s take it on together this time.”
“Fine by me!” Jean draws out his shield again, and the two Fighters stand before the Deathstalker, ready to fight!
The Nevermore soars toward the others and flaps its wings, sending out a barrage of immense feathers toward Ren and Rose!
Nevermore Attack 1 (Target: Ren): 4 + 5 = 9, miss!
Nevermore Attack 2 (Target: Rose): 11 + 5 = 16, hit!
Nevermore Attack 3 (Target: Rose): 5 + 5 = 10, miss!
Feather Shot Damage: 11 (8+3) piercing damage!
Rose cries out in pain as she’s partially impaled!
Rose Hit Points: 18 -> 7
“Agk…okay, holding back isn’t working…” Rose coughs. “I need a plan…”
Belladonna shifts Gambol Shroud into its crossbow form, but instead of using it to shoot, she swings it around like a grappling hook with the ribbon as a whip, and she throws it at the Nevermore!
Belladonna’s Attack: 15 + 6 = 21, hits!
Gambol Shroud Damage: 7 (3+4) slashing damage!
Nevermore Hit Points: 60 -> 53
Belladonna grips the ribbon and activates it! Runes line the ribbon, and it magically begins to wrap around the Nevermore! She attempts to grapple it so she can slam it into the ground and keep it tied up for everyone to rip apart!
Contesting Grapple Check!
Belladonna: 14 - 1 = 13
Nevermore: 10 + 3 = 13
Tied result, resulting in no change; the Nevermore is not grappled.
The Nevermore spreads its wings, ripping the ribbon apart! Belladonna clicks her tongue, and the ribbon repairs itself magically before she yanks on it, pulling Gambol Shroud back into her hand.
“Hm…” Rose watches Belladonna. “That might work…”
Ying rushes toward the Deathstalker! “Get ready, 'cause the bigger they are, the harder they’re gonna fall!” Ying leaps above the Deathstalker and activates I Burn, sending a blast of fire downward to engulf the Deathstalker and propel herself into the air, halfway toward the Nevermore!
Deathstalker Dex Save: 3 + 1 = 4, fails!
“I Burn” Damage: 5 (2+2+1) fire damage!
Deathstalker Hit Points: 33 -> 28
Next, Ying uses Ignite to propel herself the rest of the way to the Nevermore! It opens its beak to try and snap at her, but Ying’s eyes burn red as she makes Ignite’s attack Recklessly!
Ying’s Attack: 18 + 6 = 24, hits!
“I hope you’re hungry, you overgrown raven!” Ying positions herself into the beak and blasts energy into the Nevermore’s throat!
Ignited Ember Celica Damage: 6 (2+4) bludgeoning damage, 2 fire damage! Plus 5 (4+1) bludgeoning damage from Ignite, plus 4 (2+2) fire damage because Ignite was used after I Burn!
Total Damage: 17 (11 bludgeoning, 6 fire)
Nevermore Hit Points: 53 -> 36
As amazing as this is, the Nevermore is going to try and shake you off. Roll Athletics to hold on!
“Psh, easy!” Ying smirks. “Piece of-”
Ying’s Athletics: 3 + 5 = 8 (Failure)
“Shit.”
The Nevermore shakes its head, throwing Ying away toward the ground! Suddenly, a rune appears behind Ying, slowing her descent to safety as Blanche casts Feather Fall!
“Try to be more careful,” Blanche huffs, “I can only do that so many times.”
“No problem, Ice Queen!” Ying smirks.
“Hey!” Blanche snaps.
“Yeah, Ying, it’s Ice Princess,” Belladonna smirks.
“HEY!” Blanche protests. “You want ice? I’ll show you ice!” She points Myrtenaster to the sky and sends out a flurry of ice toward the Nevermore!
Blanche’s Ray of Frost: 16 + 6 = 22, hits!
Ray of Frost Damage: 4 Cold Damage
Nevermore Hit Points: 36 -> 32
As the ice impacts the Nevermore’s wing, it partially freezes it, slowing the creature down.
“Huh…” Rose looks over Blanche, Belladonna, and Ying. “I got it! Girls, I got a plan!” she calls to them.
Meanwhile, the Deathstalker reaches its pincers toward Sellicha and Jean!
Deathstalker Attack 1 (Target: Jean): 7 + 5 = 12, misses!
Deathstalker Attack 2 (Target: Sellicha): 8 + 5 = 13, misses!
Jean and Sellicha mirror positions with their shields to deflect the Deathstalker’s attacks!
And the Deathstalker can only use its Stinger on a target if it’s grappled…staying out of its pincers is the best strategy.
“We’ve got the pincers! Ren, Thora, flank it!” Jean orders.
Ren uses his immense speed to rush behind the Deathstalker and rush at the stinger to cut into it!
Ren’s Attack: 9 + 5 = 14, misses!
The tail swings and knocks Ren away, knocking away Stormflower, but he rushes back forward and attacks twice with unarmed strikes, activating his Flurry of Blows.
Ren Attack 2: 13 + 4 = 17, hit!
Unarmed Damage: 4 (2+2) bludgeoning damage!
Ren Attack 3: 11 + 4 = 15, hit!
Unarmed Damage: 3 (1+2) bludgeoning damage!
Deathstalker Hit Points: 28 -> 24 -> 21
After two swift attacks, Ren lands on the ground and picks Stormflower back up.
Meanwhile, Rose changes Crescent Rose into scythe form and readies herself, holding an action at the same time that the rose petals of Zephyr Strike gather around her.
“There’s enough chaos, that casting the spell shouldn’t draw attention if I stand still…” Rose mutters. “We’re gonna need to do this right.”
While Rose and the girls around her prepare their plan, Thora rushes forward and leaps to slam her hammer down onto the Deathstalker!
Thora’s Attack: 14 + 5 = 19, hits!
Magnhild Damage: 6 (2+1+3) bludgeoning damage!
Nora casts Divine Smite!
Divine Smite Damage: 9 (8+1) lightning damage, plus 6 lightning damage because Grimm are Fiends!
Total Attack Damage: 21 (6 bludgeoning, 15 lightning)
Deathstalker Hit Points: 21 -> 0
Thora swings her hammer down, and sparks peel off of it as she crushes through the Deathstalker’s chitin and crushes its innards (of whatever passes for innards with a Grimm)! The creature starts to dissolve.
“Alright, that’s that down!” Jean looks back toward Rose, Blanche, Belladonna, and Ying. “What are those four doing…?”
The Nevermore, despite slowing down, flaps its wings to send a barrage of feathers toward the nearby Sellicha and Jean!
“Look out!” Sellicha calls out.
Nevermore Attack 1 (Target: Sellicha): 2 + 5 = 7, miss!
Nevermore Attack 2 (Target: Sellicha): 18 + 5 = 23, hit!
Jean rushes forward to position his shield in front of Sellicha, imposing a reroll on the attack with his Protection reaction!
Nevermore Attack 2 (Target: Sellicha): 10 + 5 = 15, miss!
Nevermore Attack 3 (Target: Jean): 6 + 5 = 11, miss!
Sellicha and Jean dodge and deflect the feathers shot down at them!
“It’s time!” Rose calls.
Belladonna responds by throwing Gambol Shroud…at Rose! The whip wraps around her waist and secures itself, and then Ying takes hold of the Ribbon and spins around, spinning Rose like a shotput!
Ying’s Athletics: 12 + 5= 17 (Success)
Ying uses Ignite to blast upward before releasing, sending Rose racing at the Nevermore with the momentum of Ignite at her back! Just before Rose reaches the Nevermore to release her held action, Blanche points her rapier upward and launches a barrage of magic into Magic Missile! The missiles soar and surround Rose to the point of impact, with all that magic around her, it would be impossible to tell their powers apart! Rose unleashes the full power of Zephyr Strike, and the full combination attack goes off!
Blanche’s Magic Missile Damage: 2 (1+1), 2 (1+1), 5 (4+1) force damage, totaling 9 damage!
Rose’s Attack: 13 + 9 = 19, hits!
Crescent Rose Damage: 14 (10+4) slashing damage, plus 7 force damage, plus 8 (4+4) bludgeoning damage from Ignite’s momentum!
Total Combo Damage: 38
Nevermore Hit Points: 32 -> 0
Rose carves through the Nevermore in a single mighty swing, bisecting it! The Nevermore fades as it falls to the ground, and Rose is falling down! Blanche swings Myrtenaster and uses the last of her powerful magic to cast another Feather Fall! Rose floats safely to the ground, and she grins.
“It worked!” Rose cheers.
“Only you could come up with a plan so reckless.” Blanche huffs.
“But it worked!” Rose reverts Crescent Rose into its storage form and puts it on her waist.
“Rose Stark…” a voice says from the windmill’s doorway, “You know, I really should consider giving you a permanent job for me.”
A figure in her late twenties walks out of the windmill and into the daylight. She looks like she’s been through a fight, but looks no worse for wear, likely attributed to her penchant for healing potions. The human woman has red curly hair that flows down to her shoulders, bright green eyes, and wears thick leather gear akin that looks like a mix between a blacksmith's and a gardener’s attire. A pair of goggles with green lenses hangs around her neck, and one of the lenses has been shattered. She wears a tight iron circlet, nearly identical to the ones Blanche and Sellicha wear. This is Aloysia Nivix, Court Witch Apprentice of Arcadia.
“Hi, Aloysia!” Rose waves happily.
Aloysia sighs. “I have told you to refer to me as “Miss Nivix.””
“And I told you that I’m not gonna do that!” Rose smiles.
Aloysia looks over the group. “No longer traveling alone, though? That’s new. You travel with Witches and Royalty…and those foreign to our land.”
“I think that’s us,” Thora whispers to Ren, who nods.
“Well, you know, I just wanted a change of pace!” Rose smiles, then gets serious. “But Aloysia, we know what you’re doing out here. The Creatures of Grimm are no joke!”
“Creatures of Grimm, hm?” Aloysia pulls out a book. “That’s a good name, Rose. I’ve been calling them Darkspawn. But what do you know about them?”
“They’re something ancient returning,” Jean steps forward. “A man in Elkross calls them embodiments of evil.”
“They’re not animals, despite how they look…” Sellicha adds.
“You all seem to know much. Come on in, we can talk while I pack up.” Aloysia instructs, and they all head inside.
The windmill’s interior has been converted into some kind of laboratory. Strange alchemical apparatus line the walls with countless notes made on the Grimm and observations of them. Aloysia tosses a vial of red liquid to Rose, and does the same for each other person.
“I only have a dozen Potions of Healing left. You can each have one as payment, and I’ll take the rest with me back to Solace. Seems like I’ll have to work from home for a while…” Aloysia glowers. “But, these Grimm! What do you know?”
“There’s this whole book!” Rose pulls out the book that Oz gave them and hands it over. Aloysia flips through it while Rose speaks, “They’re an ancient evil, wiped out hundreds of years ago, but they’re back! And we don’t know why.”
“Can’t be harvested, can’t be tamed, can’t be harnessed…” Aloysia clicks her tongue. “Nothing’s that absent. There has to be something more to them, something this author didn’t know…they’re back, after all.”
“Aloysia, if we weren’t here, you would have died!” Rose insists. “Please…stop this. These things aren’t like anything else. They’re mindless, brutal, and murderous, drawn to negativity! And no offense, but you’re a pretty negative girl. You need to return to Solace, where it’s safe.”
Rose’s Persuasion: 18 + 1 = 19 (Success)
“That…is fair.” Aloysia closes the book and sighs. “I won’t deny that.” she hums. “...how much for the book?”
“What?” Rose blinks.
“My Boss always has me looking into ancient magic, and this might be the most ancient magic. If this is serious, I’ll need this book to research them further.” Aloysia explains.
“It’s not for sale,” Jean says plainly. “It was entrusted to us.”
“Hmm…a shame.” Aloysia tosses it back to Rose. “If you change your mind, I’ll be in Solace. I’ll travel with you back to Elkross, though.” she walks past the group.
“She’s all business, huh?” Ying asks.
“Yeah, basically,” Rose shrugs.
~=~
On the walk back to Elkross, Aloysia approaches Blanche and Sellicha.
“You’re the Court Witch Apprentices or Alfemir and Olympia, right?” Aloysia asks.
“That’s right.” Sellicha smiles. “It’s a pleasure to meet you, Miss Aloysia!”
“I’ve heard your magic is different than most,” Aloysia looks at Sellicha. “How does it work?”
“I was born with a powerful connection to the earth,” Sellicha explains, “ever since I was young, I’ve found that I could bend metal to my will. I’ve been trained in combat by the Minotaurs and allowed to hone my powers as the Court Witch. I don’t wield spellcraft like a witch normally does, I simply… do.”
“Fascinating…” Aloysia takes notes. “I’m aware you use spellcraft, Princess Blanche. How does it differ from your sister’s?”
“Um…it doesn’t,” Blanche says. “Well, no difference in the magic. We’ve had the same upbringing of study. However, her combat training differs from mine…”
“Yes, your sister has trained with the Dwarves, isn’t that right?” Aloysia asks.
“Not many people know about that…” Blanche frowns. “Yes, Winter has been living in the Silverclaw Archipelago for years. She only comes to Alfemir to visit anymore…”
“I’ve heard it’s because your Father has been attempting to take you and your sister out of the line of succession, based upon the actions and reputation of my predecessor, the Witch Queen of Arcadia…” Aloysia’s eyes narrow. “What are your thoughts on that?”
“My Father may attempt what he wish, but if Winter wishes to give up on the throne, I will not. I will remain in line and will not be swayed by the actions of heretics and courtless witches.” Blanche replies haughtily, and Aloysia rolls her eyes.
“Well, that certainly gave me the answers I was looking for…” Aloysia mutters.
~=~
Back in Elkross, the group watches as Aloysia scolds the blacksmith and takes back the silver she gave him for the cage she wanted.
“Do you think we can trust her?” Ying asks Rose.
“I dunno…” Rose says. “I have memories of Aloysia being a woman of her word. She loves her research and hates people in general, but I don’t know if she’d be a good person to confide in. She’s just an employer, I guess. We could probably get quests from her.”
“Well, there we go.” Ying smiles. “If we’re tight on work, we can find her in Solace. I’m looking forward to checking the city out!”
“Yeah, but it won’t be for a while!” Thora remarks. “We can’t go before we’re ready for the plan! Then it’ll be suspenseful!”
“We should get to rest, the sun’s starting to set.” Ying walks away with the others, and Rose smiles.
Their first quest done! And she can feel the power in her growing…it’s time to level up soon, she knows it! However, before she moves to join them to the end of the session, Aloysia puts her hand on Rose’s shoulder.
“Rose…” Aloysia says, “I wasn’t kidding about the job, you know. If you ever want a permanent position under me in Solace, I can pay you well. You’re powerful, and I can get you the connections and skills to be even greater.”
“Thank you, Aloysia.” Rose smiles. “But I’m gonna stick with my friends for now!”
“If you insist,” Aloysia turns. “But keep my offer in mind. Big things are coming, Rose, the kind of thing you’ll wanna be a part of. Your family was respected and knighted by the Witch Queen…and there are those who would like to see you join that valor.”
Rose is intrigued, but she smiles when she looks toward her friends. “We will join them. Just you wait.”
“Fair enough, then.” Aloysia walks away. “I’m sure we’ll meet again.”
Rose walks toward the Dripstone Inn, and she blinks, finding herself back on Earth as the session ends.
Notes:
*sprinkles lore clues*
Chapter 11: Milestone
Chapter Text
Ruby hums in her room, writing notes of everything she’s learned in the campaign so far. She’s made a list of all the plot points they’ve uncovered thus far:..there’s so much, yet so little.
- Creatures of Grimm, returning after 400+ years
- Oz, not what he seems / is supposed to be, knows about Grimm
- Masked Man and Witch Lady working against Elysian Chamber (teammates?)
- Witch Lady working with Roman Torchwick
- Aetherius statue burst into black liquid, maybe Grimm-related?
- Aloysia says big things are coming
Ruby hums and sighs. “Hey, Dad?” she calls.
“What’s up, sweetie?” Tai walks in, and chuckles when he sees her notes, and the mess of notes that led to this streamlined list. “Wow, already delving into it, huh?”
“Yeah, there’s a lot already…” Ruby purses her lips. “Dad, is Oz a guy or a girl?”
Tai arches an eyebrow. “Why do you ask?”
“We met a guy claiming to be Oz, but I thought you referred to them as a woman…he knew who you guys were, though. He told me I looked like Mom.” Ruby explains.
“Hm…yeah, that’s Oz.” Tai smiles. “Oz is… unique. But if he’s a he now, that’s all that matters.”
“And we can trust him?” Ruby asks. “He’s wearing a monster mask.”
Tai frowns. “He’s back on that…?”
“Back on what?” Ruby asks, and Tai sighs.
“Unfortunately, it’s not my story to tell,” Tai shakes his head, “and I don’t even know the full story. Look, Ruby, Oz is mysterious, but at the end of the day, there’s no one better to have in your corner.”
“How am I supposed to convince everyone else of that, though…?” Ruby wonders.
“It can be hard,” Tai sighs, “we had our troubles with it, too.” he frowns. “But he’s a good man, Ruby,” he says determinedly, then smiles warmly. “Yang was working on her next level. What are you going with for your subclass?”
“Swarmkeeper!” Ruby grins.
“What, like bugs?” Tai asks.
“No!” Ruby replies. “The swarm is my rose petals! They fit the theme perfectly. And, Seifer’s letting me play a variant! I get Misty Step and Dimension Door instead of Web and Arcane Eye! This totally fits with the whole mobility build I’m working on.”
“You’re going for mobility, it seems like Yang’s going for raw power…a pretty brutal combo.” Tai nods.
“Oh, she’s such a heavy hitter!” Ruby grins. “She’s already been doing a great job using Ember Celica! You’d think unarmed strikes on a barbarian would be underwhelming, but she’s using the combos perfectly every time!”
“Sounds like you two have been having a great time,” Tai smiles.
“It’s amazing!” Ruby grins. “I always can’t wait to play! Being in that world just… fits, you know? I feel so me when I’m Rose.”
Tai smiles wistfully. “I always knew you’d love it there…”
“Hey, Ruby!” Yang pokes her head into the room. “I’m ordering pizza, you want anything on it?”
“Bacon!” Ruby cheers.
The family heads to the living room, and Ruby leaves her notebook behind. She has an entire week to plan out their next move.
Rose Stark has reached Level 3!
- Rose takes a variant of the “Swarmkeeper” subclass!
- Rose gains “Gathered Swarm!”
- Rose gains “Swarmkeeper Magic!”
Ying Stark has reached Level 3!
- Ying gains proficiency in Survival via “Primal Knowledge!”
- Ying takes the “Path of the Storm Herald” subclass!
- Ying gains “Fire Storm Aura!”
~=~
Blake sits on a roof across the street from the game shop. It never closes, Seifer never leaves…is he even human? Or maybe he goes into Terran at night? The die, he can presumably use it whenever he wants…he’s the one that sends them in and pulls them out.
Could he choose not to take someone out…? Blake wonders to herself. Where is the line drawn?
Belladonna has reached Level 3!
- Belladonna gains “Steady Aim!”
- Belladonna takes the “Arcane Trickster” subclass!
- Belladonna can now cast spells!
- Belladonna gains “Mage Hand Legerdemain!”
~=~
Jaune, Nora, Pyrrha, and Ren are all having a get-together party, while Nora is eagerly recounting the events of their fight.
“And then WHAM, I crushed the Deathstalker and killed it!” Nora cheers.
“Yes, Nora, we were there,” Ren says with a small smile.
“That was some great strategy you did there, Jaune,” Pyrrha tells him.
“Aw, geez…I just did what felt right!” Jaune chuckles. “I’m looking forward to seeing more of Elkross, though! We could use some relaxation in the world.”
“There are people I want to meet!” Pyrhha smiles. “And didn’t you say you gave Seifer some more backstory?” she asks.
“Yeah,” Jaune says, “I figured I wanted to know a little more about who my character is. I was kind of inspired by how, when we first met, your tutoring really saved me.” he smiles at Pyrrha. “You really got me out of a depressive funk in High School. If it weren’t for you, I might have dropped out.”
“Oh, Jaune…” Pyrrha blushes.
“So, without meeting someone like you, he did drop out. Which, uh, is a little depressing since most candidates graduate the Knighthood Academy and become squires at 14 years old.” Jaune explains sheepishly, “But there was a cool event he told me about that happened six years ago! It’s probably part of the reason I dropped out.”
“Ooh! What is it?” Nora asks.
“Sorry, Nora, that’ll have to come out during the sessions,” Jaune says teasingly, and Nora groans.
“Aw, man!” Nora huffs, and Pyrrha giggles.
“Whatever happens, we’ll be able to do this together. As a team!” Pyrrha smiles.
Jean the Rusted Knight has reached Level 3!
Sellicha has reached Level 3!
- Sellicha has taken a variant of the “Psi Warrior” subclass!
- Sellicha has gained “Protective Field!”
- Sellicha has gained “Psionic Strike!”
- Sellicha has gained “Telekinetic Movement!”
Thora has reached Level 3!
- Thora has gained “Channel Divinity!”
- Thora has taken the “Oath of the Open Sea” subclass!
- Thora has gained “Marine Layer!”
- Thora has gained “Fury of the Tides!”
Ren has reached Level 3!
- Ren has gained “Deflect Attacks!”
- Ren has taken the “Warrior of Shadow” subclass!
- Ren has gained “Shadow Arts!”
~=~
“You don’t get to decide everything for her, Weiss is an adult!” Winter shouts as Jacques from below.
“And you do not get to march back into this house after leaving us just to critique my parenting skills! You’re not welcome here!” Jacques retorts.
Weiss lays in her bed, doing her best to ignore the horrible shouting below. She grabs her laptop and pulls open her backstory document.
Addition 2: The Trial
Blanche long practiced and desired to become the Court Witch. Legends of the power and prestige that both her own sister and the Witch Queen of Arcadia were able to achieve led her to believe that this was the path to reclaiming the honor her Father had stripped from her family. Now, she was ready to prove it. Her dwarven butler came to fetch her when the trial was ready.
While her Mother, their family’s holder of the Divine Right, drank her woes away, it was her Brother who greeted her on the way to the trial chambers…he was sarcastic and spiteful, just as he had always been.
Blanche proceeded into an immense chamber, normally used as a ballroom. Her Father, the Rightless King, and her sister, the Court Witch Master, known as the Master Enchantress in Alfemir, presided over the coming trial.
To pass her trial, she had to defeat a monster in single combat: a suit of magically-animated armor. It was immense, used a greatsword, and was more than capable of defeating Blanche. She used her speed and her swordplay to wear the creature down, and when the time came, she used her magic to amplify her attacks. With the elemental forces of fire, frost, and wind at her fingertips, Blanche slowly wore the creature down. It would deal great damage to her, even scar her, but she was intelligent. Using a swift combination of spells, she was able to tear through the armor and pass her trial.
“So, Father,” Blanche had spoken, “now that I’ve finished this foolish test, will you let me go to Arcadia now? I am more than capable to serve as a vassal for our will.”
“...have it your way.” the King responded spitefully and left.
Blanche had attained her victory, and earned the right to travel to Arcadia. Though she was still unsure of how things would go, she did know that to become stronger, she had to travel. She would travel to Arcadia, meet the Court Witch Aloysia, and try to determine precisely what she’s meant to do.
But Aloysia was strange. She didn’t speak of her mission, and after a brief conversation, spurned all of Blanche’s attempts to communicate…had she done something wrong? Regardless of Aloysia’s ingratitude, Blanche had found a new mission. There is evil in this land, and if it puts Alfemir in peril, then she shall do everything in her power to stop it. She grows stronger every day, and she has new allies to help her. Two of them may be witches, but…well, Thora is a heretic from a foreign land, that’s hardly Blanche’s jurisdiction. And Rose, she is younger than Blanche, and perhaps she can make Rose her apprentice one day, so it’s really better she doesn’t tell anyone about her, either.
By the time Weiss finishes writing, the shouting has stopped. She shuts her laptop and pulls some papers out of her bag…papers that Seifer had given her. She’s read over most of the documents, but there’s one more addition she has to make after reading the final section on Alfemir thoroughly.
This final section is labeled “The Shadow Clan.”
Princess Blanche Frost has reached Level 3!
- Blanche takes the “Bladesong” subclass!
- Blanche gains “Training in War and Song!”
- Blanche gains “Bladesong!”
Chapter 12: The People of Elkross
Notes:
(See the end of the chapter for notes.)
Chapter Text
It’s another beautiful day in Elkross! Our eight heroes celebrate their recent victory within the Dripstone Inn, and people seem to be quite abuzz! There’s only a month left of spring, and Autumn will bring with it the Harvest Festival, and then the biggest celebration in the world. Visitors from across the country are flocking to Elkross, either to observe the quaint village’s coming harvest or as a quick stop on their way to Solace. On such a beautiful day, our party has their breakfast just outside of the inn.
“...and then I crushed the Deathstalker in a single bash!” Thora declares.
“She’s been recounting the story every chance she can get,” Ren sighs.
“Jean, are you okay?” Sellicha asks. Jean has his helmet off, looking out into the town with a faraway look in his eye.
“Huh?” Jean blinks a few times. “Yeah, I’m fine!” he rubs his temples. “New memories, they’re…kinda distracting. Rose always makes it seem like it’s easier to adjust than this…”
“It is easy!” Rose huffs. “At least for me…”
They hear laughter, and they see a noble-looking guy in armor picking on some kind of humanoid rabbit creature with brown fur. The man is wearing steel half-plate armor emblazoned with a golden Arcadian Crest: a dragon’s head with a wing outstretched on either side. He has a morningstar of some kind hanging from his belt.
“Who’s that guy? And what’s that creature?” Ying asks.
“Well the man is Cardin Pendragon. He’s the son of Arcadia’s Queen,” Blanche explains. “I’ve never seen a creature like that, though.”
“We have,” Ren says.
“It’s a Leporinian! They’re one of the Beastfolk that are common in Verdaan. They’re pretty rare here in Ingentes, though.” Thora explains.
“That man is a Prince?” Sellicha frowns. “I thought the human Divine Right affects the eyes…”
“It does,” Blanche says, “Cardin was the son of the Queen before she married the King. His younger half-sister carries the Divine Right.”
“So he has none of the right and may not be in line, but he still has all the power of a Prince.” Belladonna scoffs.
“He seems like a bully…” Rose huffs.
“He’s…always been like that.” Jean grips his head. “I’ve met him before. Back at the Knighthood Academy.”
“Man, this is really affecting you, huh?” Thora asks.
“Maybe you should take it easy, Jean,” Sellicha advises.
“Well, I at least wanna try and come up with some context of things he’s done in the past.” Jean frowns.
Well, we can turn it into a little roleplaying assignment. Let’s have a few of you take turns telling stories of what you think Cardin has done to bully Jean in the past!
“Wait, what?” Jean blinks.
“Oh, I’ll go first!” Rose grins. “He knocked stuff out of your hands when you were walking!”
“Nah, he probably did worse than that.” Ying grins. “He probably activated Crocea Mors’ shield when you were walking through a doorway, making it block your way!”
“Oh! I bet he locked you in a chest that was going out of town, and they didn’t realize you were in there until you were almost out of the city!” Thora grins.
“That one seems a bit much, doesn’t it?” Sellicha asks.
“Apparently not, because I now remember all three of those things happening to me. Thanks, guys.” Jean groans.
“Well, no one messes with our leader like that!” Thora says. “So we’ll break his legs!”
“The worst suggestion was your idea,” Ren mutters and facepalms.
“I’m sure that’s not necessary,” Jean says. “Besides, Cardin wasn’t just a jerk to me. He was, and is, a jerk to everyone!”
They all overhear Cardin continuing to pick on the girl, now yanking on her ears!
“Ow, that hurts!” the leporinian protests. “Please, stop…”
“Huh, I guess it’s not some disguise. What a freak…” Cardin and his retinue snickers.
“What an atrocious man…” Sellicha scowls.
Ying growls and takes a step forward, but Belladonna stops her.
“You’re only going to get in trouble,” Belladonna says sadly.
“We can’t just do nothing, can we?” Ying asks.
You won’t have to.
“Hey!” a voice calls out. Attention is drawn toward a new figure approaching.
This figure is a girl. She wears training gear but otherwise appears to be unarmed. She is a stygian with tinted red skin, dark hair, and blue eyes. Her devilish horns curl back across her head, and her mighty-looking tail lashes in anger.
“Is that the squire we heard about?” Jean asks.
“She doesn’t look any older than Rose…” Sellicha mutters.
“To think there’d be a demonspawn in a town like this…” Cardin scoffs. “Keep out of this, hell beast.” he lets go of the rabbit girl.
“You can’t just assault people like that, not in our town!” the girl retorts.
“Your town?” Cardin smirks. “Please. I’m the Prince! This town belongs to the Pendragons.”
“You don’t look like a Pendragon.” the girl shoots, and Cardin frowns.
“You’d best take that back before things get ugly, little fiend,” Cardin lays his hand on his morningstar.
“I’m only afraid of one royal,” the girl says, “and you’re not him.”
Cardin frowns and takes off his weapon. “Boys, let’s teach this little monster a lesson!”
Initiative: Cardin (22), Squire (18), Russel (16), Dove (15), Sky (14)
“Wait- Initiative can happen without us?!” Thora exclaims.
Cardin rushes at the Squire and swings his morningstar!
Cardin Attack 1: 10 + 5 = 15, misses!
Cardin Attack 2: 11 + 5 = 16, hits!
The first attack goes long as the stygian dodges, but the second hits her right in the chest and knocks her back!
Morningstar Damage: 8 (2+3+3) bludgeoning damage!
Squire Hit Points: 26 -> 18
The squire growls and rushes at Cardin! She may not have a weapon, but she’s determined with her strikes!
Squire Attack: Natural 1
Cardin’s Attack of Opportunity: 17 + 5 = 22, hits!
Morningstar Damage: 11 (6+2+3) bludgeoning damage!
The squire’s attack is countered, and she’s knocked away from him! Cardin’s Morningstar hit her square in the chest and forced her away.
Squire Hit Points: 18 -> 7
Cardin smirks, resting his morningstar on his shoulder. “Had enough yet?”
The squire snarls, and she wipes blood from her lip as adrenaline fills her.
Second Wind: 10 + 3 = 13
Squire Hit Points: 7 -> 20
“Was that…?” Jean’s eyes widen.
“Second Wind.” Sellicha realizes. “But…that’s a Fighter ability. Does she have access to player abilities…?”
Russel, Dove, and Sky all charge at the young squire to swarm her!
Russel Attack: 8 + 4 = 12, miss!
Dove Attack: 6 + 4 = 10, miss!
Sky Attack: 5 + 4 = 9, miss!
They swarm her, but the girl ducks and dodges out of the way of the fury!
“Can’t you idiots do anything right?!” Cardin growls and charges at the girl!
And Cardin has Pack Tactics. Like any bully, he’s stronger with his cronies around.
Cardin Attack 1: 17 + 5 = 22, hits!
Morningstar Damage: 7 (3+1+3) bludgeoning damage!
The squire is knocked away again!
Squire Hit Points: 20 -> 13
Cardin charges at her again for his second attack!
Unfortunately, Cardin’s attempts to show off may be his undoing. Cardin’s Morningstar knocks a target 10 feet away when he hits them, which also means when he chases someone down like this, he can’t benefit from Pack Tactics on the second strike.
Cardin Attack 2: Natural 1, critical fail!
The squire dodges and tries to hit Cardin in his weapon arm!
Contesting Athletics!
“What is she doing…?” Jean wonders.
The Squire: 15 + 4 = 19
Cardin: 2 + 3 = 5
The Squire wins!
She elbows him right in the arm, and as he’s forced to drop his weapon, the squire grabs it with her free hand! As her turn comes around, she swings Cardin’s own weapon at him!
Squire Attack: 14 + 4 = 18, hits!
Squire Morningstar Attack: 7 (3+4) bludgeoning damage!
Cardin Hit Points: 82 -> 75
“Holy shit!” Ying laughs and cheers.
“Rrgh…what are you waiting for, you idiots?! Get her!” Cardin orders. His three lackeys rush forward; Russel has a pair of long daggers, Dove has a sword, and Sky uses an axe.
Unfortunately, they all also have Pack Tactics, and the squire has remained next to Cardin.
“Hey, can we do something?!” Jean asks nervously.
Joining the initiative will have to wait until the start of the next round if that’s what you want, but you can do something that doesn’t necessarily attack anyone.
“Sellicha, your shield!” Jean says.
“Got it!” Sellicha throws her shield forward!
Sellicha Accuracy: 18 + 6 = 24 (Success)
Russel Attack: 19 + 4 = 23, hits!
Dove Attack: 11 + 4 = 15, misses!
Sky Attack: 13 + 4 = 17, hits!
Russel’s attack hits the squire!
Russel’s Dual Dagger damage: 4 (2+2) piercing damage
Squire Hit Points: 13 -> 9
Dove swings his sword, but the squire locks the Morningstar with it, blocking the strike! Sky comes up behind her and swings his axe…but at the last moment, Sellicha’s shield interposes and blocks the attack! Everyone’s eyes widen in shock, and the squire instinctually grabs the shield for her own use! She looks back at Jean and Sellicha, who smile, and she smiles a little bit back.
“What the-?!” Cardin looks at the unwelcome intervention and grits his teeth.
“She won’t be able to use the shield’s magic,” Sellicha says, “but it will still function as a normal shield for her.”
“Give me my weapon, you little monster!” Cardin practically tackles the girl to take his morningstar back!
Contesting Athletics!
Cardin: 19 + 3 = 22!
The Squire: 17 + 4 = 21!
Cardin rips the Morningstar back out of her hands, but the squire won’t give her chance to fight back up without a real fight! She grabs onto him back to try and take it back on her turn immediately!
Contesting Athletics:
The Squire: 6 + 4 = 10
Cardin: 14 + 3 = 17
Cardin gets the better of her this time, now knowing what to look for, and he throws her to the ground! He points the morningstar down at her.
“Get her, for real this time!” he orders, and his peons advance!
Russel Attack: 10 + 4 = 14, miss!
Dove Attack: 9 + 4 = 13, miss!
Sky Attack: 10 + 4 = 14, miss!
The squire spins on the ground, forcing herself to her feet! She dodges away from the daggers that are thrust down upon her, she blocks the sword with her shield, and her tail wraps around Sky’s wrist and pulls, throwing him off balance! However, while she’s busy defending herself, Cardin swings his morningstar!
Cardin Attack 1: 16 + 5 = 21, hits!
Morningstar Damage: 12 (7+2+3) bludgeoning damage!
While the squire defends herself, Cardin swings upon her, going right for her head! Sellicha narrows her eyes and starts to raise her hand.
“Maybe I can…”
However, before any intervention can be made to alter the ending to this fight, Cardin’s Morningstar hits metal. Out of nowhere, a human woman in her 70s wearing full plate armor emblazoned with the crest of the Knighthood has interposed herself and is protecting the girl. Despite her advanced age, she carries herself with strength, grace, and dignity.
“Prince Cardin,” the woman says, “please do not harm my squire.”
Cardin growls and takes a step back. “Squire? This monster attacked me!”
“That’s not true!” Sellicha steps forward. “She stopped you from assaulting another! She is unarmed, you were the one to attack first!”
“Rrgh…who asked you?!” Cardin snaps.
“She was also running circles around you and your friends,” Belladonna smirks, “really, you should try to have some grace here.”
I’d like Sellicha or Belladonna to roll Persuasion at advantage, influencing the witnesses.
Belladonna’s Persuasion: 18 + 2 = 20 (Success)
The people around mutter about the strange circumstances of the fight, many of them agreeing that the Prince started the fight, and how admittedly impressive the squire’s persistence was and how long she was able to last.
“Rrgh…” Cardin turns his back. “Whatever! I’m only here to make sure the coming harvest goes smoothly.” he glares at Sellicha and Belladonna, seeming to commit their faces to memory as he walks away.
“Um…” the squire looks up at the Knight. “Thank you, Beckett-”
Beckett gently baps her fist on the top of the girl’s head. Not enough to hurt, but enough to get her disapproval across.
“Picking a fight with the Prince? Come now, Robyn, you know better than to do that.” Beckett frowns.
(Author’s Note: Yes, the squire’s name is Robyn, no it’s not the RWBY Robyn, she is an OC in this campaign)
“I know…” Robyn huffs. “But he was picking on this poor rabbit girl! I couldn’t just do nothing!”
“For the record,” Sellicha walks forward, “I believe your squire did the right thing.” she holds out her hand. “Sir Beckett, I presume? I am Sellicha. It is a pleasure to meet you.”
The old woman hums and shakes her hand. “Likewise. I take is that this is your shield that Robyn is using?”
“Ah! Yes.” Sellicha nods, and Robyn gently hands it back over.
“Thank you,” Robyn says, “I probably wouldn’t have lasted too much longer without it.”
“I was actually hoping to meet you both!” Sellicha smiles. “My friends and I wanted to talk to you two. We’re doing some mercenary work as training, and we figured the local knight might have some fine opinions on the dangers going around lately!”
“Well, I’ll certainly do my best.” Sir Beckett smiles. “I owe you that much for helping Robyn. We can speak in my home.”
“Wonderful! I’ll get my friends,” Sellicha says.
~=~
A little ways away, Rose sighs.
“I can’t believe there are people as hateful as that, even in this world.” Rose frowns.
“He’s not the only one,” Belladonna scoffs.
“It must be hard to be a stygian.” Ying frowns.
Blanche says nothing, and Sellicha returns.
“Good news~!” Sellicha smiles. “Sir Beckett is willing to host us in her home! Though, I do worry about there being eight of us…”
“We should split up,” Blanche says, “to cover more ground in our investigation. Some of us can talk to the townsfolk, the rest can talk to Sir Beckett.”
“Good idea, Blanche!” Rose smiles. “Alright! Blanche, Ying, Belladonna, and I will ask the townsfolk, while Sellicha, Jean, Ren, and Thora talk to Beckett and Robyn!”
“Alright, go team!” Ying chuckles.
~=~
Over the course of their day, we’ll need to properly assess how well Rose, Blanche, Belladonna, and Ying do. Therefore, they will each roll a skill check of their choice (if it makes sense) to explain how they intend to get information. They must also explain what information they’re looking for.
“My best skill is Perception, so I guess I’ll go for eavesdropping on people!” Rose says. “I’ll walk through town and keep my ears open for anything about the Creatures of Grimm…or I guess, people talking about creatures that look like them, since I don’t think that phrase is public knowledge yet.”
“Naturally, I’m actually going to talk to people using my Persuasion,” Blanche explains. “I want to know as much about Oz as possible, so I want all the gossip possible!”
“I’m also going to look for info on Oz, using a different strategy,” Belladonna explains. “I’m going to tail Blanche and stick to the shadows using Stealth. After she leaves talking about Oz, I’ll stick around for a little bit to see if they let slip anything to their peers they might not want out-of-towners knowing.”
“I guess my best bet is to go back to that bar and Intimidate some people,” Ying strokes her chin. “With Blanche and Bella on the Oz thing, I’ll do what Rose is doing. I’ll ask about the Grimm.”
Rose’s Perception: 13 + 6 = 19
Blanche’s Persuasion: 7 + 5 = 12
Belladonna’s Stealth: 4 + 7 = 11
Ying’s Intimidation: 15 + 3 = 18
Your results are varied, and yet appropriate.
Over the course of the day, Blanche gets very little out of the townsfolk, and Belladonna doesn’t find them catching anything after she leaves. Oz is as big a mystery to the town as he is to all of you! However, you do gain one new piece of intel, courtesy of Blanche’s simple questioning. Miss Glynda has been the Keep’s caretaker for years, ever since Team STRQ left in fact…but Oz didn’t arrive in Elkross until a year ago.
“Only a year…?” Blanche mutters. “That’s strange, but nothing damning.”
Rose and Ying, on the other hand…happen upon a quest!
“Woo!” the sisters cheer.
A carrier pigeon has arrived from an isolated farmstead on the very edge of Elkross’s expansive farmlands. The guards aren’t sure whether it’s a prank or not, but rumors have spread throughout the village. Rose overheard the guards talking, Ying got the info by interrogating a guard currently accepting bribes. The pigeon carried a message asking for help, for the ranch was under attack by “a pack of werewolves.” Due to the lack of a full moon and this message arriving in the middle of the day, it is believed to be a practical joke…but no guard is yet brave enough to confirm or deny it one way or another.
“Beowolves!” Rose gasps. “They can be mistaken for werewolves!”
“Then we’ve got a mission to accomplish!” Ying says. “Come on, we gotta find the others!”
~=~
Sir Beckett and her squire, Robyn, live in a humble house on a hill on the southeast edge of Elkross’s village, allowing it to look onto both the settlement and the tillage. It is small, and inside what passes for a dining room, chairs are pulled up to a table. Beckett serves some tea while Robyn sits at the table. Jean, Sellicha, Thora, and Ren have sat down, ready to speak to the duo.
“I’ve never met a Court Witch before,” Robyn says, gazing at Sellicha’s circlet. “I didn’t think Court Witches could be warriors…”
“Doesn’t the Court Witch Aloysia come to Elkross sometimes?” Jean asks.
“She doesn’t interact with us locals much,” Beckett sighs. “She keeps to herself and her business.”
“Well, to be honest, it’s my first time meeting a true Knight and squire!” Sellicha smiles. “You’ve certainly set a high bar, Robyn. That was quite impressive.”
“Eh…I was more or less delaying the inevitable.” Robyn admits. “I just wanted to help that woman get away…”
“That is still a noble cause, Robyn.” Sellicha insists. “You’ve been trained well.”
“Robyn has always had a lot of potential,” Beckett explains. “Ever since I picked her up from the Knighthood Academy.”
“You trained at the academy?” Jean asks, and he winces as new memories flow…well, more like clarifying memories. “Oh. You were that stygian! The one two years under me.”
“Um…maybe?” Robyn rubs the back of her head. “I don’t remember anyone from the academy, really, no one except…” she trails off and shakes her head. “I just didn’t interact with people much.”
“Honestly, me neither,” Jean says. “I dropped out a year before graduation.”
“But he’s great now!” Thora insists. “He’ll get on his own path to knighthood in no time!”
“It is good to see such varied people being friends,” Beckett smiles. “Such unity is the dream of an old friend of mine…”
“Can we not talk about Oz?” Robyn requests. “He freaks me out…”
The players look at each other.
“You know Oz?” Jean asks.
“He’s an old friend,” Beckett says, “and he is a good man, Robyn.”
“Logically, I know that!” Robyn holds up her hands defensively. “But he showed up out of nowhere last year, took up residence in the Keep, and you and Miss Glynda are all buddy-buddy with him out of nowhere! I mean, where’s he been all this time? And what’s with the freaky mask and outfit? I’ve never seen him take that stuff off!”
“Oz is a traveler,” Beckett says, “but he’s a trusted friend. I won’t pretend to know his reasons for his paranoia and secrecy, but I trust him with my life. I only hope that one day, you will, too…”
Robyn sighs, and Jean clears his throat. “Well, we’ve met Oz! He seems nice enough, we just have our own…worries. He’s letting us stay at the keep.”
“Really?” Beckett arches an eyebrow. “That’s peculiar. What makes you so special?” her voice isn’t condescending, but pure curiosity.
“Two of our friends are the daughters of Team STRQ,” Sellicha explains, and Beckett’s eyes widen.
“They had kids?!” Beckett exclaims, then clears her throat. “Sorry, just…I suppose that surprises me. Team STRQ never struck me as the kind of people to start a family…well, I suppose their leader was. She was always quite motherly. But the other three? A hopeless flirt, a drunkard mercenary, and someone bordering on a bandit mindset?”
“I hesitate to ask who their Dad could be among those three…” Jean mutters.
“Rose and Ying are very powerful,” Sellicha says. “They were told of Oz and to trust him. Some of us…aren’t sure. They seem to think that Oz doesn’t seem to be the person from the stories?”
Beckett hesitates, but smiles warmly. “Well, things can get muddled up in the telling. I can assure you all, the man in that keep is the man Team STRQ knew! I would know, I was there.”
“Hmm…” Ren hums doubtfully.
Jean’s Insight: 15 + 1 = 16
Sellicha’s Insight: 5 + 1 = 6
Thora’s Insight: 3 + 1 = 4
Ren’s Insight: 16 + 3 = 19
Jean, Ren, Beckett is certainly hiding something, but she hasn’t uttered a lie.
Jean sighs. “We have enough to worry about already…” he mutters, and then smiles. “Thank you, Sir Beckett. Maybe we were overthinking things.”
“These are uncertain times we live in,” Beckett nods. “There’s turmoil and doubt all over the world. A little paranoia can be healthy, so long as it doesn’t stop you from finding friends amidst the doubt.”
“Another reason we were here is work,” Sellicha says. “We want to train and become stronger, and we’ve been able to do that by taking on some…strange monsters that have been cropping up.”
“The Creatures of Grimm,” Beckett hums, “Oz told me such monsters were appearing. I was planning to go out with Robyn to observe and perhaps take some on ourselves…but there may be some work for your group.”
“What is it?” Jean asks.
“There’s a supply run going to a logging camp deep in the woods to the north,” Beckett explains. “It’s a regular supply, but…it’s also normal for a request of resupply to be sent. The time for the resupply has come, but there’s been no request.”
“Something might have happened to them.” Sellicha frowns.
“I considered going myself, but I’m sure the pay is good if you’re looking for work.” Beckett smiles. “Find the caravan, and I’m sure they’d be glad for the extra muscle.”
“A fine idea, Miss Beckett!” Sellicha smiles. “It was good speaking with you…and Robyn, I think you’ll go on to do great things.”
“Thank you, Miss Sellicha.” Robyn smiles.
~=~
When the party reconvenes in the town square, just outside the Dripstone Inn…
“Two quests?!” Rose exclaims. “Well, I didn’t see that coming…”
“And both seem rather time-sensitive.” Sellicha frowns. “What do we do?”
“Hm…” Jean strokes his chin. “We split up.”
“What?!” Rose exclaims. “Jean, you don’t split the party!”
“Rose, with a group this big, that might have to be a given!” Jean says. “We’re eight people, Team STRQ was four! Our group may just be two teams of four. You, Ying, Belladonna, and Blanche showed great teamwork against the Nevermore, and so did we,” he gestures to himself, Sellicha, Ren, and Thora, “against the Deathstalker.”
“We are all pretty heavy hitters…” Belladonna nods.
“Plus, this could mean we can take on twice as many quests!” Thora exclaims.
“Hmm…” Rose hums. “Well, okay. I guess we can give it a shot.”
“Well. Lead the way, Jean!” Sellicha smiles.
“Lead?” Jean asks.
“Well, yeah! This was your idea, that makes you our team leader!” Thora grins.
“Wha?” Jean asks.
“You are a good strategist.” Ren nods, and while Jean has a minor crisis, we pan over to the burgeoning Team RWBY.
“So, I guess that makes you the leader of our team.” Ying smiles at Rose.
“Guess so!” Rose smiles.
“Leader?!” Blanche scoffs. “I’m the Princess, I should be the leader!”
“No offense, Blanche, but I trust my life in Rose’s hands more than yours.” Belladonna says.
“Yeah! She knows how to play the best out of all of us, she’s a great strategist, she’s super strong, that fight against the Nevermore went great…” Ying lists off.
“Aw, you guys…” Rose blushes.
“No! She’s reckless, she’s impulsive, she’s…” Blanche stops herself and clutches her head. “Ugh…”
“Is something wrong?” Rose asks nervously.
“Yeah, you’re acting like back when you and Rose first met. Like, in our world.” Ying says.
“I…don’t know what came over me.” Blanche shakes her head. “I trust you, Rose, I do. You’ll be a good leader.” she smiles a little.
“Aw, Blanche!” Rose hugs her, and Blanche huffs…and hides a frown. Worry fills her.
~=~
“Ah, the curse of the words you’ve written…” Seifer sighs. “Hmm…Jaune and Weiss have both found difficulty separating themselves, the others have fallen in pretty well. But Weiss, you and Blanche are so similar, and yet so different…I wonder how deep you’ll fall into your character.”
Notes:
Cardin uses the stat block of something called a "Tough Boss"
His three teammates each use a slight variation of the "Tough" stat block
Chapter 13: RWBY at the Ranch
Notes:
(See the end of the chapter for notes.)
Chapter Text
There’s an air of unease as our heroes make their way toward the ranch that sent a bird for aid. The people are unsure of the truth of these statements, and while word will undoubtedly spread to the people of these strange creatures at some point, it’s hard to prove the existence of a creature that vanishes when it dies. Of course, a little stop doesn’t stop these four from doing the right thing! Rose, Blanche, Belladonna, and Ying make their way towards the ranch, fully expecting a fight.
“Do you think we’ll get another level after this?” Ying asks.
“Probably,” Belladonna says, “those have been happening pretty frequently.”
“I think he’s just getting us ready,” Rose says. “Dad said that they leveled up quickly before they got into actual long, epic questlines that make them longer distances.”
Can confirm; this section is really just to get you all used to things. The campaign really begins at Level 5.
“Oh, well, that’s not ominous or anything.” Blanche huffs.
“Well, it is useful. It eases us in and gets us used to all of our abilities and skillsets.” Belladonna says. “I mean, I have magic now. I may not have done much, but I'm glad I got used to how my skills started before doing anything else.”
“Just make sure not to do it where people can see…” Blanche huffs. “I don’t want to get in trouble for traveling with two witches.”
“Three witches!” Ying smirks. “I’m pretty sure my new powers count as witchcraft.”
“Oh, fantastic.” Blanche groans.
“Don’t worry, Blanche!” Rose smiles. “Everything will be fine! Maybe if we do enough good, we can show the world that magic isn’t so bad.”
“That might be kind of hard,” Belladonna says, “I don’t think any of us have any loyalty to the Elysian Chamber.”
“I mean, if that vision was right, we’re gonna save the Elysian Chamber!” Ying says.
“Or watch it crumble.” Blanche huffs.
“Enough dim and dour talk!” Rose huffs. “Look! We’re here…and we’re not alone.”
The tillage beyond Elkross is made up of flowing fields of wheat and orchards growing fruits and vegetables of nearly every variety! It is a veritable cornucopia, a rainbow of crops…this particular ranch occupies the largest plot of land, nestled between two hills. There is a quaint, two-story farmhouse…however, the rest of the farm is chaos. West of the farmhouse, a barn has been knocked to the ground, and the front door of the farmhouse has been broken off of its hinges. Lurking around the property is a pack of Beowolves. They’re all over the place- in the fields, in the barn’s wreckage, you even see shadows lurking inside the house! The Beowolves are sniffing around, some of them seeming split between staying where they are or making their way toward Elkross, drawn by the uneasy feelings of the populace. However, it is your fresh terror of the situation that is drawing their attention now…
“Alright, everyone, get ready!” Rose pulls out Crescent Rose and shifts it into scythe form. “If they’re still here, they might be sensing survivors!”
“Right!” Ying nods as she, Belladonna, and Blanche ready their weapons!
The four heroes are fifty feet away from the closest Beowolves in the pack…and by the looks of things, there are a dozen in this pack.
These Grimm are in four teams of three! Group 1 (A, B, C) is the one closest to the party, Group 2 (D, E, F) is in the barn’s wreckage, Group 3 (G, H, I) is in the farmhouse, and Group 4 (J, K, L) is in the fields!
Initiative: Beowolf Group 3 (20), Beowolf Group 4 (18), Blanche (16), Belladonna (13), Beowolf Group 2 (10), Rose (8), Ying (6), Beowolf Group 1 (4)
“Well…that’s a concerning order,” Rose says, seeing the initiative on the system screen.
Immediately, two Beowolves burst out of windows on the second floor, and another bursts out of the hole where the front door used to be! Using everything they’ve got, they join Group 1, now gathering the six wolves together, ready to attack! The fields group rushes forward as well for the same purpose, gathering even more together!
“So…nine wolves altogether, ready to charge us.” Blanche huffs. “Just great.” she scrolls through her spell list. “Do I even have anything against a threat of this magnitude?!” she huffs. “I suppose I have no choice but to simply prepare.” Blanche twirls around and creates a rune under her and mutters an incantation. She casts Mage Armor and activates her Bladesong together, allowing a magical combination of power to surround her!
Blanche’s Armor Class: 11 -> 14 -> 17
“Making me harder to hit is a fine start,” Blanche stands ready and points Myrtenaster down toward the Beowolves. “Now, we just need to thin the herd…”
Belladonna draws out Gambol Shroud and sighs. “I suppose I’ll be first in the mix…let’s just hope my new magic is enough to keep me safe.”
Blanche slides down the hill and uses her Cunning Dash to close the distance to the pack of Beowolves! She swings Gambol Shroud’s sword twice upon the first one in her path!
Belladonna Attack 1: 6 + 6 = 12, miss!
Belladonna Attack 2: 14 + 6 = 20, hits!
Gambol Shroud Damage: 5 (1+4) slashing damage!
Beowolf A Hit Points: 22 -> 17
The final group from the barn’s wreckage rushes forward and gathers behind Belladonna! The rogue is now utterly surrounded by Grimm!
“Crap…” Belladonna mutters and looks around at the monsters all around her.
“This isn’t good…” Rose mutters, then gets an idea. “Ying! Take these!” She holds out her hand, and rose petals flow out to surround her sister, casting Jump. “This spell will let you jump further and get into the meat of things!”
“Perfect! Thanks, sis.” Ying grins.
“Now, let’s give Belladonna a way out.” Rose shifts Crescent Rose into crossbow form and stares down the stock, aiming at the Beowolf situation directly between Belladonna’s clearest path back to safety. As she fires, her rose petals travel with the bolt.
Rose’s Attack: 8 + 6 = 14, hits!
Crescent Rose Damage: 9 (5+4) piercing damage!
Beowolf E Hit Points: 22 -> 13
Beowolf Strength Save: 6 + 1 = 7 (Failure)
Suddenly, the rose petals surround the Beowolf and pushes it past Belladonna, barreling through the other Beowolves!
“You can push creatures around using your attacks now?!” Ying exclaims.
“Yep,” Rose smiles and reloads. “I can also choose to do extra damage or move myself.”
“Alright, let’s get this party started!” Ying rushes forward and uses the rose petals given to her to leap into the air above the pack and Belladonna! “Hmm…I could surround Bella in fire and try to take the ones surrounding her out… or…” Ying smiles and sends out I Burn at the massive group in front of Belladonna!
Fun fact! A 15-foot cone can usually only engulf a total of six creatures…however, this cone is pointing downward, and despite how a d&d map may look, the third dimension still exists. With a 15-foot-diameter area burning downward, that number increases to up to nine targets, not including the Beowolf Rose just shoved into this tight-knit pack! This single strike is about to engulf ten Beowolves…do we expect anything less of Yang?
Oh, and if you’re wondering why none of the Beowolves have attacked yet, they’ve had to take Dash actions to get to their current positions. Group 1 is the one that would be able to attack this round.
Beowolf Saving Throws
A: 4 (Fail)
B: 11 (Fail)
C: 5 (Fail)
E: 6 (Fail)
G: 6 (Fail)
H: 13 (Fail)
I: 14 (Fail)
J: 10 (Fail)
K: 4 (Fail)
L: 5 (Fail)
The dice tell a story. That story is that the Beowolves are as inconsequentially powerful as you think.
Ember Celica Damage: 11 (3+2+6) fire damage!
Beowolf Hit Points:
A: 17 -> 6
B: 22 -> 11
C: 22 -> 11
E: 13 -> 2
G: 22 -> 11
H: 22 -> 11
I: 22 -> 11
J: 22 -> 11
K: 22 -> 11
L: 22 -> 11
“Blanche, catch me!” Ying says as she plummets toward the ground! Blanche weaves her spellcraft and casts Feather Fall, creating runes for Ying to land on and leap to the ground…directly in the middle of the Beowolf pack, on top of Beowolf E!
“What are you doing?!” Belladonna exlaims.
“This!” Ying grins and slams her fists together, entering her rage! Her hair bursts into flames, and fire peels off of her, engulfing the nearby Beowolves!
With Ying’s Fire Storm Aura, she can inflict 2 fire damage to all nearby creatures when she enters her rage, and can choose to inflict that damage again on each turn while she rages!
Beowolf Hit Points:
A: 6 -> 4
B: 11 -> 9
C: 11 -> 9
E: 2 -> 0
G: 11 -> 9
H: 11 -> 9
I: 11 -> 9
J: 11 -> 9
K: 11 -> 9
L: 11 -> 9
“Whoa…” Belladonna’s eyes widen as the ambient heat engulfs her, though the fire doesn’t reach her.
“Come at me!” Ying calls out with a grin as the Beowolf she lands on is reduced to smoke.
“Your sister is insane.” Blanche gawks.
“I know, isn’t she great?” Rose grins.
The Grimm are drawn to Ying’s Rage like moths to a flame! Due to Pack Tactics and the way initiative is set up…Ying, you’re about to be the target of nine Beowolves in a row, each of which can attack twice at advantage, and one of which is simply going to try pouncing on you first since otherwise there’s scarcely room!
“Bring it on.” Ying cracks her knuckles as the first one lunges and tries to tackle her to the ground!
Grapple Contest!
Beowolf A: 4 + 1 = 5
Ying: 6 + 5 = 11
Ying wins!
Because a grapple can replace an attack roll, it’s going to try again!
Grapple Contest:
Beowolf A: 9 + 1 = 10
Ying: 19 + 5 = 24
Ying wins!
Ying wrestles with the Beowolf, evenly matched by it, but the Grimm surrounding her all want a turn! They all leap to lunge at the barbarian!
Beowolf Attacks:
B1: 8 + 3 = 11 (Miss)
B2: 8 + 3 = 11 (Miss)
C1: 7 + 3 = 10 (Miss)
C2: 15 + 3 = 18 (Hit)
G1: 19 + 3 = 22 (Hit)
G2: 15 + 3 = 18 (Hit)
H1: 13 + 3 = 16 (Hit)
H2: 4 + 3 = 7 (Hit)
I1: 12 + 3 = 15 (Hit)
I2: 19 + 3 = 22 (Hit)
J1: 17 + 3 = 20 (Hit)
J2: 14 + 3 = 17 (Hit)
K1: 14 + 3 = 17 (Hit)
K2: 10 + 3 = 13 (Miss)
L1: 16 + 3 = 19 (Hit)
L2: 5 + 3 = 8 (Miss)
Total Hits: 11
Ying manages to deflect and dodge the first few attacks, but as the Beowolf wrestling her starts to put its weight on her, one claws into her, then another, and another, some even biting her as she’s being worn down!
Thankfully, her Rage lets her halve the slashing damage these creatures inflict…
Beowolf Damage:
C2: 2 (1+1), halved to 1
G1: 2 (1+1), halved to 1
G2: 6 (5+1), halved to 3
H1: 5 (4+1), halved to 2
H2: 4 (3+1), halved to 2
I1: 3 (2+1), halved to 1
I2: 4 (3+1), halved to 2
J1: 2 (1+1), halved to 1
J2: 2 (1+1), halved to 1
K1: 4 (3+1), halved to 2
L1: 4 (3+1), halved to 2
Ying’s Hit Points: 35 -> 34 -> 33 -> 30 -> 28 -> 26 -> 25 -> 23 -> 22 -> 21 -> 19 -> 17
“GRAH!” Ying screams, throwing the Beowolf she’s wrestling off of her! “I’m still up, you monsters! Is that all you got?!”
“Don’t antagonize the monsters that halved your hit points!” Belladonna hisses.
“I repeat: your sister is insane,” Blanche says. “Luckily, she’s also drawing their attention. I’ll be able to pick off the Grimm pretty easily like this.” Blanche raises Myrtenaster into the air and unleashes three Scorching Rays, targeting Group 1’s Beowolves!
Scorching Ray 1: 16 + 6 = 22, hits!
Damage: 5 (3+2) fire damage
Scorching Ray 2: 3 + 6 = 9, miss!
Scorching Ray 3: 13 + 6 = 19, hits!
Damage: 9 (3+6) fire damage
Beowolf A Hit Points: 4 -> 0
Beowolf C Hit Points: 9 -> 0
One of her attacks misses the mark, but the other two blast into their targets, reducing two more Beowolves to smoke! Seeing this as an opening, Belladonna rushes in and flourishes her blade and scabbard in her three-attack flurry!
Belladonna Attack 1 (Target: Beowolf B): 18 + 6 = 24, hits!
Gambol Shroud Damage: 7 (3+4) slashing damage plus 7 (4+3) from Sneak Attack:
Beowolf B Hit Points: 9 -> 0
Belladonna Attack 2 (Target: Beowolf G): 5 + 6 = 11, miss!
Belladonna Attack 3 (Target: Beowolf G): 12 + 6 = 18, hits!
Gambol Shroud Damage: 5 bludgeoning damage!
Beowolf G Hit Points: 9 -> 4
Belladonna and Ying now stand back-to-back, surrounded by Grimm! Beowolves D and F, the ones trying to flank Belladonna before, lunge forward! One goes for Belladonna, the other for Ying!
Beowolf D Attack 1 (Target: Belladonna): 15 + 3 = 18, hit…?
Suddenly, shadows coalesce as Belladonna dodges, leaving a shadow clone behind to take the hit!
Belladonna’s Armor Class: 14 -> 19
This is the effect of Belladonna’s Shield spell! While active (until her next turn), Belladonna can leave shadow clones behind to take hits for her, simulated by her higher armor class. It’s not impossible to hit her, though, if the attack is swift and powerful enough!
Beowolf D Attack 2 (Target: Belladonna): 16 + 3 = 19, hit!
…like that, for instance.
Beowolf Claw Damage: 5 (4+1) slashing damage!
Belladonna Hit Points: 21 -> 16
Beowolf F Attack 1 (Target: Ying): 16 + 3 = 19, hits!
Beowolf Claw Damage: 6 (5+1) slashing damage, halved to 3!
Beowolf F Attack 2 (Target: Ying): 8 + 3 = 11, miss!
Ying Hit Points: 17 -> 14
“Alright, they need backup!” Rose rushes towards the fight and weaves her magic, casting Hunter’s Mark on Beowolf G before firing, infusing her bolt with rose petals once more!
Rose Attack: 4 + 6 = 10, miss!
“Agh! I’m no good at shooting and running at the same time…” Rose curses.
“Don’t worry, Rose, we got this!” Ying grins. “Now, I can’t just pulse out more fire with Bella here…so, let’s get to the fun part!” Ying punches the Beowolf that just hurt her, and her eyes flare red as she unleashes her Reckless power!
Ying Attack: Natural 20, crit!
Ember Celica Damage: 7 (3+4) bludgeoning damage, +2 from Rage, +2 from Ember Celica, x2 from Crit
Total Damage: 22
Beowolf F Hit Points: 22 -> 0
Ying punches clean through the Beowolf, then laughs as she uses Ignite to throw herself at another Beowolf!
Ying Attack: 13 + 6 = 19, hits!
Ember Celica Damage: 5 (1+4) bludgeoning damage, +2 from Rage, +2 from Ember Celica, +2 (1+1) from Ignite
Total Damage: 11
Beowolf G Hit Points: 4 -> 0
Only six Beowolves remain, and five of them act together! She blasted herself away from Belladonna, but the Beowolves are now split in their focus.
“Huh? I thought my rage was a beacon for them!” Ying says.
It WAS, until it became pretty clear that for you, “Rage” is just pure, joyous adrenaline.
“...oops,” Ying mutters.
Beowolves I and J go for Belladonna, while J, K, and L go for Ying!
Beowolf Attacks & Damage:
I1: 17 + 3 = 20, hits!
I2: 8 + 3 = 11, misses!
J1: 14 + 3 = 17, misses by shadow clone!
J2: 7 + 3 = 10, misses!
I1 Claw Damage: 5 (4+1) slashing damage!
J1: 3 + 3 = 6, misses!
J2: 12 + 3 = 15, hits!
K1: 18 + 3 = 21, hits!
K2: 15 + 3 = 18, hits!
L1: 8 + 3 = 11, misses!
L2: Nat 20, crit!
J2 Claw Damage: 5 (4+1) slashing damage, halved to 2!
K1 Claw Damage: 3 (2+1) slashing damage, halved to 1!
K2 Claw Damage: 6 (5+1) slashing damage, halved to 3!
L2 Claw Damage: 5 (4+1) slashing damage, doubled to 10 from crit, halved to 5 from Rage!
Belladonna Hit Points: 16 -> 11
Ying Hit Points: 14 -> 12 -> 11 -> 8 -> 3
“Okay…starting to feel it now…” Ying coughs and wipes the blood from her mouth. “But I’m not down yet.”
“Honestly, such recklessness!” Blanche scoffs and unleashes another trio of Scorching Rays! “This is the last I have for this spell…better make it count!”
Scorching Ray 1 (Target: Beowolf J): 10 + 6 = 16, hits!
Damage: 7 (6+1)
Scorching Ray 2 (Target: Beowolf K): 17 + 6 = 23, hits!
Damage: 7 (6+1)
Scorching Ray 3 (Target: Beowolf L): 11 + 6 = 17, hits!
Damage: 5 (3+2)
Beowolf J Hit Points: 9 -> 2
Beowolf K Hit Points: 9 -> 2
Beowolf L Hit Points: 9 -> 4
Belladonna uses her Cunning Disengage to join Ying and swing upon her foes with two slashes of Gambol Shroud!
Belladonna Attack 1 (Target: Beowolf J): 12 + 6 = 18, hits!
Gambol Shroud Damage: 5 (1+4) slashing damage!
Beowolf J Hit Points: 2 -> 0
Belladonna Attack 2 (Target: Beowolf K): 15 + 6 = 21, hits!
Gambol Shroud Damage: 10 (6+4) slashing damage!
Beowolf K Hit Points: 2 -> 0
Two more Beowolves are eviscerated, reduced to smoke! Beowolf D, the only remaining of the flanking wolves, has its attention turned toward the advancing rose-cloaked girl and lunges at her!
Beowolf D Attack 1: 9 + 3 = 12, miss!
Beowolf D Attack 2: 2 + 3 = 5, miss!
Rose expertly dodges aside and transforms Crescent Rose into scythe form, moves Hunter’s Mark to the Beowolf in front of her, and swings!
Rose Attack: 9 + 6 = 15, hits!
Crescent Rose Damage: 14 (10+4) slashing damage plus 6 force damage, plus 5 piercing damage from Gathered Swarm! Totals 25 damage!
Beowolf D Hit Points: 22 -> 0
Rose rushes forward to aid her friends and brandishes her scythe, ready to fight the final three! Ying, on the other hand, takes a deep breath.
“Alright…I could take the potion…” she smirks. “But this fight is basically won.” Ying turns and unleashes I Burn to engulf two Beowolves!
Beowolf H Dex Save: 12, fail!
Beowolf I Dex Save: 2, fail!
“I Burn” Damage: 13 (2+6+5) fire damage!
Beowolf H Hit Points: 9 -> 0
Beowolf I Hit Points: 9 -> 0
Ying then uses Ignite to blast herself at the final Beowolf, leaving the dissolving corpses behind!
Ying Attack: 5 + 6 = 11, miss!
The Beowolf sidesteps at the last moment, and Ying’s fist impacts the ground! “...whuh-oh.” Ying mutters as the final Beowolf lunges at her!
Beowolf Attack 1: 13 + 3 = 16, hit!
Claw Damage: 3 (2+1) slashing damage, halved to 1!
Ying Hit Points: 3 -> 2
Ying grunts as she’s forced back, and the final attack comes for her!
Beowolf Attack 2: 19 + 3 = 22, hits!
Claw Damage: 2 (1+1) slashing damage, halved to 1!
Ying Hit Points: 2 -> 1
Ying stands her ground, breathing heavily. “Not…down…yet…”
Blanche holds up Myrtenaster and unleashes Magic Missiles upon the final beast!
Magic Missiles: 5 (4+1), 4 (3+1), and 3 (2+1) force damage!
Beowolf L Hit Points: 4 -> 0
The final Beowolf is peppered with Magic Missiles, reducing it into mist just before it can lunge any further. Ying takes a deep breath, and then cheers!
“YEAH! We won!” Ying laughs.
“Oh, my gosh, Ying, you gotta be more careful!” Rose rushes to her. She weaves her spellcraft, and roses begin to surround Ying as Rose casts Cure Wounds. The roses settle into the wounds and transmute into flesh and viscera to heal her.
Cure Wounds: 6 + 7 + 2 = 15
Ying Hit Points: 1 -> 16
“Feeling better already. Thanks, Rubes.” Ying pauses. “Hey, nicknames aren’t affected!”
“Too bad that nickname doesn’t make sense in this world.” Rose huffs.
“Alright, alright. I’ll think up something else.” Ying snickers.
“We should search for survivors!” Rose calls as Blanche joins them and sheathes her rapier. Similarly, the rest of the team stows their weapons, though they all keep their guard up just in case they missed any straggling Grimm.
“There was so many…” Belladonna looks over the dissolving bodies of the Beowolves. “Where do they come from…?”
You can each roll Investigation or Perception to search for survivors.
Rose’s Perception: 10 + 6 = 16
Blanche’s Investigation: 12 + 3 = 15
Belladonna’s Investigation: 17 + 4 = 21
Ying’s Perception: 15 + 0 = 15
Our heroes search the farmhouse, finding evidence of a struggle and a few bodies, but not enough to make up the entire ranch staff. Eventually, you all find the basement, which seems like it’s been barricaded from the inside. When it’s clear that you are not the monsters, the few survivors cheer that they’ve been saved and open the doors!
“Thank you so much!” the ranch owner says. “Those monsters came out of nowhere. We’ve dealt with wolves and the occasional monster before, but those things…”
“They’re something new,” Rose says, “spread the word. Those creatures are drawn to negativity more than anything else.”
“We will! Thank you!” the rancher nods. “I’m sorry, we have no way to pay you…certainly not enough for what you deserve.”
“Not a problem at all, sir.” Rose smiles. “We’re just happy to help.”
“But perhaps there is something I can do!” the rancher says. “My brother is the blacksmith in town. I can organize for you all to have some new armor made, and I have some old armor from my Father’s time as a Knight…I believe it may be enchanted.”
Rose looks at her compatriots and smiles. “You know, I think we’ll take you up on that.”
The finest thing about helping people when you’re an adventurer is the connections that can come with it. Your reputation grows, and new armor is commissioned for you! Belladonna and Blanche each attain a set of Studded Leather armor, bringing with it more protection for Belladonna and a shorter dress for Blanche, bringing with it more mobility.
Belladonna Armor Class: 14 -> 15
Blanche Armor Class: 11 -> 13
“With armor like this, I won’t need to worry about Mage Armor anymore.” Blanche smiles.
Rose is given a breastplate as a basic upgrade from her studded leather.
Rose Armor Class: 15 -> 16
While Barbarians don’t always need armor, a little extra armor never hurt anyone. The armor that was described as enchanted is a flexible, mithral suit of half-plate with additional magical protection. As the MVP of the fight, Ying is rewarded with this armor, giving her a welcome boost to her power.
Ying Armor Class: 14 -> 17
“Now this is what I’m talking about!” Ying flexes. The combination of metal and leather on the half-plate allows for a beautiful gold-colored visage that brings with it an intimidating presence.
“Total victory for Team RWBY!” Rose cheers.
“Team RWBY?” Belladonna chuckles.
“Yeah, R-W-B-Y! It’s our names! Our actual names.” Rose smiles. “Like what Team STRQ did!”
“I like it!” Ying grins. “Come on, let’s head back to the keep while we wait for the others.”
A unique reward has been granted to our Team RWBY, and now they plan to wait for their compatriots. Let’s take a look at how THEIR quest has gone…
Notes:
The short quests and growth in these early levels simulate how the early RWBY episodes were pretty short! It's all about the buildup ;)
Chapter 14: Level 4
Notes:
(See the end of the chapter for notes.)
Chapter Text
Author’s Prelude: Full disclosure, this has been on pause because I’ve been trying to write JNPR’s quest. I know what I want to write, but I just…can’t put it to page. So I’ll explain what happened in my own way…and then just go over the level-up. There’s nothing more to be had during this intermission, consider it a short lead into me continuing this series!
~=~
“...and Jaune crit, finishing off the Ursa!” Nora boasts to her friends after the session. “It was awesome!”
“And thanks to him, Cardin is going to be leaving Elkross,” Pyrrha smiles. “The village won’t have to deal with his bullying anymore.”
“Aw, gee, you guys…” Jaune chuckles. “I just got a little lucky, is all!”
“Luck has nothing to do with it,” Pyrrha smiles. “We’re all coming into our own.”
“We also found something weird!” Nora grins. “There was this totem that was attracting the Grimm. We destroyed it, and we’re bringing the pieces with us since the magic’s all gone.”
“That sounds awesome!” Ruby smiles. “You guys did amazing!”
“You all did incredibly,” Seifer smiles. “And next time, things are going to get interesting! Feel free to start making theories about what’s going on lately. You’ll have to start taking action soon…”
“Do you have to say ominous things at the end of every session?” Weiss deadpans.
“Yes.” Seifer replies, unashamed.
“This is gonna be great!” Ruby grins. “We’re almost at level 5, and we’re all getting stronger!”
~=~
Rose Stark has reached Level 4!
- Rose’s Dexterity increases to 19!
Princess Blanche Frost has reached Level 4!
- Blanche’s Dexterity increases to 14!
- Blanche’s Intelligence increases to 17!
- Blanche’s Armor Class increases to 14!
“Belladonna” has reached Level 4!
- Belladonna’s Dexterity increases to 19!
- Belladonna’s Armor Class increases to 16!
Ying Stark has reached Level 4!
- Ying’s Strength increases to 18!
Jean the Rusted Knight has reached Level 4!
- Jean’s Strength increases to 16!
Thora has reached Level 4!
- Thora’s Strength increases to 16!
- Thora’s Dexterity increases to 14!
Sellicha has reached Level 4!
- Sellicha’s Strength increases to 19!
Ren has reached Level 4!
- Ren gains the “Slow Fall” trait!
- Ren’s Dexterity increases to 17!
- Ren’s Armor Class increases to 16!
~=~
Seifer smiles as he plans for the next session. “I think it’s time to bring in the Shadow Clan…”
Notes:
Next time, we're gonna delve into this fic's version of the volume 1 finale! We're gonna meet Sun, Penny, and get a good look at the Shadow Clan, which takes the place of the White Fang. We're back, baby!
Chapter 15: The Shadow Clan
Notes:
(See the end of the chapter for notes.)
Chapter Text
It’s a new day in Elkross. Rose walks through Thornveil Keep, still waking up (they had an early start today, Ruby has convinced everyone to play all day) , and she heads into the Dining Hall, which is full of food, and her teammates are all eagerly eating.
“Food!” Rose craves and eagerly starts eating. “Mmm…what are we talking about?”
“For now, we were discussing your plans,” Glynda walks into the hall with her hands behind her back. “I presume you’ll all be heading to Solace for the Festival of Peace?”
“Yep!” Rose smiles. “That should give us enough time to make a real name for ourselves, right?”
“It gives you a month,” Glynda points out.
“Oh, uh…that’s less time than I thought…” Rose mutters.
“A month is still plenty of time,” Sellicha smiles.
“I know I’m here for the Festival, to some extent…” Blanche says softly, “But what do we know about it?”
Rose’s History: 15 + 0 = 15, Success!
Blanche’s History: 15 + 5 = 20, Success!
Bella’s History: 2 + 2 = 4, Failure.
Ying’s History: 5 - 1 = 4, Failure.
Jean’s History: 12 + 0 = 12, Partial Success!
Sellicha’s History: 11 + 0 = 11, Partial Success!
Thora’s History: 7 + 0 = 7, Failure.
Ren’s History: 11 + 1 = 12, Partial Success!
“I know Ren’s done a little looking into it,” Thora says, “but I still know basically nothing.”
“I’ve never attended,” Bella says succinctly.
“I have, I just tend to party,” Ying snickers.
“Then perhaps a history lesson is in order,” Blanche smiles. “As you’re all aware, the War of Division ended with the Kingdoms being established and the borders being put in place. The war began because vastly different creatures struggled to live in harmony, not the least of which because of the lifespan difference. It is for this reason that travel between countries is rare, and a special moving outside of their established homeland is even rarer. In the past hundred years of peace, there is only ever one major exception to this rule: the Festival of Peace. Each nation takes turns every year hosting this festival in their capital, and the borders are freely opened so that everyone can indulge in another culture! The final day of the Festival coincides with the day the Elysian Treatise was signed, and it celebrates the peace that comes from our division.”
“Yeah, but that’s the boring stuff!” Rose interjects. “The Festival of Peace is seven days of fun! The first few days are universal, but each Kingdom has its own version of festivities for the last few days. And in Arcadia, we always hold competitions! Epic contests, even more epic prizes, you get to test your skills and mettle against the mightiest heroes the continent has to offer! And if you come out on top, the whole world will know!”
“I was getting to that,” Blanche sighs.
“Yeah, well, I wanted to say my piece!” Rose sticks out her tongue. “And besides…this has given me an idea.” She grins and stands up. “We should obviously keep fighting and questing, but we should enter the Festival of Peace! If we win the Festival’s competitions, on top of the reputation we earn by being heroes, we’ll get an audience with royalty for sure!”
“That’s…not a bad idea,” Blanche realizes.
“If you intend on joining in the festival’s competitions, you will all certainly need more training,” Glynda points out. “Not only will true Knights of Arcadia, and those with similar skillsets, be competing, but you will have to learn how to hide your growing magical skills. Using something as simple as a cantrip will lead to purification. To make matters worse, the Mother Superior will be attending, and she possesses the gift of Weavesight.”
“Weavesight?” Jean asks.
“It means she can see the flow of magic,” Sellicha says. “No matter how subtle we are, if she can see us, she’d see us using spellcraft. Only Blanche and I will be safe.”
Mechanically, it just means the Mother Superior can cast “Detect Magic” at will. If ever someone gains that ability, they’re considered to have Weavesight. This means weavesight CAN be interrupted if they’re concentrating on another spell…but it’s safe to say they’re using their weavesight at all other times.
“Then perhaps we should leave the competitions to Sellicha and myself,” Blanche smiles. “With our combined skills across the competitions, we’re sure to go far.”
“I think we should wait until we know what the competitions are before we decide who does what,” Bella says.
“Bella’s right,” Ying says. “We have a whole month until the Festival! We’ve got time.”
“Yeah!” Rose smiles. “We’ll do as many epic quests as we can, and when the time for the festival comes, we’ll make the journey!...how far is it to Solace?”
“Three days on horseback,” Glynda says.
“Perfect! We have plenty of time!” Ruby grins.
“Not only that, but one week before the Festival of Peace is the first day of Autumn. Elkross holds a Harvest Festival on that day,” Glynda explains.
“Oh, that’s perfect!” Ruby grins. “Alright, everyone! Our goal today is to find out what Roman Torchwick’s up to. We’ll arrest him and start off with a bang!”
~=~
The recently-dubbed Teams RWBY and JNPR walk through Elkross, enjoying the sights as they realize things are changing. Several caravans are passing through the settlement from all directions…it looks like some people are already on their way to Solace for the festival. There are flags from the other nations visible, but nothing regal. You’d guess that most of them are supplies, foreign goods being transported to Solace that foreign merchants can sell during the Festival for a hefty price.
“Ah…I’m already filled with excitement!” Blanche smiles. “The Festival of Peace. It’s so soon…it’s strange, to feel so excited for something I’ve never actually attended.”
“I know what you mean!” Rose grins. “It feels like something’s coming that I’ve just been waiting for! Isn’t it cool?”
“I’m pretty sure Blanche’s excitement comes from wanting to spy on the competition,” Bella smiles, and Blanche blushes and huffs…
…though she doesn’t deny it.
“Shut it!” Blanche hisses at Seifer’s disembodied voice.
Hehe…anyway, I’m going to have you all roll some Perception.
Rose’s Perception: 12 + 6 = 18, Success!
Blanche’s Perception: 16 + 1 = 17, Success!
Bella’s Perception: 17 + 0 = 17, Success!
Ying’s Perception: 9 + 0 = 9, Failure.
Jean’s Perception: 3 + 3 = 6, Failure.
Sellicha’s Perception: 18 + 3 = 21, Success!
Thora’s Perception: 8 - 1 = 7, Failure!
Ren’s Perception: 19 + 3 = 22, Success!
Rose, Blanche, Belladonna, Sellicha, and Ren all notice that one of the caravans seems to be in a sorry state. However, it isn’t the damage you’ve come to associate with the Creatures of Grimm. They look like they’ve been robbed. The Centaur merchants seem to be talking to the guards, and since those that succeeded all rolled at least a 16, they overhear two of the guards talking…
“I don’t get it,” the first guard says. “A bunch of hooded figures, attacks in the night, cloak and dagger without even holding them up…just an ambush. And they didn’t even take any money. Just a bunch of random stuff.”
“Nothin’ random about it,” the second guard, an older one, says. “Gemstones, plants, baubles…random at first, but I served while the Witch Queen ruled. They’re stealing spell components.”
“What, like witch stuff?” the first guard asks. “There’s a lot of travel this time of year. You think maybe the Shadow Clan snuck through the border?”
“Yeah, I’m thinking this isn’t our job,” the second guard huffs. “We worry about anything happening in Elkross, and let the Chamber handle any witches that are causing problems beyond the walls of the villages. The only witches we have to worry about are the Court Witches and the Demon Prince up in Solace.”
Blanche scoffs and turns up her nose. “The Shadow Clan…what an awful bunch of degenerates.”
“What’s your problem?” Bella asks.
“My problem?” Blanche rolls her eyes. “I simply don’t care for a gaggle of insane cultists.”
“The Shadow Clan isn’t a cult,” Bella says, crossing her arms. “They’re a society of misguided dark elves.”
“Who fraternize with the likes of goblins, orcs, and demons!” Blanche points out. “They want to conquer Alfemir and the rest of Ingentes for their own twisted empire.”
“They’re not…” Bella frowns. “That doesn’t explain why they would be robbing caravans in the middle of Arcadia.”
“I’m lost,” Jean leans and whispers to Sellicha, “What’s the Shadow Clan?”
History checks~ Blanche and Belladonna are exempt, since Weiss and Blake did some reading on my world’s lore and actually know this stuff.
Rose’s History: Natural 20, Critical Success!
Ying’s History: Natural 20, Critical Success!
Jean’s History: 5 + 0 = 5, Failure.
Sellicha’s History: 18 + 0 = 18, Success!
Thora’s History: 3 + 0 = 3, Failure.
Ren’s History: 8 + 1 = 9, Failure.
What a fascinating result for the sisters.
“They’re a rebellion stationed in Alfemir,” Sellicha says. “Formerly the Dark Clan, they rose up to fight the Elysian Chamber two years ago. Not too long after their inception, a ceasefire was called. Now they’re isolated on an island, and it’s said that their leaders teach all who live their the magical arts. Their clan is home not only to Dark Elves, but a large number of Goblins, Orcs, and Stygians, which some people believe are born to the people as a result of dark bargains. However, their numbers are too great and their magical prowess too precise for an attack to be launched, so the ceasefire has become a stalemate.”
“That’s missing out on a lot of key details,” Ying says. “But that’s public opinion for ya.”
“Either way, Belladonna’s right, the Shadow Clan has never left Alfemir,” Rose says. “It was probably Torchwick. He’s still out and about, and he didn’t steal any money from the general store when I fought him there.”
“That still doesn’t change the fact that the Shadow Clan is a bunch of scum,” Blanche scowls. “Those people only know how to lie, cheat, and steal.” She says, unaware of Belladonna’s growing anger. “That’s what happens when you let so many stygians live among you.”
“I’m not sure I’d necessarily go that far,” Ying crosses her arms in thought.
“Hey, stop that stygian!” someone calls from afar.
Ying frowns and looks up at the sky. “Really?” she asks incredulously.
I won’t apologize for being unknowingly prompted.
The group rushes over to see what’s going on, and what they see is certainly perplexing—leaping with incredible height and distance out of a storage caravan, a stygian lands on top of a nearby building. He has golden skin and hair, his eyes are blue, and while he’s shirtless, he wears an open pair of loose vestments that look like they once belonged to a chamberlain, but have had all the religious stitching ripped out. He wears it open in a way that shows off his abs. His grin is wide with sharpened canines, and his tail is long and prehensile. His horns curl smoothly backwards with his hair and hook around his ears. The way he moves is primate-esque, making him resemble some kind of demon-monkey.
“Thanks for the ride, guys!” the stygian laughs.
“You no-good stowaway!” one of them shouts.
“Hey, I’m no stowaway!” the stygian defends himself. “I was just taking a nap with crates. Not my fault you didn’t check on them!”
“Hey!” the older guard from before says as he approaches with the younger one. “Get down from there this instant!”
“Well, if you insist…” the stygian chuckles.
The stygian leaps off the roof, over the guards, and lands harmlessly on the ground before breaking out into a sprint at speeds that you’ve all only ever seen Ren able to accomplish! Confirming his status as a monk is harnessing step of the wind, allowing him to rush past your group and disengage, preventing any of you from getting the chance to apprehend him.
As he passes by Bella, he winks at her, which only she catches as he continues his escape.
“The name’s Sun Wukong!” the stygian says. “Remember it, because after I win this year’s competitions, the whole world’ll be singing my praises!” Like a bipedal goat, his hooves hook into the wood of buildings he scales, letting him climb effortlessly and leap between roofs.
“Well…there goes our competition,” Ying comments.
“After him!” Blanche says. “We need to see his skillset! And he might know something about the robbery.”
“We’ll try to cut him off,” Jean says, and the two teams split in different directions.
We’ll follow Team RWBY…and Blanche is quite gung-ho about leading the charge. Before any of you roll checks to find this stygian, I need Blanche to roll a Dexterity Saving Throw.
Blanche’s Dexterity Saving Throw: 9 + 2 = 11, Failure.
Blanche oofs when she slams into what feels like a wall, and she grunts as she stumbles back. She looks around, finding that in her confusion, the stygian has escaped any chance of being seen.
“No…he got away!” Blanche frowns.
“Uh…Blanche?” Ying points out that Blanche is standing over what she ran into and knocked over…a human girl! She has bright orange hair and vibrant green eyes, and she wears a finely-made dress that makes her look like a nobleman’s daughter. She also wears a choker around her neck with a pendant on it carved with a green rune. Blanche gasps, startled, and backs off of her.
“Sal-u-tations!” the redhead waves jovially from the ground.
“Um…hello,” Rose says.
“Are you…okay?” Ying asks.
“I’m wonderful! Thank you for asking,” the girl beams.
Team RWBY looks at each other in bewilderment, and Ying speaks up, “Do you wanna get up?”
“...yes!” the girl says after considering for a moment. She leaps to her feet with athletic grace, and Team RWBY takes a step back. “My name is Penny! It is a pleasure to meet you.”
“Hi, Penny. I’m Rose, Ranger of Patch Island,” Rose says.
“I’m Princess Blanche Frost of Alfemir,” Blanche adds.
“Belladonna,” Bella says succinctly.
“Are you sure you didn’t hit your head?” Ying asks, and Bella elbows her. “Oh, I’m Ying.”
“It is a pleasure to meet you.” Penny smiles.
“You already said that,” Blanche points out.
“...so I did!” Penny says.
“Well, sorry for running into you,” Blanche walks past her.
“Take care, friend!” Rose smiles and waves goodbye. Penny’s eyes widen.
“She was weird…” Ying mumbles as they walk away.
Oh dear…she said the word…
“Wait, what? What word?” Rose wonders.
“What did you call me?” Penny asks, immediately catching up to the group.
“Uh…” Ying flushes, thinking she’s to blame. “I’m really sorry, I definitely didn’t think you heard me!”
“No, not you,” Penny walks past Ying and looks at Rose. “You.” Rose stammers as Penny gets very close to her. “You called me ‘friend’! Am I really your friend?”
“Um…” Rose sees her team motioning to turn her down, but her eyes are so big, and she’s very cute.
Uh-oh, I am VERY gay, Ruby realizes internally, and am not immune to cute girls.
“Y-yeah, sure! Why not?” Rose smiles. The rest of Team RWBY facepalms, but Penny laughs, overjoyed!
“Sensational!” Penny smiles brightly. “Oh, I'm so excited! We simply must find a way to keep in touch. My Father will be so excited to hear that I made a friend in Arcadia!”
“Is this what I was like when we met?” Rose asks Blanche.
“No,” Blanche crosses her arms, “she seems far more coordinated. She didn’t trip over my luggage and drop a box of firecrackers that nearly set my dress on fire!”
“Oh my gosh, get over it! I’ve said I was sorry like a hundred times!” Rose sputters.
“So,” Ying turns to Penny, “you’re not from Arcadia?”
“No! I am from the Silverclaw Archipelago,” Penny curtsies, “here as the Court Witch Apprentice, to showcase my abilities in the competitions.”
“Wait… you’re a Court Witch?” Blanche asks. “Where’s your circlet?”
“I was instructed only to wear the circlet when performing feats of magic,” Penny says. “I will attract less attention that way.”
“Wait,” Belladonna cuts in, “Court Witch Apprentice? There’s no Court Witch Master for the Archipelago.”
“Not yet,” Penny beams, “but the Chieftain Heir has her eyes on a candidate! I will be showcasing my talents during the festival to prove myself worthy of their expectations. In the meantime, I have come to Elkross to ‘scope out the competition’ and report back to Miss Nivix.”
“Nivix…? You’ve met Aloysia?” Rose asks.
“Yes!” Penny smiles. “She was very kind. She told me to come to Elkross, watch people, and not talk to anyone under any-” she pauses. “Oh. Oops.”
Blanche rolls her eyes. “Aloysia seems shiftier all the more we learn about her…but if you come from the Archipelago, you probably don’t know that…that…demonically primate rapscallion.”
“The who?” Penny tilts her head.
“The filthy stygian who snuck across the border!” Blanche scoffs.
“Why do you keep saying that?!” Bella exclaims.
“Yeah, Blanche, tone it down a little…” Ying looks uncomfortable.
“Stop calling him a rapscallion!” Belladonna gets more heated. “Stop calling him a degenerate! He’s a person!”
“Oh, I’m sorry,” Blanche speaks condescendingly, “do you want me to stop referring to a waste basket as a waste basket? Or this building as a building?”
“Stop it!” Bella snaps.
“Stop what?” Blanche frowns. “He clearly broke the law! Give him time; he’ll probably join up with those other demons in the Shadow Clan.”
“You ignorant little brat!” Belladonna all but snarls, and she storms away.
“How dare you talk to me like that!” Blanche stomps after her. “I am your teammate!”
“You are a judgmental, spoiled brat!” Bella retorts.
“How could you say that to me?” Blanche gawks.
“The mere fact that you would sort a random man with an insurgency solely based on his species makes you just as much a scoundrel as you believe him to be,” Belladonna hisses.
“Hey, uh, we should go…” Ying says to Rose, who is looking at the duo in worry.
“What’s gotten into them…?” Rose wonders softly. “This isn’t like her.”
“So you admit it!” Blanche smirks. “The Shadow Clan is just a group of radical terrorists!”
“That is not what I meant, and you know it!” Belladonna retorts.
~=~
The arguing continues all the way back to Thornveil Keep. Team RWBY has holed themselves up in the war room, and Rose requested that Glynda tell Team JNPR to wait for them. As she walks back into the war room, she sighs as she sees that the argument has not stopped.
I’m just glad I can skip over most of it…
“Yeah, lucky you,” Rose mutters bitterly.
“I don’t understand why this is causing such a problem,” Blanche says.
“That is the problem!” Bella says, enraged.
“You realize you are defending a society that hates us, don’t you? The people of the Shadow Clan have willingly taken on dark magic, they are pure evil!” Blanche shrieks.
“There’s no such thing as pure evil!” Belladonna says, exasperated. “Why do you think they hate the world so much? It’s because of people like Prince Cardin, people like you, that force the Shadow Clan to be so drastic!”
“People like me?” Blanche’s eyes widen.
“You’re discriminatory and complacent!” Belladonna points out.
“I’m a victim!” Blanche snaps, and takes a deep breath. “Do you want to know why I despise the Shadow Clan? Why I don’t particularly trust the stygians?” she glares. “It’s because they betrayed us. The leader of the Shadow Clan was the Enchantress, the Court Witch Master before Winter. They were close. I may not have seen them much, but I saw them enough. They were our family. And then, the Enchantress and her Stygian General of a husband turned on us for a crime that isn’t even possible. They orchestrated a grand deception to shroud their betrayal of Alfemir, the Chamber, and everyone in Ingentes. Even after the ceasefire, it has been a hard two years for me. They single-handedly threw every step of progress we had made to stop our people from fearing their innate magic. They indulged in their wants to use their power, and now all of elfkind is paying for it. Do you have any idea how hard it was? To fear for my sister’s life the entire time she practiced magic, that at some point, the Elysian Chamber would simply change their minds about what controlled magic meant? I have seen countless peers and family friends purified for the sin of using their innate talents. But I lived with it, because it is our way. And with every asset lost, my father would become furious. And that made for a very. Difficult. Two years of my life.”
Rose walks closer. “Blanche, listen…”
“No!” Blanche snaps. “You want to know why I despise the Shadow Clan?! It’s because they’re a bunch of liars, assassins, and traitors who lied about a missing son to start a war!”
“We didn’t lie about him, and we wouldn’t stand by while you all thought we did!” Belladonna snaps, enraged. Her form flickers, and everyone’s eyes widen…an illusion, shifting slightly before stabilizing. Belladonna’s face has shifted to fear and panic as she realizes what she said. Blanche takes a step back in shock and fear.
“You…I know your voice…” Blanche says softly, then clutches her head.
“I…I…” Belladonna dashes to the window and leaps out!
“Belladonna, wait! Come back!” Rose calls.
Belladonna’s Stealth Check: 18 + 8 = 26
Belladonna vanishes into the night.
“No…we have to find her…we have to-” Rose gasps as she sees the mists closing in. “No. We can’t be done already! Please, we can’t stop yet-!”
I’m afraid I’ll have to call it here. After one more thing.
~=~
Belladonna rushes through Elkross in the dead of night, and stops in front of a statue in the center of town. It’s of a regal knight in grandiose armor standing over the slain carcass of a beast. Belladonna’s eyes are filled with tears as she falls to her knees, and for the first time in who knows how long, she finally releases the weak illusion cast over her body.
Belladonna’s true body is as black as pitch, with a pair of small horns poking out of her head. Her tail is long and thin, and she keeps it wrapped around her right left when she’s hiding.
“You know, I thought there was something different about you,” Sun Wukong says from a nearby roof, and Belladonna looks up at him. “So, one accused hellspawn to another…wanna talk about it?”
Before Belladonna answers, the mist comes for her.
~=~
Blake takes a breath as she opens her eyes. That was… so intense.
“What happened?” Jaune asks, worried.
“I-I don’t know, everything just got…really serious…” Ruby frowns.
Blake’s about to speak up, but everyone sees Weiss collapse out of her seat. She’s hugging herself, and tears are pouring out of her eyes.
“Weiss?” Ruby asks.
“I’m sorry!” Weiss gasps as she sobs. “I’m sorry! I-I didn’t mean it…I-I don’t know why I said those things! I wanted to stop, but I couldn’t!... you.” She glares at Seifer. “What did you do to me?!” she screams.
Seifer doesn’t look angry or guilty or even smug, just…sad.
“I’m sorry,” Seifer sighs, “I should have been clearer during character creation.”
“What do you mean?” Yang asks accusingly. “What happened?”
“I don’t control your characters,” Seifer says. “Only you do. But they are also influenced by the story that’s been written. You’ll feel linked to characters you would have met but didn’t meet during the game, you’ll feel a want to protect your homeland, you’ll feel loyalty to the rulers your characters respect…you will act in accordance with what you wrote about them. Weiss has been writing addendums to her backstory almost every milestone, and this time was no different.”
“My story about the Shadow Clan…” Weiss shakes her head. “Wait, but I didn’t want Blanche to be racist! Angry at the Shadow Clan, yes, but this is too far!”
“Your backstory about the Shadow Clan was nonstop negativity,” Seifer says. “Blanche has never had a positive experience with a stygian, but you wrote about her father’s racism. I didn’t do anything, Blanche’s mind did. Hate is learned.”
“Are our characters…real?” Pyrrha asks nervously.
“To an extent,” Seifer sighs. “They’re still you, but…it’s hard to explain. It can be easy to fall into character. Your parents and uncle had trouble with that, too,” he explains to Ruby and Yang.
“Will we remember this information when we go back in?” Ren asks.
“Yes,” Seifer nods, “this isn’t meta-breaking knowledge. Again, I should have told you earlier, but it slipped my mind at the time.” He takes a deep breath. “Now, I know we wanted to play longer today, but that was a lot. If we want to call it here, we can…”
“Yeah, I wasn’t even directly involved, but that seems like a lot…” Nora says sheepishly, and her team agrees.
“...you can all go if you want,” Blake says, “but I want to keep playing.”
“Blake…?” Yang’s eyes widen.
“I know I was heated, but I don’t think it will be hard to resist falling into our characters now that we know it’s coming,” Blake remarks. “Even if it’s just me, I left off with Sun. I want to talk to him.”
“Well…I wanna keep going, too.” Ruby says. “Rose can look for you in the morning!”
“And she won’t be alone,” Yang smiles. “Weiss? How about you?”
Weiss takes a deep breath. “I feel terrible about all of that…” She clenches her fists. “But I want to make it right. I want to redeem Blanche. I want to keep playing, too.”
“Well, then,” Seifer smiles a little, “it seems Team RWBY still has more to do.”
The die glows once again, and the four girls return to Terran to continue on a new morning in Elkross…
Notes:
As a note, you'll notice this fic is in a series called "The Dungeon Project."
I have a lot of storylines in my homebrew world, and I plan on tossing more than just RWBY into those adventures! Seifer and his magic dice have plenty more to tell. If you guys want to see initial chapters of other stories, or at least if you want to know what fandoms will be tossed into what stories! If you wanna know, I'd be glad to throw that info into the notes of the next chapter.
And Trengkai_Villu asked a good question: "Does that mean that every players group is going to meet with Seifert? Does that mean that you could crossover the stories or are all of them like in their own playing zone?"
To answer, YES, the DM will always be Seifer...or at least his Dice. And yes, there may be some potential for crossover, but not in the ways you think! all the campaigns take place in individual places on the timeline, but the actions of certain campaigns WILL affect others. For instance, in this RWBY campaign will directly affect *three other* campaigns just by way of it being RWBY! After all, we'll be getting a variation of the Maidens in the world! That can affect an entire setting.
Chapter 16: The Lost Stray
Chapter Text
Belladonna takes a deep breath. It’s a new day, she’s disguised again, and the two of them (she and Sun, that is) are sitting on the roof of the Dripstone Inn. They ordered some tea, and Sun ferried it up to the roof so they could hang out. Belladonna takes a sip, and she already feels a little more soothed.
“So…you want to know more about me?” Bella asks.
“Finally, she speaks!” Sun grins. “This whole time, you’ve given me nothing but small talk and weird looks,” he quips, and she glares at him. “Yeah, like that.”
Belladonna takes a deep breath. It’s…surprisingly hard to talk about. But Blake is in control, she’s not just a character she wrote.
“Sun…are you familiar with the Shadow Clan?” Belladonna asks.
“Of course,” Sun nods, “I don’t think there’s a stygian in all of Ingentes who hasn’t heard of them. Stupid, holier-than-thou creeps that give a bad name to everyone trying to ignore their innate magic. Bunch of freaks, if you ask me!”
Belladonna sips her tea as he talks. “I was once a member of the Shadow Clan.”
Sun chokes on his drink and wipes his mouth, trying to process what he heard. “Wait a minute, you were a member of the Shadow Clan?!”
“More than that,” Belladonna sighs, “I’m the Enchantress’s Daughter.”
“Oh…damn.” Sun gawks.
“I’ve heard people talk about the story of the Shadow Clan,” Bella frowns. “But they’re leaving out the important parts.”
Sun puts down his cup. “Well…if you’re willing to talk, I’m here to listen.”
Bella nods. “I might as well get this off my chest,” she accepts. “It all began years ago. As the Court Witch, my Mother was ostracized by most of her peers. Even as the leader of the Dark Clan, she could never find herself relating to other Dark Elves. Her only true connection was with her student, Winter. But then, she made connections with the other Court Witches. There’s only one Court Witch in Olympia, an Oracle that lives in isolation…but the others were like a second family. The Witch Queen of Arcadia, the Seidhr of the Archipelago, and the Grand Mage of Niria and his Apprentice.” She hangs her head. “I never got to know any of them.”
“What happened?” Sun asks.
“Ashbringer,” Belladonna says bitterly. “Thirty years ago, a dragon emerged in Niria. It wiped out so many of their lands, to the point that Niria still burns. They haven’t hosted a Festival of Peace ever since his first emergence. The Court Witches of Niria sacrificed themselves to protect the capital from Ashbringer’s initial attack. Eight years later, a dwarven witch came from the wilderness. With no fear of the Elysian Chamber, she marched through every Kingdom and recruited an army of heroes, fear of Witchcraft be damned, and led an assault on Ashbringer’s Volcano. That witch sacrificed herself to land the killing blow on Ashbringer…and the mountain came down around them, and Ingentes had been saved. But because she was a witch, the Elysian Chamber did everything they could to prevent statues to be erected, stories to be written from her, or any kind of honor to her name. Enraged and insulted by this blow to dwarven pride, the Seidhr of the Archipelago defected, creating a rebellion of his own called the Outsiders.”
“There are two rebellions?!” Sun gawks. “Wait, but if the Seidhr’s friends with your Mom, why didn’t they work together?”
“I’m getting to that,” Bella says, “but the tragedy isn’t over. You see, at the time of Ashbringer’s death, both my Mother and the Witch Queen were pregnant. My Mom gave birth to a healthy, dark elf boy…and the Witch Queen died giving birth to the one the Arcadians call ‘The Demon Prince’. My Mother’s first husband was one of circumstance, they didn’t love each other…but after her son was born, she fell in love with her general, a stygian man. They married, and a few years later, I was born.” She smiles a little. “Despite it being hard growing up as the daughter of a stygian and a witch, with so many eyes on me…I was happy. My big brother was the best. He trained and became one of the most skilled warriors of our clan. They would say he was born with the ambition of a human, and if you could see him, you’d believe it. He was better than any of my Mother’s royal guards when he was only sixteen, and by the time he was twenty, he was the finest warrior in all of Alfemir. Combine that with his incredible intellect, and my Mother called him the hope of our people. His name was only appropriate: it means ‘Great Conqueror.’”
“So…what happened to him?” Sun asks.
“My brother was complex,” Bella continues. “He worships Aetherius, but he’s one of the Elysian Chamber’s biggest critics. He would call them an unnecessary army, criticize how they handled magic, and was never afraid to speak his mind. Two years ago, just one month after he turned twenty…he vanished without a trace. No trail, no clues, no note goodbye. Just…gone.”
“Your parents blamed the Chamber,” Sun realizes, and Bella nods.
“There were no other suspects,” Bella sighs. “My Mother and Father demanded he be turned over. They were denied. They were called paranoid, they were said to be in denial, they were called liars. My parents launched a campaign. Their act of war was to raid every chapel in Alfemir searching for my brother. And when they didn’t find him…they turned on the rest of the continent. My Mother used the pinnacle of her magic to rip away our piece of Alfemir into the ocean, creating an island called Scath.”
“It sounds like your parents had the upper hand. What caused the ceasefire?” Sun asks. “I always wondered about that.”
“I did…or at least, they wanted me to,” Bella says. “They couldn’t beat each other…and so, to prevent anyone else from being involved, a choice was made against my parents’ will. The price to pay…would be me.”
“What?!” Sun gawks.
“I would be kept as a hostage-ward in Alfemir, cared for by the Forest Clan,” Bella explains. “I would remain unharmed, but a prisoner. The Gladeryx, the leader of the Forest Elves named Arbor, was kind to me…but I refused to be a prisoner. I ran away, and the Elysian Chamber and Elven Clan Leaders covered it up. My parents probably still think I’m being kept hostage, all alone on Scath, now without both their children.” She hangs her head. “As for the Outsiders? Scath is in the south, and the Outsiders reside in the northern waters. They are on literal opposite ends of the world. And to make it worse, I can never go back home. Not without starting a war.”
“So…you’re just trying to take it one day at a time?” Sun asks.
“No,” Bella says. “I’m going to find my brother. I’m going to prove the Elysian Chamber is evil,” tears gather in her eyes, “and I am going to make them pay for ripping my family apart.”
Sun blinks. “Alright…well, have you told your friends any of this?”
~=~
Down in Elkross, Rose and Ying are calling for Belladonna, hoping she’ll come talk to them.
“Blanche, you’re not helping!” Rose complains.
“You know who might be able to help?” Blanche frowns. “The guards!”
“Ugh, Blanche…” Rose mutters, irritated.
“What? That’s not just me talking!” Blanche says. “Not…not entirely, anyway…”
“Blanche, we should hear her side of the story before we jump to any conclusions,” Ying says.
“You two critically know about the Shadow Clan!” Blanche huffs. “You clearly know more than you’re letting on. Why don’t you say something?”
“Well, I was gonna,” Rose says, “before Belladonna said that last night. So I don’t think it’s our story to tell.”
“Rose is right,” Ying says.
“Well, I think that when we hear her side of the story, you’ll all realize I was right!” Blanche says, then groans. “...sorry.”
“Well, I think Blanche’s hair looks wonderful today!” Penny says, suddenly behind the trio.
“GAH Penny where did you come from?!” Rose exclaims.
“Hey, girls!” Penny says jovially. “What are you up to?”
“Uh…” Rose blanks.
“We’re looking for our friend Belladonna,” Ying says.
“Oooh, you mean the girl hiding behind an illusion!” Penny says. The girls stare at her blankly.
“Wait, how did you know about that?” Rose asks.
“Oh! I have Weavesight,” Penny says. “I could see the Arcane illusion woven around her from the moment we met.”
“And you didn’t comment on it?” Blanche asks.
“I did not want to be rude!” Penny defends herself. “So, where is she?”
“We don’t know,” Rose sighs. “She’s been missing since last night. I just hope she’s still in the village…tracking is a lot harder in a place with so much foot traffic, though.”
Penny gasps. “That’s terrible!” she approaches Rose. “Well, don’t you worry, Rose, my friend! I won’t rest until we find your teammate.”
Rose smiles nervously. “Uh, that’s really nice of you, Penny, but we’re okay! Really! Right, girls?” Rose turns to see Blanche and Ying…are gone.
“Oh, come on…” Rose grumbles. “Splitting the party is the worst mistake you can make!” She takes a deep breath. “...fine, Penny, you can help.”
“I won’t let you down!” Penny salutes.
~=~
Belladonna and Sun hang around the shaded alleys of Elkross, sticking between buildings.
“So, what’s the plan now?” Sun asks.
“The Shadow Clan can’t be behind this,” Bella says. “My parents would never risk my life for a conflict like this, especially so far from Alfemir.”
“What if they did?” Sun asks, and Bella glares at him. “Er…that came out from. Just hear me out,” he requests. “The only way to prove that they didn’t do it, is to go to the place where they would most likely go to if they were to do it…and not find them there! Right?”
Belladonna follows his train of thought, but frowns. “The only thing is, I have no idea where that would be.”
“Well, I do,” Sun smiles. “On the caravan, I heard some elves talking. They’re supposed to help some dwarves offload a bunch of materials from a mine they’ve been digging nearby to bring to some kinda ‘Boss’ in Solace.”
“What?” Bella’s eyes widen. “Sun, that doesn’t make any sense. The Elysian Treatise prevents people from owning land in places that aren’t their homeland, dwarves wouldn’t be allowed to start a mine in Arcadia.”
“Well, these guys found a loophole, and they’ve got elves helping them,” Sun explains. “If the thieves are just after precious stuff, not money, why not rob an actual mine?”
“Hmm…how big of a mine?” Bella asks.
“They talked about bringing enchanted chests,” Sun says. “The kind that can hold an entire wagon’s worth of goods each. Supplied by Winter Frost.”
“Supplied by…?” Bella frowns. “There are a lot of unanswered questions with that alone…but you’re right. That is the kind of place our mystery thieves would target. Let’s move.”
“You don’t want your friends to come with?” Sun asks.
“I need to do this on my own,” Belladonna says. “So long as the Shadow Clan is being accused, it’s my fight.” she says and leads Sun forward. “And I’m not going to let you deviate me with an npc…” she mutters.
Can’t fault a guy for trying.
~=~
Ying and Blanche leave the General Store with a sigh.
“Thanks, anyway!” Ying calls behind her after yet another failed attempt to find Belladonna. “...come on, Blanche, don’t you care if we find her?”
“Don’t be stupid, of course I do,” Blanche says. “I’m just afraid of what she’ll say when we find her. The innocent never run, Ying!”
Ying sighs. “We’ve got our work cut out for us if we wanna redeem you…”
~=~
Rose and Penny continue to walk through Elkross. Rose has her hood up and is sulking.
“So, Belladonna is your friend?” Penny asks.
“Yes, Penny,” Rose sighs.
“But you’re mad at her?” Penny asks.
“Yes- well. I’m not, Blanche is,” Rose explains.
“Is she friends with Belladonna?” Penny asks.
“Well, that’s kind of up in the air right now…” Rose frowns.
“But…why?” Penny asks, genuinely curious.
“Well, you see, Belladonna might not be who we thought she was,” Rose sighs again.
Penny gasps. “Is she a witch?”
“Wha…no!” Rose stops walking. “No, she certainly is not! Don’t go telling people anything like that. No one here is a witch. Except, you know, the Court Witches. But just them! No one else.”
“Hm…alright!” Penny says. “But, you know, if I had friends, I would want them to talk to me about things.”
Rose frowns. “Me, too.”
~=~
Day once more turns to night. Sun was able to lead you, Belladonna, out of the village. Not far from Elkross is precisely what you’re looking for…a mine. Just as Sun said, a bunch of elves are here, speaking with the dwarves who work here. They’re loading precious metals of all sorts into enchanted chests. You two have been staking out on a hilltop, and Sun has just returned to you with an armful of fruit.
“Did I miss anything?” Sun asks.
“Not really,” Belladonna says. “They’ve just finished loading the crates. Looks like they’re about to be on the move.”
“Cool, then I guess we get the night off,” Sun offers Bella an apple, “I stole you some food!”
“Do you always break the law without giving a second thought?” Bella judges.
“Hey, aren’t you trying to dismantle the government?” Sun retorts, and Bella glares at him. “Alright, don’t mention it, I get it.”
All of a sudden, you hear movement.
“Hang on…something’s happening,” Bella says.
From the shadows, you see a large number of hooded figures emerge. The elves draw their weapons to defend the dwarven prospectors and the cargo, but the hooded individuals surround the dwarves and elves.
Belladonna’s Perception Check: 19 + 0 = 19, Success!
Bella stares…and sighs in relief.
“Is that them?” Sun asks.
“No,” Bella says. “It looks like a bunch of humans. Some goblinkin, too, but…they’re just bandits, probably. It’s strange that they’re so organized, though…”
“Alright, folks! Time to hand over the goods,” Roman Torchwick emerges from the shadows, leading the bandits. “Come on, you gremlins, hop to it! We’re not exactly the most inconspicuous bunch of thieves at the moment,” he orders his minions.
“How’d a guy like that wrangle this much support…?” Bella wonders. She draws out Gambol Shroud and, before Sun can protest, she rushes through the shadows!
Belladonna’s Stealth: 12 + 8 = 20, Success!
Bella speeds through her sneak attack and makes it to Torchwick, holding her blade to his neck.
“What the…Oh, for f-” Torchwick huffs.
“Nobody move!” Belladonna orders. The bandits and goblins all turn their sights on the intruder and draw their weapons.
“Whoa, now! Take it easy there, little lady,” Torchwick says.
“Call them off,” Bella orders, “and tell me what you’re planning, or I’ll put an end to your little operation.”
Belladonna’s Intimidation: 10 + 4 = 14, Failure.
“I wouldn’t exactly call it a little operation,” Torchwick smirks, and Bella’s eyes widen when she sees at least a dozen more mercenaries coming in from all sides!
As Belladonna looks on in awe and fear, Torchwick smirks and positions the Melodic Cudgel just right…when he fires, the explosion behind Belladonna is positioned so the area of effect hits only her.
Belladonna’s Dexterity Saving Throw: 8 + 6 = 14, Success!
Melodic Cudgel Damage: 11 (6 + 5) Fire damage, halved to 5!
Belladonna’s Hit Points: 27 -> 22
~=~
Rose’s high Passive Perception allows her alone to notice the familiar sight of Roman Torchwick’s firework-like explosion in the distance…
“Oh, no…” Rose frowns.
~=~
Initiative: Roman Torchwick (21), Belladonna (20), 4 Goblin Warriors (19), 4 Bandits (10), Sun Wukong (8)
On Round 3 Enters: Rose Stark (9), Penny Pollendina (6)
===
Sun Wukong (DMPC Ally; Lv4 Stygian Monk (Way of the Sun Soul))
STR: 14 / DEX: 18 / CON: 10 / INT: 8 / WIS: 14 / CHA: 12
Background Feat: Lucky
Additional Feat: Athlete (via Level 4)
Skills: Acrobatics, Athletics, Insight, Stealth
Tools: Hand Drum, Thieves’ Tools
Languages: Babel, Fiendish, Gnomish
Penny Pollendina (DMPC Ally; Lv4 Artificer (Battle Smith; Floating Array is her Steel Defender))
STR: 13 / DEX: 15 / CON: 14 / INT: 17 / WIS: 8 / CHA: 10
Background Feat: Lucky
Skills: Arcana, Athletics, Intimidation, Perception
Tools: Darts, Jeweler’s Tools, Smith’s Tools, Thieves’ Tools, Tinker’s tools
Languages: Babel, Dwarvish
Chapter 17: Shades of Gray
Notes:
(See the end of the chapter for notes.)
Chapter Text
While the bandits and goblins take on the elves and dwarves, you have to take on a relatively small number of them…though you are still far outnumbered, made worse by the fact that Torchwick is quite fast.
Initiative: Roman Torchwick (21), Belladonna (20), 4 Goblin Warriors (19), 4 Bandits (10), Sun Wukong (8)
Torchwick smiles and keeps Belladonna at bay by firing another two Meteor Shots at her!
Belladonna’s 1st Dexterity Saving Throw: 15 + 6 = 21, Success!
Belladonna’s 2nd Dexterity Saving Throw: 16 + 6 = 22, Success!
Total Damage: 8 (6 + 2) Fire damage halved to 4, 7 (5 + 2) Fire damage halved to 3, totals 7 Fire damage!
Belladonna’s Hit Points: 22 -> 15
Ruby said that she only gave Torchwick six shots on that weapon, Blake thinks internally. He only has three left…but even if I keep dodging, I might not be able to survive three more shots! I need to take him down quickly.
“Here, kitty, kitty…” Torchwick smirks.
Belladonna shifts Gambol Shroud into crossbow form and fires at Torchwick twice, countering his own shots!
Belladonna Attack 1: 7 + 7 = 14, miss!
Belladonna Attack 2: 18 + 7 = 25, hits!
Gambol Shroud Damage: 9 (4 + 5) Piercing damage!
Without any allies in range or any advantage in my attacks, I don’t get sneak attack… Blake internally growls.
Torchwick’s Hit Points: 52 -> 43
“Get her, gremlins!” Torchwick snaps his fingers, and the four goblins swarm around Belladonna to shank her with curved swords.
Goblin A’s Attack: 16 + 4 = 20, hit!
Goblin B’s Attack: 7 + 4 = 11, miss!
Goblin C’s Attack: 15 + 4 = 19, hit!
Goblin D’s Attack: 11 + 4 = 15, miss!
Belladonna weaves her shadowy magic around herself and casts her variation of the Shield spell!
Belladonna’s Armor Class: 16 -> 21
Belladonna vanishes into the shadows and dodges the onslaught of attacks!
“Don’t leave a man’s job to goblins!” one of the bandits say, and the four bandits shoot crossbows at Belladonna!
Bandit A’s Attack: 11 + 3 = 14, miss!
Bandit B’s Attack: Natural 1, Critical Miss!
Bandit C’s Attack: 12 + 3 = 15, miss!
Bandit D’s Attack: 6 + 3 = 9, miss!
Belladonna continues to dodge and parry the attacks, remaining untouched with her burst of magic.
“Geez…am I the only one that can do anything right around here?” Torchwick scoffs.
Sun’s Attack: 11 + 6 = 17, hit!
Torchwick grunts as a banana peel hits him in the face, and as he pulls it off, he sees Sun leaping at him too late, granting Sun advantage on his first attack when he uses his bonus strike to kick him!
Sun’s Bonus Attack: 5 + 6 = 11, miss!
Torchwick blocks the kick with Melodic Cudgel, and Sun leaps off the cane and positions himself to fight.
“Leave her alone!” Sun scowls.
“You are not the brightest banana in the bunch, are you, kid?” Roman smirks and whistles, turning the attention of his minions on both intruders.
In the meantime, Roman preps Melodic Cudgel for fighting, swinging it upon Sun twice!
Torchwick’s 1st Attack: Nat 20, Critical Hit!
Critical Damage: 5 (2 + 3) Bludgeoning damage, multiplied to 10!
Sun activates his “Deflect Attack” reaction, flourishing his red quarterstaff.
Sun’s Deflect Attack: Damage is reduced by 16 (8 + 8), being reduced to 0. Sun expends 1 Focus Point to use Redirect Attack!
Sun’s quarterstaff shifts to a pair of nunchucks, and a pulse of energy counters Torchwick’s attack!
Roman’s Dexterity Saving Throw: 15 + 4 = 19, Success!
Roman avoids the damage from Sun’s counter and keeps attacking.
Torchwick’s 2nd Attack: 13 + 5 = 18, Hit!
Melodic Cudgel Damage: 9 (6 + 3) Bludgeoning damage.
Sun’s Hit Points: 23 -> 14
As the two of them clash, Belladonna growls. When her turn begins, her Armor Class returns to normal.
Belladonna’s Armor Class: 21 -> 16
Belladonna disengages from the goblins that surround her using her Cunning Action and rushes right at Torchwick, changing Gambol Shroud back into a blade.
“He’s mine!” Blake attacks Torchwick.
Belladonna’s Attack: 9 + 7 = 16, Hits!
Belladonna’s Nick Attack: 5 + 7 = 12, Miss!
Roman uses his own reaction for “Parry,” increasing his Armor Class for a single attack.
Torchwick’s Armor Class: 15 -> 17 -> 15
“Get them!” Torchwick orders, and his eight minions, between humans and goblins, lunge toward the duo to pincer them in! Two from each group attack one of the heroes.
Goblin A Attack on Belladonna: 14 + 4 = 18, Hits!
Goblin B Attack on Belladonna: 5 + 4 = 9, Miss!
Bandit A Attack on Belladonna: 11 + 3 = 14, Miss!
Bandit B Attack on Belladonna: 10 + 3 = 13, Miss!
Belladonna casts Shield again, shrouding and guarding herself!
Belladonna’s Armor Class: 16 -> 21
Goblin C Attack on Sun: 11 + 4 = 15
Goblin D Attack on Sun: 15 + 4 = 19
Bandit C Attack on Sun: Natural 1, Crit Fail!
Bandit D Attack on Sun: 6 + 3 = 9
Sun deflects most of the attacks, but one gets through his solid defenses!
Goblin’s Scimitar Damage: 7 (5 + 2) Slashing damage!
Sun’s Hit Points: 14 -> 7
Sun turns to the warriors that surround him, and he separates the quarterstaff into a pair of nunchucks! He follows it up with a Flurry of Blows, and the special effect of Ruyi Bang and Jiyu Bang allows him to make yet another attack while in nunchuck form.
Sun’s 1st Attack: 17 + 7 = 24, hits!
Damage: 9 (4 + 5) Bludgeoning damage.
Sun’s 2nd Attack: 11 + 7 = 18, hits!
Damage: 8 (3 + 5) Bludgeoning damage.
Sun’s 3rd Attack: 17 + 7 = 24, hits!
Damage: 8 (3 + 5) Bludgeoning damage.
Sun’s 4th Attack: 13 + 7 = 20, hits!
Damage: 8 (3 + 5) Bludgeoning damage.
Bandit C Hit Points: 11 -> 2 -> 0
Bandit D Hit Points: 11 -> 3 > 0
Sun takes down two of the humans, knocking them unconscious! “Gonna need some cover here, Blake! Not doing too good…”
As Round 3 begins, a pair of figures appear at the peak of a nearby hilltop…
“Hey!” Rose the Ranger approaches and brandishes Crescent Rose.
“Well…hello, Red!” Torchwick smirks. “Isn’t it past your bedtime?”
“Rose, are these people your friends?” Penny approaches.
“Penny, get back-” Rose warns.
Torchwick’s eyes narrow and he points Melodic Cudgel at Rose. He releases another Meteor Shot right at her!
Rose’s Dexterity Saving Throw: Natural 1, Critical Fail!
Meteor Shot Damage: 5 (3 + 2) Fire damage, doubled to 10!
Rose’s Hit Points: 32 -> 22
Rose shrieks in pain as she’s forced back. Penny stares down at the fight with rage.
Torchwick just laughs and swings the Melodic Cudgel at Belladonna!
Torchwick’s Attack: 17 + 5 = 22, hits!
Despite her shadowy protection, Torchwick still hits Bella!
Melodic Cudgel damage: 5 (2 + 3) Bludgeoning damage!
Belladonna’s Hit Points: 15 -> 10
Belladonna grunts and growls. “Dammit…can’t do this while we’re surrounded…” She draws out Gambol Shroud’s scabbard and unleashes her flurry of attacks on the foes around her. Luckily, due to how close Sun is, she can use Sneak Attack on one of these strikes.
Belladonna’s Main Attack: 9 + 7 = 16, Hits!
Damage: 11 (6 + 5) Slashing damage.
Belladonna’s Nick Attack: 4 + 7 = 11, Miss!
Belladonna’s Bonus Attack: 12 + 7 = 19, Hits!
Damage: 8 (3 + 5) Slashing damage plus 4 (3 + 1) damage from Sneak Attack!
Bandit A Hit Points: 11 -> 0
Bandit B Hit Points: 11 -> 0
Bella takes down the other two humans, leaving only Torchwick and the Goblins. Said Goblins continue their attacks on Belladonna and Sun!
“Yeah, take care of these two… I’ll take on Little Red,” Torchwick chuckles.
Goblin A Attack on Belladonna: 18 + 4 = 22, hits!
Damage: 4 (2 + 2) Slashing damage.
Goblin B Attack on Belladonna: 18 + 4 = 22, hits!
Damage: 4 (2 + 2) Slashing damage.
The goblin attacks are too fast and ferocious to be avoided with her magic!
Belladonna’s Hit Points: 10 -> 6 -> 2
Goblin C Attack on Sun: 13 + 4 = 17, hits!
Damage: 8 (6 + 2) Slashing damage.
Goblin D Attack on Sun: 14 + 4 = 18, hits!
Damage: 4 (2 + 2) Slashing damage.
Sun activates Deflect Attack again for the first attack.
Sun’s Deflect Attack: 11 (3 + 8), reduces damage to 0.
He follows it up with Redirect Attack using a Focus Point.
Goblin C Dexterity Saving Throw: 5 + 2 = 7, failure!
Redirect Attack Damage: 11 (3 + 4 + 4) Slashing damage.
Goblin C Hit Points: 10 -> 0
Sun counters to knock out one of the Goblins, but the other stabs into him!
Sun’s Hit Points: 7 -> 3
Rose steps forward, and her eyes widen when she sees how injured Belladonna and Sun are, she gets a determined look on her face. She shifts Crecent Rose into its crossbow form, and she aims down the sight at the Goblins. Combining it with Hunter’s Mark and her Rose Swarm, she fires upon her first target!
Rose’s Attack: 9 + 7 = 16, hits!
Crescent Rose Damage: 12 (7 + 5) Piercing damage, plus 2 Force damage from Hunter’s Mark, plus 1 Piercing damage from the Rose Swarm, totaling 15 damage!
Goblin A Hit Points: 10 -> 0
Rose knocks one of the goblins out and reloads Crescent Rose’s crossbow, glaring down at Torchwick.
“You’re not getting away from me this time, Torchwick!” Rose snarls.
“Oh, but if you’re so busy saving your little friends, how are you gonna take me down?” Torchwick mocks.
“Don’t worry about us!” Sun decrees. “We got this!” He unleashes another pair of attacks on the Goblins.
Sun Attack 1: 19 + 7 = 26, hits!
Damage: 10 (5 + 5) Bludgeoning damage.
Sun Attack 2: 9 + 7 = 16, hits!
Damage: 11 (6 + 5) Bludgeoning damage.
Goblin B Hit Points: 10 -> 0
Goblin D Hit Points: 10 -> 0
Sun knocks down the last two Goblins, and uses his last Focus Point to activate Patient Defense, swinging his nunchucks and ready to defend and counter.
“You’re all alone now, bucko!” Sun says.
“Surrender, Torchwick!” Belladonna orders.
Torchwick chuckles. “You say that…but a few bursts from Melodic Cudgel, and you two are screwed.” He points it forward, and Sun and Belladonna take a step back nervously.
“Wait, Penny! Stop!” the two of them hear behind them and turn to see Penny running into the fight.
“Don’t worry, Rose,” Penny flourishes, sliding an iron circlet onto her head. “I am ready!” On Penny’s back, a large circular tablet with a rune on it lights up. Six swords conjure and shoot out, connected to Penny via thin, arcane strings.
Initiative: Roman Torchwick (21), Belladonna (20), 4 Goblin Warriors (19), 4 Bandits (10), Rose (9), Sun Wukong (8), Penny / Floating Array (6)
“Hang on…” Rose mutters and looks at the initiative count in the system. “Does her weapon have its own turn?!”
Penny’s Floating Array soar through the air, going right for Torchwick!
Floating Array’s Force-Empowered Rend: 18 + 6 = 24, hits!
Damage: 9 (7 + 2) Force damage.
Torchwick’s Hit Points: 43 -> 34
“Get the goods outta here!” Torchwick orders the grunts not in the battle, and Penny’s eyes narrow.
Penny’s swords align themselves in a circle, and conjure some kind of acid between them. Penny then unleashes a beam of pure acid that tears through the wheels of two of the carts, grounding them!
“Oh, come-!” Torchwick scoffs. “These kids just keep getting weirder…” Torchwick sees that one cart is still intact, so he points the Melodic Cudgel backward and fires the hook as a bonus action, safely pulling himself away and onto the fleeing cart.
Rose raises Crescent Rose to get a clear shot…and curses to herself. Her friends are injured, these hills are winding and provide good cover for him…at the very least, Torchwick didn’t get all of what he wanted here tonight.
~=~
Soon, guards are swarming the mines, and the elves and dwarves are explaining things while medics take the injured away. Blanche and Ying arrive at the scene and approach their friends, who sit near everything.
Rose approaches Blanche, trying to explain everything in a single breath, “Look Blanche it’s not what you think she explained the whole thing see she showed us what’s behind the illusion she’s got these little horns and they’re actually kind of cute-”
Blanche walks past the rambling, unpunctuated girl and approaches Belladonna.
“Blanche,” Belladonna says, “I want you to know that I’m no aligned with the Shadow Clan’s war-”
“Stop,” Blanche says, “Do you have any idea of how long you’ve been searching for you? Twelve hours. That means I’ve had twelve hours to think about this, to realize who you are. And in that twelve hours, I’ve decided…” she breathes. “I don’t care.”
“You don’t care?” Belladonna’s eyebrows raise.
“You can tell me, with absolute certainty, that your family had nothing to do with your brother’s disappearance?” Blanche asks.
“N-no, Blanche, never-” Belladonna claims.
“Ahp-up-up!” Blanche silences her. “I don’t want to hear it. All I want to know is that the next time something this big comes up…you’ll come to your teammates. And not some…” she looks Sun up and down. “Someone else.”
Belladonna smiles and nods. “Of course.”
“Yeah, Team RWBY is back together!” Rose breaks the tension. She gathers everyone, including Sun, into a group hug. “And we’ve got a badass monk as an ally! We’re making friends, girls!”
“...I’m still not quite sure how I feel about you,” Blanche narrows her eyes at Sun, who laughs nervously.
“And we’ve got Penny! Man, I wasn’t sure about her at first, but she’s so quirky and cool and badass and-” Rose looks around. “Wait. Where’d Penny go?”
~=~
Behind a hill, the Dwarf Mine Director and an Elven Guard Captain walk with Penny. Penny takes out a mirrored pendant with a rune carved on it and activates it, creating an illusory mirrored surface in the air.
“Report,” a stern woman’s voice says from the other side. Penny stands straight up, the elf bows, and the dwarf puts his hat on his chest in respect.
“The mine was partially robbed, ma’am…by one ‘Roman Torchwick.’ We don’t know anything about him,” the dwarf says solemnly.
“The majority of the mine’s goods are set on their way to Solace,” the elf declares.
“A majority will have to do,” the woman sighs. “Penny? Have you anything to report?”
“I…have found some people,” Penny frowns. “Ma’am…they’re not bad people…”
“But they are witches?” the woman asks.
Penny hangs her head. “Yes, ma’am…”
“...hm. Very well. You may keep it to yourself,” the woman says.
“I…I can?” Penny asks.
“We are not chamberlains, Penny. We do not seek potential witches to purify them…we seek them to recruit them,” the woman declares. “Keep an eye on these witches. If they seem truly powerful, you will inform Aloysia Nivix of them in Solace. She will pass the information along to my Arcadian partner.”
“Understood, ma’am,” Penny bows her head.
“But try not to be seen,” the woman orders. “The true nature of your reconnaissance mission should not yet be uncovered. Ironwood will be arriving within the next few weeks…keep your cover intact.”
“Of course,” Penny says.
The woman takes a deep breath. “Your time will come, Penny…my Archipelagin Partner and I have seen to it that you are perfect. You will display your skill to the Arcadian Partner during the Festival of Peace, and from there, we will usher in a new age of peace.”
~=~
Belladonna walks into Thornveil Keep with the others. Rose yawns.
“Well, I think that’s enough excitement! What do you girls say we go see how much time has passed?” Rose smiles.
“You all go ahead,” Belladonna says. “I’m going to read a little bit.”
“Ever the lore hound, huh?” Ying chuckles. “Alright, just don’t keep us waiting!”
“I won’t be long,” Belladonna says and starts walking.
She walks past several doors…but the door she enters isn’t the library. It’s a lounge, the one where Oz tends to spend his evenings. This evening as well, he’s looking over a broken totem.
“Ah, Belladonna,” Oz greets. “I was just looking over the totem Team JNPR brought us. It’s unfortunately completely devoid of magic now that it’s been destroyed…no clues at all to its origins.”
Belladonna closes the door behind her. “We need to talk.”
Oz’s expression can’t be read past the mask.
Belladonna takes a deep breath. She can do this. She is Blake Belladonna, not the character she made up. She has no connection to him.
“Why?” is all she asks.
“...you will have to be more specific,” Oz remarks.
“You know what I mean,” Belladonna grits her teeth. “I know you know who I am,” she walks forward, and the illusion peels away, revealing her true form. Her tail whips around aggravated. “We thought you were dead, they think you’re dead!”
Oz slowly stands up. “Beauty…”
“Just answer me, Ozymandias!” Belladonna feels tears bite her eyes. “You’re pretending to be some ancient advisor?! You’re twenty-two! What kind of sick game are you playing?!”
Oz slowly stands up and pulls off his mask. The man beneath is a charcoal-skinned dark elf with emerald-green eyes and silver hair. He doesn’t look any different from the last time she saw him, a fact in her mind that she shouldn’t know. She can feel tears leaking through.
No, stop. I’m stronger than the character, stronger than the character… Blake tries to tell herself.
“I’m not one for games,” Ozymandias says simply.
Because that’s who he is, he’s Ozymandias. The lost son of the Dark Clan, the entire reason the Shadow Clan exists, and he’s here and he’s fine. Belladonna missed him, searched for him, mourned him-
“I’ll ask again,” Belladonna chokes out, “what are you doing here?”
“My reasons are my own,” Oz says, “I hope to tell you one day…but that day is not today. You’re not ready.”
“Not ready?!” Belladonna exclaims. “What aren’t I ready for?! I found you, didn’t I?! I’m your sister, and everyone misses you! You weren’t stolen, you ran away for…for this! Why?!”
“You are not my family,” Oz says heartlessly. “You have talent, Belladonna, but you are not my family, nor are those you call my parents. You three are simply…my upbringing.”
“How could you say something so heartless?!” Belladonna snaps. “We loved you!”
“And I love you all,” Oz says, “just as much as I love the rest of this world.”
Belladonna falls to her knees. She can’t do it. She can’t stay together. Memories that aren’t Blake’s invade Belladonna’s mind. Memories of admiring Ozymandias through the years…but how he never admired anyone back. He took all praise with quiet acceptance; his outspoken nature was never for the good of his family, only the world. It’s as though from birth, Ozymandias only ever saw the big picture, never the family around him. Belladonna was blinded by admiration for years…and now, she sees that regardless of the Chamber or war, Oz was never going to stay with them. From his childhood, he was simply waiting to grow up.
Belladonna turns and storms out of the room.
“Please, make it end. I’m done playing, I’m done playing!” Belladonna begs, and the mists that end the session come to her.
~=~
Blake’s eyes open, wet with tears. She can suddenly understand how Weiss fell so easily to Blanche. That…was so overwhelming.
“So, anyway, what was that?” Ruby asks.
“What?” Blake’s blood runs cold. Did they see that? She doesn’t like whatever scam Ozymandias is pulling, but she’s not ready for them to know yet…
“The thing with Penny!” Ruby clarifies, and Blake feels herself sigh in relief. That’s right, they all saw a scene with none of them in it, where Penny spoke to someone unknown.
“Just a little cinematic for you all,” Seifer smiles. “For your benefit as players. When you’re playing the game, you won’t remember those cinematics as characters…”
So moments with no players can be for all of us…but if at least one player is present, we can keep it a secret. Blake realizes silently. I don’t want to keep too many secrets from them…but until I found out how Oz pulled this off, I need to play my cards right. I’ll try to control Belladonna, to play along with the game.
“In any case, I realize it hasn’t been too long, but we’re about to get into the good stuff!” Seifer smiles. “Everyone can become Level 5. Tell the others, too. As part of a homebrew rule, now that you’ve hit Level 5, you all get an additional feat of your choice. This extra boost of power is so you can further differentiate yourselves from the DMPCs I’ll be throwing in…and trust me, there’ll be a handful! DMPC allies will advance in level at the same rate as you, but they won’t have as many enchanted items or boons as you will.”
“We don’t have very many magical items, either…” Weiss says.
“Well, we haven’t been going into dungeons or anything,” Ruby says, “but I’m just excited since we’re level 5! I get to show you all what Rose can really do!”
“Yeah, this is gonna be pretty cool!” Ying smiles. “Looking forward to what happens next.”
“Torchwick may have gotten away this time, but we’ll be together to face him next time!” Rose smiles.
~=~
Rose Stark has reached Level 5!
- Rose gains Multiattack!
- Rose gains access to 2nd-tier Spells!
- Rose gains the “Speedy” feat, which boosts her Dexterity to 20!
Princess Blanche Frost has reached Level 5!
- Blanche gains the “Memorize Spell” trait!
- Blanche gains access to 3rd-tier Spells!
- Blanche gains the “War Caster” feat, which boosts her Intelligence to 18!
Beauty “Belladonna” has reached Level 5!
- Belladonna gains the “Cunning Strike” trait!
- Belladonna gains the “Uncanny Dodge” trait!
- Sneak Attack’s damage has increased!
- Belladonna gains the “Skulker” feat, which boosts her Dexterity to 20!
Ying Stark has reached Level 5!
- Ying gains Multiattack!
- Ying gains the “Fast Movement” trait!
- Ying gains the “Charger” feat, which boosts her Dexterity to 14!
Jean the Rusted Knight has reached Level 5!
- Jean gains Multiattack!
- Jean gains the “Tactical Shift” trait!
- Jean gains the “Alert” feat!
Thora has reached Level 5!
- Thora gains Multiattack!
- Thora gains access to 2nd-tier spells!
- Thora gains the “Crusher” feat, which boosts her Strength to 17!
Sellicha has reached Level 5!
- Sellicha gains Multiattack!
- Sellicha gains the “Tactical Shift” trait!
- Sellicha gains the “Shield Master” feat, which boosts her Strength to 20!
Ren has reached Level 5!
- Ren gains Multiattack!
- Ren gains the “Stunning Strike” trait!
- Ren gains the “Shadow Touched” feat, which boosts his Wisdom to 17!
~=~
Seifer looks over his plans for the near future and takes a deep breath.
“Everything’s going to start getting big soon…” Seifer says. “What a tumultuous time they’ve decided to come to. Especially since stories of their exploits will spread faster than I can slow them down…”
~=~
“Did you hear about those new heroes?” “Yeah, they’ve been tearing through those Grimm things and helping people.” “Team RWBY and JNPR…kinda like Team STRQ back in the day, right?”
In the dregs of the bar where these rumors swirl, a man sighs and puts down his drink.
“Laying it on kinda thick, old friend,” the figure chuckles. “But hey…” he stands up. “If the kids are finally here, just means I get to be the cool Uncle in yet another way.”
Quirrel the Crow (M, Human Lv9 Fighter (Battle Master) / Lv3 Warlock (???))
STR: 19 / DEX: 14 / CON: 16 / INT: 10 / WIS: 8 / CHA: 14
Background Feat: Alert
Other Feats: Great Weapon Master, Tavern Brawler, Savage Attacker, Tough, Slasher
Skills: Athletics, Perception, Persuasion, Sleight of Hand, Stealth, Survival
Tools: Thieves’ Tools, Brewer’s Supplies
Languages: Babel, Goblin, Thieves’ Cant
~=~
“What did you say?” a woman asks from atop a throne in a dark castle.
“Tha-that there are two girls claiming to be children of STRQ,” a feeble goblin stammers. “A girl with black and red hair, and silver eyes, and a blonde girl with lilac eyes that flare red when she’s angry.”
“Damn it all…” she clutches her armrest. “That idiot actually let them meet him…” She stands up. “Keep an eye on them. I want updates on their every movement. Do you understand?”
“Y-yes, my Queen!” the goblin scampers away.
The woman who rules the Wispwood was not always a terror of this place. Once, the people believed her to be a hero…but years ago, she chose to leave the wretched world of earth behind forever. She scratched out her character’s name and wrote her real name in its place, letting her become her best self. Since then, a warrior united the goblin tribes of the Wispwood under a single banner of banditry, where she rules in a way disconnected from any Kingdom: just how she likes it. And she is going to make sure it stays that way.
Riana the Raven Raven Branwen (F, Human Lv6 Barbarian (Zealot) / Lv6 Paladin (Oathbreaker))
STR: 20 / DEX: 10 / CON: 16 / INT: 10 / WIS: 12 / CHA: 13
Background Feat: Alert
Other Feats: Great Weapon Master, Tough, Mage Slayer
Skills: Athletics, Intimidation, Perception, Sleight of Hand, Stealth, Survival
Tools: Thieves’ Tools
Languages: Babel, Goblin, Thieves’ Cant
Notes:
LOTTA info and reveals in this one
Chapter 18: Let's Fight!
Notes:
(See the end of the chapter for notes.)
Chapter Text
On a new day in Elkross-
“What do you mean you’re going on vacation this weekend?!” Rose exclaims.
“Keep it down,” Jean sighs. The two groups are eating in Thornveil Keep’s Dining Hall. “My family’s going out this time next week, I can’t just skip it.”
“My parents are taking me on a camping trip,” Ren remarks.
“I’m going with!” Thora grins.
“And some of my summer courses have accidentally lined up with game day next week. I’m sorry!” Sellicha says sheepishly.
Rose sighs. “So we won’t be with you guys for a while? That sucks…”
“Well, hey, that means we gotta do something big this session for your sendoff!” Ying grins.
“Oh! I got it!” Thora grins. “Let’s fight!”
“Fight?!” Jean exclaims.
“Thora’s right!” Rose smiles. “We’re all super powerful, but we’ve never seen which of our teams is stronger.”
“Do we have to see that?” Blanche asks.
“I’m actually quite interested, myself,” Sellicha smiles.
“Well, then,” Rose pulls out Crescent Rose. “Let’s have some fun~”
~=~
Sun Wukong walks toward Thornveil Keep alongside his best friend, a blue merfolk named Neptune. He wears red traveling gear with a pair of goggles on his forehead.
“That sounds insane,” Neptune chuckles. “I told you the best adventures all happen inland.”
“Well, you got me there!” Sun grins. “We were fighting side by side. It was close, but we pulled through! She was super fast, and I threw a banana at a guy, which sounds gross but it was awesome.”
“Nice,” Neptune smiles.
“Right? And the best part is, she’s a stygian,” Sun smiles, then gets a little nervous. “But that’s a secret, okay?”
“Got it,” Neptune nods.
“And I mean a secret,” Sun says. “She hides herself with magic. If this gets out, it’ll be really bad.”
“Whoa, calm down, Sun!” Neptune says. “I got it. You know me, I’m not gonna report anyone.”
“Yeah, you’d better not,” Sun says. “I just don’t want to screw this up, okay? These guys are the coolest! No offense to you.”
“None taken,” Neptune nods.
“They’ve been basing in this keep,” Sun leads Neptune through the gate. “I’m really excited for you to meet them. So be cool, okay? You’re gonna be cool, right?”
Neptune just smiles and shows himself off.
“...good point,” Sun nods.
Sun leads Neptune to the Dining Hall, and both look in awe at the fight before them.
~=~
Initiative: Belladonna (25), Sellicha (22), Rose (17), Jean (14), Blanche (8), Thora (7), Ying (6), Ren (Nat 1)
Belladonna draws out Gambol Shroud and races forward to clash against Sellicha! Sellicha raises Milo and Akuo, ready to fight. Neither are close to any allies, so Bella won’t get her Sneak Attack, but three attacks can still be vicious!
Bella’s Main Attack: 7 + 9 = 16, miss!
Bella’s Nick Attack: 6 + 9 = 15, miss!
Bella’s Bonus Attack: 16 + 9 = 25, hits!
Sellicha blocks the first two attacks, but Bella cuts into her with her final strike.
Damage: 5 (4 + 1) Slashing damage.
Sellicha activates her reaction “Protective Field,” allowing her to control the metal in the blade as it hits her to lessen the blow by expending a Polarity Die.
Protective Field: Reduced by 7, reducing damage to 0!
Sellicha makes it so that the attack that hits her hits her shield instead, leaving her untouched.
This is what makes everyone in Olympia call Sellicha “The Invincible Woman.” Even when she’s hit, she can reduce damage to make herself seem completely untouchable.
Sellicha swings her sword, ready to counter Bella’s attack with a barrage of her own using her new Multiattack.
Sellicha’s 1st Attack: Natural 20, Crit!
Damage: 13 (7 + 6) Slashing damage multiplied to 26, plus 4 (2 + 2) multiplied to 8, totaling 34 Slashing damage!
Sellicha’s 2nd Attack: 14 + 9 = 23, hit!
Damage: 10 (4 + 6) Slashing damage plus 5 (3 + 2) damage!
As the critical attack hits her, Belladonna uses her Uncanny Dodge reaction, partially fading into shadow to halve the damage dealt to her!
Belladonna’s Hit Points: 33 -> 16 -> 1
Sellicha forces Belladonna on the defensive, particularly with the help of her Longsword’s added effect.
Upon hitting her target, Belladonna will have disadvantage on her next attack! Now it’s going to be even harder to land a hit on Sellicha.
“And I’m not done yet,” Sellicha says, and adrenaline flows through her as she uses Action Surge! Belladonna looks nervous that she might receive another onslaught of attacks, but Sellicha shifts her blade into javelin form.
“Sorry, Ying, but I’ll have to do some damage before you can rage!” Sellicha throws her javelin at Ying, draws it back to her hand with her powers, and throws it again!
Sellicha’s 3rd Attack: 13 + 9 = 22, hits!
Damage: 12 (6 + 6) Piercing damage plus 5 (1 + 4) damage, totaling 17!
Sellicha’s 4th Attack: 17 + 9 = 26, hits!
Damage: 9 (3 + 6) Piercing damage plus 8 (2 + 6) damage, totaling 17!
Ying’s Hit Points: 55 -> 38 -> 21
“You know, Sellicha’s pretty scary when she’s pointed at us,” Rose notes as Sellicha’s javelin returns to her hand, and she smirks.
“Well, let’s see how you like me!” Rose rushes forward as her rose petals flow around her. “Time to show you the true power of Rose the Ranger!” Her magic targets Sellicha with Hunter’s Mark, and Rose swings Crescent Rose twice!
Rose’s 1st Attack: 16 + 9 = 25, hits!
Damage: 13 (7 + 6) Slashing damage, plus 5 Piercing damage, plus 6 Force damage, totaling 24 damage!
Rose’s 2nd Attack: 12 + 9 = 21, hits!
Damage: 16 (10 + 6) Slashing damage plus 2 Force damage, totaling 18 damage!
Sellicha tries to use her Protective Field again on the first attack!
Protective Field: Reduced by 2!
“Uh-oh…” Sellicha mutters as the pair of attacks impact her!
Sellicha’s Hit Points: 44 -> 22 -> 4
Rose’s vicious attack forces Sellicha back, and Jean runs forward to defend his teammate, striking at Rose twice.
Jean’s 1st Attack: 12 (5 + 7), miss!
Jean’s 2nd Attack: 18 (11 + 7), hits!
Rose smiles and activates Crescent Rose’s ability, vanishing into rose petals and transporting backward, out of the attack and behind her team.
“Sellicha’s not the only untouchable one~” Rose poses with Crescent Rose. “Blanche, take ‘em down!”
Blanche steps forward and swings Myrtenaster, weaving her Bladesong around herself, boosting her offensive and defensive powers.
Blanche’s Armor Class: 14 -> 18
Blanche slams Myrtenaster into the ground and focuses her spellcraft, creating a sheet of ice below Ren and Thora!
“You two can take a seat while we fight,” Blanche smirks.
Thora’s Dexterity Throw: Natural 20!
Ren’s Dexterity Throw: 15 (9 + 6), failure.
Ren falls onto his back, and Thora leaps through the air while wielding Magnhild.
“Maybe you should take a seat!” Thora grins and rushes at Blanche and swings Magnhild with all her strength!
Thora’s 1st Attack: 26 (19 + 7), hits!
Damage: 12 (3 + 5 + 4) Bludgeoning damage!
Thora’s 2nd Attack: Natural 20, critical hit!
Damage: 12 (6 + 2 + 4) Bludgeoning damage doubled to 24!
Well, that’s not gonna feel good for Blanche.
Blanche’s Hit Ponts: 22 -> 10 -> 0
Blanche is knocked back, KO’d, and Rose catches her!
“Blanche? No! NO!” Rose screams dramatically.
Ruby, this is a spar. She’s not in danger of dying.
“Let me have my moment,” Rose huffs.
“Well, here’s my moment!” Ying rushes in the middle of JNPR’s fight and unleashes her rage, unleashing a burst of fire that damages them all!
Jean’s Hit Points: 59 -> 56
Sellicha’s Hit Points: 4 -> 1
Thora’s Hit Points: 49 -> 46
Ren’s Hit Points: 38 -> 35
Following that, Ying uses her new Charger ability to bring all the momentum of her movement in her first attack against Thora, going recklessly with her strikes!
Ying’s 1st Attack: 24 (16 + 8), hits!
Damage: 9 (2 + 5) Bludgeoning damage, plus 2 Rage damage, plus 4 Fire damage, totaling 15!
Thora’s Hit Points: 46 -> 31
With the sheer force of her punch, combining her Tavern Brawler and Charger abilities, Thora is thrown 15 feet away! Following that, Ying looms over Ren and slams her fist downward!
Ying’s 2nd Attack: 26 (18 + 8), hits!
Damage: 9 (4 + 5) Bludgeoning damage, plus 2 Rage damage, plus 3 Fire damage, totaling 14 damage!
Ren activates the same power Sun has used before: Deflect Attack:
Ren’s Deflect Attack: Damage is reduced by 17 (9 + 8), reducing the Bludgeoning and Rage damage to 0…but deflect attack can’t affect the Fire damage!
Ren’s Hit Points: 35 -> 32
Ren expends a focus point to try and shoot damage back at Ying.
Ying’s Dexterity Saving Throw: 18 (16 + 2), Success and avoids damage!
The ice shatters beneath Ren, and he flips upward to get on his feet and fight back against Ying with his sickles, following it up with Flurry of Blows and a series of kicks.
Ren’s 1st Attack (Stormflower): 20 (13 + 7), hits!
Damage: 8 (4 + 4) Slashing damage halved to 4.
Ren’s 2nd Attack (Stormflower): 25 (18 + 7), hits!
Damage: 5 (1 + 4) Slashing damage halved to 2.
Ren’s 3rd Attack (Unarmed Kick): 8 (2 + 6), misses!
Ren’s 4th Attack (Unarmed Kick): 19 (13 + 6), hits!
Damage: 6 (3 + 3) Bludgeoning damage halved to 3.
Ying’s Hit Points: 21 -> 17 -> 15 -> 12
Belladonna shifts Gambol Shroud into whip form and sends it after Thora to bind her in place!
Belladonna’s Attack: 12 (3 + 9), misses.
Belladonna’s Nick Attack: Natural 20, critical hit!
Damage: 11 (5 + 6) Slashing damage!
Thora’s Hit Points: 31 -> 20
Belladonna pulls her whip taught, aiming to restrain Thora in place!
Contesting Grapple!
Belladonna’s Athletics: 18 (19 - 1)
Thora’s Athletics: 17 (11 + 6)
Belladonna wins!
Thora eeps as she’s restrained by the enchanted ribbon that makes up Belladonna’s whip.
Sellicha narrows her eyes and throws her Javelin at Belladonna.
Sellicha’s 1st Attack: 26 (17 + 9), hits!
Damage: 7 (1 + 6) Piercing damage plus 8 (2 + 6) damage, totaling 15 damage!
Belladonna’s Hit Points: 10 -> 0
Belladonna is throw back by the javelin’s impact, releasing Thora from being held. Sellicha draws the javelin back to her hand, shifts it back into sword form, and rushes at Ying!
Sellicha’s 2nd Attack: Nat 20, Critical hit! Sellicha expends a Polarity Die to inflict extra force damage by increasing the weight of her sword!
Damage: 12 (6 + 6) Slashing damage plus 8 (6 + 2) Damage, plus 7 Force damage. Multiplied by the crit, that increases the damage to 40 Slashing damage and 14 Force damage! The slashing damage is halved to 20 from Ying’s rage, totaling 34 damage.
Ying’s Hit Points: 12 -> 0
The pure force of the strike forces Ying back, knocking her out! This leaves only Rose in the fight. Sellicha gets into a fighting stance and activates her Second Wind, regaining some hit points:
Second Wind: 7 (2 + 5) Hit points restored.
Sellicha’s Hit Points: 1 -> 8
Rose stares at Team JNPR before her. She cracks her neck, readies Crescent Rose, and smiles. “Well, it’s no fun if it’s easy.” She starts by rushing at Sellicha, who feels as though she’s ready for Rose this time…
Rose’s 1st Attack: 27 (18 +9), hits!
Damage: 11 (5 + 6) Slashing damage plus 1 Force damage, totaling 12 damage.
Sellicha activates her Protective Field!
Protective Field: Reduces damage by 4…reducing 12 damage to 8.
Sellicha’s Hit Points: 8 -> 0
Sellicha’s knocked down, and Rose snaps her fingers, moving her Hunter’s Mark to Jean and following up by striking him.
Rose’s 2nd Attack: Natural 20, critical hit!
Damage: 9 (3 + 6) Slashing damage plus 3 Force damage and 4 Piercing damage from the petals, totaling 16 damage and doubles to 32!
Jean’s Hit Points: 56 -> 24
Jean tries to counter, attacking Rose back!
Jean’s 1st Attack: Natural 1, Critical miss!
Rose’s Counterattack: 28 (19 + 9), hits!
Damage: 16 (10 + 6) plus 6 Force damage, totaling 22!
Jean’s Hit Points: 24 -> 2
Jean’s 2nd Attack: 15 (8 + 7), miss!
Rose easily swings around on Crescent Rose, dodging and countering Jean’s attacks.
“Have we even hit her yet?!” Thora exclaims. She’s free of the bindings now that Belladonna is down, so she takes her hammer and charges at Rose.
Thora’s 1st Attack: 15 (8 + 7), miss!
Thora’s 2nd Attack: 22 (15 + 7), hits!
Rose activates Crescent Rose’s ability again, dodging the attack and reappearing at the roof, hanging off the chandelier over the dining hall.
“Ren, you’ve got range, right?” Thora asks.
Ren nods silently and activates the runes on Stormflower, firing upon Rose!
Ren’s 1st Attack: Natural 1, miss!
Ren’s 2nd Attack: 26 (19 + 7), hits!
Damage: 10 (6 + 4) Piercing damage.
Rose’s Hit Points: 39 -> 29
“Alright…let’s start with Ren,” Rose smiles and leaps off of the chandelier, swinging down with her momentum!
Rose’s 1st Attack: 28 (19 + 9), hits!
Damage: 14 (8 + 6) Slashing damage plus 9 (5 + 4) damage from the fall, plus 4 Piercing damage from the petals! Totals 27 damage!
Rose’s Athletics: 19 (14 + 5), success and lands safely!
Ren’s Hit Points: 32 -> 5
Rose swings Crescent Rose, using its reach to strike Jean!
Rose’s 2nd Attack: 14 (5 + 9), misses…but Crescent Rose has the Graze property, inflicting 6 Slashing damage to Jean, even though she missed!
Jean’s Hit Points: 2 -> 0
Jean is knocked down, and Rose snaps her fingers, wrapping Hunter’s Mark around Thora. Thora exclaims in exertion and swings Magnhild onto Rose!
Thora’s 1st Attack: 19 (12 + 7), hits!
Rose uses the third and final charge of Crescent Rose for the day to avoid the attack and teleport away from the duo, landing on the other side of the dining hall! Thora runs after her, catching up to swing again.
Thora’s 2nd Attack: 13 (6 + 7), miss.
Rose blocks the hammer with Crescent Rose and smiles.
“Not bad, Thora…but I’ve been doing this for years,” Rose chuckles.
Ren rushes at Rose and swings Stormflower upon her, then expends another Focus Point for Flurry of Blows.
Ren’s 1st Attack: 11 (4 + 7), misses.
Ren’s 2nd Attack: 9 (2 + 7), misses.
Ren’s 3rd Attack: 20 (14 + 6), hits!
Damage: 8 (5 + 3) Bludgeoning damage!
Ren’s 4th Attack: 10 (4 + 6), miss.
Rose’s Hit Points: 29 -> 21
Rose swings Crescent Rose upon Ren.
Rose’s 1st Attack: 12 (3 + 9), misses, but Rose activates Graze again, inflicting 6 damage!
The most intriguing part is that Deflect Attack can only be done against an attack that hits you…which means Ren can’t deflect Graze damage.
Ren’s Hit Points: 5 -> 0
With Ren knocked out, it’s just Rose and Thora. Rose swings her second attack upon her!
Rose’s 2nd Attack: 12 (3 + 9), misses but inflicts Graze damage!
Thora’s Hit Points: 20 -> 14
Rose smiles and casts Zephyr Strike with her bonus action, letting her move even after and releasing hold of Hunter’s Mark. With her incredible speed, she gets distance from Thora without the chance for an opportunity attack.
“Wha- I can’t catch up with that!” Thora frowns.
“That’s the idea!” Rose smiles.
“Alright…well, let’s see how you like this!” Thora unleashes the Fireball in her hammer, bringing a fiery explosion upon Rose, all for her!
Fireball Damage: 30 (6+4+6+6+3+1+2+2) Fire damage!
Rose’s Dexterity Saving Throw: Natural 20, Critical Success!
Rose slides under the dining hall table, shrouding herself from the fire, avoiding all damage!
“...uh-oh,” Thora’s eyes widen as Rose bursts from under the table and charges right at her, fueling Zephyr Strike into her attack for advantage!
Rose’s 1st Attack: 27 (18 + 9), hits!
Damage: 8 (2 + 6) Slashing damage plus 4 Force damage from Zephyr Strike and 2 Piercing damage from the Petals, totaling 14 damage!
Thora’s Hit Points: 14 -> 0
With that final strike, Rose knocks Thora to the ground, and she poses dramatically with the unconscious bodies of her teammates around her. This is when she notices Sun and Neptune in front of them.
“Oh…hey, Sun!” Rose smiles. “You caught us sparring…um…is this a friend of yours?”
“Oh, yeah, this is Neptune!” Sun smiles. “Don’t worry, you guys can trust him, that was awesome!”
“Aw, shucks,” Rose smiles and reverts Crescent Rose into its storage form before hanging it on her waist. “It was nothi-”
Suddenly, the doors to the dining hall burst open, and Glynda marches in with a glare.
“Oh! Um. Hi, Glynda! Sorry for the mess…” Rose says sheepishly, realizing that their spar really fucked up the dining hall.
“Quiet,” Glynda orders and waves her riding crop around, transforming it into a wand and using its telekinetic abilities to fix everything in a matter of seconds.
“...whoa. That’s cool,” Rose marvels.
“I would insist that if you spar in the future, you do it in the courtyard,” Glynda scowls.
“Let it go,” Oz comes in with a small chest. “Miss Rose, here are some Healing Potions. Use them to return your compatriots to consciousness.”
“Thank you, sir!” Rose takes the chest. “Sorry for the mess.”
“Not a problem,” Oz nods. “Now, I am going to be hosting some company later today. It is private business, but you’re free to come if you wish.”
“Oh, I think we’re good!” Rose smiles. “We’re gonna go over what we’ve learned so far and come up with a plan to find Torchwick.”
“Very well,” Oz nods. “If you need anything, feel free to ask. You have the skills and might of your Mother, and I know you will lead your team well.”
“Thank you, sir!” Rose smiles.
~=~
Oz sits in a sitting room with Glynda present. Soon, a door opens, and a dwarven man with a metallic gauntlet for an arm enters. He has a thick black beard, and he pulls back his hood with a smile.
“Must we be so subtle with our meetings, old friend?” Ironwood, Dwarven General and War Veteran of the War of Division, asks the only man he is truly loyal to.
“It is for safety, my friend,” Oz says.
“Well. It is certainly good to see you again. You’re certainly taller since the last time we’ve met,” Ironwood chuckles.
“Oh, I’ve made that joke about a hundred times, and he still doesn’t find it funny,” Sir Beckett of Elkross chuckles as she enters. “Is this everyone?”
“Everyone that’s showing up,” Oz nods. “So…let’s get down to business.”
Notes:
Yes, they really did roll that many crits. No, I don’t know why the dice decided to keep everything so close to canon, lol
Also, yes, I'm saying the reason JNPR doesn't show up for the "Paint the Town" arc is because of scheduling conflicts, this is d&d I can do that lol
Chapter 19: A Pair of Meetings
Chapter Text
Beyond the eyes are ears of our players, within a private lounge in Thornveil Keep, Oz sits with Ironwood, Glynda, and Beckett; his followers which are currently in the area.
“It truly is good to see you all again,” Ironwood says. “It has been too long.”
“Mhm,” Glynda silently sips some wine.
“Of course, some of us don’t change a bit…and others do,” Ironwood nods to Oz. “It’s strange to see and hear that you’ve changed so much.”
“It is a consequence of my existence.” Oz laments. “So, what has brought you to Arcadia? You don’t often make the journey to the Festival of Peace…and you particularly don’t travel with your fleet.”
“Ah, and I had come to inform you myself…” Ironwood nods. “It’s only appropriate that you already know. You have eyes everywhere.” He sips some of the provided tea. “But I love Arcadia this time of year, and I’ve been hoping to catch up. You always kept your distance before…”
“I did not want the Mother Superior’s eyes on me,” Oz says. “But I can appreciate quality time between friends, with or without an army. Even if you bring concern with you.”
“Concern is what brought them here,” Ironwood sighs. “The Creatures of Grimm…I received your missive, and you’re right. There have been sightings of these creatures all over the continent. This is something we’ve never faced before…or rather, something only you have faced before.”
“And that is concerning,” Oz nods, “but we are in a time of peace. Shows of power like that will only give off the wrong impression…particularly to the nobility you might not have even informed about this.”
“The Silverclaw Clan knows they can trust me,” Ironwood says.
“But do the Arcadians?” Oz asks. “Tensions are already high surrounding this…’Demon Prince’ I’ve heard rumor of.”
Ironwood takes a deep breath. “But if what Quirrel said is true-”
“If what Quirrel said is true, then we can handle it tactfully,” Beckett interrupts him. “The Festival of Peace is approaching.”
“She’s right,” Oz nods. “It’s a time to celebrate unity and peace. So I suggest that you not scare people by transporting hundreds of warriors halfway across the continent.”
“I’m just being cautious,” Ironwood says.
“As am I,” Oz says, “which is why we are going to continue to train the best warriors we can.”
Ironwood looks at Beckett. “Sir Beckett, be honest…do you believe your child can win a war?”
Beckett frowns. “I hope she never has to…but that is not what he’s referring to.”
Oz sighs. “James…more Shapers have arrived.”
“What?!” Ironwood’s eyes widen. “That’s…great!” he smiles.
“That depends on your point of view,” Glynda scoffs. “Two daughters of Team STRQ…and six of their friends.”
“Six…?” Ironwood’s eyes widen. “Eight Shapers?!”
“We haven’t brought them in yet,” Beckett says, “not officially. But they’re not much older than Robyn…their youngest is her age.”
“More children?!” Ironwood sighs. “Then perhaps we can’t count on them…”
“This situation is unprecedented in many ways,” Oz remarks. “No one is immune to the effects the Shapers have on our world, not even me.”
“Have they taken any positions of importance?” Ironwood asks.
“Two Court Witches,” Glynda says, “but the rest are unclear.”
“That’s quite the advantage, I suppose,” Ironwood crosses his arms. “Shapers have always been against the Elysian Chamber…perhaps they can help us make a proper change.”
“I wish to do nothing more than observe for the time being,” Oz clarifies. “I wish to take the role of a patron or mentor figure. We are going to help them become as powerful as they can be…they’re already quite eager to take on the Grimm.”
“Speaking of which,” Glynda speaks up, “How is Robyn’s training going?”
“She’s doing well!” Beckett smiles. “I’m running out of things to teach her.”
“Why did you take a squire at your age?” Ironwood asks.
“My age is precisely why I took her in,” Beckett says. “Look at me, and look at all of you. I’ll be lucky to make it another ten years, and you all have far more than that ahead of you. I wanted to train someone worthy to take my place one day.”
“And you believe Robyn would make a good member of our inner circle?” Oz asks.
“I think she can be,” Beckett says. “She is still…impulsive. And tends to believe rumors. She’s terrified of the Demon Prince.”
“What?” Glynda’s eyebrow raises. “She believes in monstrous rumors…as a stygian?”
“She’s aware of the irony, yes,” Beckett sighs. “I hope she can find some truth in the days to come.”
“Much is still uncertain,” Oz says. “But the new Shapers have grown in power quickly. They may plateau for a time…but they are doing very well. Let’s hope they can handle what’s to come.”
And on that ominous note, let’s return to our players…
~=~
Team RWBY has gathered in the war room.
“Alright, Blanche, you wanted to talk?” Ying asks.
“Yes,” Blanche nods and turns to Belladonna, “about you,” she says, and Belladonna blinks.
“Wait, what?” Bella asks. “I thought we were done with the drama.”
“I would like us to be,” Blanche crosses her arms. “But this whole session, during our planning and shopping, you’ve been quiet, antisocial, and moody.”
“Uh, have you met Bella?” Ying quips.
“Yes, I get it, that’s kind of your thing,” Blanche admits, “but you’ve been doing it more than usual! Which, quite frankly, is unacceptable. You made a promise to me, to all of us, that you would let us know if something was wrong. So, Belladonna, what is wrong?” she points her finger at Bella dramatically.
Belladonna takes a deep breath. “I just…don’t understand how you’re all so calm about this.”
“You’re still thinking about Torchwick?” Rose asks.
“More than that,” Belladonna frowns. “The vision we saw connects to Torchwick, that much is evident by what Rose saw, but we don’t know where the Grimm fit into this. Not only that, but we’ve heard this Demon Prince mentioned more than once, and we haven’t looked into that at all! We haven’t even rolled for it!”
Well, to be fair, the Demon Prince is some hard-to-gain info. The only person who grew up close enough to Solace to hear anything concrete would be Jaune, and he’s not here at the moment…the rest of you just have rumors in your heads.
“See? There’s something there! And the Shadow Clan will still be blamed for things, and there’s no telling what might come of that…and to make matters more ominous, there are humans, elves, and dwarves working together on something. A human-owned mine run by dwarves with goods transported by elves? They may not be allied with Torchwick’s men, but that’s weird. It’s toeing the line of legality too finely.”
“Belladonna’s right,” Rose says. “We’ve done a handful of basic quests…but it’s time that we got serious.”
“Are you sure?” Blanche frowns. “We’ve faced some very hard fights. Shouldn’t we start looking out for more quests that would boost our reputation?”
“Our enemies aren’t going to wait until we’re strong enough,” Bella points out. “They’re out there, somewhere, planning their next move, and none of us know what it is, but it's coming! Whether we're ready or not.”
“Alright!” Rose says. “We’re without our backup, and we haven’t had much of a chance to try out the extent of our new powers…” she smiles. “But I’m up for taking down Torchwick if you all are!”
“Yes!” Ying pumps her fist enthusiastically and winks at Bella. “I love it when you’re feisty.”
“Well…I suppose this has potential,” Blanche says.
“Well, then…” Belladonna smiles. “We’re in this together.”
“Which means it’s time to hatch a plan!” Rose says excitedly.
~=~
Unbeknownst to our heroes, a trio lurks in the shadows of Elkross.
“So, we’re gonna stick around for a bit?” Mercury Black smirks. “Sure. Could be fun.”
“We’re here for business,” Emerald Sustrai huffs. “We’re here to keep an eye on any threats.”
“Not that we’ll find any,” Cinder Fall smiles. “We just need to be certain.”
Mercury Black (DMPC Antagonist; Human, Lv5 Monk (Open Hand (or foot, I guess)))
Emerald Sustrai (DMPC Antagonist; Human, Lv5 Rogue (Arcane Trickster))
Cinder Fall (Unique Stat Block; does not use Player Character stats)
Chapter 20: Investigation Phase
Notes:
Time for this fic’s version of the Volume 2 outfits, which I personally love and will be their normal outfits for quite a bit <3
(See the end of the chapter for more notes.)
Chapter Text
Team RWBY’s monetary rewards for recent jobs have allowed them to gear themselves up. They each wear an entirely new ensemble, expertly utilizing the gear they’ve attained thus far, with some extra assets. Elkross might not be able to supply anything magical, but the girls have scrounged up more than enough materials for their self-given quest.
Rose is still wearing her signature hood with Crescent Rose on her back, but she’s now sporting a new set of armor. This studded leather incorporates into long black leggings, a pair of boots, and an outfit of grays and blacks accented with red. She wears her Mother’s gifted crest on the shoulder of her armor like a pauldron.
Blanche’s new armor incorporates a beautiful white skirt and coat accented with black. The armor is also partially hidden by her long, heeled boots. Complete with her sword and circlet, the Princess looks unassuming yet threatening.
Belladonna’s armor is white at the top and turns black at the bottom. She has black leather bracers on her arms, as well, and Gambol Shroud is slung across her back. She no longer shrouds her face, but her illusion continues to make her appear as human.
Ying continues to wear the special half-plate she was given as a reward, but she has incorporated fine clothing and a coat to shield the parts that aren’t protected by metal. Her gauntlets are worn on her arms, and she looks ready for a fight if it comes down to it.
“Alright, let’s go over our checklist one more time,” Blanche says.
“Sure thing!” Rose pulls out a piece of paper. “Grappling Hook and Portable Ram?”
“Check,” Ying says. On her waist, she has a coiled rope with a grappling hook on one end, and a sledgehammer-sized portable ram on her back.
“Chalk and Crowbar?” Rose asks next.
“Check,” Belladonna says. She has an array of colored chalk in a pouch on her waist for marking things and subtle signals, and a crowbar next to Gambol Shroud in case picking a lock is impossible or impractical.
“Mirror and Manacles?” Rose asks.
“Check,” Blanche says. She has a signal mirror in her bag and a set of manacles, specifically to capture Torchwick when they get to him.
“Signal Whistles for each of us?” Rose asks.
“Check,” Blanche says again and holds up four metallic signal whistles.
“This next one is good, glad we asked Him about it…four notebooks that correspond to notebooks back home so we can take notes with us?” Rose asks.
“Check,” Belladonna holds up four color-coded notebooks: Red, White, Black, and Yellow.
“Healer’s Kit, Compass, and Map…” Rose reads.
“That’s you,” Ying reminds.
“Check,” Rose smiles. The healing kit is on her waist, and the compass is set into a new leather bracer on her left arm that she can also pull the map out of.
“This took a healthy bit of our money,” Blanche smiles, “but I feel prepared.”
“Everyone remember the plan?” Rose asks.
“There’s a records office in Elkross for passing merchants,” Blanche says. “You and I are going there, letting my noble access get us into anything restricted, and looking for anything big happening lately. Classically evil species making moves, high-profile crimes, prison breaks…anything like that. Then, I’m going to send a messenger hawk to Winter explaining the situation and requesting her aid.”
“But only for the Torchwick stuff,” Rose reminds her. “If Winter has a connection to Aloysia, those two might be part of the whole Human/Elf/Dwarf alliance thing, which we’ll also be looking into at the records office.”
“We can trust my sister,” Blanche turns up her nose.
“Blanche…” Rose frowns.
“Fine, fine, fine,” Blanche sighs. “I’ll only mention the criminals and the Grimm.”
“Meanwhile, I’m being active,” Belladonna says. “I’ll be investigating rumor threads and tailing anyone suspicious to see if they lead me to a place where I can learn their end goal. I’m also in charge of looking into rumors of the Demon Prince, since records about him would be kept in Solace, not here.”
“I’ll go back to Junior’s place,” Ying grins. “I’ll see what he knows about all these suspicious movements, and maybe I can even learn if there are any groups we haven’t learned about yet moving toward us for the Festival. Getting information out of him shouldn’t be hard.” She cracks her knuckles.
“Alright!” Rose grins. “Thornveil Keep has become a regular meetup spot, so we’ll meet in the Keep’s library tonight to see if Oz has any information we might have missed in our investigation across the rest of town. Use the Signal Whistles if something happens.”
“Would the noise really be able to travel so far to let us know?” Blanche asks.
“Based on where we’re going, at least one other person will hear,” Belladonna explains, “so if the others also whistle, we’ll all know in a chain reaction.”
“Alright, this is gonna work!” Rose pumps her fist in the air. “Let’s do this!”
“Yeah!” a voice cheers, and they all see Sun Wukong hanging upside down outside of the war room’s window. All of Team RWBY is taken aback.
“Sun?!” Bella exclaims.
“How did you get up there?” Ying asks.
“Ah, it’s easy; I do it all the time,” Sun says.
“You do what?” Blanche asks.
“I climb trees all the time!” Sun clarifies, then flips into the war room. “So, are we finally getting back at that Torchwick guy?”
“We are going to investigate this situation,” Bella says, “as a team.”
“Sorry, Sun,” Rose cuts in, “we don’t want to get friends involved if we don’t have to.”
“Psh, that’s dumb!” Sun smiles. “We should always get friends involved! That why I brought Neptune,” he gestures shamelessly out the window.
The girls look out the window to see Neptune on the ledge, barely balanced.
“‘Sup?” Neptune smiles.
“Why are you doing this?” Blanche softly asks the sky.
Because you are literally about to split the party again. Take the backup.
“Seriously, though, can I come in?” Neptune asks. “We're really high up right now.”
~=~
Back on Earth, Ren and Nora are sitting in a tent together while Nora’s parents are out enjoying the wilderness. Nora gets out some dice with a smile.
“Wasn’t this supposed to be a break?” Ren asks.
“Well, yeah,” Nora shrugs, “but I realized something! We don’t know what Purification is.”
“Well, plenty of people have succeeded on rolls to know what it is-” Ren says.
“But we don’t!” Nora gestures to the both of them. “It sounds ominous, and everyone’s being vague about it! I texted Seifer on this number he gave us. He said that if I send him a video of us rolling dice for History or Religion and succeed, he’ll text us the info and say that we’ll have learned it while we were gone.”
“Worth a shot, I suppose,” Ren shrugs.
Nora starts recording and shakes her bright pink dice in her hand. “I may not add anything to History checks, but I’m feeling lucky!” Nora rolls the dice, and it lands on…a 6.
“...you know, it’s not too late to make a new video-” Nora suggests.
“Nora, no.” Ren frowns.
“Fiiine,” Nora huffs. “You next.”
“I’ll roll Religion,” Ren says, “I add four to those rolls.” He rolls the dice, and this one lands on a…17! “Total of twenty-one,” Ren smiles. “That should be enough.”
“Heck yeah!” Nora stops recording and sends the video to Seifer. “I’m just glad we’re all about to be on the same page here.”
“It will admittedly be good to see what all the fuss is about,” Ren nods.
“Oh! I got a text back!” Nora grins, then she slowly frowns and looks at the text in horror. “...oh, my god.”
Ren arches an eyebrow, looks at the text, and his eyes similarly widen.
“The Elysian Chamber claims that Witchcraft (Arcane and Nature magic, that is) corrupts the soul. They say that while Aetherius himself can regulate the Divine Magic he gives his followers, a mortal will not know their own limits. Their power will grow out of control and consume their soul, corrupting them to darkness. Their “evidence” of this is the ancient Kingdom of Darkness that Aetherius destroyed, and the fact that almost every Court Witch- a rule implemented in the first place to appease a dwarven heroine named Osriik, it was not in the first draft of the treatise- has turned on the status quo of the Kingdoms in some way has only fueled this argument.
Therefore, witches that are captured by the Elysian Chamber are executed in a unique and horrendous way. In a public spectacle, they are tied to a stake and burned alive, not with fire, but with divine magic. This radiant display is believed to be more painful than being burned alive, and the priests claim that it burns the Witchcraft out of one’s soul. It may destroy the body in the process, but their newly purified soul will be welcomed into the afterlife by Aetherius.
The first Rite of Purification was created as recently as the War of Division by the woman who is now the leader of the Elysian Chamber: the Mother Superior. Only the Court Witch Master & Apprentice of each nation are safe from Purification.”
Moments later, there’s another text.
“And since you rolled over 20, I’ll tell you that you heard something else. During her reign, Witch Queen Morgana made all executions, Purifications included, private affairs. They were no longer held in public. When she died and her brother became King Regent, he made them public again by request of the Chamber.”
~=~
“Alright!” Rose says, now with Neptune and Sun in the room, “Slight change of plans. I’m still with Blanche, Sun goes with Belladonna, and Neptune can go with Ying. Everyone good?” Rose explains, while Neptune shoots a wink at Blanche, and she blushes.
“Actually, Rose, why don’t you go with Ying?” Blanche suggests. “After all, she is your sister.”
“But, Blanche, who would go with you, then?” Rose asks.
“Well…I guess Neptune could come with me,” Blanche proposes.
“...pft,” Rose snickers. “Nah.”
Blanche sputters incoherently as the much stronger girl pulls her along, and their investigations have begun.
~=~
In the middle of Elkross is the Town Hall, second only to Thornveil Keep as the largest building in town, tied with the Baron’s estate. The Town Hall is also where the records are kept in a modest office. Typically, it’s simply records of the village’s farm activity, but messages from across the country are stored here, and it might contain some hint of the information you’re looking for.
Rose whistles, impressed by the size of the building. “The Keep’s big, but this is still impressive! We don’t have many buildings this big back home.”
“There are plenty of towers bigger than this one in Alfemir,” Blanche smiles. “Though, this is hardly the capital. We’ll probably see plenty of immense buildings in Solace.”
“Ooh, you know some lore?” Rose smiles. “Hang on, before you start going on a tangent, let me take notes,” Rose says and Blanche frowns a little as Rose stumbles with her notebook, and it tumbles onto the ground.
A figure picks up the journal and offers it back to Rose. “You dropped this.”
“...Penny?!” Rose’s eyes widen, and Penny blinks as she realizes who she’s talking to. “Where have you been? I haven’t seen you in town since that night at the mine!”
“S-sorry, I think you’re confused-” Penny hiccups and drops the book. “Uh…I’ve got to go!” she runs away.
“What was that about?” Blanche asks.
“I don’t know…but I’m going to find out,” Rose picks up the book. “Continue the mission, I’ll meet up with you later!”
“Wha- Rose! Wait!” Blanche huffs and shakes her head.
Rose runs after Penny, and her increased speed, even not boosted by magic, allows her to catch up to Penny and cut her off.
“Penny! Where have you been?” Rose frowns. “After we lost track of you, we got worried.”
“There seems to be a... misunderstanding,” Penny says slowly, continuing to try to walk away.
“What?” Rose continues to follow her. “Penny, is everything okay?” After no answer, she frowns and grabs her arm. “Penny, please stop?!” she insists, and Penny stops to listen. “Look, I don’t know what’s wrong, but you have to listen to me! Those guys we fought at the docks, they’re up to something big, we just don’t know what exactly. I need you to tell me what happened to you that night. Please...as a friend.”
Penny sighs, looks around, and leans in closer to Rose. “It isn’t safe to talk here…”
Rose blinks, and she decides to start following Penny…
~=~
While Blanche isn’t sure how to feel about Penny, she had the right idea before. Blanche should only wear her circlet when she’s actively using magic, or else her known existence as a witch may bring with it undue complications. Blanche removes her circlet, places it in her bag, and walks into the town hall. Just inside, a human woman works the front desk. Blanche approaches, making sure she looks prim and proper.
“Hello, ma’am,” the secretary smiles. “How may I help you?”
“I am Princess Blanche Frost of Alfemir,” Blanche flashes her royal crest, “here on official business. I’d like to request access to your records room.”
I’ll give you advantage for being noble.
Blanche’s Persuasion: 15 + 6 = 21, Success!
The secretary bows her head. “Of course, Princess! Here’s the key to the records room,” she hands it over and gives Blanche directions, “stay as long as you’d like. Just remember to return the key before you go.”
“Of course,” Blanche takes the key, “thank you.”
“Would you like me to send for someone to help you?” the secretary asks.
“No, thank you. I’m fine on my own,” Blanche says and heads to the room.
Soon, Blanche unlocks the records room and sighs as the large number of filed away papers before her.
“So…how does this work?” Blanche asks the air.
Research uses some other homebrew rules I made up. For “downtime activities,” you have three sections to the day: Morning, Afternoon, and Night. There’s also “Late Night,” but doing stuff during that phase can risk you becoming exhausted. When it comes to research, you can research one thing in each of these sections. If you research the same thing for two sections in a row, you get advantage. For all three in a row, the difficulty class to find good information also lowers.
“Wait…so if we’re meeting up tonight before exhaustion is a risk, then…” Blanche frowns.
You can only safely research two topics before you need to meet the others. If Rose was here, she could take two topics herself, but well…
“Ugh,” Blanche facepalms. “Fine. We only have two topics anyway…a shame it won’t be as easy as it could have been, though. I’ll look into all reported crimes in the area, particularly the high-end ones, and any clues of this…Human/Dwarf/Elf Alliance that the others are theorizing about.”
Research into the first can be an Investigation or History check, but the second can only be an Investigation check.
Blanche’s History: 18 + 7 = 25, Success! Learn 3 clues about the subject.
Hmm, high-profile crimes in the area…honestly, not many. Solace itself is almost devoid of crime, with an almost nonexistent criminal underworld.
However, banditry is always a threat in the Arcadian countryside. While it tends to be situated near the Wispwood to the far south, there has been an increasing number of raids happening between Elkross and Floura, a townstead to the southwest of here.
While there’s been nothing particularly high-profile, you have found manifests of missing goods. They’re exclusively things of value, but no money itself…as a mage yourself, you’re well aware of spell components when you see them. But you have no idea what kind of magic they’d need all these components for, particularly such a massive variety and amount.
Blanche’s Investigation: 11 + 4 = 15, Success! Learn 2 clues about the subject.
Well, it seems like your friends were onto something. The mine you helped before is owned by a human- in fact, it’s made out in the name of Aloysia Nivix herself. Not only that, but she seems to own several operations across Arcadia that employ the expertise of Dwarves and Elves. This loophole she has discovered seems to be buying land, putting elves and dwarves on her payroll, and using their expertise in mining and woodcarving- far beyond that of humans- to bring in the spoils for herself.
However, something is amiss. All the money she uses to buy the land and pay the workers is more than she should be able to obtain as a Court Witch Apprentice, especially one with no real noble connections. Someone seems to be supplying Aloysia with this money.
Blanche clicks her tongue. “Not enough information…well, at least I have a lead on the criminals.” She frowns. “But Aloysia…she mentioned a boss the last time we saw her, yet Rose says she hates the Court Witch Master. A noble wouldn’t have to be secret about this kind of project, would they? So who does she work for…?”
~=~
Rose and Penny walk through Elkross, ducking through alleyways and trying to remain unseen.
“I wish I could help you, Rose, but I don’t know anything about those men,” Penny says sincerely.
“Well, what happened to you that night?” Rose asks. “We were all together, and then you just disappeared! Were you kidnapped?” she asks conspiratorially.
“Oh, no! Nothing like that,” Penny assures her.
“Then where did you go?” Rose asks.
“I’ve never been to another country before,” Penny says. “My Father asked me not to venture out too far from a settlement, but…” she pauses. “You have to understand, my father loves me very much. He just worries a lot.”
“Yeah, I know the feeling,” Rose smiles, but is still concerned. “But why not let us know you were okay?”
“I…was asked not to talk to you,” Penny says. “Or Blanche. Or Belladonna. Or Ying. Anybody, really.”
“Was your dad that upset?” Rose asks.
“No, it wasn’t my Father…” Penny answers.
Before Penny can continue, something catches your eye. The two of you are walking past the town square, where a dwarf with a black beard and a metallic arm is giving a speech. Several dwarves wearing finely made yet bulky armor made of expensive and powerful metals stand at attention behind him.
“For several years, I’ve been inspired to bring the practices of Knighthood to my home in the Silverclaw Archipelago. My Silverclaw Marauders have done a fine job in their practices protecting the oceans of Ingentes, wouldn’t you agree? Wouldn’t you agree?” He boasts to the crowd.
The man needs no check to be recognized. This is General James Ironwood, a veteran of the War of Division and a tactical genius. He is personally invested in military advancement for his country.
“But…I have lived my life hoping to find the next steps of innovation.” Ironwood continues. “And fine? Well, that’s just not good enough,” Ironwood holds up a sphere and twists it. It appears to be a magical item capable of generating illusions, and the illusions around his soldiers fall. “Behold, the future!”
Each dwarven soldier is not truly wearing the armor they were displaying: this armor is a beautiful alloy of black and white, sleek and powerful, intimidating yet majestic.
“I give you Orichalcum,” Ironwood declares. “Mithral is sleek and quiet, Adamantine is heavy and indestructible. We have spent years trying to create a proper alloy for these metals…and finally, we have succeeded. Our new metal has the lightweight properties of Mithril and all the indestructible might of Adamantine! And, admittedly, the sleeker appearance is a little less scary. One day soon, every warrior and templar in Ingentes will be wearing Orichalcum…and they won’t be alone!” Ironwood twists the sphere again. “I have always supported the idea of granting power that would remove the dangers of the battlefield. However, there are still many situations that will undoubtedly require…a ‘human touch,’ I believe your saying is.”
Rose stops walking, intrigued by the presentation.
“The Silverclaw Archipelago’s greatest minds, in cooperation with the Court Witch of Alfemir, are proud to introduce…the Shield Guardian!” Ironwood declares, and an illusion appears depicting a towering construct of metal and wood, with a pair of shields mounted to its arms.
“This construct is made of Orichalcum and enchanted with some of the finest spellcraft one could afford,” Ironwood says. “Now, I know what you’re all thinking. ‘A Golem? Protecting us? Is trusting witchcraft like that safe?’ Well, let me ask you this. When bandits and monsters beat on your borders…would you rather have this creation, a golem with the power of seven knights, on your side…or not?” He smiles. “My goal is to one day have a Shield Guardian protecting every village in Ingentes from incursion!”
“Whoa…” Rose watches in awe.
“Rose…I think we should go somewhere else…” Penny says nervously.
Rose’s Perception: 11 + 8 = 19, Success!
Rose, you notice that two of the dwarves in the lineup notice you and Penny and break away from the display, approaching you.
“What…?” Rose’s eyes narrow, and she notices Penny running away. “Penny! Wait!” she runs after her. “Where are you going?” she runs, trying to catch up before whoever those soldiers are can catch up to both of them.
They race through alleyways, Rose gets a few good rolls both to hide and cut down nearby structures to put obstacles in the way of the guards, and soon the duo is making good distance!
Alright, Ruby thinks internally, if I can cast Pass Without Trace when eyes aren’t on us, I can camouflage us both. Then, we can sneak all the way to Thornveil Keep safely…
But unexpectedly, the girls find up in the middle of the thoroughfare as horse-drawn carts are passing through. Rose’s eyes widen as a horse, shocked, reels up and just about kicks her…when Penny gets in the way and takes the attack, getting knocked back a little bit, but she holds her ground against the strike. Her choker is damaged, and the magic within begins to flicker across her body. Penny’s eyes widen in fear.
“Penny…?” Rose’s eyes widen, and the people around them mumble, uncertain. Penny runs away, terrified.
Another illusion…? But this one was linked to that necklace… Ruby thinks internally, and Rose runs after Penny.
“Penny, come back!” Rose uses her rose petal-filled Misty Step when they’re out of sight, and cuts off her escape. “Penny, please! What is going on? Why are you running? What happened back there?”
This is a special encounter. You can roll Persuasion, Difficulty Class 12, with everything you say to try and get her to open up…but just one success won’t cut it. You need to succeed three times before you fail three times, or else Penny will run away again. And this time, you might not ever get your answers…
Bring it on, Ruby thinks internally, and Rose becomes determined.
Rose’s Persuasion: 4 + 2 = 6, Failure #1
Penny looks terrified. “I-I can’t! Everything’s fine!” Penny hiccups with each lie as the illusion around her body struggles to be maintained in the face of the broken glyph on the choker. “I-I don’t want to talk about it!” she hiccups again.
“Penny, if you can just tell me what's wrong, I can help you!” Rose insists.
Rose’s Persuasion: 3 + 2 = 5, Failure #2
“No! No, no, you wouldn’t understand…” Penny takes a few steps back.
“Let me try!” Rose says. “You can trust me.”
Rose’s Persuasion: 12 + 2 = 14, Success #1
Penny seems to be almost hyperventilating. “I…how can I be sure? I have secrets, secrets I can’t tell…”
“Everyone has secrets,” Rose says kindly. “And you’ve been keeping some of ours, too. You haven’t told anyone what you’ve seen or know about Belladonna…I trust you, Penny, I just want you to trust me, too.”
Rose’s Persuasion: 10 + 2 = 12, Success #2
Penny gulps. “You're my friend, right? You promise you're my friend?!” She asks almost manically.
“I promise,” Rose says softly.
Rose’s Persuasion: Natural 20
“Rose…” Penny’s illusion fades. “I’m not a real girl.”
The illusion flickers out of existence as Penny’s true form is revealed. A vaguely metallic body, made of the mysterious Orichalcum, with eyes that burn like emerald furnaces, and the same light comes from within her mouth. Her face resembles a Knight’s helm in this way, and an exposed skeletal jaw allows her to speak. She looks quite unnerving in this form, uncanny and truly inhuman.
“...oh,” Rose says softly. I didn't realize that was possible in this setting.
Notes:
Thank you to those who gave ideas for the investigation phase! As you saw in the beginning, you'll get some more questions answered when we get to Blake and Yang's investigations next chapter.
For now, though, we've got quite a bit of info...including the reveal of just what the Rite of Purification is. I do hope it's as horrendous as you all expected.
Chapter 21: The Three-Way Mission
Notes:
Since it’s been a while and we’re getting some “Demon Prince” info this chapter, and it’s a unique storyline that has nothing to do with the RWBY canon, I’ll leave a list of the things you guys would presently know about the Demon Prince from the story so far:
* The Demon Prince is a Witch
* The Demon Prince is the son of one of Arcadia’s previous rulers, “The Witch Queen”
* Rumors of him have reached Oz’s ears, and tensions are running high because of him due to undisclosed reasons
* Robyn the Squire is afraid of him, for undisclosed reasons
* I’m not sure I’ve explicitly stated it, but since the Demon Prince is a Pendragon, that makes him and Cardin cousins. Cardin is the Queen’s son from before she married the King Regent, so Cardin is not in the line of succession; he just carries the title and privilege of a Prince.
(See the end of the chapter for more notes.)
Chapter Text
“Penny, I-I don’t understand…” Rose stammers.
“Most girls are born, but I was made,” Penny explains. “I’m the world’s first golem capable of manifesting a Spark.”
Just so you know, a “Spark” is the term one would use to say that you’re capable of using magic. Most people have a Spark that can be used to study and wield magic in some way, it’s very rare for a humanoid not to have one.
Penny turns away from Rose slightly. “I’m not real…”
Rose frowns and takes Penny’s hands into her own. She closes her eyes and focuses. She can feel the magic in her own body, the power in Penny’s…
Rose’s Insight: 18 + 2 = 20
Rose smiles. “Of course you are.” She holds her hands tighter. “You think just because you’ve got metal and magic instead of skin and guts makes you any less real than me?”
“I don’t…um…” Penny ‘blinks’ and leans in close. “You’re…taking this extraordinarily well.”
Well, I’ll never say it aloud, Ruby thinks internally, but you are still VERY cute to me, so that helps.
“You’re not like that thing we saw back there,” Rose smiles. “You’ve got a heart, and a soul! I can feel it.”
Penny’s glowing eyes seem to sparkle in awe. “Oh, Rose!” She wraps her arms around Rose. “You’re the best friend anyone could have!”
Penny’s Grapple: 13 + 4 + 3 = 20
Fun fact, Penny’s special armoring lets her add her Intelligence to all Strength-based ability checks.
NOW he tells me! Ruby internally winces as Penny grips her tightly and practically swings her around in excitement.
“I can see why your father would want to protect such a delicate flower!” Rose says, muffled by the hug.
Penny releases Rose and looks quite jovial. “Oh, he’s very sweet! My Father’s the one who built me. I’m sure you would love him.”
“Wow,” Rose smiles, then frowns. “Wait, he built you all by himself? Is that even legal…is he in trouble?”
“Oh, no, my Father didn’t enchant me!” Penny assures Rose. “The design and my body itself are his creations, but the woven spell was enchanted by Miss Winter.”
“Blanche’s sister?” Rose blinks. “Wait…is that why those soldiers were after you?”
“They like to protect me, too!” Penny says jovially.
Rose scoffs. “They don’t think you can protect yourself?”
“They’re not sure if I’m ready yet,” Penny says sadly. “Mister Ironwood and Miss Winter, they work together, but…I think they have very different ideas of what I’m for. But I know that one day, it will be my job to save the world. I have a lot left to learn, but that’s why my Father is letting me attend the Festival of Peace. I want to see what it's like in the rest of the world, and test myself in the competitions.”
“Wait…Penny, what are you talking about?” Rose asks. “Save the world from what? The Grimm?”
“No,” Penny shakes her head. “Those are a development, but…the Chieftain Heiress of the Dwarves wishes for me to be a guard.”
“The Chieftain Heiress is involved, too? A guard for who…?” Rose questions.
“Check down here!” The two of them hear the dwarven soldiers nearby.
“You have to hide,” Penny insists and grabs Rose again.
Penny’s Grapple: Natural 20
Rose’s Resistance: 18 + 5 = 23
Winner: Penny
“DAMN CRITS!” Rose complains as she’s forcibly pushed beneath a nearby cart. “Penny, wait!” Rose takes her arm. “What are you doing? You don’t have to go with them! I can help you.”
“It’s okay, Rose,” Penny smiles. “They’re not bad people; I just don’t want to get you in trouble. Just promise me you won’t tell anyone else my secret. Okay?”
Rose’s Insight: 5 + 2 = 7
I can’t tell if she’s really unafraid of them or not… Ruby sighs internally.
“...I promise,” Rose hesitantly lets go of Penny.
Penny stands up just as the soldiers find her. “Sal-u-tations, sirs!”
“Your disguise rune has been damaged…” one dwarf observes.
“Is that why you ran? And what happened to the other girl?” the other one asks.
“What girl? I’ve been by myself all day,” Penny hiccups, but smiles innocently.
“Penny, your father isn't going to be happy about this,” the first dwarf sighs.
“Let’s get you a cloak, and we’ll see if we can’t get this fixed,” the second dwarf says.
“Yes, sir,” Penny nods and follows them away.
Rose watches them leave and sighs to herself…
~=~
The Just Right Tavern looms in front of Ying and Neptune. They seem to have just repaired the door that Ying broke down the last time she was here.
“Come on, my friend’s right in here!” Ying smiles.
“And where exactly is…here?” Neptune asks nervously.
“Oh, you’ll see,” Ying smiles and approaches the front door.
As she approaches, two of Junior’s goons are outside. They see Ying approach…and they immediately scream in terror and run inside. Ying just smirks and walks right up to the door.
“Junior, she’s back!” “She’s back, we gotta lock it up!” “Block the door, hurry!” Ying hears through the door, and she can hear them struggling to move a table to barricade the door.
Ying’s Athletics: 18 + 7 = 25, Success!
Ying’s extreme strength, combined with Ember Celica’s firepower and the Portable Ram she takes out of her bag, blasts the door off its hinges again, and Ying struts in with all the confidence she deserves. Yang’s love of the game and lust for adrenaline combine with Ying’s overconfidence and power as she looms in the doorway with a confident grin.
“Guess who’s back?” Ying grins.
Ying can hear the clicking and creaking of crossbows and bows all being drawn and aiming directly at her. Her grin vanishes, and she remains unfazed as Ember Celica grow into gauntlets across her arms.
“Yeah, so, could you define ‘friend’ for me?” Neptune asks.
“Stop, stop!” the familiar ursin, Junior, pushes his goons aside. “Hold your fire,” he straightens himself out. “Blondie! You’re here…why?” he asks nervously.
“You still owe me a drink,” Ying smirks and walks past Junior, then drags him to his own bar.
~=~
Belladonna and Sun creep around Elkross quietly. They saw the display of the Shield Guardian earlier today, but they have more important things to worry about.
You can make two checks, Belladonna: both Investigation, revolving around eavesdropping and trying to find info on the Demon Prince and Torchwick’s operation. You’ll have advantage since Sun is helping you.
“Right, about that,” Bella says out of earshot from Sun, “any chance I could have the advantage for another reason, so Sun can roll his own checks?”
What did you have in mind?
“My ability to cast Disguise Self at will can make me look unassuming,” Bella says. “I can gather gossip about the Demon Prince that way, perhaps as a gossipy old woman or a foreign elf curious about the rumors, and for the Torchwick stuff, I want to use my knowledge of Thieves’ Cant to look for signs of a meeting spot.”
Both excellent points! I’ll allow it.
Belladonna’s Investigation: 12 + 5 = 17 (Success!)
Sun’s Investigation: 16 - 1 = 15 (Success!)
Outside of the Dripstone Inn…
“There are some people gossiping about the Demon Prince in there,” Sun walks out of the inn to meet Bella in her hiding place. “Could be a good opportunity.”
“Perfect,” Bella stands up and weaves her magic unseen, transforming into a standard human woman, looking like the kind of maiden that’d work on a farm. She walks inside and immediately sees a table of woman gossiping.
“I’m telling you, he must be one of those stygian things,” “My cousin works in the palace. She says he looks just like his Mother,” “Keep your voices down! They say even candlelight spies for him…”
Belladonna approaches the table and smiles gently. “Pardon me, is this seat taken?” she gestures to the empty seat at their table. “I couldn’t help but overhear, and well…I’ve heard so much of this Demon Prince stuff, but I don’t know anything,” she pouts innocently. “I’m new in town, and I’m hoping you ladies who live so close to Solace may be able to ease my worries.”
Yeah, take your advantage.
Belladonna’s Deception: 14 + 8 = 22 (Success!)
“Oh, of course, honey! Sit down,” one of the older women says. “I won’t lie, it’s terrifying living so close to Solace knowing a genuine monster is in line for the throne…”
“Well, I must admit I am curious,” Bella says. “I was hoping you could answer some questions about the Demon Prince.”
“Ask away,” another woman says.
“I suppose I’m just wondering…who he is?” Bella begins. “I know the broad strokes, but not why everyone is so scared of him.”
“The Demon Prince is the heir to Arcadia, the son of Morgana Pendragon,” one of the women says.
“The Pendragon Family has had a sordid past ever since the bloodline became tainted with half-bloods,” the oldest woman among them says. “Uther Pendragon, the second King of Arcadia, fell in love with an elven woman. They wed and had a daughter, a half-blood they named Morgana.”
“Luckily, the Elysian Chamber stepped in,” another woman adds. “Uther divorced his elven bride and took a human one, and together they had a human son, Arthur.”
“Morgana was tricky. Human ingenuity combined with the cunning nature of elves, and she discovered a loophole in the Elysian Treatise,” the elder woman frowns. “Nobles were not barred from becoming Court Witches. As a Princess, Morgana became the Court Witch Apprentice…and as time went on, she far surpassed her Master. When she was of age, she was crowned Queen, she became Arcadia’s Witch Queen, a half-blood force of witchcraft that ruled with an iron fist.”
“You’re young,” the second woman says, “so you wouldn’t remember her reign. You’re lucky about that. Morgana was vicious, used witchcraft indiscriminately, and made all executions a private affair. I hear she made purifications private just so she could sacrifice the witches herself to feed her dark powers. She was a monster of a woman who consorted with demons, and the Elysian Chamber could do nothing to stop the growth of her power.”
“Not to mention the Crownsworn…” another woman huffs.
“Oh, hush. Even I think the Crownsworn are just a rumor,” the first woman scoffs. “The King himself even said they don’t exist.”
“And the Demon Prince is her son,” Belladonna realizes and frowns. “But I don’t understand. Why be afraid of him?”
“Because of what happened when he was born twenty-two years ago,” the oldest woman says morosely. “It was just a few months after the Ashbringer was defeated. The Queen went into labor…and then an explosion occurred. This surge of magic came from her newborn baby, and wiped out everyone in the room…even Morgana herself. Her hubris had come back to haunt her when, as a baby, the Demon Prince murdered his own Mother. If Arthur hadn’t been running late that day, he’d probably be dead, too. And so, Arthur gave the boy a name deserving of his uncontrollable nature: Mordecai.”
“Don’t say his name!” one of the younger women says. “They say that saying his name lets him hear you…”
“Is he…a witch?” Bella almost asks if he was magic, but she needs to remember to work things correctly.
“Worse,” the eldest woman sneers. “The boy is not just a half-blood or a witch, he is a Hellspawn.”
You’d know what that word means, Blake. Your people use the word “Sorcerer” to describe someone born with the power to use magic, rather than requiring study or prayer, but this tangible link to witchcraft from birth has led the Chamber to call these blessed few “Hellspawn.”
Belladonna holds her tongue. She can feel her character bleeding through…such a person would be seen as a blessing to the Shadow Clan, a sign of destined greatness. The very idea that the Chamber would call such a boon a curse is…detestable. But Blake can stay in control.
“Luckily, the Chamber has learned from its mistakes,” the youngest of the women says; she seems to be Bella’s age. “They say that they have banned the Demon Prince from ever becoming a Court Witch. Now, he can’t use his magic, and we will all be safe from another Morgana. They even recruited the current apprentice when she was only thirteen.”
“So, that’s why Arthur is only King Regent…he’s enacting a regency until the Prince takes the throne,” Belladonna frowns to herself. “But if the Prince is twenty-two, that means he should have been King two years ago. They’re finding ways to drag their feet on this…”
“The Prince has never left the palace, not even for the Festival of Peace,” another of them says. “No one’s sure exactly what he looks like, but there are rumors. Some say he is a half-blood like his mother, others say he’s a stygian, and plenty of other demonic beliefs. One thing that’s known is that fire seems to obey him. It is why he has earned the moniker ‘Demon Prince’. It’s like fire is a living force around him…they say it bows to him, whispers to him, spies for him.”
“What will happen if the Demon Prince takes the throne?” Bella finally asks, trying to discover where the moral high ground of this argument lies.
“Disaster,” the eldest woman frowns. “He would likely cast out the Court Witch or his apprentice to become the Court Witch Master. He would take his perceived birthright and become a Demon King.”
“Luckily, that will never happen,” the second woman sighs in relief.
“What? Why?” Bella asks.
“The Demon Prince is betrothed to the Princess of the Dwarves,” the woman explains. “The dwarves have only one Princess, so she’s not exactly moving here. The Demon Prince will leave us, and King Arthur’s daughter will become Crown Princess. It’s rather appropriate, since she’s turning sixteen this year! Her debutante will be during the Festival of Peace.”
“Yes, and then that fear looming over us will be the dwarves’ problem,” the elderly woman says.
“And it’s not like he’ll stay married to her!” the woman who’s Bella’s age says. “The Elysian Chamber will ensure she marries a dwarf to keep the bloodline going, and then…well…I’m not sure what’ll happen to him after that, but I’m sure he won’t be any kind of Prince.”
He’s engaged to the dwarven heiress…? Blake internally wonders, and Belladonna’s eyes widen. Blanche’s older sister spends time in the Archipelago. Don’t tell me…is the Demon Prince involved with the cross-species alliance we’ve been investigating?! She clenches her fists beneath the table. These women have spouted nothing but hatred, yet I don’t know where the truth lies. Some of their worries could be founded if the boy sees himself as an heir to a cursed legacy. With my knowledge of narrative tropes, it’s honestly a 50 / 50 shot whether Seifer wrote the Demon Prince to be truly malicious or just misunderstood. And I can’t ask Rose or Ying, since this is all Post-Ashbringer, so it’s after Team STRQ’s Campaign! And it’s not like these women can give me the whole picture…all I know is their opinions. I have no idea what the wider Arcadian Population, or even the Solacean Nobility, thinks of the Demon Prince. I need more information, but are these people capable of giving it to me?
I need to try and think, Bella takes a deep breath. What is the Pendragon Family Tree, in detail?
Belladonna’s History: 4 + 2 = 6, Failure.
Fuck. Bella silently huffs, disappointed that she has absolutely no context for Arcadian Politics. Maybe she could talk to the others about this tonight…but maybe they could tell her at least one more useful thing.
“You said the Princess might be in line for the throne soon,” Blake says. “What about Prince Cardin?”
“Prince Cardin is the Queen’s son from before she married King Arthur,” the middle-aged woman says. “He doesn’t have the Divine Right to Rule, so he can’t be in line for the throne.”
So it’s all down to Morgana and Arthur’s children. Bella hums to herself. What IS the human Divine Right to Rule, anyway?
Well, Seifer’s voice arrives, The elves with the Divine Right have longer ears than normal, but being part-elf doesn’t mean he has that, he has no relation to the elven bloodline. Since he’s descended from the human bloodline, he retains the human trait: golden eyes.
Interesting, Bella thinks to herself, and stands up. “Well, that’s quite enough terror for one day…thank you for answering my questions. I think I’ll head on back to my village in the far reaches of Arcadia and sleep soundly being so far away from that…thing.” Bella forces herself to say.
Bella returns to Sun and sighs as she releases her disguise in the alleyway.
“Well, that was painful to watch,” Sun smirks. “You got some good info, I assume?”
“I got info.” Bella scoffs. “Too early to tell how good it all is.”
“Well, we’ve got just one thing left to do,” Sun says. “You up for it?”
“Oh, I’m itching to track down Torchwick’s operation.” Bella cracks her knuckles.
~=~
Belladonna’s Investigation: 16 + 5 = 21
Sun’s Investigation: 10 - 1 = 9
Your knowledge of signals and markings made by the criminal underworld has led you to the outskirts of town, where markings direct you through the forest outside the northern gate. Soon, you come across what these signals were directing you toward: a cave. The cave looks unassuming at a glance, but you can see in a nearby tree, a goblin is sitting on a branch and acting as a bouncer. A pair of cloaked vagabonds approach and are told to pass.
“This is it,” Bella observes from afar.
“You sure?” Sun asks, and Bella glares at him. “Y’know, I’m just gonna take your word for it.”
The two of them approach. Bella’s disguise magic flickers over herself, but all she changes is the hue of her skin to a classic stygian red, like Robyn. The goblin lets them pass into the cave without hesitation.
The large cavern is lit by torches and candles. A mixture of various species fills this cavern: goblins and orcs that look like they’re from the tribal reaches of the wilderness and downtrodden stygians, humans, and half-bloods from here in Arcadia. There’s a ridge in the back of the cavern lit by a bonfire, which seems to be acting as a makeshift stage for the announcement that’s to be had here. Some people here are dressed like the bandits you fought before; others are not.
“It’s a recruitment pitch…” Bella mutters with a scowl.
“Thank you all for coming,” a burly human with a scar on his face says, standing center stage. His gruff voice carries across the entire cave due to the echo. “I’m sure many of you are wondering why we have been recruiting, and what exactly we’re working towards. I believe our benefactor can put it more eloquent than I…”
On cue, Roman Torchwick walks forward, and Belladonna sneers. Her eyes also trail to the girl next to him…she’s a petite woman with pink and brown hair, the same color as her heterochromatic eyes. It matches well with her outfit and her parasol. She honestly looks a bit unassuming, but her eyes are cold and calculating.
“Thank you, thank you!” Roman Torchwick chuckles. “Please, hold your applause.”
The crowd seems to be in various states of disbelief. Many of them are wondering how such a well-dressed human could think he could get help from criminals, while many criminals know full well who he is.
“Torchwick?!” a stygian with antlers exclaims. “You’re just a highwayman! What do you know about running an operation this big?”
“I’m glad you asked, deerie.” Roman pokes fun at the woman’s antlers. “Now, I’ll be the first to admit, Arcadia…is just the worst.” He gestures to himself. “I mean, I feel like I’m a pretty good example of humanity.” He smirks. “Believe it or not, I’m old enough to remember the Witch Queen’s reign before it abruptly ended 22 years ago! I was just a little tyke of a street urchin…but boy, do I remember. I remember how criminals would vanish off the streets, and the Witch Queen would lord her magic over everyone to protect her precious Kingdom. And now that her brother’s in charge? Well, now his knights parade everywhere for their holier-than-thou bullshit! Same problem, different day.”
“The Witch Queen kept the Kingdom safe?” Bella mutters. “Those women didn’t mention that…”
“Yeah, well, who in this Kingdom isn’t gonna badmouth a Witch?” Sun responds softly.
“But before we all decide to turn on each other for who’s a human and who’s a monster,” Roman continues, “I think I can point out that we all have a common enemy: the ones in control, the people pulling the strings, the Elysian Chamber and the Pendragons that run this Kingdom! The Knighthood, the Templars, and even the Court Witches, they’re all to blame for your lot in life!” He accuses, and the crowd cheers for him. “And they’re all pests that need to be dealt with! Fortunately…I’m the best exterminator around. No offense to any goblins in the room.” Roman looks toward the ratlike goblins of Terran.
Bella’s Perception: 11, Failure.
What was that? Bella internally questions.
Don’t worry about it.
Roman snaps his fingers, and a magical illusion dismisses around the stage, revealing an automaton in the center. It looks like one of the Shield Guardians that was being shown off earlier today, only this one has been painted and covered in graffiti to resemble Torchwick’s explosive color scheme.
“Where did he get that?!” Bella silently exclaims.
“As some of you may have heard,” Roman grins, “this baby right here is the Silverclaw Archipelago’s newest defense against all the scary things in the world. And thanks to my ‘employer’, we’ve managed to snag a few before they…’hit the shelves’. Now, we’ve already got a growing operation over in Floura. If you’d rather stay closer to solace, that’s fine…but if you’re truly ready to make some waves and show those armored idiots whose boss, this is the arsenal I can provide you. Any questions?” He smirks as the audience roars in applause.
“We need to get out of here…” Blake mutters.
“All new recruits, please come forward!” the burly human calls out. Blake and Sun are quickly being caught up in the crowd they’re a part of.
Dammit… Bella internally curses.
~=~
Back in the Just Right Tavern, Junior groans and puts down a glass of alcohol he just downed like a shot.
“I. Don’t. Know.” Junior frowns.
“How can you not know what Torchwick’s planning?” Ying scowls.
“I haven’t talked to him!” Junior retorts. “I haven’t even seen him since the night you first came in here. He paid up front, I lent him my men, and then they all got arrested thanks to some goodie-two-shoes witch.”
Ying sighs. “Well, what about other operations? We’ve found evidence of some kind of human-elf-dwarf alliance.”
“...there are rumors,” Junior admits. “I hear the Court Witch Apprentice is at the head of it. She’s the one leading all the operations. Everything is owned in her name.” He pours himself another drink. “She’s been up to something, too. All these operations…she’s been getting her hands on dwarven forging practices and old elven magical texts, from before the War of Division. Word on the grapevine is that she’s making something big for the Festival of Peace.”
“Hmm…” Ying frowns and puts her hand on her chin, deep in thought. What are you up to, Aloysia? You didn’t strike me as someone who would wanna just…overthrow the King. But Aloysia has a boss. Could it be Blanche’s sister? Or someone else…?
“Alright, well, what about the Festival of Peace itself?” Neptune steps in. “Any word of who’s gonna show up?”
“What kind of questions is that?” Junior frowns. “It’s the Festival of Peace! Everyone is gonna show up!” He looks at Ying incredulously. “Who is this guy?”
“Don’t worry about him, worry about me if I don’t find out what I want!” Ying slams her fist on the table with one hand and pushes Neptune away with the other. “Answer the question! Is there something going down during the Festival of Peace? What’s Aloysia planning?”
Ying’s Intimidation: 4 + 4 = 8, Failure.
“I already told you everything!” Junior huffs. “Believe it or not, some people are good at keeping secrets. Whatever Torchwick’s planning, whatever the Court Witch is planning, I don’t know anything. I do know they’re not on the same side, though, so I personally don’t plan on going to Solace, in case their respective schemes clash.”
“...come on, Neptune.” Ying turns around dramatically and leads Neptune out of the bar.
“Did we, uh, get everything we need?” Neptune asks sheepishly as he follows her.
“Well, we got everything we can.” Ying sighs. “Hopefully, the rest of the team is having better luck.”
~=~
“What are we going to do?!” Sun whisper-yells to Bella as the two of them are being ushered towards the stage.
“I’m thinking…” Bella mutters. Blake is analyzing her character sheet. There has to be something she can do, anything to throw Torchwick off and cause a distraction they can use to escape…
“He sees us…” Sun cringes as Roman’s eyes land on them, and he scowls.
No offense, Blake, but that disguise of yours isn’t gonna hide Bella too well.
Bella’s eyes widen as she finds one thing she can do. She smiles. “He can’t see in the dark.”
Belladonna flourishes her hands with spellcraft and releases a wisp of darkness onto the stage that impacts the ground and grows into a sphere of pitch-black dark that engulfs everything onstage!
Good use of the Darkness spell!
“Let’s move!” Bella shouts, and she and Sun make a break for the exit.
“Don’t let them get away!” Roman orders…and in a moment, it’s clear he’s not talking to any of his goons.
As Bella and Sun run through the forest back toward Elkross, only one thing is following them…the heavy footsteps of Roman’s Shield Guardian.
“You wouldn’t happen to have a plan for backup, would you?” Sun asks worriedly as they run.
Notes:
Thanks to Ri2, Trengkai_Villu, and agentfinder for asking questions about the Demon Prince! I'll answer any clarifying questions you have below that aren't spoilery, and I'm always glad to see comments, so feel free to theorize below.
Also, I'm sorry I can't yet reveal what the nobility of Solace think of the Demon Prince, but the villagers of Elkross have no context for that. You'll get a better look when the party reaches Solace for the Volume 3 arc, though!
Chapter 22: Timeskip
Notes:
To explain what this chapter is, I recently realized that while I have stuff for the Volume 2 section planned out, I don’t actually have the motivation to write it. All my motivation remains in the Volume 3 arc and beyond! So, I asked for some feedback, and received a surprisingly positive audience, wanting me to write the timeskip to get into the best stuff. Long story short, I love my readers :3
Enjoy the timeskip summary for the rest of the Volume 2 section, and look forward to the Volume 3 section!
(See the end of the chapter for more notes.)
Chapter Text
Team RWBY, Sun, and Neptune fight Roman’s Shield Guardian in the roads of Elkross. Roman fires from the rooftops to take on the group, but Yang lands the finishing blow on the Shield Guardian, destroying it! Before Roman can be attacked, however, his new servant intercepts the attack. The mysterious Neopolitan uses unknown power to teleport herself and Roman away, vanishing on impact and shattering into glass shards.
Beyond the eyes of players, Penny takes the remains of the Shield Guardian and delivers them to Solace, under Aloysia’s orders.
Back on Earth, Ruby momentarily complains that she never wrote Roman to have a sidekick, wherupon Seifer explains that he created Neopolitan on his own, but he realized that the two would be in around the same places at the same time some years before the campaign, and so the two of them just sort of…happened. This further implies that Terran grows beyond Seifer’s control in certain parts.
When Team JNPR returns, they decide to hold a special event in Elkross Square. Anyone can challenge the great Sellicha to a fight, so she can show off her Olympian fighting prowess (and maybe show people that Witchcraft is nothing to fear). Sellicha fights Prince Cardin, who has momentarily returned, but she wins. Then, the team officially meets a group of three: Cinder Fall, Emerald Sustrai, and Mercury Black. Cinder claims that she is a merchant traveler, and the other two are her bodyguards. Mercury decides to take on Sellicha, but surrenders without even landing a hit on her.
Back on Earth, Blake falls deeper and deeper into learning about Terran and theorizing about how everything fits together. The species alliance, Roman’s plans, the prophetic dream, the Creatures of Grimm, Ozymandias, Team STRQ…it all has to connect, somehow. Yang tracks Blake down, discovering that she’s homeless. The two have a long conversation, and while Blake doesn’t reveal anything about her past, Yang does. Yang explains that just after she was born, Yang’s Mom, Raven Branwen, left forever, never to be seen again. Yang didn’t learn this until Summer Rose, Ruby’s Mom, died. It was a closed-casket funeral, and Taiyang’s despair soon revealed that he had lost two loves. Yang has tried looking for clues about her Mother ever since, but after a close call that nearly cost Ruby and Yang their lives, Yang realized that she couldn’t let the search for her Mom control her. After some tough love, Yang encourages Blake to do the same. Terran is amazing, but it’s just a fantasy world. Obsessing won’t help anyone.
Blake understood, and now, through the Rose Family’s generosity, Blake has been welcomed into their home and now crashes on their couch. She gets the rest she needs…
One evening, Ruby can’t sleep. Feeling an itch to explore Terran, she sneaks out of the house and raps on the door to Seifer’s game shop, hoping he’s still there. Sure enough, he is, and he welcomes Ruby back into Terran. Ruby explores Elkross at night, and soon notices something: a woman shrouded in black, but those burning orange-yellow eyes are a clear indicator that it’s the woman from the first night Ruby fought Roman in Terran, and the vision the party had. Ruby follows the woman and discovers that she’s infiltrating the Town Hall. The woman took on the guards, but she and Ruby only traded a few blows before Ironwood showed up. The woman vanished in a burst of powerful magic. She didn’t seem to escape with anything…no one could have guessed that she destroyed files.
Ruby analyzed with her Hunter’s Mark spell that the woman was powerful and capable of great magic, but she feels like there’s more to her than meets the eye. There’s something about her that Ruby couldn’t place, something unfamiliar…something dangerous. The next day, when the game truly resumes with everyone, Ruby reports this to Oz, Ironwood, Beckett, and Glynda, and she truly realizes that whatever Oz has going on, Ironwood is connected. Ruby also drops the information that Blake learned, that something is going down in Floura.
In a more public setting, Sir Beckett explains that her true home is Floura, and she and Robyn often travel between the two settlements to train in both of them. Floura is more of a home to them, and so they’re preparing to set out immediately. Seeing their chance, Teams RWBY and JNPR join in to act as “caravan guards”. In the end, Oz calls out their poor attempt at infiltration, and explains that perhaps they could stand to be a little more open with each other.
Beckett explains that as they move that this is going to be a two-part operation. Team JNPR and Robyn will remain in Floura to watch over the settlement and investigate any criminal activity…meanwhile, Beckett and Team RWBY will investigate the abandoned castle that overlooks the town: Dolorous Gard. It is the most intact remnant of the Kingdom of Shadows that Aetherius destroyed when he came to Terran. Now, it stands abandoned…and a likely place for a hideout.
Floura is the oldest human settlement that exists. It even predates the Godwar, and that’s because it’s in a very advantageous position. Floura sits in the middle of a lush valley with a thick, safe forest…even with the Grimm, the people have been safe. The natural barriers allow this large town to flourish. In a few years, it may even expand enough to be considered a city. In the center of Floura, there is a beautiful fountain that no longer flows with water, but it’s been repurposed into a series of statues depicting Team STRQ. It even has a memorial for Summer Rose, not only revealing that Summer used her own name for her character, but also that Qrow and Tai held a funeral for her in Terran.
Beckett leads the girls into Dolorous Gard. The ancient ruins are crawling with Grimm, and Beckett asks the girls why they are exploring…or rather, she asks Blanche, Bella, and Ying. She asks why they choose to explore the world, to help the people. It gets the three of them thinking…
Meanwhile, the girls are also distracted by the ruined tapestries around the gard. They paint a very…concerning story.
The first tapestry, shown in the castle’s grand hall, shows nineteen stars streaking across the sky above the scarred world, with chainlinks as their starlit streaks. Emerging from the ground and caves are the Creatures of Grimm.
The second tapestry, bigger than the first, hangs in Dolorous Gard’s throne room. It shows Floura in the distant past. A blonde human maiden holds a scepter atop a pedestal in the center of town and fuels a mystic barrier that surrounds the village, protecting it from the Grimm. She has two friends, a pair of brothers: the elder, a guardian with a sword that he used to cut down the Creatures of Grimm and ease his beloved’s burden. The younger, a kind young hero who used his shield as a bowl to carry water and food to his ailing friend, who strained herself to keep the barrier intact. The tapestry goes on to depict the trio discovering a sigil circle not far from the village, leading them to an entirely new place, where a fairy as white as moonlight greets them kindly and presents them with a grail. Three esoteric symbols silhouette the fairy, which Blanche identifies as ancient symbols for Arcane, Nature, and Divine magic, as though this fairy were an embodiment of magic itself.
The third tapestry, hanging in a large room where the group makes camp for the night, depicts the Hero, Guardian, and Maiden. Now fully armed with magic and weaponry, the trio takes the fight to the Creatures of Grimm. The progenitor of the Grimm is a massive, insectoid creature eternally spilling Grimm Liquid, but the combined forces are able to destroy the Grimm at the source! However, just as they begin to celebrate their victory over darkness, four silhouettes loom over them, with an unfamiliar symbol around them.
With that seeming to be the end of the tapestries, Team RWBY found themselves unsure of what to do with this information. These tapestries imply the Grimm were destroyed, period. How have they returned?
During the evening, the foundation of the gard becomes unstable, and Rose falls through a hole that forms! She realizes in terror the same thing the rest of her team will soon realize- Roman’s operation is working in the hidden catacombs beneath Dolorous Gard. A place filled with ancient, dark magic. It’s here that Rose stumbles upon the fourth tapestry before being captured.
The fourth tapestry shows that the Hero, Guardian, and Maiden are no match for the unique magic of the four silhouettes. These hunters seem to be using an unknown source of magic, and the Maiden is kidnapped! The Hero and the Guardian work with the White Fairy to determined a plan to rescue the Maiden, and meanwhile, the Maiden is trying to communicate with the four Hunters. The Hunters treat her will, and have simply taken her scepter away from her. Before the Maiden can learn more, her friends launch their attack.
When Rose’s friends reconvene with her, they discover the deepest part of Dolorous Gard: a place with a massive pool of Grimm Liquid, overseen by a mysterious shrine dominated by purple eye symbology. The group is forced to split up to take on several mini-bosses, and Ying’s fight against Neo is cut short when Raven appears and saves Ying. When Ying comes to consciousness, Raven disappears, but not before Ying gets a glimpse of her.
Meanwhile, as the group finally comes together again, they find they are too late. Roman’s twisted plan has come to fruition. Something massive emerges from the pool of Grimm Liquid…rather, every drop of Grimm Liquid BECOMES a gigantic Creature of Grimm. A dragon-like Grimm that Roman dubs “The Wyvern”.
It’s also here that the final tapestry is seen, the largest out of all of them. As the brothers face the Hunters, the White Fairy sneaks away. It's revealed that these Hunters are now using the power of the Scepter, as well as two other relics that glow with the same power as the Grail: a Lance and a Shield. While the Hero and Guardian struggle to fight back, the White Fairy finds the girl. The girl explains what she's seen, and a grin curls across the fairy's face. The fairy betrays her, revealing she was only helping the three for power. She possesses the girl, gaining incredible power for herself. The girl’s eyes have become red, her skin pale, and her hair stark white. She hovers in the air and uses the power of the Maiden as her own. Now with a physical body, this monster has gained access to the fourth type of magic the Hunters used, and now all four symbols silhouette her monstrous form! After the Witch uses the Grail to strip the brothers of their powers, the Hunters defend the duo of humans and fight back. They are no match, but manage to keep her busy. The Witch got the Lance to increase her own power, but the Hunters entrusted the Hero with the shield and the scepter, which transformed into a sword in the younger brother’s hands. The corpses of the Hunters were malformed into a twisted, necromantic abomination by the Witch, and the Guardian kept the resulting creature busy while his brother tried to save the Maiden. However, the Witch’s power was too much for him. He was beaten back, and she took the sword that was the scepter...but it's divine light drew the Maiden out once again. Driving the sword into herself to stop the Monster, there is a gruesome illustration of the death and the soul of the Maiden dragging the Monster kicking and screaming to hell. The tapestry ends with the Guardian clutching his love’s body and crying out in agony.
The Wyvern and countless Grimm went on to attack Floura! It’s an immense fight, like the Breach, but far more destructive with the Wyvern thrown into the fray. But luckily, Team RWBY is able to save the day in their own way. Following how the tapestries looked, Blanche makes her way to the fountain in the center of town. The tip of the fountain has a hole in it for a staff or scepter. The Princess drives the tip of her sword into the hole and focuses her power. With a surge of her magic, she’s able to raise the ancient barrier around Floura, protecting the village from further harm and driving the Grimm out! The Wyvern flies away, and the Grimm retreat…but as Roman isn’t driven off with the rest of the Grimm, he’s finally arrested and brought to justice. He’ll be transported to Solace…and he’s not the only one!
An official caravan is put together to go to Solace. The King needs to know what’s happened here, of the true threat to Arcadia, to the world at large! There are still many unanswered questions…but Teams RWBY and JNPR are ready. Sir Beckett lost her life defending Floura, and now Robyn has taken up the reigns to try and help. Before leaving, Oz reveals a hidden arsenal of weapons, and he allows them all to arm themselves with whatever they feel that they need, not just what they want.
The group sets off to Solace…they advance to Level 6, and their adventure has truly begun. It’s time to be heroes, and to finally get the answers they’ve been seeking. And as luck would have it, they will be arriving in Solace on the first day of the Festival of Peace: the Banquet of Benevolence.
Notes:
I'll explain the level-ups in detail next chapter, as well as the new items each player has in their arsenal.
On that note, I have a question. I'm probably going to try to stick to player POV as much as possible, but do you guys WANT some NPC POV on occasion? If so, would you prefer I keep the NPC POV to RWBY characters, or do you also want NPC POV from my original characters?
I love comments, so feel free to leave your thoughts below, as well as any theories you have for what I have planned!
Chapter 23: The Gates of Solace
Notes:
WARNING: This chapter contains a brief depiction of physical and verbal abuse, and implications of physical abuse towards a minor
Chapter Text
Rose Stark has reached Level 6!
- Rose gains the “Roving” trait! Rose is even faster now, and she has a Climbing and Swimming speed now, making it even easier for her to traverse the land! (With a 50-foot walking, swimming, and climbing speed, that means she’s almost twice as fast as the average character and isn’t slowed down by water or terrain she needs to scale)
- Ruby has chosen the items Cape of the Mountebank, Boots of Striding and Springing, and Eyes of the Eagle.
- The Cape of the Mountebank allows Rose to cast Dimension Door once per day in a flurry of rose petals, which is a 500-foot range teleportation spell that she can take one person with her to do.
- The Boots of Striding and Springing allows Rose to sacrifice 10 feet of movement once per turn to jump 30 feet, flavored as a petal burst.
- The Eyes of the Eagle are, in a nutshell, magic binoculars.
Princess Blanche Frost has reached Level 6!
- Blanche gains the “Multiattack” trait, and she can replace one attack on her turn with a cantrip.
- Blanche has chosen the items Elven Chain Shirt, Pearl of Power, and Ring of Jumping.
- The Elven Chain Shirt is an elf-made chain shirt that’s so lightweight that you don’t even need proficiency to use it! Now, Blanche has some real armor that isn’t treated like medium armor, allowing her continued use with her Bladesong and increasing repertoire of spells.
- The Pearl of Power allows Blanche to regain a spell slot of 3rd-tier or lower once per day, invaluable for someone like her.
- The Ring of Jumping allows Blanche to hop around the battlefield using an ability otherwise identical to Rose’s boots.
Beauty “Belladonna” has reached Level 6!
- Bella has gained Expertise in Acrobatics and Investigation!
- Bella takes a Cloak of Displacement, a pair of Boots of Elvenkind, and a set of Gloves of Thievery.
- Bella’s Cloak of Displacement makes it even harder to hit her, letting her create shadowy duplicates without trying.
- The Boots of Elvenkind increase Bella’s stealth abilities.
- The Gloves of Thievery turn invisible when worn and allow Bella to pick locks and steal things more easily.
Ying Stark has reached Level 6!
- Ying has gained the “Storm Soul” trait, increasing her fiery abilities!
- Ying takes a Belt of Hill Giant Strength, a Gem of Brightness, and an Eye of Sunrise.
- The Belt of Hill Giant Strength sets Ying’s Strength score to 21.
- Ying places the Gem of Brightness in her left gauntlet, and it has the power to make light and blind her foes.
- Ying places the Eye of Sunrise, another gemstone, in her right gauntlet, and it has the power to unleash a surge of fire and force once per day.
Jean the Rusted Knight has reached Level 6!
- Jean’s Strength increases to 18!
- Jean gets something unique. Rather than simply new magical items, most of what Jaune gets are upgrades on Crocea Mors: the shield becomes a Sentinel Shield, the sword becomes a homebrew item called Grimmslayer, and he gains a set of +1 Plate Mail.
- The Sentinel Shield gives Jaune advantage on initiative rolls and makes him more perceptive while wielding it, a sacrifice for the magical bonus to Armor Class it once had.
- Grimmslayer is a +1 weapon, and it becomes a +3 weapon when fighting the Creatures of Grimm.
- The +1 Plate is simply a valuable bonus to his armor class.
Thora has reached Level 6!
- Thora gains the Aura of Protection trait!
- Thora takes a pair of Stormrider Boots, a Broom of Flying, and Evoker’s Exchange.
- The Stormrider Boots allow Thora to jump explosively through the air and bring lightning damage with her.
- The Broom of Flying, embedded into her weapon, allows her to fly around on it.
- The Evoker’s Exchange is an amulet that lets Thora convert fire damage into lightning damage, and vice versa.
Sellicha has reached Level 6!
- Sellicha gains the Tough feat, greatly increasing her hit points!
- Sellicha takes an Amulet of Health, an Adamantine Breastplate, and a Headband of Intellect.
- The Amulet of Health sets Sellicha’s Constitution Score to 19, greatly increasing her pool of hit points.
- The Adamantine Breastplate doesn’t have any mystical bonus to armor, but it does render Sellicha immune to critical hits, turning them into normal damage against her.
- The Headband of Intellect sets Sellicha’s Intelligence Score to 19, greatly increasing how well she can use her metallic abilities.
Ren has reached Level 6!
- Ren gains the “Empowered Strikes” trait, turning all damage he does with unarmed attacks into Force damage.
- Ren gains the “Shadow Step” trait, allowing him to teleport short distances through shadows.
- Ren gains some Bracers of Defense, a Ring of Mind Shielding, and Boots of Elvenkind.
- The Bracers of Defense boost Ren’s Armor Class.
- The Ring of Mind Shielding prevents magic from understanding anything about Ren, rendering him nearly invisible to the Creatures of Grimm.
- The Boots of Elvenkind increase Ren’s stealth capabilities.
~===~
“And that’s not to mention the rewards you all got for saving Floura in the first place,” Seifer explains with a smile at his table. “The treasuries were spread a bit thin, rewarding so many of you, but I believe you should each have about 800 Gold Pieces total.”
“Yep!” Ruby grins. “We’ve got plenty of money to spend in the big city now!”
“Let’s not forget our primary mission,” Weiss says. “We need to inform the Royal Family of the true threat of the Creatures of Grimm, and about the Wyvern. The last time a dragon attacked Ingentes, it didn’t end well.”
“We’ve heard whispers of the dragon Ashbringer in our adventure,” Pyrrha smiles. “I suppose Ruby and Yang would know more than us.”
“Oh, yeah, for sure! That was like, the big final boss of Team STRQ’s adventures!” Ruby smiles.
“The question is, why was Ashbringer in our vision, and not the Wyvern?” Blake wonders aloud, and Seifer smiles knowingly.
“Eh, who’s to say?” Seifer chuckles.
“You’re to say! You wrote all this!” Weiss crosses her arms and huffs, and Ruby giggles.
“Alright, so are we ready to head back in? I’m excited to see Solace!” Ruby grins.
“Heck yeah!” Nora cheers.
“I’m looking forward to the competitions for the Festival of Peace!” Yang says. “It’ll be a good chance for us to test our skills in a relaxed setting.”
“Will it be relaxed? Tensions are bound to be high.” Blake crosses her arms. “We’re showing up at the capital’s doorstep with a village’s worth of refugees. A lot of people in Floura lost their homes in the attack.”
“The important thing is that we tell the King what’s happening,” Jaune says. “Wait, hang on…are we arriving before or after the other nobles? Cause that could turn into an issue…”
“You’ll manage to arrive two hours before the royals arrive and begin the Welcome Parade,” Seifer says.
“Two hours? We’ve got this!” Nora grins. “We’ll tell the King, be labeled heroes, we’ll party it up during the Festival, and then we’ll save the world!”
Ruby smiles. “Well, sounds like we have some kind of plan.”
“Then in that case…” Seifer holds up his magic die between two fingers. “Let’s begin.” He grins as the die glows and draws them back into Terran.
~=~
The biting cold of Autumn has set in across Arcadia. The leaves are all turning various shades of brown, and from the heights of Solace’s own Camelot Castle, the royal gardens of the Pendragon family have turned from a multicolored display of flowers to a resplendent collection of orange hues, all of them a beautiful complement to the regal golds and blues across the palace, no matter the time of year. The season had only begun a week ago, and by now, Harvest Festivals across the Human Kingdom’s scattered villages would all have ended.
Beyond the eyes of our players, the morning light shines through the immense windows of Camelot Castle, into the room of Arcadia’s Crown Prince, the one that this country has labeled the Demon Prince. Crown Prince Mordecai steps out of his bed and to his vanity mirror. The man has well-groomed black hair, slightly pointed ears that betray his half-elven ancestry, and golden eyes that denote his Divine Right to Rule. He is a handsome man with an average physique.
The door to his bedroom opens, and the elderly steward of the Pendragons enters, Alliza.
“Good morning, Your Highness,” Alliza bows her head. Alliza is a Moon Elf, a type of elf with muted skin tone and hair color. Alliza is exceedingly old, even for an elf, hunched over and covered in wrinkles, with a beautiful circlet on her head centered by a pearl with a symbol carved onto it: a gift to her from Mordecai’s Grandfather, a token of gratitude for raising his children as Alliza now raises him. Her eyes are cloudy and pink at this point in her age, but she begins to pull out clothes to dress the Prince.
“Good morning, Alliza,” Mordecai greets back as he allows his caretaker to dress him. She’s the only servant willing to touch the ‘accursed flesh’ of the Demon Prince. “Are today’s festivities on schedule?”
“Of course, my liege,” Alliza says with a kind smile. “The royal processions are on their way, and the Stormbreaker can be seen on the horizon. The Banquet of Benevolence will begin tonight, and I already have the cooks preparing a fine meal for your personal guests. First, though, there is the matter of breakfast as usual…”
“I can handle a few simple meals with my family,” Mordecai says with a smile on his face. “But thank you for your concern.” Once Alliza finishes dressing him, he dons the headpiece of the Crown Prince and steps out of his room with Alliza at his side. “Let’s go see my family, shall we?”
Mordecai’s princely attire consists of a blue suit with gold accents, and his crown is a plain golden circlet. He walks through the halls of the castle, which are portraits of the Pendragon Family in various states since his Great-Grandfather began the royal line by earning the Divine Right to Rule at the end of the war. The servants bow as he passes, but avert their gaze; they say looking the Demon Prince in the eyes is bad luck, after all.
It is said that Witch Queen Morgana became Arcadia’s Witch Apprentice only so she could become the first sovereign of Ingentes to have magic at their disposal. Rumors surrounding Morgana claimed that she cavorted with demons and faeries. She was the daughter of King Uther’s marriage to an elven woman, quickly annulled so he could remarry a human instead, so quickly that the identity of Mordecai’s Grandmother has been lost to history. This blot on the family tree is one of the lesser reasons people try to ignore him: Half-bloods like Mordecai and his Mother are seen as accursed symbols of the War of Division. Mixed lineage is a sin. Mordecai takes a deep breath as he continues his way to the dining hall. He’s dealt with the stares for 22 long years, he can take them for a little longer. Just until he’s King.
Camelot Castle’s Dining Hall is a long table with places set for the Royal Family and the King’s Council, which is made up of five individuals loyal to the King. A portrait depicting the present Pendragon line hangs above, looming over the table as Mordecai sits down. At the head of the table is his uncle, King Regent Arthur, and next to the King are his wife and daughter: Queen Gwendolyn and Princess Samantha. Not far from them is Prince Cardin, Gwendolyn’s son from before she was wed to Arthur. As the King sits down, his daughter’s similarities to him can’t be denied. The same fair human skin, the blonde hair that he had gotten from his Mother, and the golden eyes that denote his lineage. Similarly, Gwendolyn’s son resembles her greatly, the both of them sporting brown hair and blue eyes.
Around the table, the King’s Council has already begun to eat. The four Royal Knights of Arcadia’s Council are Sir Lucius of the Infantry, a blonde human bearing the crest of the Elysian Chamber on his armor; Sir Percival of the Treasury, a ginger human with curly hair; Sir Gavin of Agriculture, a brown-haired human with blue eyes; and Sir Galehaud of the Law, a gray-skinned and towering brute whose ancestry draws back to giants. Aside from those four, the Wizard Merlose sits in the final seat. Merlose is an aging, gray-skinned stygian who wears a tight silver circlet on his brow, marking him as Arcadia’s Court Witch Master. Mordecai eats his food silently as people conversed around him, knowing well that his Uncle would soon make a morning announcement to those present. Aloysia is technically allowed to join them, but she never does.
“As you all know,” Arthur stands, right at the same time he always does, “The Festival of Peace begins today. Once more, since Niria cannot host, we have taken over for them,” he explains with grace.
The Festival of Peace is held a week after the first day of Autumn, on the anniversary of the signing of the treaty that ended the War of Division. To celebrate, a different country hosts the Festival in their capital each year, and it’s the one time of year when the borders open to everyone. Royals travel from far and wide to share their spoils with one another. In bountiful times, some countries host for multiple years in a row, and in times of strife, some countries cannot host at all. Niria, the land of Gnomes, has not hosted the festivities for thirty years now…not since Ashbringer first emerged.
“This is the hundredth anniversary of the end of the war,” Arthur explains, “and so we will have this be one of our grandest celebrations yet! I’ve already called for a large shipment of food from Elkross to have a lavish feast to rival the gnomes in their heyday, and most of the competitions are prepared. However, I’ll need some time to decide on what our Grand Finale for the festivities shall be…”
“Whatever it is, it should be something to show off our vast wealth.” Prince Cardin boasts. “Arcadia is the biggest country in Ingentes for a reason!”
“Perhaps we could give out prizes,” Mordecai says offhandedly. “Remember that joust where the winning Knight got a Royal Boon? The people loved that.”
“Yes…yes, of course!” Arthur grins. “Naturally, we need to celebrate our age of peace with the ultimate competition! A Grand Tournament! And before that, the prizes. Each of our competitions will have a unique prize, each greater than the last! Things that can be granted only by the nobility, to anyone from across the land, where the finest of the world will come out on top!”
“What a splendid idea, Arthur!” Gwendolyn claps her hands, and the table follows.
As Mordecai politely claps, he hides a smile. All I have to do is say a few key words, and they think my ideas are their own. It doesn’t matter…once I’m King, I can stop with all the subterfuge. Mordecai thinks to himself.
“Will we be able to have fun at the festival? Like…play the games, before the tournament?” Princess Samantha asks her parents eagerly, and all eyes turn on her. The 16-year-old gulps and sinks back into her chair. “I just mean, the city hosts all these fun-looking games, and I wanted to try them out…”
“What a preposterous question, young lady.” Gwendolyn huffs. “You are sixteen summers this year! It’s time for you to make your public debut as a maiden fair, so you must finally stop with these childish antics of yours. You needn’t concern yourself with the pageantry of the peasantry,” the Queen chortles to herself.
“Not like you could stop her before…” Mordecai mumbles, drawing Arthur's disapproving gaze toward him, as well as a haughty sneer from the Queen.
“What was that?” the Queen hisses.
“Merely an observation,” Mordecai says. “Aunt Gwendolyn.”
“You will refer to me as Queen.” Gwendolyn scowls.
“For now,” Mordecai narrows his eyes, and his golden eyes glare at Gwendolyn’s sapphire-blue.
“Silence!” Arthur orders, slamming his fist on the table. “You will remember your place, Prince.”
“Precisely,” Gwendolyn smiles as Arthur defends her. She stands up, cockily and without fear, as she walks around the table toward Mordecai. “You need to respect those above you, hellspawn.” She leans down with a cocky smile.
“I respect those who have earned it-” Mordecai is cut off by a slap to the face from the Queen. Her hands are soft and weaker than his own. Her beatings haven’t actually hurt in years, though he makes a show of turning his head with the hit to let her have her little power trip…and to glare at his Uncle, who is not looking their way and simply eating his food again, shunning this as it’s happening.
“As declared by law, by birthright, and by the Elysian Chamber itself, you will stay as the Prince until you are deemed deserving. And you will never be deserving.” Gwendolyn talks down to Mordecai. “You are nothing more than that monstrous witch’s mistake. Your only saving grace is the fact that when you are shipped away to the Silverclaw Archipelago to be married off to your brute of a fiance, you will finally be of some use to this family,” she speaks coldly, and Mordecai glares up at her from where he’s sitting, but the eyes of everyone else are drawn to the candles on the table, whose flames flicker in grow in response to Mordecai’s rage…perhaps the only rumor about him that’s actually true.
Arthur stands up, rage filling his face as he sees the fire. He marches forward, and Gwendolyn shies away and smiles as Arthur grabs one of the candelabras. He presents it before Mordecai…not shoving it into his face, nor risking burning him, but enough that Mordecai can feel the heat, even as the flames pull away from him the moment they’re close, as though the fire itself doesn’t wish to harm him.
“Do you see this?” Arthur scowls, “This demonic witchcraft Morgana gave you is a pox. You have been forbidden from learning how to use it for a reason: so you never wind up like your Mother. Your very existence hurts our standing with the Elysian Chamber, and you are the reason my sister is-”
All of a sudden, the doors to the dining hall burst open. Arthur turns his glare to the unwelcome intrusion, but his gaze softens when he sees Alliza is the one who enters. He places the candelabra on the table next to him.
“Steward Alliza,” Arthur greets with respect.
“Pardon the intrusion, your majesties.” Alliza bows. “But we have guests at the gates.”
“Guests?” Arthur looks at the sunlight outside. “The Elves, Centaurs, and Gnomes have arrived early…”
“It is not them,” Alliza says. “It is the Baroness of Floura and many of her people.” She gestures to the doorway. “Perhaps you’d like to see for yourself.”
Arthur glares at Mordecai, turns his back on him, and steadily walks forward. “Tell a squadron of guards to escort the Baroness to the throne room. We will speak with her there if this requires an audience. As for the rest of you…” He turns, glaring at Mordecai. “You are all excused.”
As everyone gets up, Mordecai gets up and clutches the medallion around his neck, depicting the symbol of Aetherius, which is also the crest of the Elysian Chamber: the symbol depicts a broadsword, blade pointed downward, with a shield in the crossguard. The hilt of the sword that points upward resembles the head of a staff or scepter.
As everyone filters out of the room, Mordecai’s little cousin walks up to him.
“Are you okay?” Samantha asks nervously. Samantha had always clung to Mordecai closer than any other Pendragon, the only one who gave him the time of day. “You didn’t have to do all that just to draw attention from me. You know Father adores me…”
“My Uncle is hardly my concern, cousin. While he cares for you, that much cannot be denied, his trust in his wife with your upbringing is…unsatisfactory.” Mordecai explains coldly. “It’s like they said, you’re making your debut soon. I don’t want you to put on more makeup than you have to.” Mordecai explains, and Samantha hangs her head low in worry. Mordecai puts his hand on her shoulder and smiles. “I’ll be okay. Now, why don’t you go get yourself ready? Your Mother probably has a whole other outfit for you to wear when greeting others.”
Samantha sighs. “Okay…I’ll see you soon, Mordecai,” Samantha says and hurries away.
Mordecai’s smile drops from his face once she’s gone, and he walks forward, fiddling with his necklace. He’ll need to cover up the wound with some makeup before it bruises. As if knowing what he’s thinking, Alliza is already leading Mordecai back to his room. Today was just another example of what happens to Mordecai. What always happens to Mordecai.
Aetherius, give me strength, he thinks to himself, Give me just enough strength to make it through the Festival…the strength to see this through.
~=~
The gates of Solace are immense and beautiful. These solid walls lasted through the Godwar, and their peaks are decorated with the carved statues of heroic humans of the past. The gates are well-guarded and currently closed, waiting to make a grand display of opening when the royals arrive. While Teams RWBY and JNPR wait with the refugees of Floura, they also witness the squire Robyn, with new equipment like them, sparring with Oz.
Robyn is knocked against a tree as Oz deflects yet another attack!
“How are you so strong?!” Robyn exclaims, gasping for breath. “You’re the scrawniest man I’ve ever seen!”
“I’m not using my muscles, I’m using yours,” Oz explains, sheathing his saber and twisting a dial on the underside of his shield arm’s bracer, causing the shield to magically retract into the bracer. “You’re relying too heavily on putting your entire weight into every strike. That method can be good in a pinch, but it shouldn’t be your default strategy.”
“I know, I know…it’s just been a hard adjustment, with this new armor. Most of the time, I feel like I’m falling with my strikes, this armor is just so…heavy.” Robyn frowns. Her new armor is a set of thick metal plates that are navy blue in color; they match the regalia of Arcadia well.
“It’s adamantine armor, like mine.” Sellicha approaches with a gentle smile. “Rarer than gold and completely indestructible to everything except magic. Of course, since I only use it on a breastplate and my greaves, it’s not nearly as heavy as yours…” She chuckles.
“And as you can tell, it can’t block every attack,” Oz explains. “You’ll still feel the bruising and internal damage of anything that hits you, not to mention blades that can pierce between the plates.”
“Yeah, I feel that alright…” Robyn rubs a bruise on her stomach.
“But over time, you’ll get used to it. The metal is valuable and has many uses, armor being among the simplest of the options,” Oz explains. “You should proceed with learning how the rest of your new arsenal functions. But first, a break. You’ve earned that much.”
“Here,” Rose walks up and hands Robyn her canteen, and Robyn chugs the water.
“Perhaps a healing potion, too.” Oz offers a vial of red liquid, which Robyn accepts. “Potions are rather simple, but as hard to obtain legally as any enchanted item. Luckily, the magic in potions prevents them from spoiling for centuries, so I’ve still got a rather large stockpile I’ve built up over the past few decades.” Oz explains, and Belladonna narrows her eyes nearby, back in her human disguise.
“Ugh, I’m bored!” Thora complains. “How long until they’re letting us in?”
“It won’t be long,” Oz says. “Baroness Lionshield will have to be heard out by her position alone…she’s not going to be happy, though.”
“What? Why?” Blanche asks.
“What do you mean he refuses to come here?!” the group hears the Baroness’s booming voice carry across the waiting crowd.
“That’s why,” Oz says as he stands up straight. “Come on. She’ll need some backup.”
Everyone gets up to follow, including Robyn, and Rose’s eyes trail to the equipment Robyn has. She didn’t take any weapons from Oz’s arsenal, and instead kept Beckett’s sword, though Robyn hasn’t unsheathed it since they left Floura.
It’s hard to tell if Robyn’s going to be like an NPC follower, or if she’ll take a different role. Ruby thinks internally.
Robyn’s other items besides her armor and sword are an enchanted shield, a new bow, and an enchanted ring.
Honestly, Rose herself is feeling a mix of things. Excitement, yes, but…she’s also been hiding a bit of anxiety. All of these new items bring with them the weight of Oz’s expectations, and a sickening sense of responsibility fills her stomach and drags her like a ball and chain. It’s a sense that follows her back to earth, but she hides it well.
“Is something wrong, Baroness Lionshield?” Oz’s voice snaps Rose back to reality as she nearly bumps into Oz, realizing they have already reached the front of the line to join the Baroness.
“Ah!” the Baroness grins. “The skilled Oz and the squire Robyn, and the heroic Teams RWBY and JNPR! Our Heroes of Floura!” She proclaims, and Rose’s fists clench behind her back, clutching Crescent Rose in anxiety. “Surely you won’t deny that the King should meet with the people who ensured Floura’s citizens still live to come here today?” the Baroness questions the guards.
“My Lady, I am sorry,” one of the Guards bows his head, “but we’ve been instructed to escort you to the Castle. The King is not coming.”
“Perhaps,” Blanche steps forward, “his Majesty would allow us to join the Baroness to meet her. We are not simply sellswords at the right place at the right time, after all. I am the Princess of Alfemir, and we travel with two of the Children of STRQ.” She gestures to Rose and Ying, who both wave with a smile.
Well played. This persuasion will have advantage!
Blanche’s Persuasion: Nat 20!
“Oh! Um…of course, my lady,” the guard bows his head humbly, and they signal for the gates to open.
The massive gates to the city open up, and the heroes look in awe as they follow the escort into the city of Solace. The stories they’ve heard don’t do this place justice. The Capital of Arcadia is the most populated city on the entire continent of Ingentes, maybe the most populated in the entire world of Terran! Statues of heroic figures past and present decorate the streets, and the buildings are impressive and grand, and that’s not to mention the plateau in the center of the city that houses Castle Camelot at its peak. The sea breeze from the docks manages to waft into Rose’s nostrils the closer they get to the center of the city.
The further they climb up the cobblestone road that winds up Camelot Plateau, the quieter the din of the city becomes. It’s peaceful up at the Castle. At the gates of the Castle’s Courtyard, Rose pays no mind to the words of the Baroness or the Guards, instead taking in everything around them to try and keep herself grounded. The walls around the castle are decorated with statues of the first Knights to swear service to Arcadia, with a statue of First King Constantine dominating the main gate. The Castle itself is made of grandiose buildings and towers that loom like a fortress, marble glistening in the light. The Castle is easily the largest structure in Solace. Combined with its height, Castle Camelot and its plateau cast a shadow over the city that shifts as the day goes on, as though Solace itself were an immense sundial.
The gates open, and as Rose walks into the courtyard with everyone, she can’t help but feel a little out of place. She wants to be knighted, to be named a true hero like her parents, but…she uses a massive scythe and wears light armor, not at all like the more traditional weaponry used by the heavily armored knights of Arcadia. And she’s also young. Rose can feel the gazes of squires her age upon her.
Rose’s Insight: 11 + 2 = 13, Success!
In the corner of your eye, you see Robyn. She’s clutching Beckett’s sheathed sword closely, and she seems to be feeling anxious, just like you.
“Are you okay, Robyn?”’ Rose asks.
“I…don’t have good memories in this courtyard,” Robyn admits. “And a lot of these squires were my peers in the academy. It just reminds me of when Beckett took me in. They said she was damning herself by training a stygian…I hope that’s not true…”
“Hey, don’t worry about stuff like that!” Ying puts an arm around Robyn and grins. “You’re a hero, just like us. You were able to cover Blanche long enough for her plan with the barrier to work!”
“Thank you, Ying, but…I suppose it just feels a little hopeless.” Robyn frowns. “It feels like every warning of evil has been twistedly vindicated. Beckett had died, and…Aetherius has deigned to let me live on, instead.”
“Robyn…” Rose frowns, but they’re cut off by hearing a familiar, pompous voice.
“Baroness Lionshield, welcome to Castle Camelot,” Prince Cardin Pendragon says as he steps out in his typical armor. “The King will be glad to see your audience…” he narrows his eyes. “Without the peasantry. Our guards are more than capable of protecting you, you don’t need…these,” he gestures rudely to the heroes, particularly toward Jean.
Blanche steps forward with a scowl. “Do you have any idea who you’re talking to? I am the Princess-”
“Yeah, a Witch Princess.” Cardin rolls his eyes, and Blanche’s face turns red in rage.
“Forgive me, Prince Cardin,” the Baroness bows to the Prince, “but these people are heroes! They have saved the lives of myself and countless others in Floura. They are clear witnesses to what has transpired. You see, Floura-”
“I don’t care what little ‘issue’ has transpired to make you think bringing your people to the gates on the same day as a true festivity is appropriate, Baroness, but you’re welcome to give your explanation to King Arthur once you’re inside.” Cardin interrupts, holding up a hand.
“If I may,” Oz steps forward, bowing low. “We humble servants of the King simply wish to all give our own recountings of the event. After all…” Oz’s head looks up at the prince, and Cardin is clearly uncomfortable by the gaze of the demonic mask. “You wouldn’t want to be the one to keep King Arthur from getting information, would you?”
Cardin is quiet for a few moments, his eyes narrowing with hate towards the masked man.
“I don’t like you,” he says simply, then turns around. “Fine! Bring them, if you must.”
“Thank you, Prince Cardin!” the Baroness says graciously, stumbling over her words slightly and following the Prince in, then Oz follows not far behind.
As the heroes follow them in, Rose’s eyes are drawn to a window overlooking the courtyard. Through it, she can see a figure partially cast in shadow, male, with the only visible feature being his golden eyes, reflecting like a wild animal’s eyes in the dark, thanks to elven night vision. Rose’s eyes widen.
The Demon Prince, Ruby realizes as they enter the castle. We’re about to meet him…
Chapter 24: Meeting the Pendragons
Notes:
WARNING: You guys will probably not like Sir Lucius, who is my depiction of Sir Lancelot.
(See the end of the chapter for more notes.)
Chapter Text
Walking through the halls of Camelot Castle, you are escorted into a grandiose and impressive throne room. It is a long hall, and at the end of it stands a dais with two thrones atop it. Behind the throne, four tapestries depict the rulers of Arcadia through the ages: First King Constantine holding high the quill that signed the treaty; King Uther wielding nothing more than a banner with Arcadia’s insignia: a dragon’s head, made of gold, framed by a pair of curled wings; his daughter Morgana holding up a black staff with a purple crystal at its head like a royal scepter; and finally, her brother Arthur holding up his mighty sword, Eternity, as though it were a trophy.
Sitting on their respective thrones are King Arthur and Queen Gwendolyn themselves. Queen Gwendolyn is a beautiful woman who has adorned herself in the most expensive clothing and jewelry from across the continent that one can buy, so flashy that it could blind someone. King Arthur, on the other hand, is wearing a suit of plate armor made of adamantine and accented with gold. The hems of the armor are lined with runes, creating armor that is beautiful yet functional, the same set he’s worn for years. Upon his head sits a golden crown decorated with blue gemstones, including a large sapphire in the center. Sheathed and leaning against the throne is Arthur’s personal blade, the powerful and enchanted blade known as Eternity.
Prince Cardin walks to stand in his place beside Gwendolyn’s throne, and Princess Samantha stands poised next to Arthur’s. The Princess looks at the many people, but averts her gaze from looking any of them in the eye.
Who could blame her? We probably look pretty intimidating. Ruby reasons.
Behind them, the doors open, and the Demon Prince, Crown Prince Mordecai, enters. Rose and many of her friends narrow their eyes as they realize he looks nowhere near as monstrous as the rumors suggest…a bit intimidating? Yes. Traditionally evil-looking? Certainly. But scary? Not at the moment. The Crown Prince stands next to the dais, not far from Arthur’s throne.
“Baroness Lionshield of Elkross,” King Arthur’s voice booms, and the Royal Knights present in the room stand to attention as his voice and bow. The Baroness and Oz also bow, and the rest of them follow suit. “I’ve been told you arrived not with a delivery of goods from Floura, but with people,” the King Regent continues, looking down at the Baroness in solemn judgment. “I believe an explanation is in order.”
“Yes, my King.” The Baroness looks up from her bowing position. “I beg for your aid. My village needs sanctuary. Floura was nearly destroyed.”
Mutters and murmurs fill the room, and Arthur arches his eyebrow. “What do you mean by destroyed?”
“We were attacked,” the Baroness clarifies. “It is a long story…and one I can hardly believe, despite being there myself.”
“Then it would be best that you begin explaining now,” Arthur commands.
Steadily, you all take turns telling your story, careful to leave out any mention of Witchcraft on your part, save for the skills of Sellicha and Blanche. You speak of the Creatures of Grimm, of the mysterious criminals gathering beneath Roman Torchwick, and the possibility of greater forces at play here, not to mention the Grimm Wyvern. As the story goes on, the mood of the throne room shifts dramatically. Servants and Knights alike listen to the story with bated breath, quiet as mice, as though trying to discover an easy explanation for everything and finding none. There’s no good way to put it, and no true bright side to this story, even with Roman Torchwick captured. The Creatures of Grimm are growing stronger, and one in the form of a dragon is leading the charge!
“We set off the dawn after Floura was saved, only stopping to rest and eat when we needed to. We took no chances!” the Baroness explains, concluding her story. “Our people are hungry, our horses are exhausted, and our settlement has taken a horrendous blow. With Autumn spreading across the land, the soil will harden soon, making farming impossible until winter’s end! This is a crisis, my liege.”
“I can see that,” King Arthur nods. “I will, of course, allow the people of Floura to take sanctuary within the city walls.” Arthur then turns to Sir Gavin.
As the Knight of Agriculture, Sir Gavin is in charge of managing the Kingdom’s infrastructure.
“Sir Gavin, as soon as the Festival ends, you will lead the effort of rebuilding Elkross and personally make sure the lands around it are now safe,” Arthur instructs.
“Yes, my liege,” Gavin bows to his King.
“What of the food situation?” the Crown/Demon Prince asks, and Arthur glares at his unwelcome interruption. “The food we have stockpiled may last us through the Winter, Uncle, but we need to be ready for when the winter ends. Perhaps if there was someone we could reach out to-”
“I was getting to that,” Arthur scolds, cutting the young man off. “Sir Lucius, reach out to the Elysian Chamber and request their aid. Sir Percival, work with him to determine appropriate compensation.”
“Of course, my King,” Sir Lucius bows, as does Sir Percival.
Aside from being in charge of the standing army as the Knight of Infantry, Lucius is also an ordained Templar of the Elysian Chamber. With Percival being in charge of the Kingdom’s finances, the two often work together whenever the Chamber is involved.
The heroes shift uncomfortably where they stand, the tension between the Crown Prince and the King Regent undeniably evident as Mordecai’s face sours, clearly not liking the solution of using the Chamber.
“Our next order of business is locating this threat,” Arthur says. “Galehaut, I want bounty posters created and sent across the Kingdom for this mysterious woman who has been seen.” He instructs, and the man silently nods.
As the Knight of Law, Sir Galehaut often acts as Judge, Jury, and Executioner on behalf of the King, but he also handles common guard enforcement that doesn’t account for the standing army or knighthood.
“Merlose, do some research into these…Creatures of Grimm. Pull from whatever old tomes you have,” Arthur orders.
“Of course, my King,” the Wizard Merlose bows his head.
“And finally, I’ll send couriers across the Kingdom,” Arthur punctuates. “To send word of the danger and to report back if any other villagers have faced similar trouble or have seen anything suspicious.”
“A wonderful idea, dear.” Gwendolyn smiles, supporting the King’s every instruction.
“I’ll send Knights out to provide food and shelter to your people who need it,” Arthur decrees and raises his hand to wave it, “What that, you are all-” Rose’s eyes widen as she sees the council about ready to move on and dismiss them. She almost holds her tongue, but she can’t help but voice her concern.
“What about the Wyvern?” Rose interrupts, her voice cutting through the throne room, and she stiffens up when she sees the attention on her, and she shifts awkwardly. “I-I just mean, erm…it’s a Grimm and a Dragon, and that could be…pretty bad, right?”
“Rose Stark…” Arthur speaks. “You are the spitting image of your Mother. Ying, too.” He says, and Ying stiffens up. “With all due respect, I doubt that this thing you faced, while dangerous, was anything akin to the danger of a true dragon.”
“Your Highness-” the Baroness pleads, but the King holds up his hand again, this time to silence her.
“If it had been a true dragon, none of you would have survived.” King Arthur declares. “You’re all too young to truly remember the scourge of Ashbringer…you have only been raised on stories. When Ashbringer emerged from his volcano, he burned everything within a mile of it. Over the next eight years, he turned almost all of Niria into a desolate wasteland…the country still hasn’t recovered. Dragons are not mindless monsters; they are intelligent, evil forces of nature. A dragon does not need an army. The attack, they burn, and they leave no survivors. The Creatures of Grimm are a threat that will be combated…but this ‘Wyvern’ is nothing like a true dragon, of that I’m certain. Such creatures require heroes spoken of in legend to stop them, like the dwarven heroine who sacrificed herself to stop Ashbringer, Osriik of Clan Wulfebeau. But these things? I will personally ensure that they are driven to the fringes of civilization by the end of winter.”
“With all due respect, King Arthur, I think you’re underestimating the Creatures of Grimm,” Rose speaks up. “The Wyvern isn’t just a monster, it’s a flying army. It leaks out liquid that summons more Grimm, and it’s just as attracted to negativity as any other Grimm.”
“Don’t you speak out of turn-” Gwendolyn scowls, but Arthur holds his hand in front of her to quiet her.
“Rose Stark, you carry yourself like a true member of your family,” Arthur says. “I’ve heard tales of your Mother’s bravery, your Uncle’s battle skills, and your Father’s kindness. I will admit, our knowledge of the Grimm is limited. But we are operating during a Festival, a time of peace and joy across the land. With that known, do you believe the Grimm are an immediate threat?”
“...no,” Rose admits. “The joy of the Festival will keep the Grimm at bay, at least for now.”
“Then here is what I offer you.” Arthur turns to Alliza. “Alliza, escort these heroes to the sitting lounge. I will be sending Sir Lucius to meet with them once our meeting concludes. I believe we can come to an agreement that involves your heroism and aid in the defense of my Kingdom.”
“That’s…thank you, King Arthur.” Rose bows her head.
“Regardless of my opinions of the true danger of the Grimm, your heroism will not be overlooked,” Arthur promises, and Steward Alliza wordlessly leads the heroes, Robyn, and Oz out of the room.
“That was well-spoken, Miss Rose,” Oz says.
“Thanks…I was a little nervous.” Rose chuckles. And I didn’t even have to roll anything! I guess I really got through to the King.
“You have the true potential of a leader, young lady,” Oz says politely.
“I will admit, I thought I’d have had to speak more in there,” Blanche says. “But you did well.”
“And now we’re gonna have the chance to party it up before working with the King to save the world!” Thora cheers.
Rose smiles as she admires the halls of Camelot Castle.
The halls are decorated with standing suits of armor lining the halls and tapestries of the finest silk depicting heroes of the past in glorious blue and gold, complete with artists’ depictions of Myths and Legends brought to life by the thread. And yet…you all can’t help but feel on edge with how empty the halls are. They’re decorated, yes, but in the time it takes for you to be led by the steward to the sitting room, you don’t pass a single other person. Not a servant, not another noble, not even a patrolling guard. The only sound is your footsteps against the uncarpeted tile floors. It all feels so…
“Cold.” Blanche frowns, finding a grim familiarity in this place.
Alliza opens the door to the lounge they were going to, a beautiful carpeted room with a shelf of books, a pair of couches facing one another, a glass table between them, and several display cases filled with fine porcelain utensils. The couches are slightly slanted to face the large window in the room, which overlooks the city below and the ocean beyond it.
“Please wait here. Sir Lucius will be by to speak with you once the meeting concludes. In the meantime, would you like some tea?” the old woman asks sweetly, acting more like a doting grandmother than any noblewoman they had ever seen.
“Um…tea would be lovely,” Sellicha nods as Oz walks to the bookshelf and looks the tomes over, and Rose’s stomach rumbles.
“And maybe some cookies?” Rose requests with a nervous chuckle.
“Of course,” the old woman bows and shuffles out of the room.
Rose walks to the window and gazes out across the city, deep in thought.
Thoughts echo through your mind. Not long ago, Floura was burned and the people beaten within an inch of their continued existence, but here in Solace, everything thrives as if nothing nothing. Growing up, you’ve always heard stories about the War of Division and the years of heroism since then, such as the adventures of Team STRQ. Your Mother’s voice reverberates in your memories: “So long as evil exists, heroes will rise to repel it.”
Rose frowns. Despite Seifer’s narration, she’s certain those thoughts would already be filling her thoughts, because the disembodied voice is right. Evil has come to Arcadia, and heroes have risen to repel it…but Ruby, not just Rose, but Ruby feels like she hasn’t done enough. The city will be woefully unaware before the rumors of what happened spread like wildfire. The welcome parade will begin soon, and by the end of the day, the leaders of the entire continent will know what happened.
“How have you all been holding up?” Oz asks politely, and oh, how could Rose forget him?
Oz is an enigma. Team STRQ trusted the man with the lives of their characters, and he has connections to the Knighthood via the fallen Sir Beckett and to the Archipelago via James Ironwood. Despite his monstrous armor and mask, he’s always been treated as someone to be respected, but Rose can’t even begin to assume how old the man is.
“I don’t know,” Robyn answers and sits down on one of the sofas, clutching Beckett’s blade like it’s the most precious treasure in the world. Robyn is sweet. She’s a stygian, but she believes so many horrible rumors. She’s a rising hero of this world and a victim of it’s hatred.
“I mean, how should we be holding up?” Belladonna huffs from her seat. She seems to trust Oz the least out of everyone. “We may have defeated Torchwick and gotten him detained, but the Creatures of Grimm are still running rampant.”
“Not to mention that the King is downplaying the danger of the Wyvern,” Robyn adds. “They’ll probably spread word that it’s not a true dragon faster than anything else! That’s…I don’t know. It doesn’t feel right.”
“It’s not right.” Jean frowns. “We can’t just abandon what we saw! Maybe it’s not a true dragon, but it should still be treated like one. That thing practically bleeds Grimm, and it’s massive. The entire town saw it, people died because of it!” He sighs. “I don’t see how people could just…”
“Fear,” Oz answers simply. “Your generation has been raised on the stories of Ashbringer. Plenty of people have seen the effects of the dragon firsthand. People have seen Niria on fire, black clouds passing overhead, of winters having days where the snow turned black…”
“Mom and Dad never mentioned that in their stories…” Rose mutters.
“No one wants to believe that anything nearly as dangerous as a true dragon,” Oz continues. “Because that would mean another catastrophe after only 22 years of respite. Respite that Niria hasn’t recovered from. It remains a scarred, volcanic wasteland.”
“It doesn’t have to be a catastrophe!” Bella slams her fist onto the table.
“Bella’s right. No matter how big and scary that thing was, it’s not as dangerous as Ashbringer.” Ying says. “We escaped and we lived! We should be using that fact to look for opportunity, not complacency.”
“It’s also not as big,” Oz says. “Ashbringer was much bigger than the Wyvern.”
The heroes pale at that fact.
“But…but that Wyvern was…massive. Bigger than a building.” Sellicha says. “It’s head alone was bigger than a covered wagon.”
“And Ashbringer was bigger.” Oz insists. “Twice as big, if not bigger. King Arthur may be correct that the power of a true dragon is vicious and terrifying, but Ying is also correct. Knowing the limits of the Wyvern’s power should be grounds for opportunity, not complacency.”
“Then that’s all the more reason to do something!” Rose says. “We need to do something.”
“What do you propose, Miss Rose?” Oz asks.
“I…” Rose hesitates and sighs. “I don’t know. We have no idea how to find the Grimm, or who Torchwick’s allies are. That Neopolitan girl got away, and that glass witch, or whoever she is, is still out there.” Rose sits on a couch.
“Well, you could continue training,” Oz suggests. “You’re all becoming quite powerful, but you’re far from the peak of your potential. The competitions in the Festival of Peace will be a good opportunity to test the limitations of your skills.”
“Some of us won’t have time for training,” Blanche crosses her arms. “I have royal obligations.”
“I will drag you out of this castle for some fun with us.” Ying smirks, and Blanche huffs while the others laugh.
The door to the sitting room opens, and everyone expects the steward to be returning with the food, but they all stiffen up when they see that one of the Royal Knights has entered: the one they’ve been waiting for, Sir Lucius.
Sir Lucius is a middle-aged human with short, blonde hair. He’s a strong-looking man who wears a suit of steel armor decorated in the Elysian Chamber’s white-and-gold livery. He’s also incorporated some cloth regalia into the armor, allowing the symbol of the Elysian Chamber to dominate his chest. The group immediately becomes wary; the more they’ve heard about the Elysian Chamber, the less they trust the religious faction.
“Apologies for the wait,” the man says with a bright smile and kind voice, “The King had to decide what more to do about this situation. It certainly is a complex one, I’m sure you’d agree.” Lucius explains, and a few of them wordlessly nod in response, letting him talk.
“Now, we are concerned about the numbers of the Grimm, and the possibility of Witches uniting and manipulating these monsters and criminals alike for an unknown goal. This worrying development will be presented to the Mother Superior herself when she arrives later today,” Lucius explains. “In fact, this whole situation will be told to the world leaders tonight and fully debriefed at the Preliminary Meetings tomorrow! If an attack like this happened in Floura, it could happen to other villages across Ingentes, and we have almost no information about our true foe.” He walks over and clasps a hand onto Rose’s shoulder, making her stiffen further. “However, your masked friend here made a good point in there. Regardless of the true threat of the dragon, you all thought the threat was real, and you took action to protect the people of Floura. That’s an admirable quality in all of you. It’s clear you’ve been taught well.”
“Um…thank you, sir-” Rose begins to pull away from him.
“And despite your mixed and questionable heritages,” the man continues as he looks across them all. He gazes at the stygian Robyn, the fireborn Ying, the Court Witches that are Blanche and Sellicha, and, strangely enough, he looks at Rose’s silver eyes with scrutiny most of all. “We believe that with the right training, you all have the potential to be Knights yet! We believe you could do good work as squires. We could even give this Oz fellow a mercenary contract. I’m sure we could use all the help we could get, and I could even take you in as my personal squire, Rose…” Lucius trails off as Ying steps between him and Rose, separating them.
Rose’s Insight: 18 + 2 = 20, Success!
Blanche’s Insight: 17 + 4 = 21, Success!
Bella’s Insight: 16 + 0 = 16, Success!
Ying’s Insight: 13 + 3 = 16, Success!
Jean’s Insight: Natural 20, Crit Success!
Sellicha’s Insight: 19 + 1 = 20, Success!
Thora’s Insight: 18 + 2 = 20, Success!
Ren’s Insight: 14 + 3 = 17, Success!
I didn’t even prompt that, you all just WANTED to insight him. Seifer muses from the aether. And honestly? Well done.
Rose can feel the conflict in her bones. For years, all she wanted was to be a Knight. And now, she has the chance…the chance to train with a Royal Knight, to boot. And yet…this situation only fills her with dread.
“I think we’re good,” Rose says.
“Think this through, Rose!” Lucius chuckles. “The Festival of Peace begins tonight. Decisions must be made in the face of adversity, and this is the chance to become truly great-”
“She said we’re good,” Ying insists forcibly. Everyone else stands from their seats, except for Robyn, who just watches the tension quietly.
Lucius narrows his eyes as he sees the wall of denial before him. “I see…very well then.” The man fails to conceal his gritting teeth. “In that case, you are all dismissed. The Princess and Witch of Olympia will be welcome to come with their Kingdoms’ processions, but the rest of you will be called upon if you’re needed.”
As he speaks, the lounge door opens behind him. “Oh, Sir Lucius, surely we can’t allow our guests to leave without having the tea I prepared for them!” The old woman, Steward Alliza, enters with a smile, joined by a figure that makes everyone’s eyes widen. The Demon Prince stands beside her.
“Yes, I’ll be sure to excuse them when we’re done here.” Crown Prince Mordecai says with a draconian smile.
Notes:
Anything you guys want RWBY and JNPR to ask the Demon Prince, now that they have the chance?
Chapter 25: Meeting the Demon Prince
Chapter Text
“Crown Prince Mordecai,” Sir Lucius narrows his eyes, “to what do we owe this honor?”
“I wish to personally thank these heroes for their impressive display of saving Floura,” Mordecai explains calmly.
“I’m sure these people would like nothing more than to take their rest. They have a lot to do, and there is work to be done regarding the future.” Lucius says condescendingly, narrowing his eyes.
“You could let us talk,” Blanche snaps, and Lucius narrows his eyes at the Witch Princess. Mordecai smiles at her biting remark.
“Sir Lucius, perhaps you should go do the paperwork to finalize this situation. It would be rude of me to let them leave without giving them the refreshments they were offered, so they will be excused when our conversation ends. You may go.” Mordecai narrows his eyes back at the knight.
Lucius stares Mordecai down before wordlessly leaving the room, the disdain practically radiating off of him. As the door closes behind Sir Lucius’ dismissal, Mordecai sits in a chair that lets him see all of the heroes, who steadily take their seats.
“It’s a pleasure to meet you all…” Prince Mordecai smiles, and his eyes trail to Rose. “Especially you, Rose. The youngest of the bunch, but your leadership is legendary. I’ve heard tales of your exploits for years.” His eyes narrow in thought. “Your eyes…they truly are silver.”
“...um…” Rose looks at her friends, who all shrug. Oz said that too, didn’t he? And Lucius…he stared right at me. Right in my eyes. What don’t I know?
“So, in the meeting, we took every piece of your story into account,” Mordecai remarks as Alliza pours each of them a cup of tea. Oz remains masked, unwilling to eat or drink, but the others don’t shy away from eating and drinking. Robyn seems especially hungry, having spent their travel time eating almost nothing, and she grows sheepish that she’s eaten so messily in front of royalty. She also seems very meek all of a sudden, not making eye contact with the Prince.
“...but I’d like to know if anything was left out,” Mordecai questions curiously. “I’d like more information on this Grimm Dragon…the Wyvern, I believe you called it. What did it look like?”
“The Wyvern has a pair of bat-like wings with red translucent membrane, a single pair of legs, and a long tail. Aside from the typical black Grimm flesh, it has white spikes along its body that resemble bones, including a visible rib cage and rows of dorsal spikes.” Oz describes diligently. Mordecai snaps his fingers, and Alliza wordlessly takes out some paper and begins writing down the description. “It has large claws on both legs and the tip of the tail, and it has four horns that point backward and six yellowish-red eyes. Furthermore, the creature’s jaw goes all the way to the base of its neck, beyond the skull.”
“How monstrous…” Mordecai mutters. “Alliza, get that description to Aloysia at your earliest convenience. I want to know if there’s any precedence for a creature like that among her research.”
“So…Aloysia works for you?” Rose asks.
“Only as much as any of my subjects work for me,” Mordecai smiles. “Aloysia has uncovered some older scriptures and references to creatures that resemble the Creatures of Grimm. We believe this could be the second time our world has seen them.”
“That lines up with some of the things we found, too,” Rose nods.
“I’ll be sure to deliver this once our guests have finished their time here,” Alliza says politely.
“To that end, if any of you have questions for me, I’ll be glad to answer them,” Mordecai sips from his own cup of tea.
“So…do you actually like being called the Demon Prince?” Thora asks, and Mordecai pauses mid-drink. The tension in the room grows thick, and Robyn stiffens up nervously.
“No,” Mordecai says simply, his disdain clear.
“Right! Of course you don’t! Sorry about her…” Rose chuckles.
“What’s with that Lucius guy?” Ying asks. “Is he up to something?”
Only as much as any member of the Elysian Chamber is up to something,” Mordecai rolls his eyes. “The man’s a fool and easy to trick. I wouldn’t consider him a threat, so long as you’re not afraid to put him in his place.”
“I know this might be a weird thing to ask, but…you’re not plotting a coup, or like, a genocide or something, are you?” Jean asks.
Mordecai arches his eyebrow, and everyone stares at Jean like he’s crazy. “A genocide?”
“F-forgive our friend!” Sellicha chuckles. “He doesn’t know what he’s talking about, either…”
“I may have used the wrong word there…” Jean mutters.
“...well,” Mordecai narrows his eyes, unamused. “No, I am not planning a genocide. Nor do I plan to start a revolt or murder my Uncle, or anyone else for that matter. My ascent to the throne will be perfectly within the laws of the land.”
“Well, that’s some form of relief…” Blanche mutters.
“I…believe we’ve overstayed our welcome,” Rose stands up and bows her head humbly. “Let’s go, guys.”
“Wait, but what about the alliance?” Ying whispers to Rose as they start to leave. “And what he said about your eyes? And Aloysia? And-”
“Well, I was gonna, but some people opened up with questions about his title and genocide!” Rose hisses quietly, and Thora and Jean look a little sheepish. “Look, we don’t know if we can trust him, so we just need to make sure we don’t stay too far on his bad side for now.”
“I can agree with that,” Bella nods, and the group is led by Alliza out of the room.
“I know this lovely little inn by the pier that you all could stay in,” Alliza says with a smile. “It’s called the Faded Lighthouse. I always have such lovely conversations with the owner when we meet at the market. You two should be able to stay there, at least until the festival ends. Oh, except for you two,” she looks at Blanche and Sellicha, “you two will be staying with the other nobility in the guest wing of the castle.”
“Much obliged, steward,” Sellicha nods.
“Oh, you can just call me Alliza, dear! ‘Lady Alliza’, if you require some rank to be thrown around.” The old woman chuckles. “Really, the only people who call me ‘Steward’ are those above me.”
“Um…alright, Alliza,” Sellicha smiles a little.
“Now, come, come! We should hurry along before sunset, I have work to do!” The old woman smiles goodheartedly.
~=~
“Welcome to the Faded Lighthouse!” a jovial man says loudly as the group looks around the packed inn, which seems to also function as a tavern on the first floor. “We’ve got the finest brews this side of Solace, in honor of the Queen!” he says from behind the bar, pouring some fresh ale for his customers.
The scent of cooking meats and vegetables drowns out the scent of the sea from outside, and it makes Rose’s stomach growl. The inn’s first floor is decorated with various tables and chairs, banners and paintings on the walls of Arcadian tales and history, and booths and tables alike full of people enjoying the atmosphere, the food, and the drinks. To their right, the bar seems to double as the Kitchen. A large stone oven dominates the area behind the bar, where a half dozen humans are hard at work cooking food, serving drinks, and passing trays of food along to waitresses who deliver the food to diners across the inn. Next to the bar is a large stage where a band is playing their instruments, filling the room with beautiful music, and on the other side of the room from the front door, there’s a staircase leading up to the second floor, where all of the rooms must be.
The man who shouted out is a happy-looking human man with short brown hair and a well-trimmed beard. His smile never leaves his face as he slides drinks down the bar and collects money from those paying for their meals or rooms, all while giving the same greeting and slogan to everyone who enters the bar.
“Uh…hi there!” Rose greets the man as she approaches the bar with her friends.
“Ah, hello, new faces!” the bartender smiles and walks up to them. “The name’s Jacob. I run this place! Tell me, young lady, are you here for some food or a room?”
Rose feels her stomach rumble, and she is grateful that the noise of the bar masks it.
“Both, please!” Rose talks over the noise of the bar. “For everyone!”
“Sure thing! We’ve got a few cheaper communal rooms with six beds for five silver coins a pop, and a more private and finer room for eight silver coins. The food is three silver coins for a simple meal: our house stew, some oven-roasted potatoes, and a simple salad.” Jacob explains.
Ying tosses a handful of gold coins onto the table. “We’ll buy out one of the communal rooms, and Oz here can have the private room. Since you two are going to the castle,” she points at Blanche and Sellicha, “that leaves seven of us, and Robyn can bunk up with us. The rest of the gold is for a round of drinks, hot food for us all, and a tip.”
“Absolutely, ma’am!” Jacob smiles as he accepts the money. “Any drink preferences?”
“Um…nothing alcoholic?” Robyn requests.
“I thought some of you looked a bit young,” Jacob chuckles. “Not a problem! I’ve got a reserve of apple cider that’s popular this time of year. And you, my masked friend?”
“The same is fine,” Oz answers noncommittally.
“Absolutely! The lot of you, sit wherever you want! I’ll have a waitress bring over your food and your room keys,” Jacob tells them with a smile.
“Thank you, sir!” Rose smiles, and the group sits at a large booth that barely fits their party of ten.
“It feels weird…” Robyn says softly. “They’re all just going about their lives. Word’s bound to have spread that most of Floura is here, right? How can they all just continue on, without any tension?”
“Give it a few days,” Oz advises. “Word travels fast, but not that fast. And even then, there will always be someone who wants to ignore what’s happening in the world. The Festival of Peace will be a breeding ground for people trying to find hope and ignorance as much as those who will foster their worries and anxieties about what’s to come.”
“...is it bad that I want people to be worried?” Robyn asks. “This is bad, it’s dangerous, it can’t be ignored…but don’t people deserve to feel safe?”
“Of course it doesn’t make you a bad person,” Rose says. “The people do need to be worried! But first and foremost, we need to make sure everyone is ready. Soon, everyone will know what happened. Blanche and Sellicha will make sure of it.”
“That’s right!” Sellicha smiles. “We’ll make sure our nations’ leaders are made aware of what’s going on.”
“Assuming my Father even bothers to show up…” Blanche scoffs. “I’ll probably have to tell one of the other ryxs.”
“You have a fine plan among you,” Oz says. “Safety should not be derived from ignorance. The mind is a curious thing. Even in safety, it will find fear…and even in danger, it will find joy. The best thing you can all do is make sure to do your very best, and show the world the truth.”
“Even if it scares them?” Jean asks.
“Especially if it scares them,” Oz answers, “so long as you can show them that while their fear is sound, they are safe.”
“How can we do both at the same time?” Ying asks.
“The answer to that…lies in Robyn.” Oz says.
“M-me?” Robyn eeps meekly.
“Word will soon spread of not just the attack on Floura, but its survival. Word will spread about the ten of us,” Oz explains, “and in time, we will become symbols of the fight against the Grimm, and Robyn will become a symbol of Floura’s survival. The humans among you will become symbols of Arcadia’s survival, and beyond. Each of you represents something of your homeland, and the people will look to what you represent.”
“That all seems like wishful thinking,” Robyn chuckles a little bit. “I mean, I barely survived Floura.”
“I mean, so did we,” Jean shrugs.
While the group sits in the silence that comes after that statement, a waitress comes by and places the ciders and food on the table.
“Here you are! Enjoy,” the waitress smiles. “Say, masky,” she turns to Oz. “Since you’ll have to eat, mind settling a bet? Me and the others are all wondering what exactly lies under the mask.”
“I’ll be enjoying my food in the privacy of my room,” Oz answers dismissively, and the waitress clicks her tongue in disappointment.
“Oh, well. I can appreciate a man of mystery,” she winks and struts off to serve another table.
“Gross,” Bella mutters and eats her food quietly.
The others, not worrying about Oz, dig into their own food.
It might be the fact that you haven’t eaten anything other than rations for at least a week, but right now, everything on your plate is delicious. You find yourselves chugging your cider, eager to fill your stomachs with more than teacakes and cookies.
“So, on the subject of fear,” Oz turns toward Robyn, “Why do you fear the Crown Prince?”
Robyn coughs, nearly hacking up some of her food as she sputters wildly.
“W-what?!” she exclaims.
“Hey, yeah, I noticed that, too!” Ying says.
“You’re not very good at hiding it.” Ren shrugs.
“Robyn, you defended me from a horde of Grimm and the Wyvern itself while I worked on the ritual to raise Floura’s barrier,” Blanche points out, “You showed more bravery on that day than you did in one hour in front of a single unarmed man.”
“It’s not like I wasn’t terrified…I just knew I had to do the right thing.” Robyn says sheepishly.
“Which again, makes me rather curious. Why are you afraid of the Crown Prince?” Oz questions. “It can’t possibly be because he’s the Demon Prince, can it?”
Robyn cringes, shame overcoming her. “It’s just…there are stories. And I know it’s stupid, I know it’s a double standard. Beckett would always be upset whenever I took stories and rumors as gospel, especially when I am myself a Stygian, but…but I’ve seen him angry.”
“Start from the beginning,” Rose says gently. “We want to know more about him, too.”
“Well…” Robyn trails off, and they find themselves interrupted.
“You talkin’ ‘bout the Demon Prince?” a day-drunken sailor slurs nearby. “I’ve ‘eard half a dozen stories ‘bout ‘im! My cousin’s buddy’s aunt knows a maid in the castle.”
“That doesn’t sound like a reliable string of information-” Ying begins.
“Hush! You can’t go talking about the Demon Prince!” another man interrupts nearby. “They say candlelight spies for him!”
“Oh, it’s not like it matters! That demon’s bound to the castle, unable to leave! The whole plateau’s some witchy spell circle…” another person says. It devolves from there into “I heards” and “They says” until eventually, the band starts to get involved…
“Oh, no, not the shanty…” Robyn groans.
“The what?!” Every player character questions, some of them amused.
As if on cue, the band plays an ominous tune reminiscent of a sea shanty, and their singer bellows out a dark song, bringing a sense of dread across the bar.
“Good King Uther gave no quarter,
Prey only to his heart,
When elven wiles won him over,
And doomed us to the dark!
His half-blood daughter became Court Witch,
The mightiest in the land!
Demons and shadows consorted with,
To reach her tyrant’s hand.
Yet hubris was her end of which,
Lit a beacon as she was maimed!
For Mordecai the Demon Prince,
Was born from hellfire’s flame.”
“They would sing this song all the time when I was a kid…” Robyn sighs.
“Alright, alright, that’s enough!” Jacob cries out from behind the bar. “This is no place for rioting about the Crown Prince. Really, I expect better of you people than to sing entire songs of rumors in my bar!”
“What, ‘re you some kinda witch empathizer?” a drunkard asks.
“By Aetherius- the sun hasn’t even set yet, and half of you are sloshed! I’m cutting you all off,” he orders, and several cries of protest are heard. “Stuff it!”
“This still hardly explains to me why you’re like this,” Oz tells Robyn. “You are too young to know Morgana’s reign. All you have left are stories…”
“Yeah, Beckett always said it wasn’t as bad as everyone says,” Robyn sighs. “The biggest change she made was stopping Purifications from being public spectacles…which became public again after she died.”
“I heard about that,” Bella nods.
“Which only begs the question,” Oz points out, “if you don’t fear the Queen, why fear her son? What did you mean when you said that you’ve ‘seen him angry’?”
Robyn sighs. “It was…years ago. I doubt he even remembers it. Or me.” Robyn says absentmindedly, using her spoon to pick at her stew, trying to distract herself.
“Well…we have some time until the parade begins,” Rose says.
“Alright, fine,” Robyn says in a hushed tone. “It all happened six years ago…”
Flashback time~
~=~
Six years ago, an eleven-year-old Robyn Corbenic was hard at work training in the barracks of Solace’s Knighthood Academy. It’s an immense complex in the main city, made of flagstone and made up of training courtyards, barracks, and arsenals. On this day in particular, Robyn was striking a training dummy using a sparring sword, practicing her swings. About a dozen other children her age, most of them boys, were also in the room. This included Robyn’s best friend, a human girl named Sam.
Sam was a bit of an odd one! She wasn’t very strong, so she was being trained with a rapier to practice fencing tactics rather than standard sword training. She always wore her brown hair, her helmet, or a hood in a way that covered her face. Oddest of all, she never stayed at the barracks! Every night, she’d sneak away, and every morning, she’d sneak back in. Robyn never told anyone, of course, and the two reveled in their little secret. The instructors were so ambivalent about everything except their lessons that they rarely noticed one more or less student. Sam never showed Robyn her face, but the girl just one year Robyn’s junior was doing well! Back on that day, she was clapping for Robyn.
“Good job, Robyn!” Sam cheered her on. “Wow, you’re gonna be a great knight one day!”
Robyn puffed out her chest with pride, but the heavy footfalls of metal boots against stone echoed through the halls as the training instructor for Robyn’s regiment entered the room. Robyn recalls that he was a human man with black hair, but can’t remember little else about him, even his name. Robyn feels no guilt on it…he never bothered to learn their names, either.
“Line up, recruits!” the Instructor ordered, and the children all raced to line up, Robyn quickly stowed her weapon before rushing to line up. The Instructor walked before them, giving a scrutinizing gaze down upon them.
“Listen here, all of you! Your forms may be improving, but you’re still decades away from the skills needed to become real knights! Becoming squires in a few years is only the first step. And for some of you…” The instructor gave Robyn the stink eye. “It may not be possible at all.”
Robyn grit her teeth back then, and Sam hid behind the taller girl. Robyn’s tail whipped around in rage, but settled down so as not to risk smacking into Sam.
“Regardless, your skills to this point are a testament to the abilities of those who have taught you! Therefore, today marks a very special time in your time before becoming a squire…your presentation to the Pendragons!” the Instructor continued.
“W-what?!” Sam exclaimed.
“NO INTERRUPTIONS!” the man barked, and Sam eeped in fear.
“We’re heading out right away! All of you, at attention! We will be marching up to Camelot Plateau’s peak on foot, whereupon you will all wait for King Arthur himself and his Knights to emerge and witness your skills firsthand,” the Instructor ordered, and the class began to move.
Robyn and Sam were swiftly caught up in the marching, and Sam’s worries and anxieties were clear to Robyn, even if she couldn’t see her face properly.
“Are you okay?” Robyn asked her friend quietly as they marched.
“I…uh…” the girl stammered. “I’ll be fine! I’m just…nervous, I suppose!” she laughed nervously, and it was clear that there was something more wrong. Robyn could tell, she just knew! One might suppose that even back then, Robyn had good instincts.
However, she couldn’t get any kind of answer from her friend. For the past few years, the two had known each other, been friends, and even snuck out to the streets of Solace together! Sam wasn’t just Robyn’s best friend, she was her only friend. The first person to ever give Robyn a chance. Even when all the other students began to avoid Sam for hanging out with Robyn, she just doubled down and insisted that Robyn was her best friend.
“Hey, if you’re nervous about showing off, don’t worry! I am, too,” Robyn smiled. She didn’t get an answer from Sam, and Robyn’s anxieties grew more as she had a terrible feeling about what was to come.
Soon, they passed the threshold into Camelot Castle’s courtyard at the peak of Camelot Plateau, where Robyn witnessed the grand courtyard for the first time! There were several guards around, and the students all stood in perfect rows. The Instructor had strut out to stand in front of them all. Sam stood next to Robyn, but kept her head low.
“Now, you shall all stand here patiently! Naturally, I ensured we’d get here early, though I’m sure you can all stand to wait for an hour or so,” the Instructor said confidently, clearly on some kind of power trip, but the opening doors of the castle made him quiet down.
Robyn had, for years, been compared to an animal due to her natural night vision making her look like a monster in the dark. Robyn has no memories of seeing her Mother in the dark…instead, her earliest memory of seeing another creature with night vision cast in shadow is this day. Reflecting from the shade like a predator ready to pounce, the Demon Prince stepped out with a smile. Only sixteen at this time, this event had occurred the summer after his debut among the nobility, but this was the first time anyone in the city itself had seen him. He was a tad shorter than he is now, and his hair didn’t reach his shoulders, but elven genes and fine grooming meant that the man Robyn saw on this distant day was almost identical to the one she had a conversation with recently. As the Demon Prince stepped out, he had a smile on his face as he overlooked the students, as though appraising his future army.
“Er, P-Prince Mordecai!” the Instructor saluted. “What, erm, brings you out here?”
“Well, isn’t it obvious? I’m here for the demonstration!” Mordecai smiled.
“Of course, Your Highness,” the Instructor bowed his head, not daring to look the Prince in the eye. “You’re just, erm…early.”
“Yes, well, so are you,” Mordecai narrowed his eyes, “I was simply assuming you wished to move up the schedule!” his friendly gaze turned hard as steel. “Or did you intend to make children stand in this heat for an hour and do nothing?”
“O-of course not, my Prince!” the Instructor laughed nervously. “Um, naturally, I’d be glad to show you some of the finest students thus far! These three are all doing quite well, and I’m certain they will make valuable Knights one day!”
The Instructor had gestured to three boys Robyn’s age who were all similarly terrified of the Demon Prince. While it may have been a surprise to them to see the legendary Demon Prince without horns or demonic features of any kind, it’s a child’s natural inclination to be afraid of things that adults say they should be afraid of…especially when it’s a monster. Nodding in approval, Mordecai motions for a sparring court to be set up with training dummies, and the three students fight the dummies using their practiced tactics. They were leagues beyond Robyn…Robyn’s tail was always getting in the way, and the other kids liked to pull on it when they sparred. It was just a big weakness that put her behind everyone else.
“...is that all?” Mordecai asked when the display of the three concluded.
“I’m, um…not sure I understand,” the Instructor answers nervously.
“I was under the impression your job was to create prodigal knights who could protect our kingdom, not actors who know a few practiced swings. What you’ve shown me today are three boys who just performed identical maneuvers.” Mordecai explains. “Practice may be clear, yes, but in a real fight, your opponent won’t be standing still. If we want our Knights to stay as legendary as they are, we need people with the skill to create entirely new methods of fighting! Like…” The Demon Prince scanned the crowd of students, and Robyn’s blood ran cold as his gaze landed on her. “Ah! A stygian! She’s bound to have a unique fighting style, yes? The tail ought to be versatile, and the horns…as…well.” Mordecai’s speech slowed down as his eyes crossed over to Sam, and the smile dropped from his face.
“Is everything alright, sir?” the Instructor asked.
“...who is that one?” Mordecai pointed directly at Sam, who froze up in fear, and Robyn felt her tail curl around Sam’s leg instinctively and protectively.
“I, er, believe she’s one of the fencing students! Would fencing be something you’re interested in viewing, your majesty…your majesty?” the Instructor watched the Prince ignore him and marched toward Sam.
The other kids parted to get out of his way, and Robyn felt herself freeze up, eyes to the ground, a regret forming in her gut that would haunt her for years to come. She could hear crackling coming from the torches lit around them in the courtyard, all of them reacting to the Prince’s presence.
“You don’t belong here,” Mordecai tilted the girl’s chin up to meet his gaze. “Do you?”
“I’m…I’m sorry-” Sam is dragged forward by Mordecai, past the children, toward the instructor.
Robyn couldn’t hear what was said from where she was, but letting her eyes drift up, she saw the Prince and Sam had their backs to her, and the Instructor faced them both. Mordecai ripped off Sam’s hood, revealing her face to the Instructor, who paled, as though whatever Sam looked like was some kind of dead giveaway that she didn’t belong. Robyn’s worries were confirmed as she saw the torches alight with flames almost as big as the torches themselves!
“I didn’t know!” the Instructor stammered, but the Prince ignored him.
Was Sam a street rat? Some child criminal? Noble? Robyn never found out as the Prince dragged her toward the Castle, with several guards converging as well. Was this an arrest? Something worse? What was happening to Sam?
Robyn was too afraid to scream.
“You are all excused,” the Prince says as the guards continue inside with the girl, turning toward the Instructor. “We will reschedule, and you…” Mordecai glares at the Instructor. “Will ensure that no one speaks of that girl ever again. You do this, and my Uncle may let you keep your position,” the man declares with the terrifying authority of a man who already believes himself King, slamming the doors behind him. As he did, every torch in the courtyard was snuffed out, as though the man had blown out a candle.
Robyn never saw Sam again, and one week later, she never saw that instructor again.
~=~
“That’s why I’m terrified of him,” Robyn concludes her story, back in the present. “I don’t know if Sam snuck her way into the academy and he read her mind, or she was some kind of wanted child criminal, or…or I don’t know what else!” Robyn chokes back sobs. “He’s just another reason someone I cared about was taken away. He’s dangerous. Even if he’s not allowed to use his powers, fire still reacts without him even trying! I like to see the good in people, Beckett taught me to try and see the good in people. But mark my words, that man is as demonic on the inside as I am on the outside.” Robyn insists as her tears stain her face.
“Hm…” Oz mutters, “I’ll consider your tale, Robyn. But your story leaves me wondering that perhaps you don’t have every angle known…”
“You can look for the good in him if you want,” Robyn stands up from the table, leaving an empty plate and mug behind, “But I think I’m gonna go watch the parade.”
“Yeah, uh, us, too.” Rose stands up. “Come on, Blanche, I’ll walk you to the gate to meet the elves. Anyone wanna come with?”
“I need to get moving to meet my people,” Sellicha says.
“I don’t particularly want to be around any nobility at the moment,” Bella says.
“Yeah, and I’m sticking with Bella,” Ying nods.
“Thora, Ren, and I are gonna join Sellicha,” Jean says.
“Suit yourselves. Ready, Blanche?” Rose smiles.
“Might as well…” Blanche stands up. “Let’s go.”
~=~
As the gates of the city open, an elven woman sits in the back of the finest carriage there. Winter Frost gazes out at Solace with an expression as cold as ice.
Enjoy your time as King, Arthur…it will soon come to an end.
The atmosphere here reminds Winter of the day she first met her closest confidants...
Chapter 26: The Heirliance
Chapter Text
The following flashback chapter is beyond the eyes of our players, and is for the eyes of you, the reader.
Each country has unique debutante traditions. When a noble child reaches a certain age, they are considered to be “bridging adulthood” and can officially be revealed to the public eye. Before that point, all they knew was their home and their tutors. Under Arcadian tradition, the Debutante age for humans is 16. When Mordecai Pendragon was 16, he was truly looking forward to his debut! Like all other Pendragon heirs, his debutante would be held during the Festival of Peace. He had read every book he could find on the other countries, their traditions, and their customs.
During the early hours of the day, though, Mordecai was forced to engage in his combat lessons. He’d been thrown back across the hard dirt of the training yard while his instructor and tormentor looked down at him, pointing his blade downward, while Mordecai could hardly carry the broadsword he’d been training with for years.
“Another pathetic display,” Sir Lucius glared down at the half-elf at his feet. “You’re never going to become the ruler you think you are without skill over the blade.”
“I’m…trying,” Mordecai protested. He grit his teeth and reached for the heavy blade.
Sir Lucius kicked the broadsword away before planting a plate-clad boot on Mordecai’s chest, which knocked the wind out of him!
“You’re not trying hard enough. So we’re going to keep at this until you do it right-” Lucius instructed, before they both heard someone clearing their throat.
“Sir Lucius, I do hope you’re not doing any permanent harm to the Crown Prince before his debutante later today,” Alliza said. She glared from the castle’s entryway on the edge of the training yard. A young Princess Samantha clutched Alliza’s dress and hid behind her, timidly peeking out.
“I’m simply getting in one last training session for the day.” Lucius stepped off of Mordecai. “He needs to work on his technique and strength further.”
“Mordecai, come here,” Alliza encouraged, and Mordecai coughed as he stood up, and then walked to his caretaker. “Let’s go get you cleaned up. Would you like to come with, Samantha?” Alliza asked the child, who nodded quietly and followed the two of them.
In Mordecai’s room, Alliza frowned as she applied copious amounts of makeup to Mordecai. “I swear, that man is more brutal with you every day,” She huffed. “One of these days, I’ll give him a piece of my mind.”
“It’s tradition for an heir to learn some kind of art form, swordplay included,” Mordecai said with a shrug. “I know the moves and the strategy, I just don’t have the strength to pull it off properly.”
“Well, you’ll show them all your real strength today when you meet the rest of the Ingentan Nobility.” Alliza smiled. “I tell you, your Mother made quite the splash back at her debutante! They’re always quite eventful.”
“I don’t understand why I can’t meet the other nobles.” Samantha pouted and sat on Mordecai’s bed, kicking her legs like the antsy child she was (and in some ways, still is).
“Because I’m sixteen, and you’re ten,” Mordecai explained. “From what I can tell, I’m not going to be allowed to leave the Castle at all, so these parties are my only chance to meet others. It’s best that I make the best impression I can, and that unfortunately means I can’t sneak you in.” He lamented. “You’ll get your own debutante soon enough!”
“Yeah, in something like 10 years!” Samantha complained.
“Six,” Alliza gently corrected, “You really should stop skipping your lessons.” The Steward advised.
“Whatever!” Samantha sighed. “At least I’ll get to see some people through my window…”
“That’s the spirit!” Mordecai smiled. “Now, why don’t you help me pick out something nice to wear?”
“Okay!” Samantha grinned.
~=~
Most of the time, Castle Camelot’s ballroom is sufficient for the Banquet of Benevolence, but on this particular year, it was a particularly warm autumn, so the Pendragons decided to hold the banquet in their gardens. Mordecai stood alone on the edge of the gardens, considering in the back of his mind that he could just ditch the whole thing and spend the day with Samantha. None of the other nobles were even looking his way, and while Cardin was doing all he could to interact with them, his considerable misunderstanding of Ingentes’s different cultures seemed to be doing more harm than good. The elven ladies he was talking to were likely older than any human in Arcadia ever will be, and Cardin was boasting like he was some impressive man to admire. Mordecai, personally, did his research both to be a good King and because he was curious about himself. Alas, he never found anything about half-elves other than the fact that the Elysian Chamber considers a “half-blood” like him taboo. He had been developing as expected, but he’d never been certain when his natural life would end. Half an elf's lifespan? Just a bit more than a human’s? Somewhere in between? Who knows.
“Greetings, Crown Prince Mordecai,” a respectful voice spoke out, and Mordecai recognized the professional attire and circlet of the woman who must be the Enchantress Apprentice of Alfemir, the Sol Princess Winter. Her clothes are not only professional, but modestly concealing, proving that she was not an adult by elven standards at the time. Her circlet expertly combines the iron in the apprentice’s circlet with the intricate gold of the Princess’s crown.
<“Sol Princess Winter,”> Mordecai bowed in a traditionally elven manner, even speaking the Elvish tongue. <“Welcome to Castle Camelot.”>
The Sol Princess cocked an eyebrow, seeming to be almost impressed at the accuracy of Mordecai’s greeting. “Thank you for the welcome,” she answers in Babel, “I must say, I’ve been looking forward to meeting you. Your Mother was an impressive woman.”
“Um…thank you, Princess Winter.” Mordecai bowed his head in respect. “I suppose she worked closely with you and your mentor back in the day?”
“That’s right,” Winter nods. “I’m impressed you’re aware of my magic, as well. Most presume that the intricacies of my crown are a personal choice. You have a discerning eye, Crown Prince. Yes, I met the late Queen a handful of times before her unfortunate demise. Yet, she was an intelligent and efficient Monarch, and I’m sure you have inherited much of that skill. I wish you good luck for the day you take the throne.”
“And to you, Sol Princess,” Mordecai smiled. This was perhaps the most cordial conversation Mordecai had ever had, despite the professional nature…of course, many would probably come to despise this. Winter is a witch, and so Mordecai would be surprised if he ever got a real chance to make this woman a true friend before the Chamber and his Uncle decide to make sure the two should have distance between each other. “Witches can influence your curse,” they would say.
“Hey!” a gruff girl’s voice called, and the two royals turned to see a dwarven woman marching up to them. She wore fine hide armor, thick gloves, an axe at her side that looked like it might be enchanted, and ginger hair with silver streaks in it. Across her back is a cape made of immense feathers. She looked to be around Mordecai’s age, which, considering how slowly dwarves age, would make her in her mid-40s.
“You’re that Demon Prince, right?” she asked rudely.
<“Chieftain Heir Astrid of Clan Silverclaw, Welcome to Castle Camelot.”> Mordecai greeted in a dwarvish custom, speaking the dwarvish language and placing a fist over his heart.
Astrid stopped in her tracks and then took a step back. <“You speak Dwarvish?”> she asked in her native tongue.
<“I’ve learned the languages of each nation,”> Mordecai continued. <“I’m fluent in Babel, Elvish, Dwarvish, Gnomish, and Olympian.”>
“And here I thought you were just memorizing greetings…” Winter mused, speaking in Babel, the common tongue, though it’s clear she understands a little Dwarvish. “You’ve actually learned our tongues?”
“Babel is important,” Mordecai says, switching back to said language, “but the other languages still exist for a reason. I’m glad to learn them for the good of diplomacy.”
Astrid nodded her head, seeming to be impressed by Mordecai, but her determination is undeterred. “Alright, then, second question. How do you know who I am?” Astrid asked. Mordecai meekly gestured to the hair, and she shook her head. “Not what I meant. Every human I’ve met today has called me Princess Astrid,” she scowled.
“Goodness me, they’ll be dead within the hour.” Winter deadpanned, and Astrid glared at him.
“Watch it, icicle,” she rolled her eyes. “So, what’s the deal?”
“I read minds,” Mordecai answered sarcastically, and she looked like she almost believed him, but narrowed her eyes in doubt. “I do my research, Heir Astrid,” Mordecai answered truthfully. “Beyond the languages, I took the time to learn everyone’s proper titles. It would only be harmful to good to cause an international incident because I mispronounced something.”
“Huh.” She crossed her arms. “A’right. You’ve got magic, right? Born with it, doubling as the assistant to your nation’s appointed Court Witch like your Mother?”
“Yes, I’ve been wondering about that too,” Winter added. “Even with the small amount of magic elves are born with, a Mage must learn to grow those abilities, but you are Sourceborn. You can do so naturally.”
“Sourceborn?” Mordecai tilted his head.
“Born with a strong connection to a magical source,” Winter clarified. “The Chamber calls your type ‘Hellspawn’, but ‘Sourceborn’ is more accurate…I personally prefer the term ‘Sorcerer’. It’s the draconic word for ‘Born with Magic’. To have such power in your veins must be a boon as a Court Witch.”
Mordecai sighed, realizing the conversation was about to turn a tad awkward. “Yes, I have magic, but I don’t use it, because no, I am not Merlose’s apprentice,” Mordecai explained. “The Chamber believed that my magic was too dangerous to be cultivated, and so they banned me from ever using it.”
“Come on! I wanna see some actual magic, not the illusions snowhair here does. Can’t you do something?” Astrid pleaded.
“I…I really shouldn’t-”
“You don’t need to worry yourself,” Winter said and looked over her shoulder to make sure no one was watching. “As your Arcadians say, mum’s the word. If anyone sees us, I will claim that it’s my magic. As far as they know, I’m the only Witch at this party.”
Mordecai considered this and double-checked to make sure that no one was watching. Normally, he wouldn’t do anything of the sort, but he had been intrigued by these two’s unique desire to see his magic. He held his hand out to a nearby candle and took a deep breath.
“Come…” he ordered under his breath, and the flame immediately darted off the candle and into his palm, dancing around like a viper. He cupped his hands around it, and a runic sigil appeared between his palms. He blew into the fire, and it reacted to the woven spell by sparking and burning into a multicolored hue before fading away.
“Whoa!” Astrid’s eyes lit up in wonder. “That was incredible! You barely even said anything. I thought magic needed more incantations…”
“Normally, it does,” Winter tapped her chin. “That’s remarkable, Prince Mordecai. Very little is known about what exactly a sorcerer can do with their magic…you have an affinity for the art like nothing I’ve seen before.”
“Well, that’s a nicer way of putting it than most have…” Mordecai chuckled. “I never did much research into it. They want me to practice my faith and my swordplay…but I don’t know.” He shrugged.
“A waste of potential,” Winter scoffed.
“So, you’ve been training how to fight?” Astrid grinned. “Well, I’ve heard a lot about the Arcadian Training Regimen. If you wanna greet me in my customs, what do you say we greet each other like Dwarven Clan Leaders?” She offered her hand to shake his. Mordecai blinked at the blunt offer, but smiled. This could be an opportunity…
“Please, allow me to show you to the Castle’s training yard,” Mordecai said and shook her hand.
~=~
Within Castle Camelot’s training yard, Mordecai ordered nearby servants to bring out racks of weapons and some defensive leathers for himself. He took hold of the heavy broadsword Lucius had been training him with, and he affixed the scabbard to his belt. Looking around, Mordecai could see a small crowd forming around the yard. Sol Princess Winter looked onward with a curious expression, perhaps eager to see what they’re capable of.
“What is the meaning of this?” Mordecai’s Uncle asked with a scowl.
“Dwarven Clan Leaders and their Heirs engage in sparring combat when they meet for the first time,” Mordecai explained with a smile. “To build camaraderie and respect. I wish to respect their ways and start things off right between us heirs.”
“I fully support this,” Sir Lucius said with a cocky grin, and Arthur narrowed his eyes. During this event, Lucius was not wearing his armor, but a smart-looking padded suit that showed off his muscles.
“...very well. Proceed.” Arthur waved his hand, a solemn frown never leaving his face.
“You ready, Demon Prince?” Astrid snickered.
“Ready when you are, Warrior Princess,” Mordecai taunted, and Astrid laughed.
“Oh, you little snake. Let’s do this!” Astrid lunged toward Mordecai with her axe raised. Both her axe and Mordecai’s sword had leather padding placed on them to stop them from cutting, but it’d still hurt like hell if it hit one of them! Mordecai raised his sword to block, but the sheer force of her strike still pushed him off his feet!
Mordecai was fast and dodged her strikes, but the sword slowed him down. He hit her once or twice throughout their duel, but what Astrid lacked in speed she made up in sheer power. She hit him again and again, until he was knocked to the ground, disarmed of his blade, and she held the padded axe to his neck.
“You win! Clearly, I am no match for you…” Mordecai yielded, but the frustrated and insulted expression on Astrid’s face wasn’t lost to him.
“Yeah, yeah.” She pulled her axe away. “Now go get your real sword, and we’ll go again?”
“Real sword?” Mordecai questioned and sat up. “Heir Astrid, the broadsword is my real sword,” he said, and some of the nobles around were muttering at Astrid’s rather odd proclamation.
“Don’t lie to me! We do things differently in the Archipelago than here! Making a ‘good first impression’ means giving it your all in a fight!” Astrid scowled as Mordecai got to his feet.
“Chieftain Heir Astrid,” Mordecai placed his hand over the symbol of Aetherius he wore around his neck, even back then, “I solemnly swear that this broadsword is my true blade. It’s all I’ve ever been trained with.”
Astrid narrowed her eyes, but her face softened when she realized Mordecai was being serious. “Why?” she questioned. “It doesn’t fit you at all! I know you Arcadians have other weapons to choose from, you can’t possibly fight with something that heavy. You need a short sword, or maybe a rapier!”
“The broadsword is a classic weapon of Arcadian Knighthood!” Lucius interjected with a chuckle, walking onto the field to save face by speaking to the nobility as a whole. “It wouldn’t be appropriate for the Prince to practice anything else.”
“And who are you?” Astrid questioned, angry that someone had dared interrupt their discussion.
“This is the Royal Knight, Sir Lucius Lotte. A member of the Arcadian Court and my instructor.” Mordecai explained as Astrid stared the man down.
“Huh. So I don’t have you to blame for this, Prince Mordecai…” Astrid glared at Lucius. “I can blame you!”
Lucius’ eyes widened as Astrid swung her axe down in front of him, denting the cobblestones even with the padding! Lucius took a few steps back, and concern was splayed across his face as he realized just how unarmed he was.
“W-what is the meaning of this?!” Lucius exclaimed.
“You insulted my honor by sanctifying a battle against the Prince when you purposefully didn’t train him to his highest caliber! For that, we fight!” Astrid growled, and swiftly, another feather-lined dwarf stepped in front of her.
“Daughter, stop this!” Chieftain Brutus instructed. Brutus is a dwarf with deep brown hair and silver streaks in it, like his daughter, with a large and braided beard. He wore ornate metal armor, a horned helmet, and beneath his feathered cloak was a massive sledgehammer-like weapon.
“But Dad, he-” Astrid protested.
“Astrid, this is a Royal Knight of Arcadia. Your honor has been called into question, but traditions dictate that you cannot fight him…” Brutus said, and Astrid deflated, all while Lucius looked rather vindicated. “That’s why I’m going to do it for you.”
In an instant, Lucius’s smug expression vanished from his face. “Wait, wha-”
Brutus’s massive warhammer slammed onto the ground, creating an impact crater, and the dwarf scowled. “Get your weapons, Knight! No one insults the honor of my daughter!” He screamed in utter rage!
“Enough!” Arthur interjected before things could escalate any further. “Chieftain Brutus, I will take responsibility and do what I can to make this right. Shall we go and speak?”
Brutus huffed and stowed his hammer. “You’d better, boy.”
“In the meantime…” Arthur frowned. “Lucius, you have not been measuring up to the standards we keep as a combat instructor. You are relieved of that duty.”
“What- but, your Majesty!” Lucius protested.
“That is final, Lucius!” Arthur snapped, and momentarily turned toward Mordecai. Mordecai smiled and reached towards his Uncle, holding a quiet hope that this could perhaps be a turning point between them…but Arthur turned on his heel and walked away, not even acknowledging the boy. Mordecai clenched his outstretched hand and grit his teeth.
Of course, Mordecai thought to himself. Why did I think it would be any different? He didn’t know about this not because Lucius was hiding it from him, but because he never cared to attend my training. He’s built walls between us that can’t be brought down…
“Well, that was a bust,” Astrid sighed as the other nobles started to walk out and return to the party. “All in all, I guess you fought well.”
“Oh, he did more than that.” Winter stepped forward, and the three of them were now alone in the training yard. “I must applaud you, Prince Mordecai, for that impressive display.” She nods to him in respect.
“I didn’t win, though…” Mordecai averted his gaze.
“Do not be coy,” Winter instructs. “I see right through you, Mordecai. You did this expressly so the dwarves would be offended and get Sir Lucius off your back, is that right?”
Astrid’s eyes widened and glared at Mordecai, and he sighed. There’s no point in lying since he was caught in the act.
“It is. I’m sorry, Chieftain Heir, for deceiving you. When you offered a fight, I saw an opportunity. I didn’t mean any offense by using underhanded tactics.” Mordecai apologized.
“So you did all that just to make your Uncle and his court look bad?” Astrid frowned, but slowly smiled. “And it worked,” she chuckled. “You’ve earned my respect.”
“I have?” Mordecai asked, astonished. “I would have thought such a thing would have vindicated any thoughts you had on Witchcraft…”
“Mordecai, the ability to find solutions to problems on the fly like that is very useful in the political world,” Winter informs him.
“Yeah, just involve me in your plans next time!” Astrid lightly punched Mordecai’s shoulder, which he rubbed in pain.
“Next time…?” Mordecai blinked.
“What, do you think I’m stayin’ away from you after that?” Astrid grinned. “I want to see what other plans you can come up with! Especially if you’re willing to get your own hands dirty to make them come to pass.”
“As do I,” Winter smiles a little bit. “I must admit…this is the most interesting banquet I’ve attended in years.”
“Hmm…” Mordecai rubbed his chin, and a smile curled across his face. “I’ll be frank with you both. You two are the first people to come from outside the palace who have ever been kind to me. My intellect and my plans have always gotten me in trouble in the past, and they always compare me to my Mother or tell me it’s the Witchcraft in me. Sometimes both. You’re the first people I can truly call my peers.” He chuckled. “I won’t be allowed out of the Castle even when your folk run this Festival, so we’ll only be able to meet in person when Arcadia hosts. I say, let’s make the most of it!” Mordecai held out a hand in offer, “The three of us, the future of three of Ingentes’s largest countries, aligned from the start. That way, when we’re all on our thrones, we’re able to work together flawlessly.”
“Friends, then!” Astrid smiled and locked arms with Mordecai. “I can work with that.”
“Mordecai Pendragon, you are nothing like I expected.” Winter smiled and shook Mordecai’s hand. “I believe this is the start of something beautiful.”
Chapter 27: REBOOT COMING SOON
Chapter Text
I know this probably isn't something that fans of the fic wanna hear, but this is getting rebooted! Not cancelled, I'm just going to overhaul the lore and rewrite this fic.
Simply put, it's a bit of a mess in my opinion, and the fact that I skipped Volume 2 is still weighing on me...so I'm going to fix this fic up and try again.
I'll answer any questions y'all have below, but rest assured, when this fic is rewritten, it will be MUCH better than it was before. I'm going to rehaul some things to be a better mix of lore, rather than let it be the cookie-cutter of RWBY in D&D that it was.
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Silver3 on Chapter 6 Wed 02 Apr 2025 04:39PM UTC
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IdeasBeneficentandMalign on Chapter 6 Wed 02 Apr 2025 04:59PM UTC
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Ri2 on Chapter 6 Wed 02 Apr 2025 07:01PM UTC
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Trengkai_Villu on Chapter 6 Wed 02 Apr 2025 07:54PM UTC
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Ri2 on Chapter 8 Fri 04 Apr 2025 02:14PM UTC
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CipherWrites on Chapter 8 Fri 04 Apr 2025 03:53PM UTC
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Silver3 on Chapter 8 Fri 04 Apr 2025 02:15PM UTC
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CipherWrites on Chapter 8 Fri 04 Apr 2025 03:57PM UTC
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agentfinder on Chapter 8 Fri 04 Apr 2025 02:32PM UTC
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CipherWrites on Chapter 8 Fri 04 Apr 2025 03:53PM UTC
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